Estimating the 2D human poses in each view is typically the first step in calibrated multi-view 3D pose estimation. But the performance of 2D pose detectors suffers from challenging situations such as occlusions and oblique viewing angles. To address these challenges, previous works derive point-to-point correspondences between different views from epipolar geometry and utilize the correspondences to merge prediction heatmaps or feature representations. Instead of post-prediction merge/calibration, here we introduce a transformer framework for multi-view 3D pose estimation, aiming at directly improving individual 2D predictors by integrating information from different views. Inspired by previous multi-modal transformers, we design a unified transformer architecture, named TransFusion, to fuse cues from both current views and neighboring views. Moreover, we propose the concept of epipolar field to encode 3D positional information into the transformer model. The 3D position encoding guided by the epipolar field provides an efficient way of encoding correspondences between pixels of different views. Experiments on Human 3.6M and Ski-Pose show that our method is more efficient and has consistent improvements compared to other fusion methods. Specifically, we achieve 25.8 mm MPJPE on Human 3.6M with only 5M parameters on 256 x 256 resolution.
Due to difficulties in acquiring ground truth depth of equirectangular (360) images, the quality and quantity of equirectangular depth data today is insufficient to represent the various scenes in the world. Therefore, 360 depth estimation studies, which relied solely on supervised learning, are destined to produce unsatisfactory results. Although self-supervised learning methods focusing on equirectangular images (EIs) are introduced, they often have incorrect or non-unique solutions, causing unstable performance. In this paper, we propose 360 monocular depth estimation methods which improve on the areas that limited previous studies. First, we introduce a self-supervised 360 depth learning method that only utilizes gravity-aligned videos, which has the potential to eliminate the needs for depth data during the training procedure. Second, we propose a joint learning scheme realized by combining supervised and self-supervised learning. The weakness of each learning is compensated, thus leading to more accurate depth estimation. Third, we propose a non-local fusion block, which can further retain the global information encoded by vision transformer when reconstructing the depths. With the proposed methods, we successfully apply the transformer to 360 depth estimations, to the best of our knowledge, which has not been tried before. On several benchmarks, our approach achieves significant improvements over previous works and establishes a state of the art.
Semi-supervised video object segmentation (VOS) refers to segmenting the target object in remaining frames given its annotation in the first frame, which has been actively studied in recent years. The key challenge lies in finding effective ways to exploit the spatio-temporal context of past frames to help learn discriminative target representation of current frame. In this paper, we propose a novel Siamese network with a specifically designed interactive transformer, called SITVOS, to enable effective context propagation from historical to current frames. Technically, we use the transformer encoder and decoder to handle the past frames and current frame separately, i.e., the encoder encodes robust spatio-temporal context of target object from the past frames, while the decoder takes the feature embedding of current frame as the query to retrieve the target from the encoder output. To further enhance the target representation, a feature interaction module (FIM) is devised to promote the information flow between the encoder and decoder. Moreover, we employ the Siamese architecture to extract backbone features of both past and current frames, which enables feature reuse and is more efficient than existing methods. Experimental results on three challenging benchmarks validate the superiority of SITVOS over state-of-the-art methods.
Heatmap-based methods dominate in the field of human pose estimation by modelling the output distribution through likelihood heatmaps. In contrast, regression-based methods are more efficient but suffer from inferior performance. In this work, we explore maximum likelihood estimation (MLE) to develop an efficient and effective regression-based methods. From the perspective of MLE, adopting different regression losses is making different assumptions about the output density function. A density function closer to the true distribution leads to a better regression performance. In light of this, we propose a novel regression paradigm with Residual Log-likelihood Estimation (RLE) to capture the underlying output distribution. Concretely, RLE learns the change of the distribution instead of the unreferenced underlying distribution to facilitate the training process. With the proposed reparameterization design, our method is compatible with off-the-shelf flow models. The proposed method is effective, efficient and flexible. We show its potential in various human pose estimation tasks with comprehensive experiments. Compared to the conventional regression paradigm, regression with RLE bring 12.4 mAP improvement on MSCOCO without any test-time overhead. Moreover, for the first time, especially on multi-person pose estimation, our regression method is superior to the heatmap-based methods. Our code is available at //github.com/Jeff-sjtu/res-loglikelihood-regression
We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences in the presence of noise and occlusions remains a challenge. For this purpose, we propose an expressive generative model in the form of a conditional variational autoencoder, which learns a distribution of the change in pose at each step of a motion sequence. Furthermore, we introduce a flexible optimization-based approach that leverages HuMoR as a motion prior to robustly estimate plausible pose and shape from ambiguous observations. Through extensive evaluations, we demonstrate that our model generalizes to diverse motions and body shapes after training on a large motion capture dataset, and enables motion reconstruction from multiple input modalities including 3D keypoints and RGB(-D) videos.
We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentation consistency across multiple input point clouds capturing different spatial arrangements of bodies or body parts; and (ii) obtaining robust motion-based rigid body segmentation applicable to novel object categories. We propose an approach to address these issues that incorporates spectral synchronization into an iterative deep declarative network, so as to simultaneously recover consistent correspondences as well as motion segmentation. At the same time, by explicitly disentangling the correspondence and motion segmentation estimation modules, we achieve strong generalizability across different object categories. Our extensive evaluations demonstrate that our method is effective on various datasets ranging from rigid parts in articulated objects to individually moving objects in a 3D scene, be it single-view or full point clouds.
Human pose estimation - the process of recognizing human keypoints in a given image - is one of the most important tasks in computer vision and has a wide range of applications including movement diagnostics, surveillance, or self-driving vehicle. The accuracy of human keypoint prediction is increasingly improved thanks to the burgeoning development of deep learning. Most existing methods solved human pose estimation by generating heatmaps in which the ith heatmap indicates the location confidence of the ith keypoint. In this paper, we introduce novel network structures referred to as multiresolution representation learning for human keypoint prediction. At different resolutions in the learning process, our networks branch off and use extra layers to learn heatmap generation. We firstly consider the architectures for generating the multiresolution heatmaps after obtaining the lowest-resolution feature maps. Our second approach allows learning during the process of feature extraction in which the heatmaps are generated at each resolution of the feature extractor. The first and second approaches are referred to as multi-resolution heatmap learning and multi-resolution feature map learning respectively. Our architectures are simple yet effective, achieving good performance. We conducted experiments on two common benchmarks for human pose estimation: MS-COCO and MPII dataset.
Cross view feature fusion is the key to address the occlusion problem in human pose estimation. The current fusion methods need to train a separate model for every pair of cameras making them difficult to scale. In this work, we introduce MetaFuse, a pre-trained fusion model learned from a large number of cameras in the Panoptic dataset. The model can be efficiently adapted or finetuned for a new pair of cameras using a small number of labeled images. The strong adaptation power of MetaFuse is due in large part to the proposed factorization of the original fusion model into two parts (1) a generic fusion model shared by all cameras, and (2) lightweight camera-dependent transformations. Furthermore, the generic model is learned from many cameras by a meta-learning style algorithm to maximize its adaptation capability to various camera poses. We observe in experiments that MetaFuse finetuned on the public datasets outperforms the state-of-the-arts by a large margin which validates its value in practice.
This is an official pytorch implementation of Deep High-Resolution Representation Learning for Human Pose Estimation. In this work, we are interested in the human pose estimation problem with a focus on learning reliable high-resolution representations. Most existing methods recover high-resolution representations from low-resolution representations produced by a high-to-low resolution network. Instead, our proposed network maintains high-resolution representations through the whole process. We start from a high-resolution subnetwork as the first stage, gradually add high-to-low resolution subnetworks one by one to form more stages, and connect the mutli-resolution subnetworks in parallel. We conduct repeated multi-scale fusions such that each of the high-to-low resolution representations receives information from other parallel representations over and over, leading to rich high-resolution representations. As a result, the predicted keypoint heatmap is potentially more accurate and spatially more precise. We empirically demonstrate the effectiveness of our network through the superior pose estimation results over two benchmark datasets: the COCO keypoint detection dataset and the MPII Human Pose dataset. The code and models have been publicly available at \url{//github.com/leoxiaobin/deep-high-resolution-net.pytorch}.
Dense video captioning is a newly emerging task that aims at both localizing and describing all events in a video. We identify and tackle two challenges on this task, namely, (1) how to utilize both past and future contexts for accurate event proposal predictions, and (2) how to construct informative input to the decoder for generating natural event descriptions. First, previous works predominantly generate temporal event proposals in the forward direction, which neglects future video context. We propose a bidirectional proposal method that effectively exploits both past and future contexts to make proposal predictions. Second, different events ending at (nearly) the same time are indistinguishable in the previous works, resulting in the same captions. We solve this problem by representing each event with an attentive fusion of hidden states from the proposal module and video contents (e.g., C3D features). We further propose a novel context gating mechanism to balance the contributions from the current event and its surrounding contexts dynamically. We empirically show that our attentively fused event representation is superior to the proposal hidden states or video contents alone. By coupling proposal and captioning modules into one unified framework, our model outperforms the state-of-the-arts on the ActivityNet Captions dataset with a relative gain of over 100% (Meteor score increases from 4.82 to 9.65).
This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection and video understanding. Our method operates in two-stages: keypoint estimation in frames or short clips, followed by lightweight tracking to generate keypoint predictions linked over the entire video. For frame-level pose estimation we experiment with Mask R-CNN, as well as our own proposed 3D extension of this model, which leverages temporal information over small clips to generate more robust frame predictions. We conduct extensive ablative experiments on the newly released multi-person video pose estimation benchmark, PoseTrack, to validate various design choices of our model. Our approach achieves an accuracy of 55.2% on the validation and 51.8% on the test set using the Multi-Object Tracking Accuracy (MOTA) metric, and achieves state of the art performance on the ICCV 2017 PoseTrack keypoint tracking challenge.