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Federated Learning (FL) stands out as a widely adopted protocol facilitating the training of Machine Learning (ML) models while maintaining decentralized data. However, challenges arise when dealing with a heterogeneous set of participating devices, causing delays in the training process, particularly among devices with limited resources. Moreover, the task of training ML models with a vast number of parameters demands computing and memory resources beyond the capabilities of small devices, such as mobile and Internet of Things (IoT) devices. To address these issues, techniques like Parallel Split Learning (SL) have been introduced, allowing multiple resource-constrained devices to actively participate in collaborative training processes with assistance from resourceful compute nodes. Nonetheless, a drawback of Parallel SL is the substantial memory allocation required at the compute nodes, for instance training VGG-19 with 100 participants needs 80 GB. In this paper, we introduce Multihop Parallel SL (MP-SL), a modular and extensible ML as a Service (MLaaS) framework designed to facilitate the involvement of resource-constrained devices in collaborative and distributed ML model training. Notably, to alleviate memory demands per compute node, MP-SL supports multihop Parallel SL-based training. This involves splitting the model into multiple parts and utilizing multiple compute nodes in a pipelined manner. Extensive experimentation validates MP-SL's capability to handle system heterogeneity, demonstrating that the multihop configuration proves more efficient than horizontally scaled one-hop Parallel SL setups, especially in scenarios involving more cost-effective compute nodes.

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We present VBART, the first Turkish sequence-to-sequence Large Language Models (LLMs) pre-trained on a large corpus from scratch. VBART are compact LLMs based on good ideas leveraged from BART and mBART models and come in two sizes, Large and XLarge. Fine-tuned VBART models surpass the prior state-of-the-art results in abstractive text summarization, title generation, text paraphrasing, question answering and question generation tasks. They allow fine-tuning for future text generation tasks and datasets, carving a new path for Turkish Natural Language Processing (NLP) research. Our work shows that having a pre-trained LLM for Turkish outperforms up to 3x multilingual models, improving existing results and providing efficient models for training and inference. Moreover, we show that our monolingual tokenizer is up to 11x more efficient than multilingual tokenizers. Last but not least, we introduce a method to enlarge an existing pre-trained LLM and question the relevancy of Chinchilla Scaling Law to sequence-to-sequence masked language models. Our fine-tuned models, tokenizer and cleaned vngrs-web-corpus of 135 GB are publicly available at huggingface.co/vngrs-ai.

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model (ControlNet) based on the input prompt, which is then used to optimise the 3D model. Our key contribution is multi-view consistent editing, which enables editing all images together instead of iteratively editing one image while updating the 3D model as in previous works. It leads to faster editing as well as higher visual quality. This is achieved by the two terms: (a) depth-conditioned editing that enforces geometric consistency across multi-view images by leveraging naturally consistent depth maps. (b) attention-based latent code alignment that unifies the appearance of edited images by conditioning their editing to several reference views through self and cross-view attention between images' latent representations. Experiments demonstrate that our method achieves faster editing and better visual results than previous state-of-the-art methods.

Although 3D shape matching and interpolation are highly interrelated, they are often studied separately and applied sequentially to relate different 3D shapes, thus resulting in sub-optimal performance. In this work we present a unified framework to predict both point-wise correspondences and shape interpolation between 3D shapes. To this end, we combine the deep functional map framework with classical surface deformation models to map shapes in both spectral and spatial domains. On the one hand, by incorporating spatial maps, our method obtains more accurate and smooth point-wise correspondences compared to previous functional map methods for shape matching. On the other hand, by introducing spectral maps, our method gets rid of commonly used but computationally expensive geodesic distance constraints that are only valid for near-isometric shape deformations. Furthermore, we propose a novel test-time adaptation scheme to capture both pose-dominant and shape-dominant deformations. Using different challenging datasets, we demonstrate that our method outperforms previous state-of-the-art methods for both shape matching and interpolation, even compared to supervised approaches.

Partial Multi-label Learning (PML) is a type of weakly supervised learning where each training instance corresponds to a set of candidate labels, among which only some are true. In this paper, we introduce \our{}, a novel probabilistic approach to this problem that extends the binary cross entropy to the PML setup. In contrast to existing methods, it does not require suboptimal disambiguation and, as such, can be applied to any deep architecture. Furthermore, experiments conducted on artificial and real-world datasets indicate that \our{} outperforms existing approaches, especially for high noise in a candidate set.

We propose SemGauss-SLAM, the first semantic SLAM system utilizing 3D Gaussian representation, that enables accurate 3D semantic mapping, robust camera tracking, and high-quality rendering in real-time. In this system, we incorporate semantic feature embedding into 3D Gaussian representation, which effectively encodes semantic information within the spatial layout of the environment for precise semantic scene representation. Furthermore, we propose feature-level loss for updating 3D Gaussian representation, enabling higher-level guidance for 3D Gaussian optimization. In addition, to reduce cumulative drift and improve reconstruction accuracy, we introduce semantic-informed bundle adjustment leveraging semantic associations for joint optimization of 3D Gaussian representation and camera poses, leading to more robust tracking and consistent mapping. Our SemGauss-SLAM method demonstrates superior performance over existing dense semantic SLAM methods in terms of mapping and tracking accuracy on Replica and ScanNet datasets, while also showing excellent capabilities in novel-view semantic synthesis and 3D semantic mapping.

Research in decoding visual information from the brain, particularly through the non-invasive fMRI method, is rapidly progressing. The challenge arises from the limited data availability and the low signal-to-noise ratio of fMRI signals, leading to a low-precision task of fMRI-to-image retrieval. State-of-the-art MindEye remarkably improves fMRI-to-image retrieval performance by leveraging a deep MLP with a high parameter count orders of magnitude, i.e., a 996M MLP Backbone per subject, to align fMRI embeddings to the final hidden layer of CLIP's vision transformer. However, significant individual variations exist among subjects, even within identical experimental setups, mandating the training of subject-specific models. The substantial parameters pose significant challenges in deploying fMRI decoding on practical devices, especially with the necessitating of specific models for each subject. To this end, we propose Lite-Mind, a lightweight, efficient, and versatile brain representation network based on discrete Fourier transform, that efficiently aligns fMRI voxels to fine-grained information of CLIP. Our experiments demonstrate that Lite-Mind achieves an impressive 94.3% fMRI-to-image retrieval accuracy on the NSD dataset for Subject 1, with 98.7% fewer parameters than MindEye. Lite-Mind is also proven to be able to be migrated to smaller brain datasets and establishes a new state-of-the-art for zero-shot classification on the GOD dataset. The code is available at //github.com/gongzix/Lite-Mind.

Aspect Sentiment Triplet Extraction (ASTE) is a burgeoning subtask of fine-grained sentiment analysis, aiming to extract structured sentiment triplets from unstructured textual data. Existing approaches to ASTE often complicate the task with additional structures or external data. In this research, we propose a novel tagging scheme and employ a contrastive learning approach to mitigate these challenges. The proposed approach demonstrates comparable or superior performance in comparison to state-of-the-art techniques, while featuring a more compact design and reduced computational overhead. Notably, even in the era of Large Language Models (LLMs), our method exhibits superior efficacy compared to GPT 3.5 and GPT 4 in a few-shot learning scenarios. This study also provides valuable insights for the advancement of ASTE techniques within the paradigm of large language models.

Data plays a fundamental role in the training of Large Language Models (LLMs). Effective data management, particularly in the formulation of a well-suited training dataset, holds significance for enhancing model performance and improving training efficiency during pretraining and supervised fine-tuning phases. Despite the considerable importance of data management, the current research community still falls short in providing a systematic analysis of the rationale behind management strategy selection, its consequential effects, methodologies for evaluating curated datasets, and the ongoing pursuit of improved strategies. Consequently, the exploration of data management has attracted more and more attention among the research community. This survey provides a comprehensive overview of current research in data management within both the pretraining and supervised fine-tuning stages of LLMs, covering various noteworthy aspects of data management strategy design: data quantity, data quality, domain/task composition, etc. Looking toward the future, we extrapolate existing challenges and outline promising directions for development in this field. Therefore, this survey serves as a guiding resource for practitioners aspiring to construct powerful LLMs through effective data management practices. The collection of the latest papers is available at //github.com/ZigeW/data_management_LLM.

Large-scale pre-trained models (PTMs) such as BERT and GPT have recently achieved great success and become a milestone in the field of artificial intelligence (AI). Owing to sophisticated pre-training objectives and huge model parameters, large-scale PTMs can effectively capture knowledge from massive labeled and unlabeled data. By storing knowledge into huge parameters and fine-tuning on specific tasks, the rich knowledge implicitly encoded in huge parameters can benefit a variety of downstream tasks, which has been extensively demonstrated via experimental verification and empirical analysis. It is now the consensus of the AI community to adopt PTMs as backbone for downstream tasks rather than learning models from scratch. In this paper, we take a deep look into the history of pre-training, especially its special relation with transfer learning and self-supervised learning, to reveal the crucial position of PTMs in the AI development spectrum. Further, we comprehensively review the latest breakthroughs of PTMs. These breakthroughs are driven by the surge of computational power and the increasing availability of data, towards four important directions: designing effective architectures, utilizing rich contexts, improving computational efficiency, and conducting interpretation and theoretical analysis. Finally, we discuss a series of open problems and research directions of PTMs, and hope our view can inspire and advance the future study of PTMs.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

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