In recent years, distributed optimization is proven to be an effective approach to accelerate training of large scale machine learning models such as deep neural networks. With the increasing computation power of GPUs, the bottleneck of training speed in distributed training is gradually shifting from computation to communication. Meanwhile, in the hope of training machine learning models on mobile devices, a new distributed training paradigm called ``federated learning'' has become popular. The communication time in federated learning is especially important due to the low bandwidth of mobile devices. While various approaches to improve the communication efficiency have been proposed for federated learning, most of them are designed with SGD as the prototype training algorithm. While adaptive gradient methods have been proven effective for training neural nets, the study of adaptive gradient methods in federated learning is scarce. In this paper, we propose an adaptive gradient method that can guarantee both the convergence and the communication efficiency for federated learning.
Despite the increasing popularity of policy gradient methods, they are yet to be widely utilized in sample-scarce applications, such as robotics. The sample efficiency could be improved by making best usage of available information. As a key component in reinforcement learning, the reward function is usually devised carefully to guide the agent. Hence, the reward function is usually known, allowing access to not only scalar reward signals but also reward gradients. To benefit from reward gradients, previous works require the knowledge of environment dynamics, which are hard to obtain. In this work, we develop the \textit{Reward Policy Gradient} estimator, a novel approach that integrates reward gradients without learning a model. Bypassing the model dynamics allows our estimator to achieve a better bias-variance trade-off, which results in a higher sample efficiency, as shown in the empirical analysis. Our method also boosts the performance of Proximal Policy Optimization on different MuJoCo control tasks.
Due to the explosion in the size of the training datasets, distributed learning has received growing interest in recent years. One of the major bottlenecks is the large communication cost between the central server and the local workers. While error feedback compression has been proven to be successful in reducing communication costs with stochastic gradient descent (SGD), there are much fewer attempts in building communication-efficient adaptive gradient methods with provable guarantees, which are widely used in training large-scale machine learning models. In this paper, we propose a new communication-compressed AMSGrad for distributed nonconvex optimization problem, which is provably efficient. Our proposed distributed learning framework features an effective gradient compression strategy and a worker-side model update design. We prove that the proposed communication-efficient distributed adaptive gradient method converges to the first-order stationary point with the same iteration complexity as uncompressed vanilla AMSGrad in the stochastic nonconvex optimization setting. Experiments on various benchmarks back up our theory.
Federated learning (FL), an emerging distributed machine learning paradigm, in conflux with edge computing is a promising area with novel applications over mobile edge devices. In FL, since mobile devices collaborate to train a model based on their own data under the coordination of a central server by sharing just the model updates, training data is maintained private. However, without the central availability of data, computing nodes need to communicate the model updates often to attain convergence. Hence, the local computation time to create local model updates along with the time taken for transmitting them to and from the server result in a delay in the overall time. Furthermore, unreliable network connections may obstruct an efficient communication of these updates. To address these, in this paper, we propose a delay-efficient FL mechanism that reduces the overall time (consisting of both the computation and communication latencies) and communication rounds required for the model to converge. Exploring the impact of various parameters contributing to delay, we seek to balance the trade-off between wireless communication (to talk) and local computation (to work). We formulate a relation with overall time as an optimization problem and demonstrate the efficacy of our approach through extensive simulations.
Adaptive gradient methods have shown excellent performances for solving many machine learning problems. Although multiple adaptive methods were recently studied, they mainly focus on either empirical or theoretical aspects and also only work for specific problems by using some specific adaptive learning rates. It is desired to design a universal framework for practical algorithms of adaptive gradients with theoretical guarantee to solve general problems. To fill this gap, we propose a faster and universal framework of adaptive gradients (\emph{i.e.}, SUPER-ADAM) by introducing a universal adaptive matrix that includes most existing adaptive gradient forms. Moreover, our framework can flexibly integrate the momentum and variance reduced techniques. In particular, our novel framework provides the convergence analysis support for adaptive gradient methods under the nonconvex setting. In theoretical analysis, we prove that our SUPER-ADAM algorithm can achieve the best known complexity of $\tilde{O}(\epsilon^{-3})$ for finding an $\epsilon$-stationary point of nonconvex optimization, which matches the lower bound for stochastic smooth nonconvex optimization. In numerical experiments, we employ various deep learning tasks to validate that our algorithm consistently outperforms the existing adaptive algorithms. Code is available at //github.com/LIJUNYI95/SuperAdam
Two dominant distributed computing strategies have emerged to overcome the computational bottleneck of supervised learning with big data: parallel data processing in the MapReduce paradigm and serial data processing in the online streaming paradigm. Despite the two strategies' common divide-and-combine approach, they differ in how they aggregate information, leading to different trade-offs between statistical and computational performance. In this paper, we propose a new hybrid paradigm, termed a Parallel-and-Stream Accelerator (PASA), that uses the strengths of both strategies for computationally fast and statistically efficient supervised learning. PASA's architecture nests online streaming processing into each distributed and parallelized data process in a MapReduce framework. PASA leverages the advantages and mitigates the disadvantages of both the MapReduce and online streaming approaches to deliver a more flexible paradigm satisfying practical computing needs. We study the analytic properties and computational complexity of PASA, and detail its implementation for two key statistical learning tasks. We illustrate its performance through simulations and a large-scale data example building a prediction model for online purchases from advertising data.
Discretization based approaches to solving online reinforcement learning problems have been studied extensively in practice on applications ranging from resource allocation to cache management. Two major questions in designing discretization-based algorithms are how to create the discretization and when to refine it. While there have been several experimental results investigating heuristic solutions to these questions, there has been little theoretical treatment. In this paper we provide a unified theoretical analysis of tree-based hierarchical partitioning methods for online reinforcement learning, providing model-free and model-based algorithms. We show how our algorithms are able to take advantage of inherent structure of the problem by providing guarantees that scale with respect to the 'zooming dimension' instead of the ambient dimension, an instance-dependent quantity measuring the benignness of the optimal $Q_h^\star$ function. Many applications in computing systems and operations research requires algorithms that compete on three facets: low sample complexity, mild storage requirements, and low computational burden. Our algorithms are easily adapted to operating constraints, and our theory provides explicit bounds across each of the three facets. This motivates its use in practical applications as our approach automatically adapts to underlying problem structure even when very little is known a priori about the system.
Federated learning has been showing as a promising approach in paving the last mile of artificial intelligence, due to its great potential of solving the data isolation problem in large scale machine learning. Particularly, with consideration of the heterogeneity in practical edge computing systems, asynchronous edge-cloud collaboration based federated learning can further improve the learning efficiency by significantly reducing the straggler effect. Despite no raw data sharing, the open architecture and extensive collaborations of asynchronous federated learning (AFL) still give some malicious participants great opportunities to infer other parties' training data, thus leading to serious concerns of privacy. To achieve a rigorous privacy guarantee with high utility, we investigate to secure asynchronous edge-cloud collaborative federated learning with differential privacy, focusing on the impacts of differential privacy on model convergence of AFL. Formally, we give the first analysis on the model convergence of AFL under DP and propose a multi-stage adjustable private algorithm (MAPA) to improve the trade-off between model utility and privacy by dynamically adjusting both the noise scale and the learning rate. Through extensive simulations and real-world experiments with an edge-could testbed, we demonstrate that MAPA significantly improves both the model accuracy and convergence speed with sufficient privacy guarantee.
Attributed graph clustering is challenging as it requires joint modelling of graph structures and node attributes. Recent progress on graph convolutional networks has proved that graph convolution is effective in combining structural and content information, and several recent methods based on it have achieved promising clustering performance on some real attributed networks. However, there is limited understanding of how graph convolution affects clustering performance and how to properly use it to optimize performance for different graphs. Existing methods essentially use graph convolution of a fixed and low order that only takes into account neighbours within a few hops of each node, which underutilizes node relations and ignores the diversity of graphs. In this paper, we propose an adaptive graph convolution method for attributed graph clustering that exploits high-order graph convolution to capture global cluster structure and adaptively selects the appropriate order for different graphs. We establish the validity of our method by theoretical analysis and extensive experiments on benchmark datasets. Empirical results show that our method compares favourably with state-of-the-art methods.
Asynchronous momentum stochastic gradient descent algorithms (Async-MSGD) is one of the most popular algorithms in distributed machine learning. However, its convergence properties for these complicated nonconvex problems is still largely unknown, because of the current technical limit. Therefore, in this paper, we propose to analyze the algorithm through a simpler but nontrivial nonconvex problem - streaming PCA, which helps us to understand Aync-MSGD better even for more general problems. Specifically, we establish the asymptotic rate of convergence of Async-MSGD for streaming PCA by diffusion approximation. Our results indicate a fundamental tradeoff between asynchrony and momentum: To ensure convergence and acceleration through asynchrony, we have to reduce the momentum (compared with Sync-MSGD). To the best of our knowledge, this is the first theoretical attempt on understanding Async-MSGD for distributed nonconvex stochastic optimization. Numerical experiments on both streaming PCA and training deep neural networks are provided to support our findings for Async-MSGD.
Network Virtualization is one of the most promising technologies for future networking and considered as a critical IT resource that connects distributed, virtualized Cloud Computing services and different components such as storage, servers and application. Network Virtualization allows multiple virtual networks to coexist on same shared physical infrastructure simultaneously. One of the crucial keys in Network Virtualization is Virtual Network Embedding, which provides a method to allocate physical substrate resources to virtual network requests. In this paper, we investigate Virtual Network Embedding strategies and related issues for resource allocation of an Internet Provider(InP) to efficiently embed virtual networks that are requested by Virtual Network Operators(VNOs) who share the same infrastructure provided by the InP. In order to achieve that goal, we design a heuristic Virtual Network Embedding algorithm that simultaneously embeds virtual nodes and virtual links of each virtual network request onto physic infrastructure. Through extensive simulations, we demonstrate that our proposed scheme improves significantly the performance of Virtual Network Embedding by enhancing the long-term average revenue as well as acceptance ratio and resource utilization of virtual network requests compared to prior algorithms.