In real-world applications, there is often a domain shift from training to test data. This observation resulted in the development of test-time adaptation (TTA). It aims to adapt a pre-trained source model to the test data without requiring access to the source data. Thereby, most existing works are limited to the closed-set assumption, i.e. there is no category shift between source and target domain. We argue that in a realistic open-world setting a category shift can appear in addition to a domain shift. This means, individual source classes may not appear in the target domain anymore, samples of new classes may be part of the target domain or even both at the same time. Moreover, in many real-world scenarios the test data is not accessible all at once but arrives sequentially as a stream of batches demanding an immediate prediction. Hence, TTA must be applied in an online manner. To the best of our knowledge, the combination of these aspects, i.e. online source-free universal domain adaptation (online SF-UniDA), has not been studied yet. In this paper, we introduce a Contrastive Mean Teacher (COMET) tailored to this novel scenario. It applies a contrastive loss to rebuild a feature space where the samples of known classes build distinct clusters and the samples of new classes separate well from them. It is complemented by an entropy loss which ensures that the classifier output has a small entropy for samples of known classes and a large entropy for samples of new classes to be easily detected and rejected as unknown. To provide the losses with reliable pseudo labels, they are embedded into a mean teacher (MT) framework. We evaluate our method across two datasets and all category shifts to set an initial benchmark for online SF-UniDA. Thereby, COMET yields state-of-the-art performance and proves to be consistent and robust across a variety of different scenarios.
Motion-based controllable text-to-video generation involves motions to control the video generation. Previous methods typically require the training of models to encode motion cues or the fine-tuning of video diffusion models. However, these approaches often result in suboptimal motion generation when applied outside the trained domain. In this work, we propose MotionClone, a training-free framework that enables motion cloning from a reference video to control text-to-video generation. We employ temporal attention in video inversion to represent the motions in the reference video and introduce primary temporal-attention guidance to mitigate the influence of noisy or very subtle motions within the attention weights. Furthermore, to assist the generation model in synthesizing reasonable spatial relationships and enhance its prompt-following capability, we propose a location-aware semantic guidance mechanism that leverages the coarse location of the foreground from the reference video and original classifier-free guidance features to guide the video generation. Extensive experiments demonstrate that MotionClone exhibits proficiency in both global camera motion and local object motion, with notable superiority in terms of motion fidelity, textual alignment, and temporal consistency.
The black-box nature of deep learning models in NLP hinders their widespread application. The research focus has shifted to Hierarchical Attribution (HA) for its ability to model feature interactions. Recent works model non-contiguous combinations with a time-costly greedy search in Eculidean spaces, neglecting underlying linguistic information in feature representations. In this work, we introduce a novel method, namely Poincare Explanation (PE), for modeling feature interactions with hyperbolic spaces in a time efficient manner. Specifically, we take building text hierarchies as finding spanning trees in hyperbolic spaces. First we project the embeddings into hyperbolic spaces to elicit inherit semantic and syntax hierarchical structures. Then we propose a simple yet effective strategy to calculate Shapley score. Finally we build the the hierarchy with proving the constructing process in the projected space could be viewed as building a minimum spanning tree and introduce a time efficient building algorithm. Experimental results demonstrate the effectiveness of our approach.
Multilingual proficiency presents a significant challenge for large language models (LLMs). English-centric models are usually suboptimal in other languages, particularly those that are linguistically distant from English. This performance discrepancy mainly stems from the imbalanced distribution of training data across languages during pre-training and instruction tuning stages. To address this problem, we propose a novel approach called CrossIn, which utilizes a mixed composition of cross-lingual instruction tuning data. Our method leverages the compressed representation shared by various languages to efficiently enhance the model's task-solving capabilities and multilingual proficiency within a single process. In addition, we introduce a multi-task and multi-faceted benchmark to evaluate the effectiveness of CrossIn. Experimental results demonstrate that our method substantially improves performance across tasks and languages, and we provide extensive insights into the impact of cross-lingual data volume and the integration of translation data on enhancing multilingual consistency and accuracy.
This paper presents EdgeLoc, an infrastructure-assisted, real-time localization system for autonomous driving that addresses the incompatibility between traditional localization methods and deep learning approaches. The system is built on top of the Robot Operating System (ROS) and combines the real-time performance of traditional methods with the high accuracy of deep learning approaches. The system leverages edge computing capabilities of roadside units (RSUs) for precise localization to enhance on-vehicle localization that is based on the real-time visual odometry. EdgeLoc is a parallel processing system, utilizing a proposed uncertainty-aware pose fusion solution. It achieves communication adaptivity through online learning and addresses fluctuations via window-based detection. Moreover, it achieves optimal latency and maximum improvement by utilizing auto-splitting vehicle-infrastructure collaborative inference, as well as online distribution learning for decision-making. Even with the most basic end-to-end deep neural network for localization estimation, EdgeLoc realizes a 67.75\% reduction in the localization error for real-time local visual odometry, a 29.95\% reduction for non-real-time collaborative inference, and a 30.26\% reduction compared to Kalman filtering. Finally, accuracy-to-latency conversion was experimentally validated, and an overall experiment was conducted on a practical cellular network. The system is open sourced at //github.com/LoganCome/EdgeAssistedLocalization.
Data exploration is a challenging process in which users examine a dataset by iteratively employing a series of queries. While in some cases the user explores a new dataset to become familiar with it, more often, the exploration process is conducted with a specific analysis goal or question in mind. To assist users in exploring a new dataset, Automated Data Exploration (ADE) systems have been devised in previous work. These systems aim to auto-generate a full exploration session, containing a sequence of queries that showcase interesting elements of the data. However, existing ADE systems are often constrained by a predefined objective function, thus always generating the same session for a given dataset. Therefore, their effectiveness in goal-oriented exploration, in which users need to answer specific questions about the data, are extremely limited. To this end, this paper presents LINX, a generative system augmented with a natural language interface for goal-oriented ADE. Given an input dataset and an analytical goal described in natural language, LINX generates a personalized exploratory session that is relevant to the user's goal. LINX utilizes a Large Language Model (LLM) to interpret the input analysis goal, and then derive a set of specifications for the desired output exploration session. These specifications are then transferred to a novel, modular ADE engine based on Constrained Deep Reinforcement Learning (CDRL), which can adapt its output according to the specified instructions. To validate LINX's effectiveness, we introduce a new benchmark dataset for goal-oriented exploration and conduct an extensive user study. Our analysis underscores LINX's superior capability in producing exploratory notebooks that are significantly more relevant and beneficial than those generated by existing solutions, including ChatGPT, goal-agnostic ADE, and commercial systems.
The recent advancements in generative AI models, which can create realistic and human-like content, are significantly transforming how people communicate, create, and work. While the appropriate use of generative AI models can benefit the society, their misuse poses significant threats to data reliability and authentication. However, due to a lack of aligned multimodal datasets, effective and robust methods for detecting machine-generated content are still in the early stages of development. In this paper, we introduce RU-AI, a new large-scale multimodal dataset designed for the robust and efficient detection of machine-generated content in text, image, and voice. Our dataset is constructed from three large publicly available datasets: Flickr8K, COCO, and Places205, by combining the original datasets and their corresponding machine-generated pairs. Additionally, experimental results show that our proposed unified model, which incorporates a multimodal embedding module with a multilayer perceptron network, can effectively determine the origin of the data (i.e., original data samples or machine-generated ones) from RU-AI. However, future work is still required to address the remaining challenges posed by RU-AI. The source code and dataset are available at //github.com/ZhihaoZhang97/RU-AI.
With the unprecedented advancements in Large Language Models (LLMs), their application domains have expanded to include code generation tasks across various programming languages. While significant progress has been made in enhancing LLMs for popular programming languages, there exists a notable gap in comprehensive evaluation frameworks tailored for Hardware Description Languages (HDLs), particularly VHDL. This paper addresses this gap by introducing a comprehensive evaluation framework designed specifically for assessing LLM performance in VHDL code generation task. We construct a dataset for evaluating LLMs on VHDL code generation task. This dataset is constructed by translating a collection of Verilog evaluation problems to VHDL and aggregating publicly available VHDL problems, resulting in a total of 202 problems. To assess the functional correctness of the generated VHDL code, we utilize a curated set of self-verifying testbenches specifically designed for those aggregated VHDL problem set. We conduct an initial evaluation of different LLMs and their variants, including zero-shot code generation, in-context learning (ICL), and Parameter-efficient fine-tuning (PEFT) methods. Our findings underscore the considerable challenges faced by existing LLMs in VHDL code generation, revealing significant scope for improvement. This study emphasizes the necessity of supervised fine-tuning code generation models specifically for VHDL, offering potential benefits to VHDL designers seeking efficient code generation solutions.
Many real-world applications require the prediction of long sequence time-series, such as electricity consumption planning. Long sequence time-series forecasting (LSTF) demands a high prediction capacity of the model, which is the ability to capture precise long-range dependency coupling between output and input efficiently. Recent studies have shown the potential of Transformer to increase the prediction capacity. However, there are several severe issues with Transformer that prevent it from being directly applicable to LSTF, such as quadratic time complexity, high memory usage, and inherent limitation of the encoder-decoder architecture. To address these issues, we design an efficient transformer-based model for LSTF, named Informer, with three distinctive characteristics: (i) a $ProbSparse$ Self-attention mechanism, which achieves $O(L \log L)$ in time complexity and memory usage, and has comparable performance on sequences' dependency alignment. (ii) the self-attention distilling highlights dominating attention by halving cascading layer input, and efficiently handles extreme long input sequences. (iii) the generative style decoder, while conceptually simple, predicts the long time-series sequences at one forward operation rather than a step-by-step way, which drastically improves the inference speed of long-sequence predictions. Extensive experiments on four large-scale datasets demonstrate that Informer significantly outperforms existing methods and provides a new solution to the LSTF problem.
User engagement is a critical metric for evaluating the quality of open-domain dialogue systems. Prior work has focused on conversation-level engagement by using heuristically constructed features such as the number of turns and the total time of the conversation. In this paper, we investigate the possibility and efficacy of estimating utterance-level engagement and define a novel metric, {\em predictive engagement}, for automatic evaluation of open-domain dialogue systems. Our experiments demonstrate that (1) human annotators have high agreement on assessing utterance-level engagement scores; (2) conversation-level engagement scores can be predicted from properly aggregated utterance-level engagement scores. Furthermore, we show that the utterance-level engagement scores can be learned from data. These scores can improve automatic evaluation metrics for open-domain dialogue systems, as shown by correlation with human judgements. This suggests that predictive engagement can be used as a real-time feedback for training better dialogue models.
Graph convolutional network (GCN) has been successfully applied to many graph-based applications; however, training a large-scale GCN remains challenging. Current SGD-based algorithms suffer from either a high computational cost that exponentially grows with number of GCN layers, or a large space requirement for keeping the entire graph and the embedding of each node in memory. In this paper, we propose Cluster-GCN, a novel GCN algorithm that is suitable for SGD-based training by exploiting the graph clustering structure. Cluster-GCN works as the following: at each step, it samples a block of nodes that associate with a dense subgraph identified by a graph clustering algorithm, and restricts the neighborhood search within this subgraph. This simple but effective strategy leads to significantly improved memory and computational efficiency while being able to achieve comparable test accuracy with previous algorithms. To test the scalability of our algorithm, we create a new Amazon2M data with 2 million nodes and 61 million edges which is more than 5 times larger than the previous largest publicly available dataset (Reddit). For training a 3-layer GCN on this data, Cluster-GCN is faster than the previous state-of-the-art VR-GCN (1523 seconds vs 1961 seconds) and using much less memory (2.2GB vs 11.2GB). Furthermore, for training 4 layer GCN on this data, our algorithm can finish in around 36 minutes while all the existing GCN training algorithms fail to train due to the out-of-memory issue. Furthermore, Cluster-GCN allows us to train much deeper GCN without much time and memory overhead, which leads to improved prediction accuracy---using a 5-layer Cluster-GCN, we achieve state-of-the-art test F1 score 99.36 on the PPI dataset, while the previous best result was 98.71 by [16]. Our codes are publicly available at //github.com/google-research/google-research/tree/master/cluster_gcn.