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With the advent of digital scanners and deep learning, diagnostic operations may move from a microscope to a desktop. Hematoxylin and Eosin (H&E) staining is one of the most frequently used stains for disease analysis, diagnosis, and grading, but pathologists do need different immunohistochemical (IHC) stains to analyze specific structures or cells. Obtaining all of these stains (H&E and different IHCs) on a single specimen is a tedious and time-consuming task. Consequently, virtual staining has emerged as an essential research direction. Here, we propose a novel generative model, Structural Cycle-GAN (SC-GAN), for synthesizing IHC stains from H&E images, and vice versa. Our method expressly incorporates structural information in the form of edges (in addition to color data) and employs attention modules exclusively in the decoder of the proposed generator model. This integration enhances feature localization and preserves contextual information during the generation process. In addition, a structural loss is incorporated to ensure accurate structure alignment between the generated and input markers. To demonstrate the efficacy of the proposed model, experiments are conducted with two IHC markers emphasizing distinct structures of glands in the colon: the nucleus of epithelial cells (CDX2) and the cytoplasm (CK818). Quantitative metrics such as FID and SSIM are frequently used for the analysis of generative models, but they do not correlate explicitly with higher-quality virtual staining results. Therefore, we propose two new quantitative metrics that correlate directly with the virtual staining specificity of IHC markers.

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《計算機信息》雜志發表高質量的論文,擴大了運籌學和計算的范圍,尋求有關理論、方法、實驗、系統和應用方面的原創研究論文、新穎的調查和教程論文,以及描述新的和有用的軟件工具的論文。官網鏈接: · 縮放 · 模型評估 · 機器人 · Sim2Real ·
2023 年 10 月 12 日

This work evaluates the impact of time step frequency and component scale on robotic manipulation simulation accuracy. Increasing the time step frequency for small-scale objects is shown to improve simulation accuracy. This simulation, demonstrating pre-assembly part picking for two object geometries, serves as a starting point for discussing how to improve Sim2Real transfer in robotic assembly processes.

The field of visual computing is rapidly advancing due to the emergence of generative artificial intelligence (AI), which unlocks unprecedented capabilities for the generation, editing, and reconstruction of images, videos, and 3D scenes. In these domains, diffusion models are the generative AI architecture of choice. Within the last year alone, the literature on diffusion-based tools and applications has seen exponential growth and relevant papers are published across the computer graphics, computer vision, and AI communities with new works appearing daily on arXiv. This rapid growth of the field makes it difficult to keep up with all recent developments. The goal of this state-of-the-art report (STAR) is to introduce the basic mathematical concepts of diffusion models, implementation details and design choices of the popular Stable Diffusion model, as well as overview important aspects of these generative AI tools, including personalization, conditioning, inversion, among others. Moreover, we give a comprehensive overview of the rapidly growing literature on diffusion-based generation and editing, categorized by the type of generated medium, including 2D images, videos, 3D objects, locomotion, and 4D scenes. Finally, we discuss available datasets, metrics, open challenges, and social implications. This STAR provides an intuitive starting point to explore this exciting topic for researchers, artists, and practitioners alike.

Qualitative methods like interviews produce richer data in comparison with quantitative surveys, but are difficult to scale. Switching from web-based questionnaires to interactive chatbots offers a compromise, improving user engagement and response quality. Uptake remains limited, however, because of differences in users' expectations versus the capabilities of natural language processing methods. In this study, we evaluate the potential of large language models (LLMs) to support an information elicitation chatbot that narrows this "gulf of expectations" (Luger & Sellen 2016). We conduct a user study in which participants (N = 399) were randomly assigned to interact with a rule-based chatbot versus one of two LLM-augmented chatbots. We observe limited evidence of differences in user engagement or response richness between conditions. However, the addition of LLM-based dynamic probing skills produces significant improvements in both quantitative and qualitative measures of user experience, consistent with a narrowing of the expectations gulf.

The machine learning of lattice operators has three possible bottlenecks. From a statistical standpoint, it is necessary to design a constrained class of operators based on prior information with low bias, and low complexity relative to the sample size. From a computational perspective, there should be an efficient algorithm to minimize an empirical error over the class. From an understanding point of view, the properties of the learned operator need to be derived, so its behavior can be theoretically understood. The statistical bottleneck can be overcome due to the rich literature about the representation of lattice operators, but there is no general learning algorithm for them. In this paper, we discuss a learning paradigm in which, by overparametrizing a class via elements in a lattice, an algorithm for minimizing functions in a lattice is applied to learn. We present the stochastic lattice gradient descent algorithm as a general algorithm to learn on constrained classes of operators as long as a lattice overparametrization of it is fixed, and we discuss previous works which are proves of concept. Moreover, if there are algorithms to compute the basis of an operator from its overparametrization, then its properties can be deduced and the understanding bottleneck is also overcome. This learning paradigm has three properties that modern methods based on neural networks lack: control, transparency and interpretability. Nowadays, there is an increasing demand for methods with these characteristics, and we believe that mathematical morphology is in a unique position to supply them. The lattice overparametrization paradigm could be a missing piece for it to achieve its full potential within modern machine learning.

Image retrieval is the process of searching and retrieving images from a database based on their visual content and features. Recently, much attention has been directed towards the retrieval of irregular patterns within industrial or medical images by extracting features from the images, such as deep features, colour-based features, shape-based features and local features. This has applications across a spectrum of industries, including fault inspection, disease diagnosis, and maintenance prediction. This paper proposes an image retrieval framework to search for images containing similar irregular patterns by extracting a set of morphological features (DefChars) from images; the datasets employed in this paper contain wind turbine blade images with defects, chest computerised tomography scans with COVID-19 infection, heatsink images with defects, and lake ice images. The proposed framework was evaluated with different feature extraction methods (DefChars, resized raw image, local binary pattern, and scale-invariant feature transforms) and distance metrics to determine the most efficient parameters in terms of retrieval performance across datasets. The retrieval results show that the proposed framework using the DefChars and the Manhattan distance metric achieves a mean average precision of 80% and a low standard deviation of 0.09 across classes of irregular patterns, outperforming alternative feature-metric combinations across all datasets. Furthermore, the low standard deviation between each class highlights DefChars' capability for a reliable image retrieval task, even in the presence of class imbalances or small-sized datasets.

Deep Neural Networks (DNNs) are widely used for computer vision tasks. However, it has been shown that deep models are vulnerable to adversarial attacks, i.e., their performances drop when imperceptible perturbations are made to the original inputs, which may further degrade the following visual tasks or introduce new problems such as data and privacy security. Hence, metrics for evaluating the robustness of deep models against adversarial attacks are desired. However, previous metrics are mainly proposed for evaluating the adversarial robustness of shallow networks on the small-scale datasets. Although the Cross Lipschitz Extreme Value for nEtwork Robustness (CLEVER) metric has been proposed for large-scale datasets (e.g., the ImageNet dataset), it is computationally expensive and its performance relies on a tractable number of samples. In this paper, we propose the Adversarial Converging Time Score (ACTS), an attack-dependent metric that quantifies the adversarial robustness of a DNN on a specific input. Our key observation is that local neighborhoods on a DNN's output surface would have different shapes given different inputs. Hence, given different inputs, it requires different time for converging to an adversarial sample. Based on this geometry meaning, ACTS measures the converging time as an adversarial robustness metric. We validate the effectiveness and generalization of the proposed ACTS metric against different adversarial attacks on the large-scale ImageNet dataset using state-of-the-art deep networks. Extensive experiments show that our ACTS metric is an efficient and effective adversarial metric over the previous CLEVER metric.

The generalization mystery in deep learning is the following: Why do over-parameterized neural networks trained with gradient descent (GD) generalize well on real datasets even though they are capable of fitting random datasets of comparable size? Furthermore, from among all solutions that fit the training data, how does GD find one that generalizes well (when such a well-generalizing solution exists)? We argue that the answer to both questions lies in the interaction of the gradients of different examples during training. Intuitively, if the per-example gradients are well-aligned, that is, if they are coherent, then one may expect GD to be (algorithmically) stable, and hence generalize well. We formalize this argument with an easy to compute and interpretable metric for coherence, and show that the metric takes on very different values on real and random datasets for several common vision networks. The theory also explains a number of other phenomena in deep learning, such as why some examples are reliably learned earlier than others, why early stopping works, and why it is possible to learn from noisy labels. Moreover, since the theory provides a causal explanation of how GD finds a well-generalizing solution when one exists, it motivates a class of simple modifications to GD that attenuate memorization and improve generalization. Generalization in deep learning is an extremely broad phenomenon, and therefore, it requires an equally general explanation. We conclude with a survey of alternative lines of attack on this problem, and argue that the proposed approach is the most viable one on this basis.

Object detection is a fundamental task in computer vision and image processing. Current deep learning based object detectors have been highly successful with abundant labeled data. But in real life, it is not guaranteed that each object category has enough labeled samples for training. These large object detectors are easy to overfit when the training data is limited. Therefore, it is necessary to introduce few-shot learning and zero-shot learning into object detection, which can be named low-shot object detection together. Low-Shot Object Detection (LSOD) aims to detect objects from a few or even zero labeled data, which can be categorized into few-shot object detection (FSOD) and zero-shot object detection (ZSD), respectively. This paper conducts a comprehensive survey for deep learning based FSOD and ZSD. First, this survey classifies methods for FSOD and ZSD into different categories and discusses the pros and cons of them. Second, this survey reviews dataset settings and evaluation metrics for FSOD and ZSD, then analyzes the performance of different methods on these benchmarks. Finally, this survey discusses future challenges and promising directions for FSOD and ZSD.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.

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