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In data-driven systems, data exploration is imperative for making real-time decisions. However, big data is stored in massive databases that are difficult to retrieve. Approximate Query Processing (AQP) is a technique for providing approximate answers to aggregate queries based on a summary of the data (synopsis) that closely replicates the behavior of the actual data, which can be useful where an approximate answer to the queries would be acceptable in a fraction of the real execution time. This study explores the novel utilization of Generative Adversarial Networks (GANs) in the generation of tabular data that can be employed in AQP for synopsis construction. We thoroughly investigate the unique challenges posed by the synopsis construction process, including maintaining data distribution characteristics, handling bounded continuous and categorical data, and preserving semantic relationships and then introduce the advancement of tabular GAN architectures that overcome these challenges. Furthermore, we propose and validate a suite of statistical metrics tailored for assessing the reliability of the GAN-generated synopses. Our findings demonstrate that advanced GAN variations exhibit a promising capacity to generate high-fidelity synopses, potentially transforming the efficiency and effectiveness of AQP in data-driven systems.

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In the realm of edge computing, the increasing demand for high Quality of Service (QoS), particularly in dynamic multimedia streaming applications (e.g., Augmented Reality/Virtual Reality and online gaming), has prompted the need for effective solutions. Nevertheless, adopting an edge paradigm grounded in distributed computing has exacerbated the issue of tail latency. Given a limited variety of multimedia services supported by edge servers and the dynamic nature of user requests, employing traditional queuing methods to model tail latency in distributed edge computing is challenging, substantially exacerbating head-of-line (HoL) blocking. In response to this challenge, we have developed a learning-based scheduling method to mitigate the overall tail latency, which adaptively selects appropriate edge servers for execution as incoming distributed tasks vary with unknown size. To optimize the utilization of the edge computing paradigm, we leverage Laplace transform techniques to theoretically derive an upper bound for the response time of edge servers. Subsequently, we integrate this upper bound into reinforcement learning to facilitate tail learning and enable informed decisions for autonomous distributed scheduling. The experiment results demonstrate the efficiency in reducing tail latency compared to existing methods.

signSGD is popular in nonconvex optimization due to its communication efficiency. Yet, existing analyses of signSGD rely on assuming that data are sampled with replacement in each iteration, contradicting the practical implementation where data are randomly reshuffled and sequentially fed into the algorithm. We bridge this gap by proving the first convergence result of signSGD with random reshuffling (SignRR) for nonconvex optimization. Given the dataset size $n$, the number of epochs of data passes $T$, and the variance bound of a stochastic gradient $\sigma^2$, we show that SignRR has the same convergence rate $O(\log(nT)/\sqrt{nT} + \|\sigma\|_1)$ as signSGD \citep{bernstein2018signsgd}. We then present SignRVR and SignRVM, which leverage variance-reduced gradients and momentum updates respectively, both converging at $O(\log (nT)/\sqrt{nT} + \log (nT)\sqrt{n}/\sqrt{T})$. In contrast with the analysis of signSGD, our results do not require an extremely large batch size in each iteration to be of the same order as the total number of iterations \citep{bernstein2018signsgd} or the signs of stochastic and true gradients match element-wise with a minimum probability of 1/2 \citep{safaryan2021stochastic}. We also extend our algorithms to cases where data are distributed across different machines, yielding dist-SignRVR and dist-SignRVM, both converging at $O(\log (n_0T)/\sqrt{n_0T} + \log (n_0T)\sqrt{n_0}/\sqrt{T})$, where $n_0$ is the dataset size of a single machine. We back up our theoretical findings through experiments on simulated and real-world problems, verifying that randomly reshuffled sign methods match or surpass existing baselines.

The multimodal recommendation has gradually become the infrastructure of online media platforms, enabling them to provide personalized service to users through a joint modeling of user historical behaviors (e.g., purchases, clicks) and item various modalities (e.g., visual and textual). The majority of existing studies typically focus on utilizing modal features or modal-related graph structure to learn user local interests. Nevertheless, these approaches encounter two limitations: (1) Shared updates of user ID embeddings result in the consequential coupling between collaboration and multimodal signals; (2) Lack of exploration into robust global user interests to alleviate the sparse interaction problems faced by local interest modeling. To address these issues, we propose a novel Local and Global Graph Learning-guided Multimodal Recommender (LGMRec), which jointly models local and global user interests. Specifically, we present a local graph embedding module to independently learn collaborative-related and modality-related embeddings of users and items with local topological relations. Moreover, a global hypergraph embedding module is designed to capture global user and item embeddings by modeling insightful global dependency relations. The global embeddings acquired within the hypergraph embedding space can then be combined with two decoupled local embeddings to improve the accuracy and robustness of recommendations. Extensive experiments conducted on three benchmark datasets demonstrate the superiority of our LGMRec over various state-of-the-art recommendation baselines, showcasing its effectiveness in modeling both local and global user interests.

For intelligent quadcopter UAVs, a robust and reliable autonomous planning system is crucial. Most current trajectory planning methods for UAVs are suitable for static environments but struggle to handle dynamic obstacles, which can pose challenges and even dangers to flight. To address this issue, this paper proposes a vision-based planning system that combines tracking and trajectory prediction of dynamic obstacles to achieve efficient and reliable autonomous flight. We use a lightweight object detection algorithm to identify dynamic obstacles and then use Kalman Filtering to track and estimate their motion states. During the planning phase, we not only consider static obstacles but also account for the potential movements of dynamic obstacles. For trajectory generation, we use a B-spline-based trajectory search algorithm, which is further optimized with various constraints to enhance safety and alignment with the UAV's motion characteristics. We conduct experiments in both simulation and real-world environments, and the results indicate that our approach can successfully detect and avoid obstacles in dynamic environments in real-time, offering greater reliability compared to existing approaches. Furthermore, with the advancements in Natural Language Processing (NLP) technology demonstrating exceptional zero-shot generalization capabilities, more user-friendly human-machine interactions have become feasible, and this study also explores the integration of autonomous planning systems with Large Language Models (LLMs).

Temporal data, notably time series and spatio-temporal data, are prevalent in real-world applications. They capture dynamic system measurements and are produced in vast quantities by both physical and virtual sensors. Analyzing these data types is vital to harnessing the rich information they encompass and thus benefits a wide range of downstream tasks. Recent advances in large language and other foundational models have spurred increased use of these models in time series and spatio-temporal data mining. Such methodologies not only enable enhanced pattern recognition and reasoning across diverse domains but also lay the groundwork for artificial general intelligence capable of comprehending and processing common temporal data. In this survey, we offer a comprehensive and up-to-date review of large models tailored (or adapted) for time series and spatio-temporal data, spanning four key facets: data types, model categories, model scopes, and application areas/tasks. Our objective is to equip practitioners with the knowledge to develop applications and further research in this underexplored domain. We primarily categorize the existing literature into two major clusters: large models for time series analysis (LM4TS) and spatio-temporal data mining (LM4STD). On this basis, we further classify research based on model scopes (i.e., general vs. domain-specific) and application areas/tasks. We also provide a comprehensive collection of pertinent resources, including datasets, model assets, and useful tools, categorized by mainstream applications. This survey coalesces the latest strides in large model-centric research on time series and spatio-temporal data, underscoring the solid foundations, current advances, practical applications, abundant resources, and future research opportunities.

Edge computing facilitates low-latency services at the network's edge by distributing computation, communication, and storage resources within the geographic proximity of mobile and Internet-of-Things (IoT) devices. The recent advancement in Unmanned Aerial Vehicles (UAVs) technologies has opened new opportunities for edge computing in military operations, disaster response, or remote areas where traditional terrestrial networks are limited or unavailable. In such environments, UAVs can be deployed as aerial edge servers or relays to facilitate edge computing services. This form of computing is also known as UAV-enabled Edge Computing (UEC), which offers several unique benefits such as mobility, line-of-sight, flexibility, computational capability, and cost-efficiency. However, the resources on UAVs, edge servers, and IoT devices are typically very limited in the context of UEC. Efficient resource management is, therefore, a critical research challenge in UEC. In this article, we present a survey on the existing research in UEC from the resource management perspective. We identify a conceptual architecture, different types of collaborations, wireless communication models, research directions, key techniques and performance indicators for resource management in UEC. We also present a taxonomy of resource management in UEC. Finally, we identify and discuss some open research challenges that can stimulate future research directions for resource management in UEC.

Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Most existing knowledge graphs suffer from incompleteness, which can be alleviated by inferring missing links based on known facts. One popular way to accomplish this is to generate low-dimensional embeddings of entities and relations, and use these to make inferences. ConvE, a recently proposed approach, applies convolutional filters on 2D reshapings of entity and relation embeddings in order to capture rich interactions between their components. However, the number of interactions that ConvE can capture is limited. In this paper, we analyze how increasing the number of these interactions affects link prediction performance, and utilize our observations to propose InteractE. InteractE is based on three key ideas -- feature permutation, a novel feature reshaping, and circular convolution. Through extensive experiments, we find that InteractE outperforms state-of-the-art convolutional link prediction baselines on FB15k-237. Further, InteractE achieves an MRR score that is 9%, 7.5%, and 23% better than ConvE on the FB15k-237, WN18RR and YAGO3-10 datasets respectively. The results validate our central hypothesis -- that increasing feature interaction is beneficial to link prediction performance. We make the source code of InteractE available to encourage reproducible research.

Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.

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