This paper is concerned with the issue of improving video subscribers' quality of experience (QoE) by deploying a multi-unmanned aerial vehicle (UAV) network. Different from existing works, we characterize subscribers' QoE by video bitrates, latency, and frame freezing and propose to improve their QoE by energy-efficiently and dynamically optimizing the multi-UAV network in terms of serving UAV selection, UAV trajectory, and UAV transmit power. The dynamic multi-UAV network optimization problem is formulated as a challenging sequential-decision problem with the goal of maximizing subscribers' QoE while minimizing the total network power consumption, subject to some physical resource constraints. We propose a novel network optimization algorithm to solve this challenging problem, in which a Lyapunov technique is first explored to decompose the sequential-decision problem into several repeatedly optimized sub-problems to avoid the curse of dimensionality. To solve the sub-problems, iterative and approximate optimization mechanisms with provable performance guarantees are then developed. Finally, we design extensive simulations to verify the effectiveness of the proposed algorithm. Simulation results show that the proposed algorithm can effectively improve the QoE of subscribers and is 66.75\% more energy-efficient than benchmarks.
In this paper, we introduce a large-scale and high-quality audio-visual speaker verification dataset, named VoxBlink. We propose an innovative and robust automatic audio-visual data mining pipeline to curate this dataset, which contains 1.45M utterances from 38K speakers. Due to the inherent nature of automated data collection, introducing noisy data is inevitable. Therefore, we also utilize a multi-modal purification step to generate a cleaner version of the VoxBlink, named VoxBlink-clean, comprising 18K identities and 1.02M utterances. In contrast to the VoxCeleb, the VoxBlink sources from short videos of ordinary users, and the covered scenarios can better align with real-life situations. To our best knowledge, the VoxBlink dataset is one of the largest publicly available speaker verification datasets. Leveraging the VoxCeleb and VoxBlink-clean datasets together, we employ diverse speaker verification models with multiple architectural backbones to conduct comprehensive evaluations on the VoxCeleb test sets. Experimental results indicate a substantial enhancement in performance,ranging from 12% to 30% relatively, across various backbone architectures upon incorporating the VoxBlink-clean into the training process. The details of the dataset can be found on //voxblink.github.io
In this paper, we propose PhantomSound, a query-efficient black-box attack toward voice assistants. Existing black-box adversarial attacks on voice assistants either apply substitution models or leverage the intermediate model output to estimate the gradients for crafting adversarial audio samples. However, these attack approaches require a significant amount of queries with a lengthy training stage. PhantomSound leverages the decision-based attack to produce effective adversarial audios, and reduces the number of queries by optimizing the gradient estimation. In the experiments, we perform our attack against 4 different speech-to-text APIs under 3 real-world scenarios to demonstrate the real-time attack impact. The results show that PhantomSound is practical and robust in attacking 5 popular commercial voice controllable devices over the air, and is able to bypass 3 liveness detection mechanisms with >95% success rate. The benchmark result shows that PhantomSound can generate adversarial examples and launch the attack in a few minutes. We significantly enhance the query efficiency and reduce the cost of a successful untargeted and targeted adversarial attack by 93.1% and 65.5% compared with the state-of-the-art black-box attacks, using merely ~300 queries (~5 minutes) and ~1,500 queries (~25 minutes), respectively.
This paper presents a novel hybrid Automatic Speech Recognition (ASR) system designed specifically for resource-constrained robots. The proposed approach combines Hidden Markov Models (HMMs) with deep learning models and leverages socket programming to distribute processing tasks effectively. In this architecture, the HMM-based processing takes place within the robot, while a separate PC handles the deep learning model. This synergy between HMMs and deep learning enhances speech recognition accuracy significantly. We conducted experiments across various robotic platforms, demonstrating real-time and precise speech recognition capabilities. Notably, the system exhibits adaptability to changing acoustic conditions and compatibility with low-power hardware, making it highly effective in environments with limited computational resources. This hybrid ASR paradigm opens up promising possibilities for seamless human-robot interaction. In conclusion, our research introduces a pioneering dimension to ASR techniques tailored for robotics. By employing socket programming to distribute processing tasks across distinct devices and strategically combining HMMs with deep learning models, our hybrid ASR system showcases its potential to enable robots to comprehend and respond to spoken language adeptly, even in environments with restricted computational resources. This paradigm sets a innovative course for enhancing human-robot interaction across a wide range of real-world scenarios.
Entity linking (EL) for the rapidly growing short text (e.g. search queries and news titles) is critical to industrial applications. Most existing approaches relying on adequate context for long text EL are not effective for the concise and sparse short text. In this paper, we propose a novel framework called Multi-turn Multiple-choice Machine reading comprehension (M3}) to solve the short text EL from a new perspective: a query is generated for each ambiguous mention exploiting its surrounding context, and an option selection module is employed to identify the golden entity from candidates using the query. In this way, M3 framework sufficiently interacts limited context with candidate entities during the encoding process, as well as implicitly considers the dissimilarities inside the candidate bunch in the selection stage. In addition, we design a two-stage verifier incorporated into M3 to address the commonly existed unlinkable problem in short text. To further consider the topical coherence and interdependence among referred entities, M3 leverages a multi-turn fashion to deal with mentions in a sequence manner by retrospecting historical cues. Evaluation shows that our M3 framework achieves the state-of-the-art performance on five Chinese and English datasets for the real-world short text EL.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
We propose a knowledge-enhanced approach, ERNIE-ViL, to learn joint representations of vision and language. ERNIE-ViL tries to construct the detailed semantic connections (objects, attributes of objects and relationships between objects in visual scenes) across vision and language, which are essential to vision-language cross-modal tasks. Incorporating knowledge from scene graphs, ERNIE-ViL constructs Scene Graph Prediction tasks, i.e., Object Prediction, Attribute Prediction and Relationship Prediction in the pre-training phase. More specifically, these prediction tasks are implemented by predicting nodes of different types in the scene graph parsed from the sentence. Thus, ERNIE-ViL can model the joint representation characterizing the alignments of the detailed semantics across vision and language. Pre-trained on two large image-text alignment datasets (Conceptual Captions and SBU), ERNIE-ViL learns better and more robust joint representations. It achieves state-of-the-art performance on 5 vision-language downstream tasks after fine-tuning ERNIE-ViL. Furthermore, it ranked the 1st place on the VCR leader-board with an absolute improvement of 3.7%.
Convolutional neural networks (CNNs) have shown dramatic improvements in single image super-resolution (SISR) by using large-scale external samples. Despite their remarkable performance based on the external dataset, they cannot exploit internal information within a specific image. Another problem is that they are applicable only to the specific condition of data that they are supervised. For instance, the low-resolution (LR) image should be a "bicubic" downsampled noise-free image from a high-resolution (HR) one. To address both issues, zero-shot super-resolution (ZSSR) has been proposed for flexible internal learning. However, they require thousands of gradient updates, i.e., long inference time. In this paper, we present Meta-Transfer Learning for Zero-Shot Super-Resolution (MZSR), which leverages ZSSR. Precisely, it is based on finding a generic initial parameter that is suitable for internal learning. Thus, we can exploit both external and internal information, where one single gradient update can yield quite considerable results. (See Figure 1). With our method, the network can quickly adapt to a given image condition. In this respect, our method can be applied to a large spectrum of image conditions within a fast adaptation process.
We consider an interesting problem-salient instance segmentation in this paper. Other than producing bounding boxes, our network also outputs high-quality instance-level segments. Taking into account the category-independent property of each target, we design a single stage salient instance segmentation framework, with a novel segmentation branch. Our new branch regards not only local context inside each detection window but also its surrounding context, enabling us to distinguish the instances in the same scope even with obstruction. Our network is end-to-end trainable and runs at a fast speed (40 fps when processing an image with resolution 320x320). We evaluate our approach on a publicly available benchmark and show that it outperforms other alternative solutions. We also provide a thorough analysis of the design choices to help readers better understand the functions of each part of our network. The source code can be found at \url{//github.com/RuochenFan/S4Net}.
We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.
In this paper we address issues with image retrieval benchmarking on standard and popular Oxford 5k and Paris 6k datasets. In particular, annotation errors, the size of the dataset, and the level of challenge are addressed: new annotation for both datasets is created with an extra attention to the reliability of the ground truth. Three new protocols of varying difficulty are introduced. The protocols allow fair comparison between different methods, including those using a dataset pre-processing stage. For each dataset, 15 new challenging queries are introduced. Finally, a new set of 1M hard, semi-automatically cleaned distractors is selected. An extensive comparison of the state-of-the-art methods is performed on the new benchmark. Different types of methods are evaluated, ranging from local-feature-based to modern CNN based methods. The best results are achieved by taking the best of the two worlds. Most importantly, image retrieval appears far from being solved.