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We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in an interactive manner. Despite the significant advancements in 3D generation, existing methods still struggle with lengthy optimization processes, irregular mesh topologies, noisy surfaces, and difficulties in accommodating user edits, consequently impeding their widespread adoption and implementation in 3D modeling software. Our work is inspired by the craftsman, who usually roughs out the holistic figure of the work first and elaborates the surface details subsequently. Specifically, we employ a 3D native diffusion model, which operates on latent space learned from latent set-based 3D representations, to generate coarse geometries with regular mesh topology in seconds. In particular, this process takes as input a text prompt or a reference image and leverages a powerful multi-view (MV) diffusion model to generate multiple views of the coarse geometry, which are fed into our MV-conditioned 3D diffusion model for generating the 3D geometry, significantly improving robustness and generalizability. Following that, a normal-based geometry refiner is used to significantly enhance the surface details. This refinement can be performed automatically, or interactively with user-supplied edits. Extensive experiments demonstrate that our method achieves high efficacy in producing superior-quality 3D assets compared to existing methods. HomePage: //craftsman3d.github.io/, Code: //github.com/wyysf-98/CraftsMan

相關內容

 3D是英文“Three Dimensions”的簡稱,中文是指三(san)維、三(san)個維度、三(san)個坐標,即有(you)長(chang)、有(you)寬、有(you)高,換句(ju)話(hua)說,就是立體的,是相(xiang)對于只有(you)長(chang)和(he)寬的平(ping)面(mian)(2D)而(er)言。

Diffusion models (DMs) have revolutionized generative learning. They utilize a diffusion process to encode data into a simple Gaussian distribution. However, encoding a complex, potentially multimodal data distribution into a single continuous Gaussian distribution arguably represents an unnecessarily challenging learning problem. We propose Discrete-Continuous Latent Variable Diffusion Models (DisCo-Diff) to simplify this task by introducing complementary discrete latent variables. We augment DMs with learnable discrete latents, inferred with an encoder, and train DM and encoder end-to-end. DisCo-Diff does not rely on pre-trained networks, making the framework universally applicable. The discrete latents significantly simplify learning the DM's complex noise-to-data mapping by reducing the curvature of the DM's generative ODE. An additional autoregressive transformer models the distribution of the discrete latents, a simple step because DisCo-Diff requires only few discrete variables with small codebooks. We validate DisCo-Diff on toy data, several image synthesis tasks as well as molecular docking, and find that introducing discrete latents consistently improves model performance. For example, DisCo-Diff achieves state-of-the-art FID scores on class-conditioned ImageNet-64/128 datasets with ODE sampler.

Complex human activity recognition (CHAR) remains a pivotal challenge within ubiquitous computing, especially in the context of smart environments. Existing studies typically require meticulous labeling of both atomic and complex activities, a task that is labor-intensive and prone to errors due to the scarcity and inaccuracies of available datasets. Most prior research has focused on datasets that either precisely label atomic activities or, at minimum, their sequence approaches that are often impractical in real world settings.In response, we introduce VCHAR (Variance-Driven Complex Human Activity Recognition), a novel framework that treats the outputs of atomic activities as a distribution over specified intervals. Leveraging generative methodologies, VCHAR elucidates the reasoning behind complex activity classifications through video-based explanations, accessible to users without prior machine learning expertise. Our evaluation across three publicly available datasets demonstrates that VCHAR enhances the accuracy of complex activity recognition without necessitating precise temporal or sequential labeling of atomic activities. Furthermore, user studies confirm that VCHAR's explanations are more intelligible compared to existing methods, facilitating a broader understanding of complex activity recognition among non-experts.

Generating diverse samples under hard constraints is a core challenge in many areas. With this work we aim to provide an integrative view and framework to combine methods from the fields of MCMC, constrained optimization, as well as robotics, and gain insights in their strengths from empirical evaluations. We propose NLP Sampling as a general problem formulation, propose a family of restarting two-phase methods as a framework to integrated methods from across the fields, and evaluate them on analytical and robotic manipulation planning problems. Complementary to this, we provide several conceptual discussions, e.g. on the role of Lagrange parameters, global sampling, and the idea of a Diffused NLP and a corresponding model-based denoising sampler.

We present a new approach for Neural Optimal Transport (NOT) training procedure, capable of accurately and efficiently estimating optimal transportation plan via specific regularization on dual Kantorovich potentials. The main bottleneck of existing NOT solvers is associated with the procedure of finding a near-exact approximation of the conjugate operator (i.e., the c-transform), which is done either by optimizing over non-convex max-min objectives or by the computationally intensive fine-tuning of the initial approximated prediction. We resolve both issues by proposing a new, theoretically justified loss in the form of expectile regularisation which enforces binding conditions on the learning process of dual potentials. Such a regularization provides the upper bound estimation over the distribution of possible conjugate potentials and makes the learning stable, completely eliminating the need for additional extensive fine-tuning. Proposed method, called Expectile-Regularised Neural Optimal Transport (ENOT), outperforms previous state-of-the-art approaches on the established Wasserstein-2 benchmark tasks by a large margin (up to a 3-fold improvement in quality and up to a 10-fold improvement in runtime). Moreover, we showcase performance of ENOT for varying cost functions on different tasks such as image generation, showing robustness of proposed algorithm. OTT-JAX library includes our implementation of ENOT algorithm //ott-jax.readthedocs.io/en/latest/tutorials/ENOT.html

Diffusion models have recently demonstrated their effectiveness in generating extremely high-quality images and are now utilized in a wide range of applications, including automatic sketch colorization. Although many methods have been developed for guided sketch colorization, there has been limited exploration of the potential conflicts between image prompts and sketch inputs, which can lead to severe deterioration in the results. Therefore, this paper exhaustively investigates reference-based sketch colorization models that aim to colorize sketch images using reference color images. We specifically investigate two critical aspects of reference-based diffusion models: the "distribution problem", which is a major shortcoming compared to text-based counterparts, and the capability in zero-shot sequential text-based manipulation. We introduce two variations of an image-guided latent diffusion model utilizing different image tokens from the pre-trained CLIP image encoder and propose corresponding manipulation methods to adjust their results sequentially using weighted text inputs. We conduct comprehensive evaluations of our models through qualitative and quantitative experiments as well as a user study.

We consider two popular approaches to Knowledge Graph Completion (KGC): textual models that rely on textual entity descriptions, and structure-based models that exploit the connectivity structure of the Knowledge Graph (KG). Preliminary experiments show that these approaches have complementary strengths: structure-based models perform exceptionally well when the gold answer is easily reachable from the query head in the KG, while textual models exploit descriptions to give good performance even when the gold answer is not easily reachable. In response, we propose DynaSemble, a novel method for learning query-dependent ensemble weights to combine these approaches by using the distributions of scores assigned by the models in the ensemble to all candidate entities. DynaSemble achieves state-of-the-art results on three standard KGC datasets, with up to 6.8 pt MRR and 8.3 pt Hits@1 gains over the best baseline model for the WN18RR dataset.

Panoptic reconstruction is a challenging task in 3D scene understanding. However, most existing methods heavily rely on pre-trained semantic segmentation models and known 3D object bounding boxes for 3D panoptic segmentation, which is not available for in-the-wild scenes. In this paper, we propose a novel zero-shot panoptic reconstruction method from RGB-D images of scenes. For zero-shot segmentation, we leverage open-vocabulary instance segmentation, but it has to face partial labeling and instance association challenges. We tackle both challenges by propagating partial labels with the aid of dense generalized features and building a 3D instance graph for associating 2D instance IDs. Specifically, we exploit partial labels to learn a classifier for generalized semantic features to provide complete labels for scenes with dense distilled features. Moreover, we formulate instance association as a 3D instance graph segmentation problem, allowing us to fully utilize the scene geometry prior and all 2D instance masks to infer global unique pseudo 3D instance ID. Our method outperforms state-of-the-art methods on the indoor dataset ScanNet V2 and the outdoor dataset KITTI-360, demonstrating the effectiveness of our graph segmentation method and reconstruction network.

The problem of answering questions using knowledge from pre-trained language models (LMs) and knowledge graphs (KGs) presents two challenges: given a QA context (question and answer choice), methods need to (i) identify relevant knowledge from large KGs, and (ii) perform joint reasoning over the QA context and KG. In this work, we propose a new model, QA-GNN, which addresses the above challenges through two key innovations: (i) relevance scoring, where we use LMs to estimate the importance of KG nodes relative to the given QA context, and (ii) joint reasoning, where we connect the QA context and KG to form a joint graph, and mutually update their representations through graph neural networks. We evaluate QA-GNN on the CommonsenseQA and OpenBookQA datasets, and show its improvement over existing LM and LM+KG models, as well as its capability to perform interpretable and structured reasoning, e.g., correctly handling negation in questions.

With the capability of modeling bidirectional contexts, denoising autoencoding based pretraining like BERT achieves better performance than pretraining approaches based on autoregressive language modeling. However, relying on corrupting the input with masks, BERT neglects dependency between the masked positions and suffers from a pretrain-finetune discrepancy. In light of these pros and cons, we propose XLNet, a generalized autoregressive pretraining method that (1) enables learning bidirectional contexts by maximizing the expected likelihood over all permutations of the factorization order and (2) overcomes the limitations of BERT thanks to its autoregressive formulation. Furthermore, XLNet integrates ideas from Transformer-XL, the state-of-the-art autoregressive model, into pretraining. Empirically, XLNet outperforms BERT on 20 tasks, often by a large margin, and achieves state-of-the-art results on 18 tasks including question answering, natural language inference, sentiment analysis, and document ranking.

State-of-the-art Convolutional Neural Network (CNN) benefits a lot from multi-task learning (MTL), which learns multiple related tasks simultaneously to obtain shared or mutually related representations for different tasks. The most widely-used MTL CNN structure is based on an empirical or heuristic split on a specific layer (e.g., the last convolutional layer) to minimize different task-specific losses. However, this heuristic sharing/splitting strategy may be harmful to the final performance of one or multiple tasks. In this paper, we propose a novel CNN structure for MTL, which enables automatic feature fusing at every layer. Specifically, we first concatenate features from different tasks according to their channel dimension, and then formulate the feature fusing problem as discriminative dimensionality reduction. We show that this discriminative dimensionality reduction can be done by 1x1 Convolution, Batch Normalization, and Weight Decay in one CNN, which we refer to as Neural Discriminative Dimensionality Reduction (NDDR). We perform ablation analysis in details for different configurations in training the network. The experiments carried out on different network structures and different task sets demonstrate the promising performance and desirable generalizability of our proposed method.

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