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High-quality estimation of surface normal can help reduce ambiguity in many geometry understanding problems, such as collision avoidance and occlusion inference. This paper presents a technique for estimating the normal from 3D point clouds and 2D colour images. We have developed a transformer neural network that learns to utilise the hybrid information of visual semantic and 3D geometric data, as well as effective learning strategies. Compared to existing methods, the information fusion of the proposed method is more effective, which is supported by experiments. We have also built a simulation environment of outdoor traffic scenes in a 3D rendering engine to obtain annotated data to train the normal estimator. The model trained on synthetic data is tested on the real scenes in the KITTI dataset. And subsequent tasks built upon the estimated normal directions in the KITTI dataset show that the proposed estimator has advantage over existing methods.

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The quantum alternating operator ansatz (QAOA) is a heuristic hybrid quantum-classical algorithm for finding high-quality approximate solutions to combinatorial optimization problems, such as Maximum Satisfiability. While QAOA is well-studied, theoretical results as to its runtime or approximation ratio guarantees are still relatively sparse. We provide some of the first lower bounds for the number of rounds (the dominant component of QAOA runtimes) required for QAOA. For our main result, (i) we leverage a connection between quantum annealing times and the angles of QAOA to derive a lower bound on the number of rounds of QAOA with respect to the guaranteed approximation ratio. We apply and calculate this bound with Grover-style mixing unitaries and (ii) show that this type of QAOA requires at least a polynomial number of rounds to guarantee any constant approximation ratios for most problems. We also (iii) show that the bound depends only on the statistical values of the objective functions, and when the problem can be modeled as a $k$-local Hamiltonian, can be easily estimated from the coefficients of the Hamiltonians. For the conventional transverse field mixer, (iv) our framework gives a trivial lower bound to all bounded occurrence local cost problems and all strictly $k$-local cost Hamiltonians matching known results that constant approximation ratio is obtainable with constant round QAOA for a few optimization problems from these classes. Using our novel proof framework, (v) we recover the Grover lower bound for unstructured search and -- with small modification -- show that our bound applies to any QAOA-style search protocol that starts in the ground state of the mixing unitaries.

Dynamic locomotion in legged robots is close to industrial collaboration, but a lack of standardized testing obstructs commercialization. The issues are not merely political, theoretical, or algorithmic but also physical, indicating limited studies and comprehension regarding standard testing infrastructure and equipment. For decades, the approaches we have been testing legged robots were rarely standardizable with hand-pushing, foot-kicking, rope-dragging, stick-poking, and ball-swinging. This paper aims to bridge the gap by proposing the use of the linear impactor, a well-established tool in other standardized testing disciplines, to serve as an adaptive, repeatable, and fair disturbance rejection testing equipment for legged robots. A pneumatic linear impactor is also adopted for the case study involving the humanoid robot Digit. Three locomotion controllers are examined, including a commercial one, using a walking-in-place task against frontal impacts. The statistically best controller was able to withstand the impact momentum (26.376 kg$\cdot$m/s) on par with a reported average effective momentum from straight punches by Olympic boxers (26.506 kg$\cdot$m/s). Moreover, the case study highlights other anti-intuitive observations, demonstrations, and implications that, to the best of the authors' knowledge, are first-of-its-kind revealed in real-world testing of legged robots.

Unsupervised methods for reconstructing structures face significant challenges in capturing the geometric details with consistent structures among diverse shapes of the same category. To address this issue, we present a novel unsupervised structural reconstruction method, named DPF-Net, based on a new Deformable Primitive Field (DPF) representation, which allows for high-quality shape reconstruction using parameterized geometric primitives. We design a two-stage shape reconstruction pipeline which consists of a primitive generation module and a primitive deformation module to approximate the target shape of each part progressively. The primitive generation module estimates the explicit orientation, position, and size parameters of parameterized geometric primitives, while the primitive deformation module predicts a dense deformation field based on a parameterized primitive field to recover shape details. The strong shape prior encoded in parameterized geometric primitives enables our DPF-Net to extract high-level structures and recover fine-grained shape details consistently. The experimental results on three categories of objects in diverse shapes demonstrate the effectiveness and generalization ability of our DPF-Net on structural reconstruction and shape segmentation.

Graph clustering, which aims to divide the nodes in the graph into several distinct clusters, is a fundamental and challenging task. In recent years, deep graph clustering methods have been increasingly proposed and achieved promising performance. However, the corresponding survey paper is scarce and it is imminent to make a summary in this field. From this motivation, this paper makes the first comprehensive survey of deep graph clustering. Firstly, the detailed definition of deep graph clustering and the important baseline methods are introduced. Besides, the taxonomy of deep graph clustering methods is proposed based on four different criteria including graph type, network architecture, learning paradigm, and clustering method. In addition, through the careful analysis of the existing works, the challenges and opportunities from five perspectives are summarized. At last, the applications of deep graph clustering in four domains are presented. It is worth mentioning that a collection of state-of-the-art deep graph clustering methods including papers, codes, and datasets is available on GitHub. We hope this work will serve as a quick guide and help researchers to overcome challenges in this vibrant field.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

Designing and generating new data under targeted properties has been attracting various critical applications such as molecule design, image editing and speech synthesis. Traditional hand-crafted approaches heavily rely on expertise experience and intensive human efforts, yet still suffer from the insufficiency of scientific knowledge and low throughput to support effective and efficient data generation. Recently, the advancement of deep learning induces expressive methods that can learn the underlying representation and properties of data. Such capability provides new opportunities in figuring out the mutual relationship between the structural patterns and functional properties of the data and leveraging such relationship to generate structural data given the desired properties. This article provides a systematic review of this promising research area, commonly known as controllable deep data generation. Firstly, the potential challenges are raised and preliminaries are provided. Then the controllable deep data generation is formally defined, a taxonomy on various techniques is proposed and the evaluation metrics in this specific domain are summarized. After that, exciting applications of controllable deep data generation are introduced and existing works are experimentally analyzed and compared. Finally, the promising future directions of controllable deep data generation are highlighted and five potential challenges are identified.

The existence of representative datasets is a prerequisite of many successful artificial intelligence and machine learning models. However, the subsequent application of these models often involves scenarios that are inadequately represented in the data used for training. The reasons for this are manifold and range from time and cost constraints to ethical considerations. As a consequence, the reliable use of these models, especially in safety-critical applications, is a huge challenge. Leveraging additional, already existing sources of knowledge is key to overcome the limitations of purely data-driven approaches, and eventually to increase the generalization capability of these models. Furthermore, predictions that conform with knowledge are crucial for making trustworthy and safe decisions even in underrepresented scenarios. This work provides an overview of existing techniques and methods in the literature that combine data-based models with existing knowledge. The identified approaches are structured according to the categories integration, extraction and conformity. Special attention is given to applications in the field of autonomous driving.

Creating presentation materials requires complex multimodal reasoning skills to summarize key concepts and arrange them in a logical and visually pleasing manner. Can machines learn to emulate this laborious process? We present a novel task and approach for document-to-slide generation. Solving this involves document summarization, image and text retrieval, slide structure and layout prediction to arrange key elements in a form suitable for presentation. We propose a hierarchical sequence-to-sequence approach to tackle our task in an end-to-end manner. Our approach exploits the inherent structures within documents and slides and incorporates paraphrasing and layout prediction modules to generate slides. To help accelerate research in this domain, we release a dataset about 6K paired documents and slide decks used in our experiments. We show that our approach outperforms strong baselines and produces slides with rich content and aligned imagery.

In multi-turn dialog, utterances do not always take the full form of sentences \cite{Carbonell1983DiscoursePA}, which naturally makes understanding the dialog context more difficult. However, it is essential to fully grasp the dialog context to generate a reasonable response. Hence, in this paper, we propose to improve the response generation performance by examining the model's ability to answer a reading comprehension question, where the question is focused on the omitted information in the dialog. Enlightened by the multi-task learning scheme, we propose a joint framework that unifies these two tasks, sharing the same encoder to extract the common and task-invariant features with different decoders to learn task-specific features. To better fusing information from the question and the dialog history in the encoding part, we propose to augment the Transformer architecture with a memory updater, which is designed to selectively store and update the history dialog information so as to support downstream tasks. For the experiment, we employ human annotators to write and examine a large-scale dialog reading comprehension dataset. Extensive experiments are conducted on this dataset, and the results show that the proposed model brings substantial improvements over several strong baselines on both tasks. In this way, we demonstrate that reasoning can indeed help better response generation and vice versa. We release our large-scale dataset for further research.

Image segmentation is still an open problem especially when intensities of the interested objects are overlapped due to the presence of intensity inhomogeneity (also known as bias field). To segment images with intensity inhomogeneities, a bias correction embedded level set model is proposed where Inhomogeneities are Estimated by Orthogonal Primary Functions (IEOPF). In the proposed model, the smoothly varying bias is estimated by a linear combination of a given set of orthogonal primary functions. An inhomogeneous intensity clustering energy is then defined and membership functions of the clusters described by the level set function are introduced to rewrite the energy as a data term of the proposed model. Similar to popular level set methods, a regularization term and an arc length term are also included to regularize and smooth the level set function, respectively. The proposed model is then extended to multichannel and multiphase patterns to segment colourful images and images with multiple objects, respectively. It has been extensively tested on both synthetic and real images that are widely used in the literature and public BrainWeb and IBSR datasets. Experimental results and comparison with state-of-the-art methods demonstrate that advantages of the proposed model in terms of bias correction and segmentation accuracy.

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