By sharing complementary perceptual information, multi-agent collaborative perception fosters a deeper understanding of the environment. Recent studies on collaborative perception mostly utilize CNNs or Transformers to learn feature representation and fusion in the spatial dimension, which struggle to handle long-range spatial-temporal features under limited computing and communication resources. Holistically modeling the dependencies over extensive spatial areas and extended temporal frames is crucial to enhancing feature quality. To this end, we propose a resource efficient cross-agent spatial-temporal collaborative state space model (SSM), named CollaMamba. Initially, we construct a foundational backbone network based on spatial SSM. This backbone adeptly captures positional causal dependencies from both single-agent and cross-agent views, yielding compact and comprehensive intermediate features while maintaining linear complexity. Furthermore, we devise a history-aware feature boosting module based on temporal SSM, extracting contextual cues from extended historical frames to refine vague features while preserving low overhead. Extensive experiments across several datasets demonstrate that CollaMamba outperforms state-of-the-art methods, achieving higher model accuracy while reducing computational and communication overhead by up to 71.9% and 1/64, respectively. This work pioneers the exploration of the Mamba's potential in collaborative perception. The source code will be made available.
The vision of a broadly capable and goal-directed agent, such as an Internet-browsing agent in the digital world and a household humanoid in the physical world, has rapidly advanced, thanks to the generalization capability of foundation models. Such a generalist agent needs to have a large and diverse skill repertoire, such as finding directions between two travel locations and buying specific items from the Internet. If each skill needs to be specified manually through a fixed set of human-annotated instructions, the agent's skill repertoire will necessarily be limited due to the quantity and diversity of human-annotated instructions. In this work, we address this challenge by proposing Proposer-Agent-Evaluator, an effective learning system that enables foundation model agents to autonomously discover and practice skills in the wild. At the heart of PAE is a context-aware task proposer that autonomously proposes tasks for the agent to practice with context information of the environment such as user demos or even just the name of the website itself for Internet-browsing agents. Then, the agent policy attempts those tasks with thoughts and actual grounded operations in the real world with resulting trajectories evaluated by an autonomous VLM-based success evaluator. The success evaluation serves as the reward signal for the agent to refine its policies through RL. We validate PAE on challenging vision-based web navigation, using both real-world and self-hosted websites from WebVoyager and WebArena.To the best of our knowledge, this work represents the first effective learning system to apply autonomous task proposal with RL for agents that generalizes real-world human-annotated benchmarks with SOTA performances. Our open-source checkpoints and code can be found in //yanqval.github.io/PAE/
Experience Goal Visual Rearrangement task stands as a foundational challenge within Embodied AI, requiring an agent to construct a robust world model that accurately captures the goal state. The agent uses this world model to restore a shuffled scene to its original configuration, making an accurate representation of the world essential for successfully completing the task. In this work, we present a novel framework that leverages on 3D Gaussian Splatting as a 3D scene representation for experience goal visual rearrangement task. Recent advances in volumetric scene representation like 3D Gaussian Splatting, offer fast rendering of high quality and photo-realistic novel views. Our approach enables the agent to have consistent views of the current and the goal setting of the rearrangement task, which enables the agent to directly compare the goal state and the shuffled state of the world in image space. To compare these views, we propose to use a dense feature matching method with visual features extracted from a foundation model, leveraging its advantages of a more universal feature representation, which facilitates robustness, and generalization. We validate our approach on the AI2-THOR rearrangement challenge benchmark and demonstrate improvements over the current state of the art methods
Despite the recent progress on 6D object pose estimation methods for robotic grasping, a substantial performance gap persists between the capabilities of these methods on existing datasets and their efficacy in real-world grasping and mobile manipulation tasks, particularly when robots rely solely on their monocular egocentric field of view (FOV). Existing real-world datasets primarily focus on table-top grasping scenarios, where a robot arm is placed in a fixed position and the objects are centralized within the FOV of fixed external camera(s). Assessing performance on such datasets may not accurately reflect the challenges encountered in everyday grasping and mobile manipulation tasks within kitchen environments such as retrieving objects from higher shelves, sinks, dishwashers, ovens, refrigerators, or microwaves. To address this gap, we present KITchen, a novel benchmark designed specifically for estimating the 6D poses of objects located in diverse positions within kitchen settings. For this purpose, we recorded a comprehensive dataset comprising around 205k real-world RGBD images for 111 kitchen objects captured in two distinct kitchens, utilizing a humanoid robot with its egocentric perspectives. Subsequently, we developed a semi-automated annotation pipeline, to streamline the labeling process of such datasets, resulting in the generation of 2D object labels, 2D object segmentation masks, and 6D object poses with minimal human effort. The benchmark, the dataset, and the annotation pipeline will be publicly available at //kitchen-dataset.github.io/KITchen.
This paper studies decentralized bilevel optimization, in which multiple agents collaborate to solve problems involving nested optimization structures with neighborhood communications. Most existing literature primarily utilizes gradient tracking to mitigate the influence of data heterogeneity, without exploring other well-known heterogeneity-correction techniques such as EXTRA or Exact Diffusion. Additionally, these studies often employ identical decentralized strategies for both upper- and lower-level problems, neglecting to leverage distinct mechanisms across different levels. To address these limitations, this paper proposes SPARKLE, a unified Single-loop Primal-dual AlgoRithm frameworK for decentraLized bilEvel optimization. SPARKLE offers the flexibility to incorporate various heterogeneitycorrection strategies into the algorithm. Moreover, SPARKLE allows for different strategies to solve upper- and lower-level problems. We present a unified convergence analysis for SPARKLE, applicable to all its variants, with state-of-the-art convergence rates compared to existing decentralized bilevel algorithms. Our results further reveal that EXTRA and Exact Diffusion are more suitable for decentralized bilevel optimization, and using mixed strategies in bilevel algorithms brings more benefits than relying solely on gradient tracking.
Given the ubiquity of multi-task in practical systems, Multi-Task Learning (MTL) has found widespread application across diverse domains. In real-world scenarios, these tasks often have different priorities. For instance, In web search, relevance is often prioritized over other metrics, such as click-through rates or user engagement. Existing frameworks pay insufficient attention to the prioritization among different tasks, which typically adjust task-specific loss function weights to differentiate task priorities. However, this approach encounters challenges as the number of tasks grows, leading to exponential increases in hyper-parameter tuning complexity. Furthermore, the simultaneous optimization of multiple objectives can negatively impact the performance of high-priority tasks due to interference from lower-priority tasks. In this paper, we introduce a novel multi-task learning framework employing Lagrangian Differential Multiplier Methods for step-wise multi-task optimization. It is designed to boost the performance of high-priority tasks without interference from other tasks. Its primary advantage lies in its ability to automatically optimize multiple objectives without requiring balancing hyper-parameters for different tasks, thereby eliminating the need for manual tuning. Additionally, we provide theoretical analysis demonstrating that our method ensures optimization guarantees, enhancing the reliability of the process. We demonstrate its effectiveness through experiments on multiple public datasets and its application in Taobao search, a large-scale industrial search ranking system, resulting in significant improvements across various business metrics.
Large Language Model (LLM)-based agents have shown promise in procedural tasks, but the potential of multimodal instructions augmented by texts and videos to assist users remains under-explored. To address this gap, we propose the Visually Grounded Text-Video Prompting (VG-TVP) method which is a novel LLM-empowered Multimodal Procedural Planning (MPP) framework. It generates cohesive text and video procedural plans given a specified high-level objective. The main challenges are achieving textual and visual informativeness, temporal coherence, and accuracy in procedural plans. VG-TVP leverages the zero-shot reasoning capability of LLMs, the video-to-text generation ability of the video captioning models, and the text-to-video generation ability of diffusion models. VG-TVP improves the interaction between modalities by proposing a novel Fusion of Captioning (FoC) method and using Text-to-Video Bridge (T2V-B) and Video-to-Text Bridge (V2T-B). They allow LLMs to guide the generation of visually-grounded text plans and textual-grounded video plans. To address the scarcity of datasets suitable for MPP, we have curated a new dataset called Daily-Life Task Procedural Plans (Daily-PP). We conduct comprehensive experiments and benchmarks to evaluate human preferences (regarding textual and visual informativeness, temporal coherence, and plan accuracy). Our VG-TVP method outperforms unimodal baselines on the Daily-PP dataset.
Video face swapping is becoming increasingly popular across various applications, yet existing methods primarily focus on static images and struggle with video face swapping because of temporal consistency and complex scenarios. In this paper, we present the first diffusion-based framework specifically designed for video face swapping. Our approach introduces a novel image-video hybrid training framework that leverages both abundant static image data and temporal video sequences, addressing the inherent limitations of video-only training. The framework incorporates a specially designed diffusion model coupled with a VidFaceVAE that effectively processes both types of data to better maintain temporal coherence of the generated videos. To further disentangle identity and pose features, we construct the Attribute-Identity Disentanglement Triplet (AIDT) Dataset, where each triplet has three face images, with two images sharing the same pose and two sharing the same identity. Enhanced with a comprehensive occlusion augmentation, this dataset also improves robustness against occlusions. Additionally, we integrate 3D reconstruction techniques as input conditioning to our network for handling large pose variations. Extensive experiments demonstrate that our framework achieves superior performance in identity preservation, temporal consistency, and visual quality compared to existing methods, while requiring fewer inference steps. Our approach effectively mitigates key challenges in video face swapping, including temporal flickering, identity preservation, and robustness to occlusions and pose variations.
Data poisoning attacks pose one of the biggest threats to modern AI systems, necessitating robust defenses. While extensive efforts have been made to develop empirical defenses, attackers continue to evolve, creating sophisticated methods to circumvent these measures. To address this, we must move beyond empirical defenses and establish provable certification methods that guarantee robustness. This paper introduces a novel certification approach, BiCert, using Bilinear Mixed Integer Programming (BMIP) to compute sound deterministic bounds that provide such provable robustness. Using BMIP, we compute the reachable set of parameters that could result from training with potentially manipulated data. A key element to make this computation feasible is to relax the reachable parameter set to a convex set between training iterations. At test time, this parameter set allows us to predict all possible outcomes, guaranteeing robustness. BiCert is more precise than previous methods, which rely solely on interval and polyhedral bounds. Crucially, our approach overcomes the fundamental limitation of prior approaches where parameter bounds could only grow, often uncontrollably. We show that BiCert's tighter bounds eliminate a key source of divergence issues, resulting in more stable training and higher certified accuracy.
Recent advances in Gaussian Splatting have significantly advanced the field, achieving both panoptic and interactive segmentation of 3D scenes. However, existing methodologies often overlook the critical need for reconstructing specified targets with complex structures from sparse views. To address this issue, we introduce TSGaussian, a novel framework that combines semantic constraints with depth priors to avoid geometry degradation in challenging novel view synthesis tasks. Our approach prioritizes computational resources on designated targets while minimizing background allocation. Bounding boxes from YOLOv9 serve as prompts for Segment Anything Model to generate 2D mask predictions, ensuring semantic accuracy and cost efficiency. TSGaussian effectively clusters 3D gaussians by introducing a compact identity encoding for each Gaussian ellipsoid and incorporating 3D spatial consistency regularization. Leveraging these modules, we propose a pruning strategy to effectively reduce redundancy in 3D gaussians. Extensive experiments demonstrate that TSGaussian outperforms state-of-the-art methods on three standard datasets and a new challenging dataset we collected, achieving superior results in novel view synthesis of specific objects. Code is available at: //github.com/leon2000-ai/TSGaussian.
Physical reasoning is an important skill needed for robotic agents when operating in the real world. However, solving such reasoning problems often involves hypothesizing and reflecting over complex multi-body interactions under the effect of a multitude of physical forces and thus learning all such interactions poses a significant hurdle for state-of-the-art machine learning frameworks, including large language models (LLMs). To study this problem, we propose a new physical reasoning task and a dataset, dubbed TraySim. Our task involves predicting the dynamics of several objects on a tray that is given an external impact -- the domino effect of the ensued object interactions and their dynamics thus offering a challenging yet controlled setup, with the goal of reasoning being to infer the stability of the objects after the impact. To solve this complex physical reasoning task, we present LLMPhy, a zero-shot black-box optimization framework that leverages the physics knowledge and program synthesis abilities of LLMs, and synergizes these abilities with the world models built into modern physics engines. Specifically, LLMPhy uses an LLM to generate code to iteratively estimate the physical hyperparameters of the system (friction, damping, layout, etc.) via an implicit analysis-by-synthesis approach using a (non-differentiable) simulator in the loop and uses the inferred parameters to imagine the dynamics of the scene towards solving the reasoning task. To show the effectiveness of LLMPhy, we present experiments on our TraySim dataset to predict the steady-state poses of the objects. Our results show that the combination of the LLM and the physics engine leads to state-of-the-art zero-shot physical reasoning performance, while demonstrating superior convergence against standard black-box optimization methods and better estimation of the physical parameters.