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Manipulating objects without grasping them is an essential component of human dexterity, referred to as non-prehensile manipulation. Non-prehensile manipulation may enable more complex interactions with the objects, but also presents challenges in reasoning about gripper-object interactions. In this work, we introduce Hybrid Actor-Critic Maps for Manipulation (HACMan), a reinforcement learning approach for 6D non-prehensile manipulation of objects using point cloud observations. HACMan proposes a temporally-abstracted and spatially-grounded object-centric action representation that consists of selecting a contact location from the object point cloud and a set of motion parameters describing how the robot will move after making contact. We modify an existing off-policy RL algorithm to learn in this hybrid discrete-continuous action representation. We evaluate HACMan on a 6D object pose alignment task in both simulation and in the real world. On the hardest version of our task, with randomized initial poses, randomized 6D goals, and diverse object categories, our policy demonstrates strong generalization to unseen object categories without a performance drop, achieving an 89% success rate on unseen objects in simulation and 50% success rate with zero-shot transfer in the real world. Compared to alternative action representations, HACMan achieves a success rate more than three times higher than the best baseline. With zero-shot sim2real transfer, our policy can successfully manipulate unseen objects in the real world for challenging non-planar goals, using dynamic and contact-rich non-prehensile skills. Videos can be found on the project website: //hacman-2023.github.io.

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All analog signal processing is fundamentally subject to noise, and this is also the case in modern implementations of Optical Neural Networks (ONNs). Therefore, to mitigate noise in ONNs, we propose two designs that are constructed from a given, possibly trained, Neural Network (NN) that one wishes to implement. Both designs have the capability that the resulting ONNs gives outputs close to the desired NN. To establish the latter, we analyze the designs mathematically. Specifically, we investigate a probabilistic framework for the first design that establishes that the design is correct, i.e., for any feed-forward NN with Lipschitz continuous activation functions, an ONN can be constructed that produces output arbitrarily close to the original. ONNs constructed with the first design thus also inherit the universal approximation property of NNs. For the second design, we restrict the analysis to NNs with linear activation functions and characterize the ONNs' output distribution using exact formulas. Finally, we report on numerical experiments with LeNet ONNs that give insight into the number of components required in these designs for certain accuracy gains. We specifically study the effect of noise as a function of the depth of an ONN. The results indicate that in practice, adding just a few components in the manner of the first or the second design can already be expected to increase the accuracy of ONNs considerably.

Multi-object tracking (MOT) at low frame rates can reduce computational, storage and power overhead to better meet the constraints of edge devices. Many existing MOT methods suffer from significant performance degradation in low-frame-rate videos due to significant location and appearance changes between adjacent frames. To this end, we propose to explore collaborative tracking learning (ColTrack) for frame-rate-insensitive MOT in a query-based end-to-end manner. Multiple historical queries of the same target jointly track it with richer temporal descriptions. Meanwhile, we insert an information refinement module between every two temporal blocking decoders to better fuse temporal clues and refine features. Moreover, a tracking object consistency loss is proposed to guide the interaction between historical queries. Extensive experimental results demonstrate that in high-frame-rate videos, ColTrack obtains higher performance than state-of-the-art methods on large-scale datasets Dancetrack and BDD100K, and outperforms the existing end-to-end methods on MOT17. More importantly, ColTrack has a significant advantage over state-of-the-art methods in low-frame-rate videos, which allows it to obtain faster processing speeds by reducing frame-rate requirements while maintaining higher performance. Code will be released at //github.com/yolomax/ColTrack

Hyperproperties extend trace properties to express properties of sets of traces, and they are increasingly popular in specifying various security and performance-related properties in domains such as cyber-physical systems, smart grids, and automotive. This paper introduces a model checking algorithm for a new formalism, HyperTWTL, which extends Time Window Temporal Logic (TWTL) -- a domain-specific formal specification language for robotics, by allowing explicit and simultaneous quantification over multiple execution traces. We present HyperTWTL with both \emph{synchronous} and \emph{asynchronous} semantics, based on the alignment of the timestamps in the traces. Consequently, we demonstrate the application of HyperTWTL in formalizing important information-flow security policies and concurrency for robotics applications. Finally, we propose a model checking algorithm for verifying fragments of HyperTWTL by reducing the problem to a TWTL model checking problem.

Multi-person motion prediction is a challenging problem due to the dependency of motion on both individual past movements and interactions with other people. Transformer-based methods have shown promising results on this task, but they miss the explicit relation representation between joints, such as skeleton structure and pairwise distance, which is crucial for accurate interaction modeling. In this paper, we propose the Joint-Relation Transformer, which utilizes relation information to enhance interaction modeling and improve future motion prediction. Our relation information contains the relative distance and the intra-/inter-person physical constraints. To fuse relation and joint information, we design a novel joint-relation fusion layer with relation-aware attention to update both features. Additionally, we supervise the relation information by forecasting future distance. Experiments show that our method achieves a 13.4% improvement of 900ms VIM on 3DPW-SoMoF/RC and 17.8%/12.0% improvement of 3s MPJPE on CMU-Mpcap/MuPoTS-3D dataset.

We address the task of probabilistic anomaly attribution in the black-box regression setting, where the goal is to compute the probability distribution of the attribution score of each input variable, given an observed anomaly. The training dataset is assumed to be unavailable. This task differs from the standard XAI (explainable AI) scenario, since we wish to explain the anomalous deviation from a black-box prediction rather than the black-box model itself. We begin by showing that mainstream model-agnostic explanation methods, such as the Shapley values, are not suitable for this task because of their ``deviation-agnostic property.'' We then propose a novel framework for probabilistic anomaly attribution that allows us to not only compute attribution scores as the predictive mean but also quantify the uncertainty of those scores. This is done by considering a generative process for perturbations that counter-factually bring the observed anomalous observation back to normalcy. We introduce a variational Bayes algorithm for deriving the distributions of per variable attribution scores. To the best of our knowledge, this is the first probabilistic anomaly attribution framework that is free from being deviation-agnostic.

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view rendering, 3D reconstruction (e.g. recovering depth, point clouds, or voxel maps), collision checking, and stable grasp prediction. We build our representation from a single RGB input image at test time by leveraging recent advances in Neural Radiance Fields (NeRF) that learn category-level priors on large multiview datasets, then fine-tune on novel objects from one or few views. We expand the NeRF model for additional grasp outputs and explore ways to leverage this representation for robotics. At test-time, we build the representation from a single RGB input image observing the scene from only one viewpoint. We find that the recovered representation allows rendering from novel views, including of occluded object parts, and also for predicting successful stable grasps. Grasp poses can be directly decoded from our latent representation with an implicit grasp decoder. We experimented in both simulation and real world and demonstrated the capability for robust robotic grasping using such compact representation. Website: //nerfgrasp.github.io

Named entity recognition (NER) is the task to identify text spans that mention named entities, and to classify them into predefined categories such as person, location, organization etc. NER serves as the basis for a variety of natural language applications such as question answering, text summarization, and machine translation. Although early NER systems are successful in producing decent recognition accuracy, they often require much human effort in carefully designing rules or features. In recent years, deep learning, empowered by continuous real-valued vector representations and semantic composition through nonlinear processing, has been employed in NER systems, yielding stat-of-the-art performance. In this paper, we provide a comprehensive review on existing deep learning techniques for NER. We first introduce NER resources, including tagged NER corpora and off-the-shelf NER tools. Then, we systematically categorize existing works based on a taxonomy along three axes: distributed representations for input, context encoder, and tag decoder. Next, we survey the most representative methods for recent applied techniques of deep learning in new NER problem settings and applications. Finally, we present readers with the challenges faced by NER systems and outline future directions in this area.

External knowledge is often useful for natural language understanding tasks. We introduce a contextual text representation model called Conceptual-Contextual (CC) embeddings, which incorporates structured knowledge into text representations. Unlike entity embedding methods, our approach encodes a knowledge graph into a context model. CC embeddings can be easily reused for a wide range of tasks just like pre-trained language models. Our model effectively encodes the huge UMLS database by leveraging semantic generalizability. Experiments on electronic health records (EHRs) and medical text processing benchmarks showed our model gives a major boost to the performance of supervised medical NLP tasks.

External knowledge is often useful for natural language understanding tasks. We introduce a contextual text representation model called Conceptual-Contextual (CC) embeddings, which incorporates structured knowledge into text representations. Unlike entity embedding methods, our approach encodes a knowledge graph into a context model. CC embeddings can be easily reused for a wide range of tasks just like pre-trained language models. Our model effectively encodes the huge UMLS database by leveraging semantic generalizability. Experiments on electronic health records (EHRs) and medical text processing benchmarks showed our model gives a major boost to the performance of supervised medical NLP tasks.

Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis, thereby allowing manual manipulation in predicting the final answer.

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