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Large Language Models (LLMs) specializing in code generation (which are also often referred to as code LLMs), e.g., StarCoder and Code Llama, play increasingly critical roles in various software development scenarios. It is also crucial for code LLMs to possess both code generation and natural language abilities for many specific applications, such as code snippet retrieval using natural language or code explanations. The intricate interaction between acquiring language and coding skills complicates the development of strong code LLMs. Furthermore, there is a lack of thorough prior studies on the LLM pretraining strategy that mixes code and natural language. In this work, we propose a pretraining strategy to enhance the integration of natural language and coding capabilities within a single LLM. Specifically, it includes two phases of training with appropriately adjusted code/language ratios. The resulting model, Crystal, demonstrates remarkable capabilities in both domains. Specifically, it has natural language and coding performance comparable to that of Llama 2 and Code Llama, respectively. Crystal exhibits better data efficiency, using 1.4 trillion tokens compared to the more than 2 trillion tokens used by Llama 2 and Code Llama. We verify our pretraining strategy by analyzing the training process and observe consistent improvements in most benchmarks. We also adopted a typical application adaptation phase with a code-centric data mixture, only to find that it did not lead to enhanced performance or training efficiency, underlining the importance of a carefully designed data recipe. To foster research within the community, we commit to open-sourcing every detail of the pretraining, including our training datasets, code, loggings and 136 checkpoints throughout the training.

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代碼(Code)是專知網的一個重要知識資料文檔板塊,旨在整理收錄論文源代碼、復現代碼,經典工程代碼等,便于用戶查閱下載使用。

Local Differential Privacy (LDP) is widely adopted in the Industrial Internet of Things (IIoT) for its lightweight, decentralized, and scalable nature. However, its perturbation-based privacy mechanism makes it difficult to distinguish between uncontaminated and tainted data, encouraging adversaries to launch poisoning attacks. While LDP provides some resilience against minor poisoning, it lacks robustness in IIoT with dynamic networks and substantial real-time data flows. Effective countermeasures for such attacks are still underdeveloped. This work narrows the critical gap by revealing and identifying LDP poisoning attacks in IIoT. We begin by deepening the understanding of such attacks, revealing novel threats that arise from the interplay between LDP indistinguishability and IIoT complexity. This exploration uncovers a novel rule-poisoning attack, and presents a general attack formulation by unifying it with input-poisoning and output-poisoning. Furthermore, two key attack impacts, i.e., Statistical Query Result (SQR) accuracy degradation and inter-dataset correlations disruption, along with two characteristics: attack patterns unstable and poisoned data stealth are revealed. From this, we propose PoisonCatcher, a four-stage solution that detects LDP poisoning attacks and identifies specific contaminated data points. It utilizes temporal similarity, attribute correlation, and time-series stability analysis to detect datasets exhibiting SQR accuracy degradation, inter-dataset disruptions, and unstable patterns. Enhanced feature engineering is used to extract subtle poisoning signatures, enabling machine learning models to identify specific contamination. Experimental evaluations show the effectiveness, achieving state-of-the-art performance with average precision and recall rates of 86.17% and 97.5%, respectively, across six representative attack scenarios.

This paper examines the Code-Switching (CS) phenomenon where two languages intertwine within a single utterance. There exists a noticeable need for research on the CS between English and Korean. We highlight that the current Equivalence Constraint (EC) theory for CS in other languages may only partially capture English-Korean CS complexities due to the intrinsic grammatical differences between the languages. We introduce a novel Koglish dataset tailored for English-Korean CS scenarios to mitigate such challenges. First, we constructed the Koglish-GLUE dataset to demonstrate the importance and need for CS datasets in various tasks. We found the differential outcomes of various foundation multilingual language models when trained on a monolingual versus a CS dataset. Motivated by this, we hypothesized that SimCSE, which has shown strengths in monolingual sentence embedding, would have limitations in CS scenarios. We construct a novel Koglish-NLI (Natural Language Inference) dataset using a CS augmentation-based approach to verify this. From this CS-augmented dataset Koglish-NLI, we propose a unified contrastive learning and augmentation method for code-switched embeddings, ConCSE, highlighting the semantics of CS sentences. Experimental results validate the proposed ConCSE with an average performance enhancement of 1.77\% on the Koglish-STS(Semantic Textual Similarity) tasks.

Large Language Models (LLMs) have revolutionized code generation but require significant resources and often over-generalize, limiting their task-specific efficiency. Fine-tuning smaller, open-source LLMs provides a cost-effective alternative. However, standard supervised approaches rely only on correct examples, missing valuable insights from failures. We introduce CodeLutra, a framework that leverages both correct and incorrect code attempts. Instead of using only correct solutions, CodeLutra applies iterative preference-based refinement, comparing successful and failed outputs to better approximate desired results. This approach narrows the performance gap with state-of-the-art larger models without requiring massive datasets or auxiliary models. For instance, on a challenging data science coding task, using only 500 samples improved Llama-3-8B's accuracy from 28.2% to 48.6%, approaching GPT-4's level. By learning from both successes and mistakes, CodeLutra provides a scalable and efficient path to high-quality code generation, making smaller open-source models more competitive with leading closed-source alternatives.

We present an open-source tool for manipulating Boolean circuits. It implements efficient algorithms, both existing and novel, for a rich variety of frequently used circuit tasks such as satisfiability, synthesis, and minimization. We tested the tool on a wide range of practically relevant circuits (computing, in particular, symmetric and arithmetic functions) that have been optimized intensively by the community for the last three years. The tool helped us to win the IWLS 2024 Programming Contest. In 2023, it was Google DeepMind who took the first place in the competition. We were able to reduce the size of the best circuits from 2023 by 12\% on average, whereas for some individual circuits, our size reduction was as large as 83\%.

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified geometry or produce hair and garments that are not easily adaptable for simulation within existing simulation pipelines. The primary challenge lies in representing the hair and garment geometry in a way that allows leveraging established prior knowledge from foundational image diffusion models (e.g., Stable Diffusion) while being simulation-ready using either physics or neural simulators. To address this task, we propose a two-stage framework that combines the flexibility of 3D Gaussians with simulation-ready hair strands and garment meshes. Specifically, we first employ three text-conditioned 3D generative models to generate garment mesh, body shape and hair strands from the given text prompt. To leverage prior knowledge from foundational diffusion models, we attach 3D Gaussians to the body mesh, garment mesh, as well as hair strands and learn the avatar appearance through optimization. To drive the avatar given a pose sequence, we first apply physics simulators onto the garment meshes and hair strands. We then transfer the motion onto 3D Gaussians through carefully designed mechanisms for each body part. As a result, our synthesized avatars have vivid texture and realistic dynamic motion. To the best of our knowledge, our method is the first to produce highly realistic, fully simulation-ready 3D avatars, surpassing the capabilities of current approaches.

Recent research explores the potential of Diffusion Models (DMs) for consistent object editing, which aims to modify object position, size, and composition, etc., while preserving the consistency of objects and background without changing their texture and attributes. Current inference-time methods often rely on DDIM inversion, which inherently compromises efficiency and the achievable consistency of edited images. Recent methods also utilize energy guidance which iteratively updates the predicted noise and can drive the latents away from the original image, resulting in distortions. In this paper, we propose PixelMan, an inversion-free and training-free method for achieving consistent object editing via Pixel Manipulation and generation, where we directly create a duplicate copy of the source object at target location in the pixel space, and introduce an efficient sampling approach to iteratively harmonize the manipulated object into the target location and inpaint its original location, while ensuring image consistency by anchoring the edited image to be generated to the pixel-manipulated image as well as by introducing various consistency-preserving optimization techniques during inference. Experimental evaluations based on benchmark datasets as well as extensive visual comparisons show that in as few as 16 inference steps, PixelMan outperforms a range of state-of-the-art training-based and training-free methods (usually requiring 50 steps) on multiple consistent object editing tasks.

In the domain of Document AI, parsing semi-structured image form is a crucial Key Information Extraction (KIE) task. The advent of pre-trained multimodal models significantly empowers Document AI frameworks to extract key information from form documents in different formats such as PDF, Word, and images. Nonetheless, form parsing is still encumbered by notable challenges like subpar capabilities in multilingual parsing and diminished recall in industrial contexts in rich text and rich visuals. In this work, we introduce a simple but effective \textbf{M}ultimodal and \textbf{M}ultilingual semi-structured \textbf{FORM} \textbf{PARSER} (\textbf{XFormParser}), which anchored on a comprehensive Transformer-based pre-trained language model and innovatively amalgamates semantic entity recognition (SER) and relation extraction (RE) into a unified framework. Combined with Bi-LSTM, the performance of multilingual parsing is significantly improved. Furthermore, we develop InDFormSFT, a pioneering supervised fine-tuning (SFT) industrial dataset that specifically addresses the parsing needs of forms in various industrial contexts. XFormParser has demonstrated its unparalleled effectiveness and robustness through rigorous testing on established benchmarks. Compared to existing state-of-the-art (SOTA) models, XFormParser notably achieves up to 1.79\% F1 score improvement on RE tasks in language-specific settings. It also exhibits exceptional cross-task performance improvements in multilingual and zero-shot settings. The codes, datasets, and pre-trained models are publicly available at //github.com/zhbuaa0/xformparser.

Sign Language Production (SLP) aims to generate semantically consistent sign videos from textual statements, where the conversion from textual glosses to sign poses (G2P) is a crucial step. Existing G2P methods typically treat sign poses as discrete three-dimensional coordinates and directly fit them, which overlooks the relative positional relationships among joints. To this end, we provide a new perspective, constraining joint associations and gesture details by modeling the limb bones to improve the accuracy and naturalness of the generated poses. In this work, we propose a pioneering iconicity disentangled diffusion framework, termed Sign-IDD, specifically designed for SLP. Sign-IDD incorporates a novel Iconicity Disentanglement (ID) module to bridge the gap between relative positions among joints. The ID module disentangles the conventional 3D joint representation into a 4D bone representation, comprising the 3D spatial direction vector and 1D spatial distance vector between adjacent joints. Additionally, an Attribute Controllable Diffusion (ACD) module is introduced to further constrain joint associations, in which the attribute separation layer aims to separate the bone direction and length attributes, and the attribute control layer is designed to guide the pose generation by leveraging the above attributes. The ACD module utilizes the gloss embeddings as semantic conditions and finally generates sign poses from noise embeddings. Extensive experiments on PHOENIX14T and USTC-CSL datasets validate the effectiveness of our method. The code is available at: //github.com/NaVi-start/Sign-IDD.

Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.

Collecting supporting evidence from large corpora of text (e.g., Wikipedia) is of great challenge for open-domain Question Answering (QA). Especially, for multi-hop open-domain QA, scattered evidence pieces are required to be gathered together to support the answer extraction. In this paper, we propose a new retrieval target, hop, to collect the hidden reasoning evidence from Wikipedia for complex question answering. Specifically, the hop in this paper is defined as the combination of a hyperlink and the corresponding outbound link document. The hyperlink is encoded as the mention embedding which models the structured knowledge of how the outbound link entity is mentioned in the textual context, and the corresponding outbound link document is encoded as the document embedding representing the unstructured knowledge within it. Accordingly, we build HopRetriever which retrieves hops over Wikipedia to answer complex questions. Experiments on the HotpotQA dataset demonstrate that HopRetriever outperforms previously published evidence retrieval methods by large margins. Moreover, our approach also yields quantifiable interpretations of the evidence collection process.

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