亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Advancements in 3D Gaussian Splatting have significantly accelerated 3D reconstruction and generation. However, it may require a large number of Gaussians, which creates a substantial memory footprint. This paper introduces GES (Generalized Exponential Splatting), a novel representation that employs Generalized Exponential Function (GEF) to model 3D scenes, requiring far fewer particles to represent a scene and thus significantly outperforming Gaussian Splatting methods in efficiency with a plug-and-play replacement ability for Gaussian-based utilities. GES is validated theoretically and empirically in both principled 1D setup and realistic 3D scenes. It is shown to represent signals with sharp edges more accurately, which are typically challenging for Gaussians due to their inherent low-pass characteristics. Our empirical analysis demonstrates that GEF outperforms Gaussians in fitting natural-occurring signals (e.g. squares, triangles, and parabolic signals), thereby reducing the need for extensive splitting operations that increase the memory footprint of Gaussian Splatting. With the aid of a frequency-modulated loss, GES achieves competitive performance in novel-view synthesis benchmarks while requiring less than half the memory storage of Gaussian Splatting and increasing the rendering speed by up to 39%. The code is available on the project website //abdullahamdi.com/ges .

相關內容

 3D是英文“Three Dimensions”的簡稱,中文是指三維、三個維度、三個坐標,即有長、有寬、有高,換句話說,就是立體的,是相對于只有長和寬的平面(2D)而言。

Large Language Models (LLMs) have gained widespread adoption in various natural language processing tasks, including question answering and dialogue systems. However, a major drawback of LLMs is the issue of hallucination, where they generate unfaithful or inconsistent content that deviates from the input source, leading to severe consequences. In this paper, we propose a robust discriminator named RelD to effectively detect hallucination in LLMs' generated answers. RelD is trained on the constructed RelQA, a bilingual question-answering dialogue dataset along with answers generated by LLMs and a comprehensive set of metrics. Our experimental results demonstrate that the proposed RelD successfully detects hallucination in the answers generated by diverse LLMs. Moreover, it performs well in distinguishing hallucination in LLMs' generated answers from both in-distribution and out-of-distribution datasets. Additionally, we also conduct a thorough analysis of the types of hallucinations that occur and present valuable insights. This research significantly contributes to the detection of reliable answers generated by LLMs and holds noteworthy implications for mitigating hallucination in the future work.

The Transformer model has shown leading performance in time series forecasting. Nevertheless, in some complex scenarios, it tends to learn low-frequency features in the data and overlook high-frequency features, showing a frequency bias. This bias prevents the model from accurately capturing important high-frequency data features. In this paper, we undertook empirical analyses to understand this bias and discovered that frequency bias results from the model disproportionately focusing on frequency features with higher energy. Based on our analysis, we formulate this bias and propose Fredformer, a Transformer-based framework designed to mitigate frequency bias by learning features equally across different frequency bands. This approach prevents the model from overlooking lower amplitude features important for accurate forecasting. Extensive experiments show the effectiveness of our proposed approach, which can outperform other baselines in different real-world time-series datasets. Furthermore, we introduce a lightweight variant of the Fredformer with an attention matrix approximation, which achieves comparable performance but with much fewer parameters and lower computation costs. The code is available at: //github.com/chenzRG/Fredformer

In recent years, 2D-to-3D pose uplifting in monocular 3D Human Pose Estimation (HPE) has attracted widespread research interest. GNN-based methods and Transformer-based methods have become mainstream architectures due to their advanced spatial and temporal feature learning capacities. However, existing approaches typically construct joint-wise and frame-wise attention alignments in spatial and temporal domains, resulting in dense connections that introduce considerable local redundancy and computational overhead. In this paper, we take a global approach to exploit spatio-temporal information and realise efficient 3D HPE with a concise Graph and Skipped Transformer architecture. Specifically, in Spatial Encoding stage, coarse-grained body parts are deployed to construct Spatial Graph Network with a fully data-driven adaptive topology, ensuring model flexibility and generalizability across various poses. In Temporal Encoding and Decoding stages, a simple yet effective Skipped Transformer is proposed to capture long-range temporal dependencies and implement hierarchical feature aggregation. A straightforward Data Rolling strategy is also developed to introduce dynamic information into 2D pose sequence. Extensive experiments are conducted on Human3.6M, MPI-INF-3DHP and Human-Eva benchmarks. G-SFormer series methods achieve superior performances compared with previous state-of-the-arts with only around ten percent of parameters and significantly reduced computational complexity. Additionally, G-SFormer also exhibits outstanding robustness to inaccuracies in detected 2D poses.

Due to their large size, generative Large Language Models (LLMs) require significant computing and storage resources. This paper introduces a new post-training quantization method, GPTQT, to reduce memory usage and enhance processing speed by expressing the weight of LLM in 3bit/2bit. Practice has shown that minimizing the quantization error of weights is ineffective, leading to overfitting. Therefore, GPTQT employs a progressive two-step approach: initially quantizing weights using Linear quantization to a relatively high bit, followed by converting obtained int weight to lower bit binary coding. A re-explore strategy is proposed to optimize initial scaling factor. During inference, these steps are merged into pure binary coding, enabling efficient computation. Testing across various models and datasets confirms GPTQT's effectiveness. Compared to the strong 3-bit quantization baseline, GPTQT further reduces perplexity by 4.01 on opt-66B and increases speed by 1.24 times on opt-30b. The results on Llama2 show that GPTQT is currently the best binary coding quantization method for such kind of LLMs.

Despite the substantial success of Information Retrieval (IR) in various NLP tasks, most IR systems predominantly handle queries and corpora in natural language, neglecting the domain of code retrieval. Code retrieval is critically important yet remains under-explored, with existing methods and benchmarks inadequately representing the diversity of code in various domains and tasks. Addressing this gap, we present \textbf{\name} (\textbf{Co}de \textbf{I}nformation \textbf{R}etrieval Benchmark), a robust and comprehensive benchmark specifically designed to assess code retrieval capabilities. \name comprises \textbf{ten} meticulously curated code datasets, spanning \textbf{eight} distinctive retrieval tasks across \textbf{seven} diverse domains. We first discuss the construction of \name and its diverse dataset composition. Further, we evaluate nine widely used retrieval models using \name, uncovering significant difficulties in performing code retrieval tasks even with state-of-the-art systems. To facilitate easy adoption and integration within existing research workflows, \name has been developed as a user-friendly Python framework, readily installable via pip. It shares same data schema as other popular benchmarks like MTEB and BEIR, enabling seamless cross-benchmark evaluations. Through \name, we aim to invigorate research in the code retrieval domain, providing a versatile benchmarking tool that encourages further development and exploration of code retrieval systems\footnote{\url{ //github.com/CoIR-team/coir}}.

Multimodal Large Language Models (MLLM) have made significant progress in the field of document analysis. Despite this, existing benchmarks typically focus only on extracting text and simple layout information, neglecting the complex interactions between elements in structured documents such as mind maps and flowcharts. To address this issue, we introduce the new benchmark named MindBench, which not only includes meticulously constructed bilingual authentic or synthetic images, detailed annotations, evaluation metrics and baseline models, but also specifically designs five types of structured understanding and parsing tasks. These tasks include full parsing, partial parsing, position-related parsing, structured Visual Question Answering (VQA), and position-related VQA, covering key areas such as text recognition, spatial awareness, relationship discernment, and structured parsing. Extensive experimental results demonstrate the substantial potential and significant room for improvement in current models' ability to handle structured document information. We anticipate that the launch of MindBench will significantly advance research and application development in structured document analysis technology. MindBench is available at: //miasanlei.github.io/MindBench.github.io/.

Large Visual Language Models (VLMs) such as GPT-4 have achieved remarkable success in generating comprehensive and nuanced responses, surpassing the capabilities of large language models. However, with the integration of visual inputs, new security concerns emerge, as malicious attackers can exploit multiple modalities to achieve their objectives. This has led to increasing attention on the vulnerabilities of VLMs to jailbreak. Most existing research focuses on generating adversarial images or nonsensical image collections to compromise these models. However, the challenge of leveraging meaningful images to produce targeted textual content using the VLMs' logical comprehension of images remains unexplored. In this paper, we explore the problem of logical jailbreak from meaningful images to text. To investigate this issue, we introduce a novel dataset designed to evaluate flowchart image jailbreak. Furthermore, we develop a framework for text-to-text jailbreak using VLMs. Finally, we conduct an extensive evaluation of the framework on GPT-4o and GPT-4-vision-preview, with jailbreak rates of 92.8% and 70.0%, respectively. Our research reveals significant vulnerabilities in current VLMs concerning image-to-text jailbreak. These findings underscore the need for a deeper examination of the security flaws in VLMs before their practical deployment.

Besides entity-centric knowledge, usually organized as Knowledge Graph (KG), events are also an essential kind of knowledge in the world, which trigger the spring up of event-centric knowledge representation form like Event KG (EKG). It plays an increasingly important role in many machine learning and artificial intelligence applications, such as intelligent search, question-answering, recommendation, and text generation. This paper provides a comprehensive survey of EKG from history, ontology, instance, and application views. Specifically, to characterize EKG thoroughly, we focus on its history, definitions, schema induction, acquisition, related representative graphs/systems, and applications. The development processes and trends are studied therein. We further summarize perspective directions to facilitate future research on EKG.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.

北京阿比特科技有限公司