亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Approaches based on Binary decision diagrams (BDDs) have recently achieved state-of-the-art results for multiobjective integer programming problems. The variable ordering used in constructing BDDs can have a significant impact on their size and on the quality of bounds derived from relaxed or restricted BDDs for single-objective optimization problems. We first showcase a similar impact of variable ordering on the Pareto frontier (PF) enumeration time for the multiobjective knapsack problem, suggesting the need for deriving variable ordering methods that improve the scalability of the multiobjective BDD approach. To that end, we derive a novel parameter configuration space based on variable scoring functions which are linear in a small set of interpretable and easy-to-compute variable features. We show how the configuration space can be efficiently explored using black-box optimization, circumventing the curse of dimensionality (in the number of variables and objectives), and finding good orderings that reduce the PF enumeration time. However, black-box optimization approaches incur a computational overhead that outweighs the reduction in time due to good variable ordering. To alleviate this issue, we propose LEO, a supervised learning approach for finding efficient variable orderings that reduce the enumeration time. Experiments on benchmark sets from the knapsack problem with 3-7 objectives and up to 80 variables show that LEO is ~30-300% and ~10-200% faster at PF enumeration than common ordering strategies and algorithm configuration. Our code and instances are available at //github.com/khalil-research/leo.

相關內容

Video moment retrieval is a fundamental visual-language task that aims to retrieve target moments from an untrimmed video based on a language query. Existing methods typically generate numerous proposals manually or via generative networks in advance as the support set for retrieval, which is not only inflexible but also time-consuming. Inspired by the success of diffusion models on object detection, this work aims at reformulating video moment retrieval as a denoising generation process to get rid of the inflexible and time-consuming proposal generation. To this end, we propose a novel proposal-free framework, namely DiffusionVMR, which directly samples random spans from noise as candidates and introduces denoising learning to ground target moments. During training, Gaussian noise is added to the real moments, and the model is trained to learn how to reverse this process. In inference, a set of time spans is progressively refined from the initial noise to the final output. Notably, the training and inference of DiffusionVMR are decoupled, and an arbitrary number of random spans can be used in inference without being consistent with the training phase. Extensive experiments conducted on three widely-used benchmarks (i.e., QVHighlight, Charades-STA, and TACoS) demonstrate the effectiveness of the proposed DiffusionVMR by comparing it with state-of-the-art methods.

Existing approaches to unsupervised video instance segmentation typically rely on motion estimates and experience difficulties tracking small or divergent motions. We present VideoCutLER, a simple method for unsupervised multi-instance video segmentation without using motion-based learning signals like optical flow or training on natural videos. Our key insight is that using high-quality pseudo masks and a simple video synthesis method for model training is surprisingly sufficient to enable the resulting video model to effectively segment and track multiple instances across video frames. We show the first competitive unsupervised learning results on the challenging YouTubeVIS-2019 benchmark, achieving 50.7% APvideo^50 , surpassing the previous state-of-the-art by a large margin. VideoCutLER can also serve as a strong pretrained model for supervised video instance segmentation tasks, exceeding DINO by 15.9% on YouTubeVIS-2019 in terms of APvideo.

In stark contrast to the case of images, finding a concise, learnable discrete representation of 3D surfaces remains a challenge. In particular, while polygon meshes are arguably the most common surface representation used in geometry processing, their irregular and combinatorial structure often make them unsuitable for learning-based applications. In this work, we present VoroMesh, a novel and differentiable Voronoi-based representation of watertight 3D shape surfaces. From a set of 3D points (called generators) and their associated occupancy, we define our boundary representation through the Voronoi diagram of the generators as the subset of Voronoi faces whose two associated (equidistant) generators are of opposite occupancy: the resulting polygon mesh forms a watertight approximation of the target shape's boundary. To learn the position of the generators, we propose a novel loss function, dubbed VoroLoss, that minimizes the distance from ground truth surface samples to the closest faces of the Voronoi diagram which does not require an explicit construction of the entire Voronoi diagram. A direct optimization of the Voroloss to obtain generators on the Thingi32 dataset demonstrates the geometric efficiency of our representation compared to axiomatic meshing algorithms and recent learning-based mesh representations. We further use VoroMesh in a learning-based mesh prediction task from input SDF grids on the ABC dataset, and show comparable performance to state-of-the-art methods while guaranteeing closed output surfaces free of self-intersections.

Recent advancement in personalized image generation have unveiled the intriguing capability of pre-trained text-to-image models on learning identity information from a collection of portrait images. However, existing solutions can be vulnerable in producing truthful details, and usually suffer from several defects such as (i) The generated face exhibit its own unique characteristics, \ie facial shape and facial feature positioning may not resemble key characteristics of the input, and (ii) The synthesized face may contain warped, blurred or corrupted regions. In this paper, we present FaceChain, a personalized portrait generation framework that combines a series of customized image-generation model and a rich set of face-related perceptual understanding models (\eg, face detection, deep face embedding extraction, and facial attribute recognition), to tackle aforementioned challenges and to generate truthful personalized portraits, with only a handful of portrait images as input. Concretely, we inject several SOTA face models into the generation procedure, achieving a more efficient label-tagging, data-processing, and model post-processing compared to previous solutions, such as DreamBooth ~\cite{ruiz2023dreambooth} , InstantBooth ~\cite{shi2023instantbooth} , or other LoRA-only approaches ~\cite{hu2021lora} . Through the development of FaceChain, we have identified several potential directions to accelerate development of Face/Human-Centric AIGC research and application. We have designed FaceChain as a framework comprised of pluggable components that can be easily adjusted to accommodate different styles and personalized needs. We hope it can grow to serve the burgeoning needs from the communities. FaceChain is open-sourced under Apache-2.0 license at \url{//github.com/modelscope/facechain}.

Recently, 3D shape understanding has achieved significant progress due to the advances of deep learning models on various data formats like images, voxels, and point clouds. Among them, point clouds and multi-view images are two complementary modalities of 3D objects and learning representations by fusing both of them has been proven to be fairly effective. While prior works typically focus on exploiting global features of the two modalities, herein we argue that more discriminative features can be derived by modeling ``where to fuse''. To investigate this, we propose a novel Locality-Aware Point-View Fusion Transformer (LATFormer) for 3D shape retrieval and classification. The core component of LATFormer is a module named Locality-Aware Fusion (LAF) which integrates the local features of correlated regions across the two modalities based on the co-occurrence scores. We further propose to filter out scores with low values to obtain salient local co-occurring regions, which reduces redundancy for the fusion process. In our LATFormer, we utilize the LAF module to fuse the multi-scale features of the two modalities both bidirectionally and hierarchically to obtain more informative features. Comprehensive experiments on four popular 3D shape benchmarks covering 3D object retrieval and classification validate its effectiveness.

Structural re-parameterization is a general training scheme for Convolutional Neural Networks (CNNs), which achieves performance improvement without increasing inference cost. As Vision Transformers (ViTs) are gradually surpassing CNNs in various visual tasks, one may question: if a training scheme specifically for ViTs exists that can also achieve performance improvement without increasing inference cost? Recently, Mixture-of-Experts (MoE) has attracted increasing attention, as it can efficiently scale up the capacity of Transformers at a fixed cost through sparsely activated experts. Considering that MoE can also be viewed as a multi-branch structure, can we utilize MoE to implement a ViT training scheme similar to structural re-parameterization? In this paper, we affirmatively answer these questions, with a new general training strategy for ViTs. Specifically, we decouple the training and inference phases of ViTs. During training, we replace some Feed-Forward Networks (FFNs) of the ViT with specially designed, more efficient MoEs that assign tokens to experts by random uniform partition, and perform Experts Weights Averaging (EWA) on these MoEs at the end of each iteration. After training, we convert each MoE into an FFN by averaging the experts, transforming the model back into original ViT for inference. We further provide a theoretical analysis to show why and how it works. Comprehensive experiments across various 2D and 3D visual tasks, ViT architectures, and datasets validate the effectiveness and generalizability of the proposed training scheme. Besides, our training scheme can also be applied to improve performance when fine-tuning ViTs. Lastly, but equally important, the proposed EWA technique can significantly improve the effectiveness of naive MoE in various 2D visual small datasets and 3D visual tasks.

Efficient networks, e.g., MobileNetV2, EfficientNet, etc, achieves state-of-the-art (SOTA) accuracy with lightweight computation. However, existing homomorphic encryption (HE)-based two-party computation (2PC) frameworks are not optimized for these networks and suffer from a high inference overhead. We observe the inefficiency mainly comes from the packing algorithm, which ignores the computation characteristics and the communication bottleneck of homomorphically encrypted depthwise convolutions. Therefore, in this paper, we propose Falcon, an effective dense packing algorithm for HE-based 2PC frameworks. Falcon features a zero-aware greedy packing algorithm and a communication-aware operator tiling strategy to improve the packing density for depthwise convolutions. Compared to SOTA HE-based 2PC frameworks, e.g., CrypTFlow2, Iron and Cheetah, Falcon achieves more than 15.6x, 5.1x and 1.8x latency reduction, respectively, at operator level. Meanwhile, at network level, Falcon allows for 1.4% and 4.2% accuracy improvement over Cheetah on CIFAR-100 and TinyImagenet datasets with iso-communication, respecitvely.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

With the capability of modeling bidirectional contexts, denoising autoencoding based pretraining like BERT achieves better performance than pretraining approaches based on autoregressive language modeling. However, relying on corrupting the input with masks, BERT neglects dependency between the masked positions and suffers from a pretrain-finetune discrepancy. In light of these pros and cons, we propose XLNet, a generalized autoregressive pretraining method that (1) enables learning bidirectional contexts by maximizing the expected likelihood over all permutations of the factorization order and (2) overcomes the limitations of BERT thanks to its autoregressive formulation. Furthermore, XLNet integrates ideas from Transformer-XL, the state-of-the-art autoregressive model, into pretraining. Empirically, XLNet outperforms BERT on 20 tasks, often by a large margin, and achieves state-of-the-art results on 18 tasks including question answering, natural language inference, sentiment analysis, and document ranking.

北京阿比特科技有限公司