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We propose a new 6-DoF grasp pose synthesis approach from 2D/2.5D input based on keypoints. Keypoint-based grasp detector from image input has demonstrated promising results in the previous study, where the additional visual information provided by color images compensates for the noisy depth perception. However, it relies heavily on accurately predicting the location of keypoints in the image space. In this paper, we devise a new grasp generation network that reduces the dependency on precise keypoint estimation. Given an RGB-D input, our network estimates both the grasp pose from keypoint detection as well as scale towards the camera. We further re-design the keypoint output space in order to mitigate the negative impact of keypoint prediction noise to Perspective-n-Point (PnP) algorithm. Experiments show that the proposed method outperforms the baseline by a large margin, validating the efficacy of our approach. Finally, despite trained on simple synthetic objects, our method demonstrate sim-to-real capacity by showing competitive results in real-world robot experiments.

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Cross-modal contrastive learning in vision language pretraining (VLP) faces the challenge of (partial) false negatives. In this paper, we study this problem from the perspective of Mutual Information (MI) optimization. It is common sense that InfoNCE loss used in contrastive learning will maximize the lower bound of MI between anchors and their positives, while we theoretically prove that MI involving negatives also matters when noises commonly exist. Guided by a more general lower bound form for optimization, we propose a contrastive learning strategy regulated by progressively refined cross-modal similarity, to more accurately optimize MI between an image/text anchor and its negative texts/images instead of improperly minimizing it. Our method performs competitively on four downstream cross-modal tasks and systematically balances the beneficial and harmful effects of (partial) false negative samples under theoretical guidance.

Despite recent advances in syncing lip movements with any audio waves, current methods still struggle to balance generation quality and the model's generalization ability. Previous studies either require long-term data for training or produce a similar movement pattern on all subjects with low quality. In this paper, we propose StyleSync, an effective framework that enables high-fidelity lip synchronization. We identify that a style-based generator would sufficiently enable such a charming property on both one-shot and few-shot scenarios. Specifically, we design a mask-guided spatial information encoding module that preserves the details of the given face. The mouth shapes are accurately modified by audio through modulated convolutions. Moreover, our design also enables personalized lip-sync by introducing style space and generator refinement on only limited frames. Thus the identity and talking style of a target person could be accurately preserved. Extensive experiments demonstrate the effectiveness of our method in producing high-fidelity results on a variety of scenes. Resources can be found at //hangz-nju-cuhk.github.io/projects/StyleSync.

The advancement of imaging devices and countless images generated everyday pose an increasingly high demand on image denoising, which still remains a challenging task in terms of both effectiveness and efficiency. To improve denoising quality, numerous denoising techniques and approaches have been proposed in the past decades, including different transforms, regularization terms, algebraic representations and especially advanced deep neural network (DNN) architectures. Despite their sophistication, many methods may fail to achieve desirable results for simultaneous noise removal and fine detail preservation. In this paper, to investigate the applicability of existing denoising techniques, we compare a variety of denoising methods on both synthetic and real-world datasets for different applications. We also introduce a new dataset for benchmarking, and the evaluations are performed from four different perspectives including quantitative metrics, visual effects, human ratings and computational cost. Our experiments demonstrate: (i) the effectiveness and efficiency of representative traditional denoisers for various denoising tasks, (ii) a simple matrix-based algorithm may be able to produce similar results compared with its tensor counterparts, and (iii) the notable achievements of DNN models, which exhibit impressive generalization ability and show state-of-the-art performance on various datasets. In spite of the progress in recent years, we discuss shortcomings and possible extensions of existing techniques. Datasets, code and results are made publicly available and will be continuously updated at //github.com/ZhaomingKong/Denoising-Comparison.

Visual localization is a fundamental task for a wide range of applications in the field of robotics. Yet, it is still a complex problem with no universal solution, and the existing approaches are difficult to scale: most state-of-the-art solutions are unable to provide accurate localization without a significant amount of storage space. We propose a hierarchical, low-memory approach to localization based on keypoints with different descriptor lengths. It becomes possible with the use of the developed unsupervised neural network, which predicts a feature pyramid with different descriptor lengths for images. This structure allows applying coarse-to-fine paradigms for localization based on keypoint map, and varying the accuracy of localization by changing the type of the descriptors used in the pipeline. Our approach achieves comparable results in localization accuracy and a significant reduction in memory consumption (up to 16 times) among state-of-the-art methods.

Self-supervised facial representation has recently attracted increasing attention due to its ability to perform face understanding without relying on large-scale annotated datasets heavily. However, analytically, current contrastive-based self-supervised learning (SSL) still performs unsatisfactorily for learning facial representation. More specifically, existing contrastive learning (CL) tends to learn pose-invariant features that cannot depict the pose details of faces, compromising the learning performance. To conquer the above limitation of CL, we propose a novel Pose-disentangled Contrastive Learning (PCL) method for general self-supervised facial representation. Our PCL first devises a pose-disentangled decoder (PDD) with a delicately designed orthogonalizing regulation, which disentangles the pose-related features from the face-aware features; therefore, pose-related and other pose-unrelated facial information could be performed in individual subnetworks and do not affect each other's training. Furthermore, we introduce a pose-related contrastive learning scheme that learns pose-related information based on data augmentation of the same image, which would deliver more effective face-aware representation for various downstream tasks. We conducted linear evaluation on four challenging downstream facial understanding tasks, ie, facial expression recognition, face recognition, AU detection and head pose estimation. Experimental results demonstrate that our method significantly outperforms state-of-the-art SSL methods. Code is available at //github.com/DreamMr/PCL}{//github.com/DreamMr/PCL

In addition to relevance, diversity is an important yet less studied performance metric of cross-modal image retrieval systems, which is critical to user experience. Existing solutions for diversity-aware image retrieval either explicitly post-process the raw retrieval results from standard retrieval systems or try to learn multi-vector representations of images to represent their diverse semantics. However, neither of them is good enough to balance relevance and diversity. On the one hand, standard retrieval systems are usually biased to common semantics and seldom exploit diversity-aware regularization in training, which makes it difficult to promote diversity by post-processing. On the other hand, multi-vector representation methods are not guaranteed to learn robust multiple projections. As a result, irrelevant images and images of rare or unique semantics may be projected inappropriately, which degrades the relevance and diversity of the results generated by some typical algorithms like top-k. To cope with these problems, this paper presents a new method called CoLT that tries to generate much more representative and robust representations for accurately classifying images. Specifically, CoLT first extracts semantics-aware image features by enhancing the preliminary representations of an existing one-to-one cross-modal system with semantics-aware contrastive learning. Then, a transformer-based token classifier is developed to subsume all the features into their corresponding categories. Finally, a post-processing algorithm is designed to retrieve images from each category to form the final retrieval result. Extensive experiments on two real-world datasets Div400 and Div150Cred show that CoLT can effectively boost diversity, and outperforms the existing methods as a whole (with a higher F1 score).

Vision-and-Language Navigation (VLN) is a realistic but challenging task that requires an agent to locate the target region using verbal and visual cues. While significant advancements have been achieved recently, there are still two broad limitations: (1) The explicit information mining for significant guiding semantics concealed in both vision and language is still under-explored; (2) The previously structured map method provides the average historical appearance of visited nodes, while it ignores distinctive contributions of various images and potent information retention in the reasoning process. This work proposes a dual semantic-aware recurrent global-adaptive network (DSRG) to address the above problems. First, DSRG proposes an instruction-guidance linguistic module (IGL) and an appearance-semantics visual module (ASV) for boosting vision and language semantic learning respectively. For the memory mechanism, a global adaptive aggregation module (GAA) is devised for explicit panoramic observation fusion, and a recurrent memory fusion module (RMF) is introduced to supply implicit temporal hidden states. Extensive experimental results on the R2R and REVERIE datasets demonstrate that our method achieves better performance than existing methods.

Predicting human scanpaths when exploring panoramic videos is a challenging task due to the spherical geometry and the multimodality of the input, and the inherent uncertainty and diversity of the output. Most previous methods fail to give a complete treatment of these characteristics, and thus are prone to errors. In this paper, we present a simple new criterion for scanpath prediction based on principles from lossy data compression. This criterion suggests minimizing the expected code length of quantized scanpaths in a training set, which corresponds to fitting a discrete conditional probability model via maximum likelihood. Specifically, the probability model is conditioned on two modalities: a viewport sequence as the deformation-reduced visual input and a set of relative historical scanpaths projected onto respective viewports as the aligned path input. The probability model is parameterized by a product of discretized Gaussian mixture models to capture the uncertainty and the diversity of scanpaths from different users. Most importantly, the training of the probability model does not rely on the specification of "ground-truth" scanpaths for imitation learning. We also introduce a proportional-integral-derivative (PID) controller-based sampler to generate realistic human-like scanpaths from the learned probability model. Experimental results demonstrate that our method consistently produces better quantitative scanpath results in terms of prediction accuracy (by comparing to the assumed "ground-truths") and perceptual realism (through machine discrimination) over a wide range of prediction horizons. We additionally verify the perceptual realism improvement via a formal psychophysical experiment and the generalization improvement on several unseen panoramic video datasets.

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand keypoints, which cannot fully express the 3D shape of hand. In contrast, we propose a Graph Convolutional Neural Network (Graph CNN) based method to reconstruct a full 3D mesh of hand surface that contains richer information of both 3D hand shape and pose. To train networks with full supervision, we create a large-scale synthetic dataset containing both ground truth 3D meshes and 3D poses. When fine-tuning the networks on real-world datasets without 3D ground truth, we propose a weakly-supervised approach by leveraging the depth map as a weak supervision in training. Through extensive evaluations on our proposed new datasets and two public datasets, we show that our proposed method can produce accurate and reasonable 3D hand mesh, and can achieve superior 3D hand pose estimation accuracy when compared with state-of-the-art methods.

We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal research progresses in the past several years, are expressed in a very monotonic and featureless format. While such captions are normally accurate, they often lack important characteristics in human languages - distinctiveness for each caption and diversity for different images. To address this problem, we propose a novel conditional generative adversarial network for generating diverse captions across images. Instead of estimating the quality of a caption solely on one image, the proposed comparative adversarial learning framework better assesses the quality of captions by comparing a set of captions within the image-caption joint space. By contrasting with human-written captions and image-mismatched captions, the caption generator effectively exploits the inherent characteristics of human languages, and generates more discriminative captions. We show that our proposed network is capable of producing accurate and diverse captions across images.

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