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Recent advances in large language models have demonstrated promising capabilities in following simple instructions through instruction tuning. However, real-world tasks often involve complex, multi-step instructions that remain challenging for current NLP systems. Despite growing interest in this area, there lacks a comprehensive survey that systematically analyzes the landscape of complex instruction understanding and processing. Through a systematic review of the literature, we analyze available resources, representation schemes, and downstream tasks related to instructional text. Our study examines 177 papers, identifying trends, challenges, and opportunities in this emerging field. We provide AI/NLP researchers with essential background knowledge and a unified view of various approaches to complex instruction understanding, bridging gaps between different research directions and highlighting future research opportunities.

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NLP:自然語言(yan)處理

Large vision-language models (LVLMs) demonstrate remarkable capabilities in multimodal tasks but are prone to misinterpreting visual inputs, often resulting in hallucinations and unreliable outputs. To address these challenges, we propose Dropout Decoding, a novel inference-time approach that quantifies the uncertainty of visual tokens and selectively masks uncertain tokens to improve decoding. Our method measures the uncertainty of each visual token by projecting it onto the text space and decomposing it into aleatoric and epistemic components. Specifically, we focus on epistemic uncertainty, which captures perception-related errors more effectively. Inspired by dropout regularization, we introduce uncertainty-guided token dropout, which applies the dropout principle to input visual tokens instead of model parameters, and during inference rather than training. By aggregating predictions from an ensemble of masked decoding contexts, Dropout Decoding robustly mitigates errors arising from visual token misinterpretations. Evaluations on benchmarks including CHAIR, THRONE, and MMBench demonstrate that Dropout Decoding significantly reduces object hallucinations (OH) and enhances both reliability and quality of LVLM outputs across diverse visual contexts.

Generalized feed-forward Gaussian models have achieved significant progress in sparse-view 3D reconstruction by leveraging prior knowledge from large multi-view datasets. However, these models often struggle to represent high-frequency details due to the limited number of Gaussians. While the densification strategy used in per-scene 3D Gaussian splatting (3D-GS) optimization can be adapted to the feed-forward models, it may not be ideally suited for generalized scenarios. In this paper, we propose Generative Densification, an efficient and generalizable method to densify Gaussians generated by feed-forward models. Unlike the 3D-GS densification strategy, which iteratively splits and clones raw Gaussian parameters, our method up-samples feature representations from the feed-forward models and generates their corresponding fine Gaussians in a single forward pass, leveraging the embedded prior knowledge for enhanced generalization. Experimental results on both object-level and scene-level reconstruction tasks demonstrate that our method outperforms state-of-the-art approaches with comparable or smaller model sizes, achieving notable improvements in representing fine details.

Multimodal large language models (MLLMs) have achieved remarkable progress on various visual question answering and reasoning tasks leveraging instruction fine-tuning specific datasets. They can also learn from preference data annotated by human to enhance their reasoning ability and mitigate hallucinations. Most of preference data is generated from the model itself. However, existing methods require high-quality critical labels, which are costly and rely on human or proprietary models like GPT-4V. In this work, we propose Enhancing Alignment in MLLMs via Critical Observation (EACO), which aligns MLLMs by self-generated preference data using only 5k images economically. Our approach begins with collecting and refining a Scoring Evaluation Instruction-tuning dataset to train a critical evaluation model, termed the Critic. This Critic observes model responses across multiple dimensions, selecting preferred and non-preferred outputs for refined Direct Preference Optimization (DPO) tuning. To further enhance model performance, we employ an additional supervised fine-tuning stage after preference tuning. EACO reduces the overall hallucinations by 65.6% on HallusionBench and improves the reasoning ability by 21.8% on MME-Cognition. EACO achieves an 8.5% improvement over LLaVA-v1.6-Mistral-7B across multiple benchmarks. Remarkably, EACO also shows the potential critical ability in open-source MLLMs, demonstrating that EACO is a viable path to boost the competence of MLLMs.

Foundation models (FMs) have achieved significant success across various tasks, leading to research on benchmarks for reasoning abilities. However, there is a lack of studies on FMs performance in exceptional scenarios, which we define as out-of-distribution (OOD) reasoning tasks. This paper is the first to address these cases, developing a novel dataset for evaluation of FMs across multiple modalities, including graphic novels, calligraphy, news articles, and lyrics. It includes tasks for instance classification, character recognition, token prediction, and text generation. The paper also proposes prompt engineering techniques like Chain-of-Thought (CoT) and CoT+Few-Shot to enhance performance. Validation of FMs using various methods revealed improvements. The code repository is accessible at: //github.com/MLAI-Yonsei/ExceptionalBenchmark

Recent advances in deep learning and natural language generation have significantly improved image captioning, enabling automated, human-like descriptions for visual content. In this work, we apply these captioning techniques to generate clinician-like interpretations of ECG data. This study leverages existing ECG datasets accompanied by free-text reports authored by healthcare professionals (HCPs) as training data. These reports, while often inconsistent, provide a valuable foundation for automated learning. We introduce an encoder-decoder-based method that uses these reports to train models to generate detailed descriptions of ECG episodes. This represents a significant advancement in ECG analysis automation, with potential applications in zero-shot classification and automated clinical decision support. The model is tested on various datasets, including both 1- and 12-lead ECGs. It significantly outperforms the state-of-the-art reference model by Qiu et al., achieving a METEOR score of 55.53% compared to 24.51% achieved by the reference model. Furthermore, several key design choices are discussed, providing a comprehensive overview of current challenges and innovations in this domain. The source codes for this research are publicly available in our Git repository //git.zib.de/ableich/ecg-comment-generation-public

Large language models (LLMs) have shown impressive capabilities in generating program code, opening exciting opportunities for applying program synthesis to games. In this work, we explore the potential of LLMs to directly synthesize usable code for a wide range of gaming applications, focusing on two programming languages, Python and Java. We use an evolutionary hill-climbing algorithm, where the mutations and seeds of the initial programs are controlled by LLMs. For Python, the framework covers various game-related tasks, including five miniature versions of Atari games, ten levels of Baba is You, an environment inspired by Asteroids, and a maze generation task. For Java, the framework contains 12 games from the TAG tabletop games framework. Across 29 tasks, we evaluated 12 language models for Python and 8 for Java. Our findings suggest that the performance of LLMs depends more on the task than on model size. While larger models generate more executable programs, these do not always result in higher-quality solutions but are much more expensive. No model has a clear advantage, although on any specific task, one model may be better. Trying many models on a problem and using the best results across them is more reliable than using just one.

Large language models (LLMs) have shown limitations in tasks requiring complex logical reasoning and multi-step problem-solving. To address these challenges, researchers have employed carefully designed prompts and flowcharts, simulating human cognitive processes to enhance LLM performance, such as the Chain of Thought approach. In this paper, we introduce MTMT (Multi-thinking Modes Tree), a novel method that interacts with LLMs to construct a thought tree, simulating various advanced cognitive processes, including but not limited to association, counterfactual thinking, task decomposition, and comparison. By breaking down the original complex task into simpler sub-questions, MTMT facilitates easier problem-solving for LLMs, enabling more effective utilization of the latent knowledge within LLMs. We evaluate the performance of MTMT under different parameter configurations, using GPT-4o mini as the base model. Our results demonstrate that integrating multiple modes of thinking significantly enhances the ability of LLMs to handle complex tasks.

Training and serving long-context large language models (LLMs) incurs substantial overhead. To address this, two critical steps are often required: a pretrained LLM typically undergoes a separate stage for context length extension by training on long-context data, followed by architectural modifications to reduce the overhead of KV cache during serving. This paper argues that integrating length extension with a GPU-friendly KV cache reduction architecture not only reduces training overhead during length extension, but also achieves better long-context performance. This leads to our proposed LongGen, which finetunes a pretrained LLM into an efficient architecture during length extension. LongGen builds on three key insights: (1) Sparse attention patterns, such as window attention (attending to recent tokens), attention sink (initial ones), and blockwise sparse attention (strided token blocks) are well-suited for building efficient long-context models, primarily due to their GPU-friendly memory access patterns, enabling efficiency gains not just theoretically but in practice as well. (2) It is essential for the model to have direct access to all tokens. A hybrid architecture with 1/3 full attention layers and 2/3 efficient ones achieves a balanced trade-off between efficiency and long-context performance. (3) Lightweight training on 5B long-context data is sufficient to extend the hybrid model's context length from 4K to 128K. We evaluate LongGen on both Llama-2 7B and Llama-2 70B, demonstrating its effectiveness across different scales. During training with 128K-long contexts, LongGen achieves 1.55x training speedup and reduces wall-clock time by 36%, compared to a full-attention baseline. During inference, LongGen reduces KV cache memory by 62%, achieving 1.67x prefilling speedup and 1.41x decoding speedup.

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

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