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Privacy issues arise prominently during the inappropriate transmission of information between entities. Existing research primarily studies privacy by exploring various privacy attacks, defenses, and evaluations within narrowly predefined patterns, while neglecting that privacy is not an isolated, context-free concept limited to traditionally sensitive data (e.g., social security numbers), but intertwined with intricate social contexts that complicate the identification and analysis of potential privacy violations. The advent of Large Language Models (LLMs) offers unprecedented opportunities for incorporating the nuanced scenarios outlined in privacy laws to tackle these complex privacy issues. However, the scarcity of open-source relevant case studies restricts the efficiency of LLMs in aligning with specific legal statutes. To address this challenge, we introduce a novel framework, GoldCoin, designed to efficiently ground LLMs in privacy laws for judicial assessing privacy violations. Our framework leverages the theory of contextual integrity as a bridge, creating numerous synthetic scenarios grounded in relevant privacy statutes (e.g., HIPAA), to assist LLMs in comprehending the complex contexts for identifying privacy risks in the real world. Extensive experimental results demonstrate that GoldCoin markedly enhances LLMs' capabilities in recognizing privacy risks across real court cases, surpassing the baselines on different judicial tasks.

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Integration:Integration, the VLSI Journal。 Explanation:集成,VLSI雜志。 Publisher:Elsevier。 SIT:

This paper introduces ARCLE, an environment designed to facilitate reinforcement learning research on the Abstraction and Reasoning Corpus (ARC). Addressing this inductive reasoning benchmark with reinforcement learning presents these challenges: a vast action space, a hard-to-reach goal, and a variety of tasks. We demonstrate that an agent with proximal policy optimization can learn individual tasks through ARCLE. The adoption of non-factorial policies and auxiliary losses led to performance enhancements, effectively mitigating issues associated with action spaces and goal attainment. Based on these insights, we propose several research directions and motivations for using ARCLE, including MAML, GFlowNets, and World Models.

Previous methods usually only extract the image modality's information to recognize group activity. However, mining image information is approaching saturation, making it difficult to extract richer information. Therefore, extracting complementary information from other modalities to supplement image information has become increasingly important. In fact, action labels provide clear text information to express the action's semantics, which existing methods often overlook. Thus, we propose ActivityCLIP, a plug-and-play method for mining the text information contained in the action labels to supplement the image information for enhancing group activity recognition. ActivityCLIP consists of text and image branches, where the text branch is plugged into the image branch (The off-the-shelf image-based method). The text branch includes Image2Text and relation modeling modules. Specifically, we propose the knowledge transfer module, Image2Text, which adapts image information into text information extracted by CLIP via knowledge distillation. Further, to keep our method convenient, we add fewer trainable parameters based on the relation module of the image branch to model interaction relation in the text branch. To show our method's generality, we replicate three representative methods by ActivityCLIP, which adds only limited trainable parameters, achieving favorable performance improvements for each method. We also conduct extensive ablation studies and compare our method with state-of-the-art methods to demonstrate the effectiveness of ActivityCLIP.

Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to obtain unlocalized triplets while primarily focusing on grounding the unlocalized triplets over image regions. However, they have overlooked the two issues involved in the triplet formation process from the captions: 1) Semantic over-simplification issue arises when extracting triplets from captions, where fine-grained predicates in captions are undesirably converted into coarse-grained predicates, resulting in a long-tailed predicate distribution, and 2) Low-density scene graph issue arises when aligning the triplets in the caption with entity/predicate classes of interest, where many triplets are discarded and not used in training, leading to insufficient supervision. To tackle the two issues, we propose a new approach, i.e., Large Language Model for weakly-supervised SGG (LLM4SGG), where we mitigate the two issues by leveraging the LLM's in-depth understanding of language and reasoning ability during the extraction of triplets from captions and alignment of entity/predicate classes with target data. To further engage the LLM in these processes, we adopt the idea of Chain-of-Thought and the in-context few-shot learning strategy. To validate the effectiveness of LLM4SGG, we conduct extensive experiments on Visual Genome and GQA datasets, showing significant improvements in both Recall@K and mean Recall@K compared to the state-of-the-art WSSGG methods. A further appeal is that LLM4SGG is data-efficient, enabling effective model training with a small amount of training images.

Temporal information is crucial for detecting occluded instances. Existing temporal representations have progressed from BEV or PV features to more compact query features. Compared to these aforementioned features, predictions offer the highest level of abstraction, providing explicit information. In the context of online vectorized HD map construction, this unique characteristic of predictions is potentially advantageous for long-term temporal modeling and the integration of map priors. This paper introduces PrevPredMap, a pioneering temporal modeling framework that leverages previous predictions for constructing online vectorized HD maps. We have meticulously crafted two essential modules for PrevPredMap: the previous-predictions-based query generator and the dynamic-position-query decoder. Specifically, the previous-predictions-based query generator is designed to separately encode different types of information from previous predictions, which are then effectively utilized by the dynamic-position-query decoder to generate current predictions. Furthermore, we have developed a dual-mode strategy to ensure PrevPredMap's robust performance across both single-frame and temporal modes. Extensive experiments demonstrate that PrevPredMap achieves state-of-the-art performance on the nuScenes and Argoverse2 datasets. Code will be available at //github.com/pnnnnnnn/PrevPredMap.

We propose AutoLegend to generate interactive visualization legends using online learning with user feedback. AutoLegend accurately extracts symbols and channels from visualizations and then generates quality legends. AutoLegend enables a two-way interaction between legends and interactions, including highlighting, filtering, data retrieval, and retargeting. After analyzing visualization legends from IEEE VIS papers over the past 20 years, we summarized the design space and evaluation metrics for legend design in visualizations, particularly charts. The generation process consists of three interrelated components: a legend search agent, a feedback model, and an adversarial loss model. The search agent determines suitable legend solutions by exploring the design space and receives guidance from the feedback model through scalar scores. The feedback model is continuously updated by the adversarial loss model based on user input. The user study revealed that AutoLegend can learn users' preferences through legend editing.

Despite extensive research on adversarial training strategies to improve robustness, the decisions of even the most robust deep learning models can still be quite sensitive to imperceptible perturbations, creating serious risks when deploying them for high-stakes real-world applications. While detecting such cases may be critical, evaluating a model's vulnerability at a per-instance level using adversarial attacks is computationally too intensive and unsuitable for real-time deployment scenarios. The input space margin is the exact score to detect non-robust samples and is intractable for deep neural networks. This paper introduces the concept of margin consistency -- a property that links the input space margins and the logit margins in robust models -- for efficient detection of vulnerable samples. First, we establish that margin consistency is a necessary and sufficient condition to use a model's logit margin as a score for identifying non-robust samples. Next, through comprehensive empirical analysis of various robustly trained models on CIFAR10 and CIFAR100 datasets, we show that they indicate strong margin consistency with a strong correlation between their input space margins and the logit margins. Then, we show that we can effectively use the logit margin to confidently detect brittle decisions with such models and accurately estimate robust accuracy on an arbitrarily large test set by estimating the input margins only on a small subset. Finally, we address cases where the model is not sufficiently margin-consistent by learning a pseudo-margin from the feature representation. Our findings highlight the potential of leveraging deep representations to efficiently assess adversarial vulnerability in deployment scenarios.

In this paper, we present SPVLoc, a global indoor localization method that accurately determines the six-dimensional (6D) camera pose of a query image and requires minimal scene-specific prior knowledge and no scene-specific training. Our approach employs a novel matching procedure to localize the perspective camera's viewport, given as an RGB image, within a set of panoramic semantic layout representations of the indoor environment. The panoramas are rendered from an untextured 3D reference model, which only comprises approximate structural information about room shapes, along with door and window annotations. We demonstrate that a straightforward convolutional network structure can successfully achieve image-to-panorama and ultimately image-to-model matching. Through a viewport classification score, we rank reference panoramas and select the best match for the query image. Then, a 6D relative pose is estimated between the chosen panorama and query image. Our experiments demonstrate that this approach not only efficiently bridges the domain gap but also generalizes well to previously unseen scenes that are not part of the training data. Moreover, it achieves superior localization accuracy compared to the state of the art methods and also estimates more degrees of freedom of the camera pose. Our source code is publicly available at //fraunhoferhhi.github.io/spvloc .

Traffic crashes profoundly impede traffic efficiency and pose economic challenges. Accurate prediction of post-crash traffic status provides essential information for evaluating traffic perturbations and developing effective solutions. Previous studies have established a series of deep learning models to predict post-crash traffic conditions, however, these correlation-based methods cannot accommodate the biases caused by time-varying confounders and the heterogeneous effects of crashes. The post-crash traffic prediction model needs to estimate the counterfactual traffic speed response to hypothetical crashes under various conditions, which demonstrates the necessity of understanding the causal relationship between traffic factors. Therefore, this paper presents the Marginal Structural Causal Transformer (MSCT), a novel deep learning model designed for counterfactual post-crash traffic prediction. To address the issue of time-varying confounding bias, MSCT incorporates a structure inspired by Marginal Structural Models and introduces a balanced loss function to facilitate learning of invariant causal features. The proposed model is treatment-aware, with a specific focus on comprehending and predicting traffic speed under hypothetical crash intervention strategies. In the absence of ground-truth data, a synthetic data generation procedure is proposed to emulate the causal mechanism between traffic speed, crashes, and covariates. The model is validated using both synthetic and real-world data, demonstrating that MSCT outperforms state-of-the-art models in multi-step-ahead prediction performance. This study also systematically analyzes the impact of time-varying confounding bias and dataset distribution on model performance, contributing valuable insights into counterfactual prediction for intelligent transportation systems.

This paper introduces Werewolf Arena, a novel framework for evaluating large language models (LLMs) through the lens of the classic social deduction game, Werewolf. In Werewolf Arena, LLMs compete against each other, navigating the game's complex dynamics of deception, deduction, and persuasion. The framework introduces a dynamic turn-taking system based on bidding, mirroring real-world discussions where individuals strategically choose when to speak. We demonstrate the framework's utility through an arena-style tournament featuring Gemini and GPT models. Our results reveal distinct strengths and weaknesses in the models' strategic reasoning and communication. These findings highlight Werewolf Arena's potential as a challenging and scalable LLM benchmark.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

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