Recent work, spanning from autonomous vehicle coordination to in-space assembly, has shown the importance of learning collaborative behavior for enabling robots to achieve shared goals. A common approach for learning this cooperative behavior is to utilize the centralized-training decentralized-execution paradigm. However, this approach also introduces a new challenge: how do we evaluate the contributions of each agent's actions to the overall success or failure of the team. This credit assignment problem has remained open, and has been extensively studied in the Multi-Agent Reinforcement Learning literature. In fact, humans manually inspecting agent behavior often generate better credit evaluations than existing methods. We combine this observation with recent works which show Large Language Models demonstrate human-level performance at many pattern recognition tasks. Our key idea is to reformulate credit assignment to the two pattern recognition problems of sequence improvement and attribution, which motivates our novel LLM-MCA method. Our approach utilizes a centralized LLM reward-critic which numerically decomposes the environment reward based on the individualized contribution of each agent in the scenario. We then update the agents' policy networks based on this feedback. We also propose an extension LLM-TACA where our LLM critic performs explicit task assignment by passing an intermediary goal directly to each agent policy in the scenario. Both our methods far outperform the state-of-the-art on a variety of benchmarks, including Level-Based Foraging, Robotic Warehouse, and our new Spaceworld benchmark which incorporates collision-related safety constraints. As an artifact of our methods, we generate large trajectory datasets with each timestep annotated with per-agent reward information, as sampled from our LLM critics.
Achieving a provable exponential quantum speedup for an important machine learning task has been a central research goal since the seminal HHL quantum algorithm for solving linear systems and the subsequent quantum recommender systems algorithm by Kerenidis and Prakash. These algorithms were initially believed to be strong candidates for exponential speedups, but a lower bound ruling out similar classical improvements remained absent. In breakthrough work by Tang, it was demonstrated that this lack of progress in classical lower bounds was for good reasons. Concretely, she gave a classical counterpart of the quantum recommender systems algorithm, reducing the quantum advantage to a mere polynomial. Her approach is quite general and was named quantum-inspired classical algorithms. Since then, almost all the initially exponential quantum machine learning speedups have been reduced to polynomial via new quantum-inspired classical algorithms. From the current state-of-affairs, it is unclear whether we can hope for exponential quantum speedups for any natural machine learning task. In this work, we present the first such provable exponential separation between quantum and quantum-inspired classical algorithms for the basic problem of solving a linear system when the input matrix is well-conditioned and has sparse rows and columns.
In continual learning (CL), catastrophic forgetting often arises due to feature drift. This challenge is particularly prominent in the exemplar-free continual learning (EFCL) setting, where samples from previous tasks cannot be retained, making it difficult to preserve prior knowledge. To address this issue, some EFCL methods aim to identify feature spaces that minimize the impact on previous tasks while accommodating new ones. However, they rely on static features or outdated statistics stored from old tasks, which prevents them from capturing the dynamic evolution of the feature space in CL, leading to performance degradation over time. In this paper, we introduce the Drift-Resistant Space (DRS), which effectively handles feature drifts without requiring explicit feature modeling or the storage of previous tasks. A novel parameter-efficient fine-tuning approach called Low-Rank Adaptation Subtraction (LoRA-) is proposed to develop the DRS. This method subtracts the LoRA weights of old tasks from the initial pre-trained weight before processing new task data to establish the DRS for model training. Therefore, LoRA- enhances stability, improves efficiency, and simplifies implementation. Furthermore, stabilizing feature drifts allows for better plasticity by learning with a triplet loss. Our method consistently achieves state-of-the-art results, especially for long task sequences, across multiple datasets.
Semantic communication has emerged as a promising technology for enhancing communication efficiency. However, most existing research emphasizes single-task reconstruction, neglecting model adaptability and generalization across multi-task systems. In this paper, we propose a novel generative semantic communication system that supports both image reconstruction and segmentation tasks. Our approach builds upon semantic knowledge bases (KBs) at both the transmitter and receiver, with each semantic KB comprising a source KB and a task KB. The source KB at the transmitter leverages a hierarchical Swin-Transformer, a generative AI scheme, to extract multi-level features from the input image. Concurrently, the counterpart source KB at the receiver utilizes hierarchical residual blocks to generate task-specific knowledge. Furthermore, the task KBs adopt a semantic similarity model to map different task requirements into pre-defined task instructions, thereby facilitating the feature selection of the source KBs. Additionally, we develop a unified residual block-based joint source and channel (JSCC) encoder and two task-specific JSCC decoders to achieve the two image tasks. In particular, a generative diffusion model is adopted to construct the JSCC decoder for the image reconstruction task. Experimental results show that our multi-task generative semantic communication system outperforms previous single-task communication systems in terms of peak signal-to-noise ratio and segmentation accuracy.
In the last decades, the computational power of GPUs has grown exponentially, allowing current deep learning (DL) applications to handle increasingly large amounts of data at a progressively higher throughput. However, network and storage latencies cannot decrease at a similar pace due to physical constraints, leading to data stalls, and creating a bottleneck for DL tasks. Additionally, managing vast quantities of data and their associated metadata has proven challenging, hampering and slowing the productivity of data scientists. Moreover, existing data loaders have limited network support, necessitating, for maximum performance, that data be stored on local filesystems close to the GPUs, overloading the storage of computing nodes. In this paper we propose a strategy, aimed at DL image applications, to address these challenges by: storing data and metadata in fast, scalable NoSQL databases; connecting the databases to state-of-the-art loaders for DL frameworks; enabling high-throughput data loading over high-latency networks through our out-of-order, incremental prefetching techniques. To evaluate our approach, we showcase our implementation and assess its data loading capabilities through local, medium and high-latency (intercontinental) experiments.
Reinforcement Learning (RL) has shown excellent performance in solving decision-making and control problems of autonomous driving, which is increasingly applied in diverse driving scenarios. However, driving is a multi-attribute problem, leading to challenges in achieving multi-objective compatibility for current RL methods, especially in both policy execution and policy iteration. On the one hand, the common action space structure with single action type limits driving flexibility or results in large behavior fluctuations during policy execution. On the other hand, the multi-attribute weighted single reward function result in the agent's disproportionate attention to certain objectives during policy iterations. To this end, we propose a Multi-objective Ensemble-Critic reinforcement learning method with Hybrid Parametrized Action for multi-objective compatible autonomous driving. Specifically, a parameterized action space is constructed to generate hybrid driving actions, combining both abstract guidance and concrete control commands. A multi-objective critics architecture is constructed considering multiple attribute rewards, to ensure simultaneously focusing on different driving objectives. Additionally, uncertainty-based exploration strategy is introduced to help the agent faster approach viable driving policy. The experimental results in both the simulated traffic environment and the HighD dataset demonstrate that our method can achieve multi-objective compatible autonomous driving in terms of driving efficiency, action consistency, and safety. It enhances the general performance of the driving while significantly increasing training efficiency.
Efficient spatial navigation is a hallmark of the mammalian brain, inspiring the development of neuromorphic systems that mimic biological principles. Despite progress, implementing key operations like back-tracing and handling ambiguity in bio-inspired spiking neural networks remains an open challenge. This work proposes a mechanism for activity back-tracing in arbitrary, uni-directional spiking neuron graphs. We extend the existing replay mechanism of the spiking hierarchical temporal memory (S-HTM) by our spike timing-dependent threshold adaptation (STDTA), which enables us to perform path planning in networks of spiking neurons. We further present an ambiguity dependent threshold adaptation (ADTA) for identifying places in an environment with less ambiguity, enhancing the localization estimate of an agent. Combined, these methods enable efficient identification of the shortest path to an unambiguous target. Our experiments show that a network trained on sequences reliably computes shortest paths with fewer replays than the steps required to reach the target. We further show that we can identify places with reduced ambiguity in multiple, similar environments. These contributions advance the practical application of biologically inspired sequential learning algorithms like the S-HTM towards neuromorphic localization and navigation.
In the post-deep learning era, the Transformer architecture has demonstrated its powerful performance across pre-trained big models and various downstream tasks. However, the enormous computational demands of this architecture have deterred many researchers. To further reduce the complexity of attention models, numerous efforts have been made to design more efficient methods. Among them, the State Space Model (SSM), as a possible replacement for the self-attention based Transformer model, has drawn more and more attention in recent years. In this paper, we give the first comprehensive review of these works and also provide experimental comparisons and analysis to better demonstrate the features and advantages of SSM. Specifically, we first give a detailed description of principles to help the readers quickly capture the key ideas of SSM. After that, we dive into the reviews of existing SSMs and their various applications, including natural language processing, computer vision, graph, multi-modal and multi-media, point cloud/event stream, time series data, and other domains. In addition, we give statistical comparisons and analysis of these models and hope it helps the readers to understand the effectiveness of different structures on various tasks. Then, we propose possible research points in this direction to better promote the development of the theoretical model and application of SSM. More related works will be continuously updated on the following GitHub: //github.com/Event-AHU/Mamba_State_Space_Model_Paper_List.
Despite the recent progress in deep learning, most approaches still go for a silo-like solution, focusing on learning each task in isolation: training a separate neural network for each individual task. Many real-world problems, however, call for a multi-modal approach and, therefore, for multi-tasking models. Multi-task learning (MTL) aims to leverage useful information across tasks to improve the generalization capability of a model. This thesis is concerned with multi-task learning in the context of computer vision. First, we review existing approaches for MTL. Next, we propose several methods that tackle important aspects of multi-task learning. The proposed methods are evaluated on various benchmarks. The results show several advances in the state-of-the-art of multi-task learning. Finally, we discuss several possibilities for future work.
Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.
The development of practical applications, such as autonomous driving and robotics, has brought increasing attention to 3D point cloud understanding. While deep learning has achieved remarkable success on image-based tasks, there are many unique challenges faced by deep neural networks in processing massive, unstructured and noisy 3D points. To demonstrate the latest progress of deep learning for 3D point cloud understanding, this paper summarizes recent remarkable research contributions in this area from several different directions (classification, segmentation, detection, tracking, flow estimation, registration, augmentation and completion), together with commonly used datasets, metrics and state-of-the-art performances. More information regarding this survey can be found at: //github.com/SHI-Labs/3D-Point-Cloud-Learning.