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Recently, Optical wireless communication (OWC) have been considered as a key element in the next generation of wireless communications due to its potential in supporting unprecedented communication speeds. In this paper, infrared lasers referred to as vertical-cavity surface-emitting lasers (VCSELs) are used as transmitters sending information to multiple users. In OWC, rate-maximization optimization problems are usually complex due to the high number of optical access points (APs) needed to ensure coverage. Therefore, practical solutions with low computational time are essential to cope with frequent updates in user-requirements that might occur. In this context, we formulate an optimization problem to determine the optimal user association and resource allocation in the network, while the serving time is partitioned into a series of time periods. Therefore, cooperative ANN models are designed to estimate and predict the association and resource allocation variables for each user such that sub-optimal solutions can be obtained within a certain period of time prior to its actual starting, which makes the solutions valid and in accordance with the demands of the users at a given time. The results show the effectiveness of the proposed model in maximizing the sum rate of the network compared with counterpart models. Moreover, ANN-based solutions are close to the optimal ones with low computational time.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

The Metaverse, an emerging digital space, is expected to offer various services mirroring the real world. Wireless communications for mobile Metaverse users should be tailored to meet the following user characteristics: 1) emphasizing application-specific perceptual utility instead of simply the transmission rate, 2) concerned with energy efficiency due to the limited device battery and energy intensiveness of some applications, and 3) caring about security as the applications may involve sensitive personal data. To this end, this paper incorporates application-specific utility, energy efficiency, and physical-layer security (PLS) into the studied optimization in a wireless network for the Metaverse. Specifically, after introducing utility-energy efficiency (UEE) to represent each Metaverse user's application-specific objective under PLS, we formulate an optimization to maximize the network's weighted sum-UEE by deciding users' transmission powers and communication bandwidths. The formulated problem belongs to the sum-of-ratios optimization, for which prior studies have demonstrated its difficulty. Nevertheless, our proposed algorithm 1) obtains the global optimum for the weighted sum-UEE optimization, via a transform to parametric convex optimization problems, 2) applies to any utility function which is concave, increasing, and twice differentiable, and 3) achieves a linear time complexity in the number of users (the optimal complexity in the order sense). Simulations confirm the superiority of our algorithm over other approaches. We explain that our technique for solving the sum-of-ratios optimization is applicable to other optimization problems in wireless networks and mobile computing.

Massive Machine-Type Communications (mMTC) is a key service category in the current generation of wireless networks featuring an extremely high density of energy and resource-limited devices with sparse and sporadic activity patterns. In order to enable random access in such mMTC networks, base station needs to identify the active devices while operating within stringent access delay constraints. In this paper, an energy efficient active device identification protocol is proposed in which active devices transmit On-Off Keying (OOK) modulated preambles jointly and base station employs non-coherent energy detection avoiding channel estimation overheads. The minimum number of channel-uses required by the active user identification protocol is characterized in the asymptotic regime of total number of devices $\ell$ when the number of active devices $k$ scales as $k=\Theta(1)$ along with an achievability scheme relying on the equivalence of activity detection to a group testing problem. Several practical schemes based on Belief Propagation (BP) and Combinatorial Orthogonal Matching Pursuit (COMP) are also proposed. Simulation results show that BP strategies outperform COMP significantly and can operate close to the theoretical achievability bounds. In a partial-recovery setting where few misdetections are allowed, BP continues to perform well.

Causal discovery aims to uncover causal structure among a set of variables. Score-based approaches mainly focus on searching for the best Directed Acyclic Graph (DAG) based on a predefined score function. However, most of them are not applicable on a large scale due to the limited searchability. Inspired by the active learning in generative flow networks, we propose a novel approach to learning a DAG from observational data called GFlowCausal. It converts the graph search problem to a generation problem, in which direct edges are added gradually. GFlowCausal aims to learn the best policy to generate high-reward DAGs by sequential actions with probabilities proportional to predefined rewards. We propose a plug-and-play module based on transitive closure to ensure efficient sampling. Theoretical analysis shows that this module could guarantee acyclicity properties effectively and the consistency between final states and fully-connected graphs. We conduct extensive experiments on both synthetic and real datasets, and results show the proposed approach to be superior and also performs well in a large-scale setting.

In this work, we present an efficient optic flow algorithm for the extraction of vertically resolved 3D atmospheric motion vector (AMV) fields from incomplete hyperspectral image data measures by infrared sounders. The model at the heart of the energy to be minimized is consistent with atmospheric dynamics, incorporating ingredients of thermodynamics, hydrostatic equilibrium and statistical turbulence. Modern optimization techniques are deployed to design a low-complexity solver for the energy minimization problem, which is non-convex, non-differentiable, high-dimensional and subject to physical constraints. In particular, taking advantage of the alternate direction of multipliers methods (ADMM), we show how to split the original high-dimensional problem into a recursion involving a set of standard and tractable optic-flow sub-problems. By comparing with the ground truth provided by the operational numerical simulation of the European Centre for Medium-Range Weather Forecasts (ECMWF), we show that the performance of the proposed method is superior to state-of-the-art optical flow algorithms in the context of real infrared atmospheric sounding interferometer (IASI) observations.

We investigate the possibility of solving continuous non-convex optimization problems using a network of interacting quantum optical oscillators. We propose a native encoding of continuous variables in analog signals associated with the quadrature operators of a set of quantum optical modes. Optical coupling of the modes and noise introduced by vacuum fluctuations from external reservoirs or by weak measurements of the modes are used to optically simulate a diffusion process on a set of continuous random variables. The process is run sufficiently long for it to relax into the steady state of an energy potential defined on a continuous domain. As a first demonstration, we numerically benchmark solving box-constrained quadratic programming (BoxQP) problems using these settings. We consider delay-line and measurement-feedback variants of the experiment. Our benchmarking results demonstrate that in both cases the optical network is capable of solving BoxQP problems over three orders of magnitude faster than a state-of-the-art classical heuristic.

As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.

Bid optimization for online advertising from single advertiser's perspective has been thoroughly investigated in both academic research and industrial practice. However, existing work typically assume competitors do not change their bids, i.e., the wining price is fixed, leading to poor performance of the derived solution. Although a few studies use multi-agent reinforcement learning to set up a cooperative game, they still suffer the following drawbacks: (1) They fail to avoid collusion solutions where all the advertisers involved in an auction collude to bid an extremely low price on purpose. (2) Previous works cannot well handle the underlying complex bidding environment, leading to poor model convergence. This problem could be amplified when handling multiple objectives of advertisers which are practical demands but not considered by previous work. In this paper, we propose a novel multi-objective cooperative bid optimization formulation called Multi-Agent Cooperative bidding Games (MACG). MACG sets up a carefully designed multi-objective optimization framework where different objectives of advertisers are incorporated. A global objective to maximize the overall profit of all advertisements is added in order to encourage better cooperation and also to protect self-bidding advertisers. To avoid collusion, we also introduce an extra platform revenue constraint. We analyze the optimal functional form of the bidding formula theoretically and design a policy network accordingly to generate auction-level bids. Then we design an efficient multi-agent evolutionary strategy for model optimization. Offline experiments and online A/B tests conducted on the Taobao platform indicate both single advertiser's objective and global profit have been significantly improved compared to state-of-art methods.

Residual networks (ResNets) have displayed impressive results in pattern recognition and, recently, have garnered considerable theoretical interest due to a perceived link with neural ordinary differential equations (neural ODEs). This link relies on the convergence of network weights to a smooth function as the number of layers increases. We investigate the properties of weights trained by stochastic gradient descent and their scaling with network depth through detailed numerical experiments. We observe the existence of scaling regimes markedly different from those assumed in neural ODE literature. Depending on certain features of the network architecture, such as the smoothness of the activation function, one may obtain an alternative ODE limit, a stochastic differential equation or neither of these. These findings cast doubts on the validity of the neural ODE model as an adequate asymptotic description of deep ResNets and point to an alternative class of differential equations as a better description of the deep network limit.

The aim of this work is to develop a fully-distributed algorithmic framework for training graph convolutional networks (GCNs). The proposed method is able to exploit the meaningful relational structure of the input data, which are collected by a set of agents that communicate over a sparse network topology. After formulating the centralized GCN training problem, we first show how to make inference in a distributed scenario where the underlying data graph is split among different agents. Then, we propose a distributed gradient descent procedure to solve the GCN training problem. The resulting model distributes computation along three lines: during inference, during back-propagation, and during optimization. Convergence to stationary solutions of the GCN training problem is also established under mild conditions. Finally, we propose an optimization criterion to design the communication topology between agents in order to match with the graph describing data relationships. A wide set of numerical results validate our proposal. To the best of our knowledge, this is the first work combining graph convolutional neural networks with distributed optimization.

Graphs, which describe pairwise relations between objects, are essential representations of many real-world data such as social networks. In recent years, graph neural networks, which extend the neural network models to graph data, have attracted increasing attention. Graph neural networks have been applied to advance many different graph related tasks such as reasoning dynamics of the physical system, graph classification, and node classification. Most of the existing graph neural network models have been designed for static graphs, while many real-world graphs are inherently dynamic. For example, social networks are naturally evolving as new users joining and new relations being created. Current graph neural network models cannot utilize the dynamic information in dynamic graphs. However, the dynamic information has been proven to enhance the performance of many graph analytical tasks such as community detection and link prediction. Hence, it is necessary to design dedicated graph neural networks for dynamic graphs. In this paper, we propose DGNN, a new {\bf D}ynamic {\bf G}raph {\bf N}eural {\bf N}etwork model, which can model the dynamic information as the graph evolving. In particular, the proposed framework can keep updating node information by capturing the sequential information of edges, the time intervals between edges and information propagation coherently. Experimental results on various dynamic graphs demonstrate the effectiveness of the proposed framework.

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