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We take the testing perspective to understand what the minimal discrimination time between two stimuli is for different types of rate coding neurons. Our main goal is to describe the testing abilities of two different encoding systems: place cells and grid cells. In particular, we show, through the notion of adaptation, that a fixed place cell system can have a minimum discrimination time that decreases when the stimuli are further away. This could be a considerable advantage for the place cell system that could complement the grid cell system, which is able to discriminate stimuli that are much closer than place cells.

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The objective of the KPR agents are to learn themselves in the minimum (learning) time to have maximum success or utilization probability ($f$). A dictator can easily solve the problem with $f = 1$ in no time, by asking every one to form a queue and go to the respective restaurant, resulting in no fluctuation and full utilization from the first day (convergence time $\tau = 0$). It has already been shown that if each agent chooses randomly the restaurants, $f = 1 - e^{-1} \simeq 0.63$ (where $e \simeq 2.718$ denotes the Euler number) in zero time ($\tau = 0$). With the only available information about yesterday's crowd size in the restaurant visited by the agent (as assumed for the rest of the strategies studied here), the crowd avoiding (CA) strategies can give higher values of $f$ but also of $\tau$. Several numerical studies of modified learning strategies actually indicated increased value of $f = 1 - \alpha$ for $\alpha \to 0$, with $\tau \sim 1/\alpha$. We show here using Monte Carlo technique, a modified Greedy Crowd Avoiding (GCA) Strategy can assure full utilization ($f = 1$) in convergence time $\tau \simeq eN$, with of course non-zero probability for an even larger convergence time. All these observations suggest that the strategies with single step memory of the individuals can never collectively achieve full utilization ($f = 1$) in finite convergence time and perhaps the maximum possible utilization that can be achieved is about eighty percent ($f \simeq 0.80$) in an optimal time $\tau$ of order ten, even when $N$ the number of customers or of the restaurants goes to infinity.

We study the problem of making predictions so that downstream agents who best respond to them will be guaranteed diminishing swap regret, no matter what their utility functions are. It has been known since Foster and Vohra (1997) that agents who best-respond to calibrated forecasts have no swap regret. Unfortunately, the best known algorithms for guaranteeing calibrated forecasts in sequential adversarial environments do so at rates that degrade exponentially with the dimension of the prediction space. In this work, we show that by making predictions that are not calibrated, but are unbiased subject to a carefully selected collection of events, we can guarantee arbitrary downstream agents diminishing swap regret at rates that substantially improve over the rates that result from calibrated forecasts -- while maintaining the appealing property that our forecasts give guarantees for any downstream agent, without our forecasting algorithm needing to know their utility function. We give separate results in the ``low'' (1 or 2) dimensional setting and the ``high'' ($> 2$) dimensional setting. In the low dimensional setting, we show how to make predictions such that all agents who best respond to our predictions have diminishing swap regret -- in 1 dimension, at the optimal $O(\sqrt{T})$ rate. In the high dimensional setting we show how to make forecasts that guarantee regret scaling at a rate of $O(T^{2/3})$ (crucially, a dimension independent exponent), under the assumption that downstream agents smoothly best respond. Our results stand in contrast to rates that derive from agents who best respond to calibrated forecasts, which have an exponential dependence on the dimension of the prediction space.

Matching problems have been widely studied in the research community, especially Ad-Auctions with many applications ranging from network design to advertising. Following the various advancements in machine learning, one natural question is whether classical algorithms can benefit from machine learning and obtain better-quality solutions. Even a small percentage of performance improvement in matching problems could result in significant gains for the studied use cases. For example, the network throughput or the revenue of Ad-Auctions can increase remarkably. This paper presents algorithms with machine learning predictions for the Online Bounded Allocation and the Online Ad-Auctions problems. We constructed primal-dual algorithms that achieve competitive performance depending on the quality of the predictions. When the predictions are accurate, the algorithms' performance surpasses previous performance bounds, while when the predictions are misleading, the algorithms maintain standard worst-case performance guarantees. We provide supporting experiments on generated data for our theoretical findings.

We explore how much knowing a parametric restriction on propensity scores improves semiparametric efficiency bounds in the potential outcome framework. For stratified propensity scores, considered as a parametric model, we derive explicit formulas for the efficiency gain from knowing how the covariate space is split. Based on these, we find that the efficiency gain decreases as the partition of the stratification becomes finer. For general parametric models, where it is hard to obtain explicit representations of efficiency bounds, we propose a novel framework that enables us to see whether knowing a parametric model is valuable in terms of efficiency even when it is very high-dimensional. In addition to the intuitive fact that knowing the parametric model does not help much if it is sufficiently flexible, we reveal that the efficiency gain can be nearly zero even though the parametric assumption significantly restricts the space of possible propensity scores.

Given the significance of speech emotion recognition, numerous methods have been developed in recent years to create effective and efficient systems in this domain. One of these methods involves the use of pretrained transformers, fine-tuned to address this specific problem, resulting in high accuracy. Despite extensive discussions and global-scale efforts to enhance these systems, the application of this innovative and effective approach has received less attention in the context of Persian speech emotion recognition. In this article, we review the field of speech emotion recognition and its background, with an emphasis on the importance of employing transformers in this context. We present two models, one based on spectrograms and the other on the audio itself, fine-tuned using the shEMO dataset. These models significantly enhance the accuracy of previous systems, increasing it from approximately 65% to 80% on the mentioned dataset. Subsequently, to investigate the effect of multilinguality on the fine-tuning process, these same models are fine-tuned twice. First, they are fine-tuned using the English IEMOCAP dataset, and then they are fine-tuned with the Persian shEMO dataset. This results in an improved accuracy of 82% for the Persian emotion recognition system. Keywords: Persian Speech Emotion Recognition, shEMO, Self-Supervised Learning

Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the distributions of given graphs and generating more novel graphs. Owing to their wide range of applications, generative models for graphs, which have a rich history, however, are traditionally hand-crafted and only capable of modeling a few statistical properties of graphs. Recent advances in deep generative models for graph generation is an important step towards improving the fidelity of generated graphs and paves the way for new kinds of applications. This article provides an extensive overview of the literature in the field of deep generative models for graph generation. Firstly, the formal definition of deep generative models for the graph generation and the preliminary knowledge are provided. Secondly, taxonomies of deep generative models for both unconditional and conditional graph generation are proposed respectively; the existing works of each are compared and analyzed. After that, an overview of the evaluation metrics in this specific domain is provided. Finally, the applications that deep graph generation enables are summarized and five promising future research directions are highlighted.

Machine learning plays a role in many deployed decision systems, often in ways that are difficult or impossible to understand by human stakeholders. Explaining, in a human-understandable way, the relationship between the input and output of machine learning models is essential to the development of trustworthy machine-learning-based systems. A burgeoning body of research seeks to define the goals and methods of explainability in machine learning. In this paper, we seek to review and categorize research on counterfactual explanations, a specific class of explanation that provides a link between what could have happened had input to a model been changed in a particular way. Modern approaches to counterfactual explainability in machine learning draw connections to the established legal doctrine in many countries, making them appealing to fielded systems in high-impact areas such as finance and healthcare. Thus, we design a rubric with desirable properties of counterfactual explanation algorithms and comprehensively evaluate all currently-proposed algorithms against that rubric. Our rubric provides easy comparison and comprehension of the advantages and disadvantages of different approaches and serves as an introduction to major research themes in this field. We also identify gaps and discuss promising research directions in the space of counterfactual explainability.

Graph Neural Networks (GNNs) have recently become increasingly popular due to their ability to learn complex systems of relations or interactions arising in a broad spectrum of problems ranging from biology and particle physics to social networks and recommendation systems. Despite the plethora of different models for deep learning on graphs, few approaches have been proposed thus far for dealing with graphs that present some sort of dynamic nature (e.g. evolving features or connectivity over time). In this paper, we present Temporal Graph Networks (TGNs), a generic, efficient framework for deep learning on dynamic graphs represented as sequences of timed events. Thanks to a novel combination of memory modules and graph-based operators, TGNs are able to significantly outperform previous approaches being at the same time more computationally efficient. We furthermore show that several previous models for learning on dynamic graphs can be cast as specific instances of our framework. We perform a detailed ablation study of different components of our framework and devise the best configuration that achieves state-of-the-art performance on several transductive and inductive prediction tasks for dynamic graphs.

Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.

While it is nearly effortless for humans to quickly assess the perceptual similarity between two images, the underlying processes are thought to be quite complex. Despite this, the most widely used perceptual metrics today, such as PSNR and SSIM, are simple, shallow functions, and fail to account for many nuances of human perception. Recently, the deep learning community has found that features of the VGG network trained on the ImageNet classification task has been remarkably useful as a training loss for image synthesis. But how perceptual are these so-called "perceptual losses"? What elements are critical for their success? To answer these questions, we introduce a new Full Reference Image Quality Assessment (FR-IQA) dataset of perceptual human judgments, orders of magnitude larger than previous datasets. We systematically evaluate deep features across different architectures and tasks and compare them with classic metrics. We find that deep features outperform all previous metrics by huge margins. More surprisingly, this result is not restricted to ImageNet-trained VGG features, but holds across different deep architectures and levels of supervision (supervised, self-supervised, or even unsupervised). Our results suggest that perceptual similarity is an emergent property shared across deep visual representations.

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