Adversarial Training (AT) has been found to substantially improve the robustness of deep learning classifiers against adversarial attacks. AT involves obtaining robustness by including adversarial examples in training a classifier. Most variants of AT algorithms treat every training example equally. However, recent works have shown that better performance is achievable by treating them unequally. In addition, it has been observed that AT exerts an uneven influence on different classes in a training set and unfairly hurts examples corresponding to classes that are inherently harder to classify. Consequently, various reweighting schemes have been proposed that assign unequal weights to robust losses of individual examples in a training set. In this work, we propose a novel instance-wise reweighting scheme. It considers the vulnerability of each natural example and the resulting information loss on its adversarial counterpart occasioned by adversarial attacks. Through extensive experiments, we show that our proposed method significantly improves over existing reweighting schemes, especially against strong white and black-box attacks.
Federated Learning (FL) has emerged as a promising approach for collaborative machine learning, addressing data privacy concerns. However, existing FL platforms and frameworks often present challenges for software engineers in terms of complexity, limited customization options, and scalability limitations. In this paper, we introduce EdgeFL, an edge-only lightweight decentralized FL framework, designed to overcome the limitations of centralized aggregation and scalability in FL deployments. By adopting an edge-only model training and aggregation approach, EdgeFL eliminates the need for a central server, enabling seamless scalability across diverse use cases. With a straightforward integration process requiring just four lines of code (LOC), software engineers can easily incorporate FL functionalities into their AI products. Furthermore, EdgeFL offers the flexibility to customize aggregation functions, empowering engineers to adapt them to specific needs. Based on the results, we demonstrate that EdgeFL achieves superior performance compared to existing FL platforms/frameworks. Our results show that EdgeFL reduces weights update latency and enables faster model evolution, enhancing the efficiency of edge devices. Moreover, EdgeFL exhibits improved classification accuracy compared to traditional centralized FL approaches. By leveraging EdgeFL, software engineers can harness the benefits of federated learning while overcoming the challenges associated with existing FL platforms/frameworks.
Music Information Retrieval (MIR) has seen a recent surge in deep learning-based approaches, which often involve encoding symbolic music (i.e., music represented in terms of discrete note events) in an image-like or language like fashion. However, symbolic music is neither an image nor a sentence, and research in the symbolic domain lacks a comprehensive overview of the different available representations. In this paper, we investigate matrix (piano roll), sequence, and graph representations and their corresponding neural architectures, in combination with symbolic scores and performances on three piece-level classification tasks. We also introduce a novel graph representation for symbolic performances and explore the capability of graph representations in global classification tasks. Our systematic evaluation shows advantages and limitations of each input representation. Our results suggest that the graph representation, as the newest and least explored among the three approaches, exhibits promising performance, while being more light-weight in training.
Graph contrastive learning (GCL) has recently emerged as a promising approach for graph representation learning. Some existing methods adopt the 1-vs-K scheme to construct one positive and K negative samples for each graph, but it is difficult to set K. For those methods that do not use negative samples, it is often necessary to add additional strategies to avoid model collapse, which could only alleviate the problem to some extent. All these drawbacks will undoubtedly have an adverse impact on the generalizability and efficiency of the model. In this paper, to address these issues, we propose a novel graph self-contrast framework GraphSC, which only uses one positive and one negative sample, and chooses triplet loss as the objective. Specifically, self-contrast has two implications. First, GraphSC generates both positive and negative views of a graph sample from the graph itself via graph augmentation functions of various intensities, and use them for self-contrast. Second, GraphSC uses Hilbert-Schmidt Independence Criterion (HSIC) to factorize the representations into multiple factors and proposes a masked self-contrast mechanism to better separate positive and negative samples. Further, Since the triplet loss only optimizes the relative distance between the anchor and its positive/negative samples, it is difficult to ensure the absolute distance between the anchor and positive sample. Therefore, we explicitly reduced the absolute distance between the anchor and positive sample to accelerate convergence. Finally, we conduct extensive experiments to evaluate the performance of GraphSC against 19 other state-of-the-art methods in both unsupervised and transfer learning settings.
Reinforcement Learning (RL) methods are typically sample-inefficient, making it challenging to train and deploy RL-policies in real world robots. Even a robust policy trained in simulation, requires a real-world deployment to assess their performance. This paper proposes a new approach to evaluate the real-world performance of agent policies without deploying them in the real world. The proposed approach incorporates a simulator along with real-world offline data to evaluate the performance of any policy using the framework of Marginalized Importance Sampling (MIS). Existing MIS methods face two challenges: (1) large density ratios that deviate from a reasonable range and (2) indirect supervision, where the ratio needs to be inferred indirectly, thus exacerbating estimation error. Our approach addresses these challenges by introducing the target policy's occupancy in the simulator as an intermediate variable and learning the density ratio as the product of two terms that can be learned separately. The first term is learned with direct supervision and the second term has a small magnitude, thus making it easier to run. We analyze the sample complexity as well as error propagation of our two step-procedure. Furthermore, we empirically evaluate our approach on Sim2Sim environments such as Cartpole, Reacher and Half-Cheetah. Our results show that our method generalizes well across a variety of Sim2Sim gap, target policies and offline data collection policies. We also demonstrate the performance of our algorithm on a Sim2Real task of validating the performance of a 7 DOF robotic arm using offline data along with a gazebo based arm simulator.
Multi-view learning (MVL) has gained great success in integrating information from multiple perspectives of a dataset to improve downstream task performance. To make MVL methods more practical in an open-ended environment, this paper investigates a novel paradigm called multi-view class incremental learning (MVCIL), where a single model incrementally classifies new classes from a continual stream of views, requiring no access to earlier views of data. However, MVCIL is challenged by the catastrophic forgetting of old information and the interference with learning new concepts. To address this, we first develop a randomization-based representation learning technique serving for feature extraction to guarantee their separate view-optimal working states, during which multiple views belonging to a class are presented sequentially; Then, we integrate them one by one in the orthogonality fusion subspace spanned by the extracted features; Finally, we introduce selective weight consolidation for learning-without-forgetting decision-making while encountering new classes. Extensive experiments on synthetic and real-world datasets validate the effectiveness of our approach.
Graph Convolutional Network (GCN) has achieved extraordinary success in learning effective task-specific representations of nodes in graphs. However, regarding Heterogeneous Information Network (HIN), existing HIN-oriented GCN methods still suffer from two deficiencies: (1) they cannot flexibly explore all possible meta-paths and extract the most useful ones for a target object, which hinders both effectiveness and interpretability; (2) they often need to generate intermediate meta-path based dense graphs, which leads to high computational complexity. To address the above issues, we propose an interpretable and efficient Heterogeneous Graph Convolutional Network (ie-HGCN) to learn the representations of objects in HINs. It is designed as a hierarchical aggregation architecture, i.e., object-level aggregation first, followed by type-level aggregation. The novel architecture can automatically extract useful meta-paths for each object from all possible meta-paths (within a length limit), which brings good model interpretability. It can also reduce the computational cost by avoiding intermediate HIN transformation and neighborhood attention. We provide theoretical analysis about the proposed ie-HGCN in terms of evaluating the usefulness of all possible meta-paths, its connection to the spectral graph convolution on HINs, and its quasi-linear time complexity. Extensive experiments on three real network datasets demonstrate the superiority of ie-HGCN over the state-of-the-art methods.
Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.
Graph Convolutional Networks (GCNs) have received increasing attention in recent machine learning. How to effectively leverage the rich structural information in complex graphs, such as knowledge graphs with heterogeneous types of entities and relations, is a primary open challenge in the field. Most GCN methods are either restricted to graphs with a homogeneous type of edges (e.g., citation links only), or focusing on representation learning for nodes only instead of jointly optimizing the embeddings of both nodes and edges for target-driven objectives. This paper addresses these limitations by proposing a novel framework, namely the GEneralized Multi-relational Graph Convolutional Networks (GEM-GCN), which combines the power of GCNs in graph-based belief propagation and the strengths of advanced knowledge-base embedding methods, and goes beyond. Our theoretical analysis shows that GEM-GCN offers an elegant unification of several well-known GCN methods as specific cases, with a new perspective of graph convolution. Experimental results on benchmark datasets show the advantageous performance of GEM-GCN over strong baseline methods in the tasks of knowledge graph alignment and entity classification.
Semantic Role Labeling (SRL) is believed to be a crucial step towards natural language understanding and has been widely studied. Recent years, end-to-end SRL with recurrent neural networks (RNN) has gained increasing attention. However, it remains a major challenge for RNNs to handle structural information and long range dependencies. In this paper, we present a simple and effective architecture for SRL which aims to address these problems. Our model is based on self-attention which can directly capture the relationships between two tokens regardless of their distance. Our single model achieves F$_1=83.4$ on the CoNLL-2005 shared task dataset and F$_1=82.7$ on the CoNLL-2012 shared task dataset, which outperforms the previous state-of-the-art results by $1.8$ and $1.0$ F$_1$ score respectively. Besides, our model is computationally efficient, and the parsing speed is 50K tokens per second on a single Titan X GPU.
Convolutional Neural Networks (CNNs) have gained significant traction in the field of machine learning, particularly due to their high accuracy in visual recognition. Recent works have pushed the performance of GPU implementations of CNNs to significantly improve their classification and training times. With these improvements, many frameworks have become available for implementing CNNs on both CPUs and GPUs, with no support for FPGA implementations. In this work we present a modified version of the popular CNN framework Caffe, with FPGA support. This allows for classification using CNN models and specialized FPGA implementations with the flexibility of reprogramming the device when necessary, seamless memory transactions between host and device, simple-to-use test benches, and the ability to create pipelined layer implementations. To validate the framework, we use the Xilinx SDAccel environment to implement an FPGA-based Winograd convolution engine and show that the FPGA layer can be used alongside other layers running on a host processor to run several popular CNNs (AlexNet, GoogleNet, VGG A, Overfeat). The results show that our framework achieves 50 GFLOPS across 3x3 convolutions in the benchmarks. This is achieved within a practical framework, which will aid in future development of FPGA-based CNNs.