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Place recognition is a key module for long-term SLAM systems. Current LiDAR-based place recognition methods usually use representations of point clouds such as unordered points or range images. These methods achieve high recall rates of retrieval, but their performance may degrade in the case of view variation or scene changes. In this work, we explore the potential of a different representation in place recognition, i.e. bird's eye view (BEV) images. We observe that the structural contents of BEV images are less influenced by rotations and translations of point clouds. We validate that, without any delicate design, a simple VGGNet trained on BEV images achieves comparable performance with the state-of-the-art place recognition methods in scenes of slight viewpoint changes. For more robust place recognition, we design a rotation-invariant network called BEVPlace. We use group convolution to extract rotation-equivariant local features from the images and NetVLAD for global feature aggregation. In addition, we observe that the distance between BEV features is correlated with the geometry distance of point clouds. Based on the observation, we develop a method to estimate the position of the query cloud, extending the usage of place recognition. The experiments conducted on large-scale public datasets show that our method 1) achieves state-of-the-art performance in terms of recall rates, 2) is robust to view changes, 3) shows strong generalization ability, and 4) can estimate the positions of query point clouds. Source codes are publicly available at //github.com/zjuluolun/BEVPlace.

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Text-to-image generative models based on latent diffusion models (LDM) have demonstrated their outstanding ability in generating high-quality and high-resolution images according to language prompt. Based on these powerful latent diffusion models, various fine-tuning methods have been proposed to achieve the personalization of text-to-image diffusion models such as artistic style adaptation and human face transfer. However, the unauthorized usage of data for model personalization has emerged as a prevalent concern in relation to copyright violations. For example, a malicious user may use the fine-tuning technique to generate images which mimic the style of a painter without his/her permission. In light of this concern, we have proposed FT-Shield, a watermarking approach specifically designed for the fine-tuning of text-to-image diffusion models to aid in detecting instances of infringement. We develop a novel algorithm for the generation of the watermark to ensure that the watermark on the training images can be quickly and accurately transferred to the generated images of text-to-image diffusion models. A watermark will be detected on an image by a binary watermark detector if the image is generated by a model that has been fine-tuned using the protected watermarked images. Comprehensive experiments were conducted to validate the effectiveness of FT-Shield.

Graph neural networks (GNN) are increasingly used to classify EEG for tasks such as emotion recognition, motor imagery and neurological diseases and disorders. A wide range of methods have been proposed to design GNN-based classifiers. Therefore, there is a need for a systematic review and categorisation of these approaches. We exhaustively search the published literature on this topic and derive several categories for comparison. These categories highlight the similarities and differences among the methods. The results suggest a prevalence of spectral graph convolutional layers over spatial. Additionally, we identify standard forms of node features, with the most popular being the raw EEG signal and differential entropy. Our results summarise the emerging trends in GNN-based approaches for EEG classification. Finally, we discuss several promising research directions, such as exploring the potential of transfer learning methods and appropriate modelling of cross-frequency interactions.

Large Language Models (LLMs) have shown promise in the autonomous driving sector, particularly in generalization and interpretability. We introduce a unique object-level multimodal LLM architecture that merges vectorized numeric modalities with a pre-trained LLM to improve context understanding in driving situations. We also present a new dataset of 160k QA pairs derived from 10k driving scenarios, paired with high quality control commands collected with RL agent and question answer pairs generated by teacher LLM (GPT-3.5). A distinct pretraining strategy is devised to align numeric vector modalities with static LLM representations using vector captioning language data. We also introduce an evaluation metric for Driving QA and demonstrate our LLM-driver's proficiency in interpreting driving scenarios, answering questions, and decision-making. Our findings highlight the potential of LLM-based driving action generation in comparison to traditional behavioral cloning. We make our benchmark, datasets, and model available for further exploration.

Artificial intelligence (AI) approaches nowadays have gained remarkable success in single-modality-dominated remote sensing (RS) applications, especially with an emphasis on individual urban environments (e.g., single cities or regions). Yet these AI models tend to meet the performance bottleneck in the case studies across cities or regions, due to the lack of diverse RS information and cutting-edge solutions with high generalization ability. To this end, we build a new set of multimodal remote sensing benchmark datasets (including hyperspectral, multispectral, SAR) for the study purpose of the cross-city semantic segmentation task (called C2Seg dataset), which consists of two cross-city scenes, i.e., Berlin-Augsburg (in Germany) and Beijing-Wuhan (in China). Beyond the single city, we propose a high-resolution domain adaptation network, HighDAN for short, to promote the AI model's generalization ability from the multi-city environments. HighDAN is capable of retaining the spatially topological structure of the studied urban scene well in a parallel high-to-low resolution fusion fashion but also closing the gap derived from enormous differences of RS image representations between different cities by means of adversarial learning. In addition, the Dice loss is considered in HighDAN to alleviate the class imbalance issue caused by factors across cities. Extensive experiments conducted on the C2Seg dataset show the superiority of our HighDAN in terms of segmentation performance and generalization ability, compared to state-of-the-art competitors. The C2Seg dataset and the semantic segmentation toolbox (involving the proposed HighDAN) will be available publicly at //github.com/danfenghong.

Human hands possess remarkable dexterity and have long served as a source of inspiration for robotic manipulation. In this work, we propose a human $\textbf{H}$and$\textbf{-In}$formed visual representation learning framework to solve difficult $\textbf{Dex}$terous manipulation tasks ($\textbf{H-InDex}$) with reinforcement learning. Our framework consists of three stages: (i) pre-training representations with 3D human hand pose estimation, (ii) offline adapting representations with self-supervised keypoint detection, and (iii) reinforcement learning with exponential moving average BatchNorm. The last two stages only modify $0.36\%$ parameters of the pre-trained representation in total, ensuring the knowledge from pre-training is maintained to the full extent. We empirically study 12 challenging dexterous manipulation tasks and find that H-InDex largely surpasses strong baseline methods and the recent visual foundation models for motor control. Code is available at //yanjieze.com/H-InDex .

Contrastive learning (CL) pre-trains general-purpose encoders using an unlabeled pre-training dataset, which consists of images or image-text pairs. CL is vulnerable to data poisoning based backdoor attacks (DPBAs), in which an attacker injects poisoned inputs into the pre-training dataset so the encoder is backdoored. However, existing DPBAs achieve limited effectiveness. In this work, we take the first step to analyze the limitations of existing attacks and propose new DPBAs called CorruptEncoder to CL. CorruptEncoder uses a theory-guided method to create optimal poisoned inputs to maximize attack effectiveness. Our experiments show that CorruptEncoder substantially outperforms existing DPBAs. In particular, CorruptEncoder is the first DPBA that achieves more than 90% attack success rates with only a few (3) reference images and a small poisoning ratio (0.5%). Moreover, we also propose a defense, called localized cropping, to defend against DPBAs. Our results show that our defense can reduce the effectiveness of DPBAs, but it sacrifices the utility of the encoder, highlighting the need for new defenses.

Multilingual automatic speech recognition (ASR) systems have garnered attention for their potential to extend language coverage globally. While self-supervised learning (SSL) has demonstrated its effectiveness in multilingual ASR, it is worth noting that the various layers' representations of SSL potentially contain distinct information that has not been fully leveraged. In this study, we propose a novel method that leverages self-supervised hierarchical representations (SSHR) to fine-tune multilingual ASR. We first analyze the different layers of the SSL model for language-related and content-related information, uncovering layers that show a stronger correlation. Then, we extract a language-related frame from correlated middle layers and guide specific content extraction through self-attention mechanisms. Additionally, we steer the model toward acquiring more content-related information in the final layers using our proposed Cross-CTC. We evaluate SSHR on two multilingual datasets, Common Voice and ML-SUPERB, and the experimental results demonstrate that our method achieves state-of-the-art performance to the best of our knowledge.

Causality knowledge is vital to building robust AI systems. Deep learning models often perform poorly on tasks that require causal reasoning, which is often derived using some form of commonsense knowledge not immediately available in the input but implicitly inferred by humans. Prior work has unraveled spurious observational biases that models fall prey to in the absence of causality. While language representation models preserve contextual knowledge within learned embeddings, they do not factor in causal relationships during training. By blending causal relationships with the input features to an existing model that performs visual cognition tasks (such as scene understanding, video captioning, video question-answering, etc.), better performance can be achieved owing to the insight causal relationships bring about. Recently, several models have been proposed that have tackled the task of mining causal data from either the visual or textual modality. However, there does not exist widespread research that mines causal relationships by juxtaposing the visual and language modalities. While images offer a rich and easy-to-process resource for us to mine causality knowledge from, videos are denser and consist of naturally time-ordered events. Also, textual information offers details that could be implicit in videos. We propose iReason, a framework that infers visual-semantic commonsense knowledge using both videos and natural language captions. Furthermore, iReason's architecture integrates a causal rationalization module to aid the process of interpretability, error analysis and bias detection. We demonstrate the effectiveness of iReason using a two-pronged comparative analysis with language representation learning models (BERT, GPT-2) as well as current state-of-the-art multimodal causality models.

Link prediction on knowledge graphs (KGs) is a key research topic. Previous work mainly focused on binary relations, paying less attention to higher-arity relations although they are ubiquitous in real-world KGs. This paper considers link prediction upon n-ary relational facts and proposes a graph-based approach to this task. The key to our approach is to represent the n-ary structure of a fact as a small heterogeneous graph, and model this graph with edge-biased fully-connected attention. The fully-connected attention captures universal inter-vertex interactions, while with edge-aware attentive biases to particularly encode the graph structure and its heterogeneity. In this fashion, our approach fully models global and local dependencies in each n-ary fact, and hence can more effectively capture associations therein. Extensive evaluation verifies the effectiveness and superiority of our approach. It performs substantially and consistently better than current state-of-the-art across a variety of n-ary relational benchmarks. Our code is publicly available.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

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