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We investigate large language model performance across five orders of magnitude of compute scaling in eleven recent model architectures. We show that average benchmark performance, aggregating over many individual tasks and evaluations as in the commonly-used BIG-Bench dataset, is decently predictable as a function of training compute scale. Specifically, when extrapolating BIG-Bench Hard performance across one order of magnitude in compute, we observe average absolute errors of 6 percentage points (pp). By contrast, extrapolation for individual BIG-Bench tasks across an order of magnitude in compute yields higher average errors of 18pp. Nonetheless, individual task performance remains significantly more predictable than chance. Overall, our work suggests compute scaling provides a promising basis to forecast AI capabilities in diverse benchmarks, though predicting performance in specific tasks poses challenges.

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Living organisms interact with their surroundings in a closed-loop fashion, where sensory inputs dictate the initiation and termination of behaviours. Even simple animals are able to develop and execute complex plans, which has not yet been replicated in robotics using pure closed-loop input control. We propose a solution to this problem by defining a set of discrete and temporary closed-loop controllers, called "tasks", each representing a closed-loop behaviour. We further introduce a supervisory module which has an innate understanding of physics and causality, through which it can simulate the execution of task sequences over time and store the results in a model of the environment. On the basis of this model, plans can be made by chaining temporary closed-loop controllers. The proposed framework was implemented for a real robot and tested in two scenarios as proof of concept.

Building causal graphs can be a laborious process. To ensure all relevant causal pathways have been captured, researchers often have to discuss with clinicians and experts while also reviewing extensive relevant medical literature. By encoding common and medical knowledge, large language models (LLMs) represent an opportunity to ease this process by automatically scoring edges (i.e., connections between two variables) in potential graphs. LLMs however have been shown to be brittle to the choice of probing words, context, and prompts that the user employs. In this work, we evaluate if LLMs can be a useful tool in complementing causal graph development.

We present Surjective Sequential Neural Likelihood (SSNL) estimation, a novel method for simulation-based inference in models where the evaluation of the likelihood function is not tractable and only a simulator that can generate synthetic data is available. SSNL fits a dimensionality-reducing surjective normalizing flow model and uses it as a surrogate likelihood function which allows for conventional Bayesian inference using either Markov chain Monte Carlo methods or variational inference. By embedding the data in a low-dimensional space, SSNL solves several issues previous likelihood-based methods had when applied to high-dimensional data sets that, for instance, contain non-informative data dimensions or lie along a lower-dimensional manifold. We evaluate SSNL on a wide variety of experiments and show that it generally outperforms contemporary methods used in simulation-based inference, for instance, on a challenging real-world example from astrophysics which models the magnetic field strength of the sun using a solar dynamo model.

We propose a novel algorithm for the support estimation of partially known Gaussian graphical models that incorporates prior information about the underlying graph. In contrast to classical approaches that provide a point estimate based on a maximum likelihood or a maximum a posteriori criterion using (simple) priors on the precision matrix, we consider a prior on the graph and rely on annealed Langevin diffusion to generate samples from the posterior distribution. Since the Langevin sampler requires access to the score function of the underlying graph prior, we use graph neural networks to effectively estimate the score from a graph dataset (either available beforehand or generated from a known distribution). Numerical experiments demonstrate the benefits of our approach.

The growing availability of generative AI technologies such as large language models (LLMs) has significant implications for creative work. This paper explores twofold aspects of integrating LLMs into the creative process - the divergence stage of idea generation, and the convergence stage of evaluation and selection of ideas. We devised a collaborative group-AI Brainwriting ideation framework, which incorporated an LLM as an enhancement into the group ideation process, and evaluated the idea generation process and the resulted solution space. To assess the potential of using LLMs in the idea evaluation process, we design an evaluation engine and compared it to idea ratings assigned by three expert and six novice evaluators. Our findings suggest that integrating LLM in Brainwriting could enhance both the ideation process and its outcome. We also provide evidence that LLMs can support idea evaluation. We conclude by discussing implications for HCI education and practice.

Techniques of Automatic Program Repair (APR) have the potential of thoroughly facilitating the task of producing quality software. After a promising start, however, progress in making APR practical has been hindered by the lack of a common framework to support the multiplicity of APR ideas and tools, and of target programming languages and environments. In this position paper we outline a general framework to enable the APR community to benefit from each other\'s advances, in particular through a standard language for describing bugs and their fixes. Such a common framework (which is also applicable to work on fault seeding) could be a tremendous benefit to researchers and developers of Interactive Development Environments (IDEs) who are working to make APR an effective part of the practical experience of software developers.

Vessel segmentation and centerline extraction are two crucial preliminary tasks for many computer-aided diagnosis tools dealing with vascular diseases. Recently, deep-learning based methods have been widely applied to these tasks. However, classic deep-learning approaches struggle to capture the complex geometry and specific topology of vascular networks, which is of the utmost importance in most applications. To overcome these limitations, the clDice loss, a topological loss that focuses on the vessel centerlines, has been recently proposed. This loss requires computing, with a proposed soft-skeleton algorithm, the skeletons of both the ground truth and the predicted segmentation. However, the soft-skeleton algorithm provides suboptimal results on 3D images, which makes the clDice hardly suitable on 3D images. In this paper, we propose to replace the soft-skeleton algorithm by a U-Net which computes the vascular skeleton directly from the segmentation. We show that our method provides more accurate skeletons than the soft-skeleton algorithm. We then build upon this network a cascaded U-Net trained with the clDice loss to embed topological constraints during the segmentation. The resulting model is able to predict both the vessel segmentation and centerlines with a more accurate topology.

The Knowledge Till rho CONGEST model is a variant of the classical CONGEST model of distributed computing in which each vertex v has initial knowledge of the radius-rho ball centered at v. The most commonly studied variants of the CONGEST model are KT0 CONGEST in which nodes initially know nothing about their neighbors and KT1 CONGEST in which nodes initially know the IDs of all their neighbors. It has been shown that having access to neighbors' IDs (as in the KT1 CONGEST model) can substantially reduce the message complexity of algorithms for fundamental problems such as BROADCAST and MST. For example, King, Kutten, and Thorup (PODC 2015) show how to construct an MST using just Otilde(n) messages in the KT1 CONGEST model, whereas there is an Omega(m) message lower bound for MST in the KT0 CONGEST model. Building on this result, Gmyr and Pandurangen (DISC 2018) present a family of distributed randomized algorithms for various global problems that exhibit a trade-off between message and round complexity. These algorithms are based on constructing a sparse, spanning subgraph called a danner. Specifically, given a graph G and any delta in [0,1], their algorithm constructs (with high probability) a danner that has diameter Otilde(D + n^{1-delta}) and Otilde(min{m,n^{1+delta}}) edges in Otilde(n^{1-delta}) rounds while using Otilde(min{m,n^{1+\delta}}) messages, where n, m, and D are the number of nodes, edges, and the diameter of G, respectively. In the main result of this paper, we show that if we assume the KT2 CONGEST model, it is possible to substantially improve the time-message trade-off in constructing a danner. Specifically, we show in the KT2 CONGEST model, how to construct a danner that has diameter Otilde(D + n^{1-2delta}) and Otilde(min{m,n^{1+delta}}) edges in Otilde(n^{1-2delta}) rounds while using Otilde(min{m,n^{1+\delta}}) messages for any delta in [0,1/2].

Incorporating prior knowledge into pre-trained language models has proven to be effective for knowledge-driven NLP tasks, such as entity typing and relation extraction. Current pre-training procedures usually inject external knowledge into models by using knowledge masking, knowledge fusion and knowledge replacement. However, factual information contained in the input sentences have not been fully mined, and the external knowledge for injecting have not been strictly checked. As a result, the context information cannot be fully exploited and extra noise will be introduced or the amount of knowledge injected is limited. To address these issues, we propose MLRIP, which modifies the knowledge masking strategies proposed by ERNIE-Baidu, and introduce a two-stage entity replacement strategy. Extensive experiments with comprehensive analyses illustrate the superiority of MLRIP over BERT-based models in military knowledge-driven NLP tasks.

Deep learning constitutes a recent, modern technique for image processing and data analysis, with promising results and large potential. As deep learning has been successfully applied in various domains, it has recently entered also the domain of agriculture. In this paper, we perform a survey of 40 research efforts that employ deep learning techniques, applied to various agricultural and food production challenges. We examine the particular agricultural problems under study, the specific models and frameworks employed, the sources, nature and pre-processing of data used, and the overall performance achieved according to the metrics used at each work under study. Moreover, we study comparisons of deep learning with other existing popular techniques, in respect to differences in classification or regression performance. Our findings indicate that deep learning provides high accuracy, outperforming existing commonly used image processing techniques.

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