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Recurrent neural networks trained with the backpropagation through time (BPTT) algorithm have led to astounding successes in various temporal tasks. However, BPTT introduces severe limitations, such as the requirement to propagate information backwards through time, the weight symmetry requirement, as well as update-locking in space and time. These problems become roadblocks for AI systems where online training capabilities are vital. Recently, researchers have developed biologically-inspired training algorithms, addressing a subset of those problems. In this work, we propose a novel learning algorithm called online spatio-temporal learning with target projection (OSTTP) that resolves all aforementioned issues of BPTT. In particular, OSTTP equips a network with the capability to simultaneously process and learn from new incoming data, alleviating the weight symmetry and update-locking problems. We evaluate OSTTP on two temporal tasks, showcasing competitive performance compared to BPTT. Moreover, we present a proof-of-concept implementation of OSTTP on a memristive neuromorphic hardware system, demonstrating its versatility and applicability to resource-constrained AI devices.

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In contrast to classical reinforcement learning, distributional reinforcement learning algorithms aim to learn the distribution of returns rather than their expected value. Since the nature of the return distribution is generally unknown a priori or arbitrarily complex, a common approach finds approximations within a set of representable, parametric distributions. Typically, this involves a projection of the unconstrained distribution onto the set of simplified distributions. We argue that this projection step entails a strong inductive bias when coupled with neural networks and gradient descent, thereby profoundly impacting the generalization behavior of learned models. In order to facilitate reliable uncertainty estimation through diversity, this work studies the combination of several different projections and representations in a distributional ensemble. We establish theoretical properties of such projection ensembles and derive an algorithm that uses ensemble disagreement, measured by the average $1$-Wasserstein distance, as a bonus for deep exploration. We evaluate our algorithm on the behavior suite benchmark and find that diverse projection ensembles lead to significant performance improvements over existing methods on a wide variety of tasks with the most pronounced gains in directed exploration problems.

This paper presents a personalized graph federated learning (PGFL) framework in which distributedly connected servers and their respective edge devices collaboratively learn device or cluster-specific models while maintaining the privacy of every individual device. The proposed approach exploits similarities among different models to provide a more relevant experience for each device, even in situations with diverse data distributions and disproportionate datasets. Furthermore, to ensure a secure and efficient approach to collaborative personalized learning, we study a variant of the PGFL implementation that utilizes differential privacy, specifically zero-concentrated differential privacy, where a noise sequence perturbs model exchanges. Our mathematical analysis shows that the proposed privacy-preserving PGFL algorithm converges to the optimal cluster-specific solution for each cluster in linear time. It also shows that exploiting similarities among clusters leads to an alternative output whose distance to the original solution is bounded, and that this bound can be adjusted by modifying the algorithm's hyperparameters. Further, our analysis shows that the algorithm ensures local differential privacy for all clients in terms of zero-concentrated differential privacy. Finally, the performance of the proposed PGFL algorithm is examined by performing numerical experiments in the context of regression and classification using synthetic data and the MNIST dataset.

We present a framework and algorithms to learn controlled dynamics models using neural stochastic differential equations (SDEs) -- SDEs whose drift and diffusion terms are both parametrized by neural networks. We construct the drift term to leverage a priori physics knowledge as inductive bias, and we design the diffusion term to represent a distance-aware estimate of the uncertainty in the learned model's predictions -- it matches the system's underlying stochasticity when evaluated on states near those from the training dataset, and it predicts highly stochastic dynamics when evaluated on states beyond the training regime. The proposed neural SDEs can be evaluated quickly enough for use in model predictive control algorithms, or they can be used as simulators for model-based reinforcement learning. Furthermore, they make accurate predictions over long time horizons, even when trained on small datasets that cover limited regions of the state space. We demonstrate these capabilities through experiments on simulated robotic systems, as well as by using them to model and control a hexacopter's flight dynamics: A neural SDE trained using only three minutes of manually collected flight data results in a model-based control policy that accurately tracks aggressive trajectories that push the hexacopter's velocity and Euler angles to nearly double the maximum values observed in the training dataset.

Self-propagating malware (SPM) has recently resulted in large financial losses and high social impact, with well-known campaigns such as WannaCry and Colonial Pipeline being able to propagate rapidly on the Internet and cause service disruptions. To date, the propagation behavior of SPM is still not well understood, resulting in the difficulty of defending against these cyber threats. To address this gap, in this paper we perform a comprehensive analysis of a newly proposed epidemiological model for SPM propagation, Susceptible-Infected-Infected Dormant-Recovered (SIIDR). We perform a theoretical analysis of the stability of the SIIDR model and derive its basic reproduction number by representing it as a system of Ordinary Differential Equations with continuous time. We obtain access to 15 WananCry attack traces generated under various conditions, derive the model's transition rates, and show that SIIDR fits best the real data. We find that the SIIDR model outperforms more established compartmental models from epidemiology, such as SI, SIS, and SIR, at modeling SPM propagation.

Self-supervised learning is an effective way for label-free model pre-training, especially in the video domain where labeling is expensive. Existing self-supervised works in the video domain use varying experimental setups to demonstrate their effectiveness and comparison across approaches becomes challenging with no standard benchmark. In this work, we first provide a benchmark that enables a comparison of existing approaches on the same ground. Next, we study five different aspects of self-supervised learning important for videos; 1) dataset size, 2) complexity, 3) data distribution, 4) data noise, and, 5)feature analysis. To facilitate this study, we focus on seven different methods along with seven different network architectures and perform an extensive set of experiments on 5 different datasets with an evaluation of two different downstream tasks. We present several interesting insights from this study which span across different properties of pretraining and target datasets, pretext-tasks, and model architectures among others. We further put some of these insights to the real test and propose an approach that requires a limited amount of training data and outperforms existing state-of-the-art approaches which use 10x pretraining data. We believe this work will pave the way for researchers to a better understanding of self-supervised pretext tasks in video representation learning.

In large-scale systems there are fundamental challenges when centralised techniques are used for task allocation. The number of interactions is limited by resource constraints such as on computation, storage, and network communication. We can increase scalability by implementing the system as a distributed task-allocation system, sharing tasks across many agents. However, this also increases the resource cost of communications and synchronisation, and is difficult to scale. In this paper we present four algorithms to solve these problems. The combination of these algorithms enable each agent to improve their task allocation strategy through reinforcement learning, while changing how much they explore the system in response to how optimal they believe their current strategy is, given their past experience. We focus on distributed agent systems where the agents' behaviours are constrained by resource usage limits, limiting agents to local rather than system-wide knowledge. We evaluate these algorithms in a simulated environment where agents are given a task composed of multiple subtasks that must be allocated to other agents with differing capabilities, to then carry out those tasks. We also simulate real-life system effects such as networking instability. Our solution is shown to solve the task allocation problem to 6.7% of the theoretical optimal within the system configurations considered. It provides 5x better performance recovery over no-knowledge retention approaches when system connectivity is impacted, and is tested against systems up to 100 agents with less than a 9% impact on the algorithms' performance.

In this monograph, I introduce the basic concepts of Online Learning through a modern view of Online Convex Optimization. Here, online learning refers to the framework of regret minimization under worst-case assumptions. I present first-order and second-order algorithms for online learning with convex losses, in Euclidean and non-Euclidean settings. All the algorithms are clearly presented as instantiation of Online Mirror Descent or Follow-The-Regularized-Leader and their variants. Particular attention is given to the issue of tuning the parameters of the algorithms and learning in unbounded domains, through adaptive and parameter-free online learning algorithms. Non-convex losses are dealt through convex surrogate losses and through randomization. The bandit setting is also briefly discussed, touching on the problem of adversarial and stochastic multi-armed bandits. These notes do not require prior knowledge of convex analysis and all the required mathematical tools are rigorously explained. Moreover, all the proofs have been carefully chosen to be as simple and as short as possible.

Cold-start problems are long-standing challenges for practical recommendations. Most existing recommendation algorithms rely on extensive observed data and are brittle to recommendation scenarios with few interactions. This paper addresses such problems using few-shot learning and meta learning. Our approach is based on the insight that having a good generalization from a few examples relies on both a generic model initialization and an effective strategy for adapting this model to newly arising tasks. To accomplish this, we combine the scenario-specific learning with a model-agnostic sequential meta-learning and unify them into an integrated end-to-end framework, namely Scenario-specific Sequential Meta learner (or s^2 meta). By doing so, our meta-learner produces a generic initial model through aggregating contextual information from a variety of prediction tasks while effectively adapting to specific tasks by leveraging learning-to-learn knowledge. Extensive experiments on various real-world datasets demonstrate that our proposed model can achieve significant gains over the state-of-the-arts for cold-start problems in online recommendation. Deployment is at the Guess You Like session, the front page of the Mobile Taobao.

The goal of few-shot learning is to learn a classifier that generalizes well even when trained with a limited number of training instances per class. The recently introduced meta-learning approaches tackle this problem by learning a generic classifier across a large number of multiclass classification tasks and generalizing the model to a new task. Yet, even with such meta-learning, the low-data problem in the novel classification task still remains. In this paper, we propose Transductive Propagation Network (TPN), a novel meta-learning framework for transductive inference that classifies the entire test set at once to alleviate the low-data problem. Specifically, we propose to learn to propagate labels from labeled instances to unlabeled test instances, by learning a graph construction module that exploits the manifold structure in the data. TPN jointly learns both the parameters of feature embedding and the graph construction in an end-to-end manner. We validate TPN on multiple benchmark datasets, on which it largely outperforms existing few-shot learning approaches and achieves the state-of-the-art results.

There is a recent large and growing interest in generative adversarial networks (GANs), which offer powerful features for generative modeling, density estimation, and energy function learning. GANs are difficult to train and evaluate but are capable of creating amazingly realistic, though synthetic, image data. Ideas stemming from GANs such as adversarial losses are creating research opportunities for other challenges such as domain adaptation. In this paper, we look at the field of GANs with emphasis on these areas of emerging research. To provide background for adversarial techniques, we survey the field of GANs, looking at the original formulation, training variants, evaluation methods, and extensions. Then we survey recent work on transfer learning, focusing on comparing different adversarial domain adaptation methods. Finally, we take a look forward to identify open research directions for GANs and domain adaptation, including some promising applications such as sensor-based human behavior modeling.

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