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Many studies have shown how ergonomically designed furniture improves productivity and well-being. As computers have become a part of students' academic lives, they will grow further in the future. We propose anthropometric-based furniture dimensions suitable for university students to improve computer laboratory ergonomics. We collected data from 380 participants and analyzed 11 anthropometric measurements, correlating them to 11 furniture dimensions. Two types of furniture were studied: a non-adjustable chair with a non-adjustable table and an adjustable chair with a non-adjustable table. The mismatch calculation showed a significant difference between furniture dimensions and anthropometric measurements. The one-way ANOVA test with a significance level of 5% also showed a significant difference between proposed and existing furniture dimensions. The proposed dimensions were found to be more compatible and reduced mismatch percentages for both males and females compared to existing furniture. The proposed dimensions of the furniture set with adjustable seat height showed slightly improved results compared to the non-adjustable furniture set. This suggests that the proposed dimensions can improve comfort levels and reduce the risk of musculoskeletal disorders among students. Further studies on the implementation and long-term effects of these proposed dimensions in real-world computer laboratory settings are recommended.

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Capability ontologies are increasingly used to model functionalities of systems or machines. The creation of such ontological models with all properties and constraints of capabilities is very complex and can only be done by ontology experts. However, Large Language Models (LLMs) have shown that they can generate machine-interpretable models from natural language text input and thus support engineers / ontology experts. Therefore, this paper investigates how LLMs can be used to create capability ontologies. We present a study with a series of experiments in which capabilities with varying complexities are generated using different prompting techniques and with different LLMs. Errors in the generated ontologies are recorded and compared. To analyze the quality of the generated ontologies, a semi-automated approach based on RDF syntax checking, OWL reasoning, and SHACL constraints is used. The results of this study are very promising because even for complex capabilities, the generated ontologies are almost free of errors.

Event reasoning is a fundamental ability that underlies many applications. It requires event schema knowledge to perform global reasoning and needs to deal with the diversity of the inter-event relations and the reasoning paradigms. How well LLMs accomplish event reasoning on various relations and reasoning paradigms remains unknown. To mitigate this disparity, we comprehensively evaluate the abilities of event reasoning of LLMs. We introduce a novel benchmark EV2 for EValuation of EVent reasoning. EV2 consists of two levels of evaluation of schema and instance and is comprehensive in relations and reasoning paradigms. We conduct extensive experiments on EV2. We find that LLMs have abilities to accomplish event reasoning but their performances are far from satisfactory. We also notice the imbalance of event reasoning abilities in LLMs. Besides, LLMs have event schema knowledge, however, they're not aligned with humans on how to utilize the knowledge. Based on these findings, we introduce two methods to guide the LLMs to utilize the event schema knowledge. Both methods achieve improvements.

When faced with accomplishing a task, human experts exhibit intentional behavior. Their unique intents shape their plans and decisions, resulting in experts demonstrating diverse behaviors to accomplish the same task. Due to the uncertainties encountered in the real world and their bounded rationality, experts sometimes adjust their intents, which in turn influences their behaviors during task execution. This paper introduces IDIL, a novel imitation learning algorithm to mimic these diverse intent-driven behaviors of experts. Iteratively, our approach estimates expert intent from heterogeneous demonstrations and then uses it to learn an intent-aware model of their behavior. Unlike contemporary approaches, IDIL is capable of addressing sequential tasks with high-dimensional state representations, while sidestepping the complexities and drawbacks associated with adversarial training (a mainstay of related techniques). Our empirical results suggest that the models generated by IDIL either match or surpass those produced by recent imitation learning benchmarks in metrics of task performance. Moreover, as it creates a generative model, IDIL demonstrates superior performance in intent inference metrics, crucial for human-agent interactions, and aptly captures a broad spectrum of expert behaviors.

The Internet service provider industry is currently experiencing intense competition as companies strive to provide top-notch services to their customers. Providers are introducing cutting-edge technologies to enhance service quality, understanding that their survival depends on the level of service they offer. However, evaluating service quality is a complex task. A crucial aspect of this evaluation lies in understanding user experience, which significantly impacts the success and reputation of a service or product. Ensuring a seamless and positive user experience is essential for attracting and retaining customers. To date, much effort has been devoted to developing tools for measuring Quality of Experience (QoE), which incorporate both subjective and objective criteria. These tools, available in closed and open-source formats, are accessible to organizations and contribute to improving user experience quality. This review article delves into recent research and initiatives aimed at creating frameworks for assessing user QoE. It also explores the integration of machine learning algorithms to enhance these tools for future advancements. Additionally, the article examines current challenges and envisions future directions in the development of these measurement tools.

Modern software systems are becoming increasingly complex and opaque. The integration of explanations within software has shown the potential to address this opacity and can make the system more understandable to end-users. As a result, explainability has gained much traction as a non-functional requirement of complex systems. Understanding what type of system requires what types of explanations is necessary to facilitate the inclusion of explainability in early software design processes. In order to specify explainability requirements, an explainability taxonomy that applies to a variety of different software types is needed. In this paper, we present the results of an online survey with 84 participants. We asked the participants to state their questions and confusions concerning their three most recently used software systems and elicited both explicit and implicit explainability needs from their statements. These needs were coded by three researchers. In total, we identified and classified 315 explainability needs from the survey answers. Drawing from a large pool of explainability needs and our coding procedure, we present two major contributions of this work: 1) a taxonomy for explainability needs in everyday software systems and 2) an overview of how the need for explanations differs between different types of software systems.

Procedural noise is a fundamental component of computer graphics pipelines, offering a flexible way to generate textures that exhibit "natural" random variation. Many different types of noise exist, each produced by a separate algorithm. In this paper, we present a single generative model which can learn to generate multiple types of noise as well as blend between them. In addition, it is capable of producing spatially-varying noise blends despite not having access to such data for training. These features are enabled by training a denoising diffusion model using a novel combination of data augmentation and network conditioning techniques. Like procedural noise generators, the model's behavior is controllable via interpretable parameters and a source of randomness. We use our model to produce a variety of visually compelling noise textures. We also present an application of our model to improving inverse procedural material design; using our model in place of fixed-type noise nodes in a procedural material graph results in higher-fidelity material reconstructions without needing to know the type of noise in advance.

Large language models (LLMs) have significantly advanced the field of natural language processing (NLP), providing a highly useful, task-agnostic foundation for a wide range of applications. The great promise of LLMs as general task solvers motivated people to extend their functionality largely beyond just a ``chatbot'', and use it as an assistant or even replacement for domain experts and tools in specific domains such as healthcare, finance, and education. However, directly applying LLMs to solve sophisticated problems in specific domains meets many hurdles, caused by the heterogeneity of domain data, the sophistication of domain knowledge, the uniqueness of domain objectives, and the diversity of the constraints (e.g., various social norms, cultural conformity, religious beliefs, and ethical standards in the domain applications). To fill such a gap, explosively-increase research, and practices have been conducted in very recent years on the domain specialization of LLMs, which, however, calls for a comprehensive and systematic review to better summarizes and guide this promising domain. In this survey paper, first, we propose a systematic taxonomy that categorizes the LLM domain-specialization techniques based on the accessibility to LLMs and summarizes the framework for all the subcategories as well as their relations and differences to each other. We also present a comprehensive taxonomy of critical application domains that can benefit from specialized LLMs, discussing their practical significance and open challenges. Furthermore, we offer insights into the current research status and future trends in this area.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

In contrast to batch learning where all training data is available at once, continual learning represents a family of methods that accumulate knowledge and learn continuously with data available in sequential order. Similar to the human learning process with the ability of learning, fusing, and accumulating new knowledge coming at different time steps, continual learning is considered to have high practical significance. Hence, continual learning has been studied in various artificial intelligence tasks. In this paper, we present a comprehensive review of the recent progress of continual learning in computer vision. In particular, the works are grouped by their representative techniques, including regularization, knowledge distillation, memory, generative replay, parameter isolation, and a combination of the above techniques. For each category of these techniques, both its characteristics and applications in computer vision are presented. At the end of this overview, several subareas, where continuous knowledge accumulation is potentially helpful while continual learning has not been well studied, are discussed.

Current deep learning research is dominated by benchmark evaluation. A method is regarded as favorable if it empirically performs well on the dedicated test set. This mentality is seamlessly reflected in the resurfacing area of continual learning, where consecutively arriving sets of benchmark data are investigated. The core challenge is framed as protecting previously acquired representations from being catastrophically forgotten due to the iterative parameter updates. However, comparison of individual methods is nevertheless treated in isolation from real world application and typically judged by monitoring accumulated test set performance. The closed world assumption remains predominant. It is assumed that during deployment a model is guaranteed to encounter data that stems from the same distribution as used for training. This poses a massive challenge as neural networks are well known to provide overconfident false predictions on unknown instances and break down in the face of corrupted data. In this work we argue that notable lessons from open set recognition, the identification of statistically deviating data outside of the observed dataset, and the adjacent field of active learning, where data is incrementally queried such that the expected performance gain is maximized, are frequently overlooked in the deep learning era. Based on these forgotten lessons, we propose a consolidated view to bridge continual learning, active learning and open set recognition in deep neural networks. Our results show that this not only benefits each individual paradigm, but highlights the natural synergies in a common framework. We empirically demonstrate improvements when alleviating catastrophic forgetting, querying data in active learning, selecting task orders, while exhibiting robust open world application where previously proposed methods fail.

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