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We present an efficient reinforcement learning algorithm that learns the optimal admission control policy in a partially observable queueing network. Specifically, only the arrival and departure times from the network are observable, and optimality refers to the average holding/rejection cost in infinite horizon. While reinforcement learning in Partially Observable Markov Decision Processes (POMDP) is prohibitively expensive in general, we show that our algorithm has a regret that only depends sub-linearly on the maximal number of jobs in the network, $S$. In particular, in contrast with existing regret analyses, our regret bound does not depend on the diameter of the underlying Markov Decision Process (MDP), which in most queueing systems is at least exponential in $S$. The novelty of our approach is to leverage Norton's equivalent theorem for closed product-form queueing networks and an efficient reinforcement learning algorithm for MDPs with the structure of birth-and-death processes.

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Networking:IFIP International Conferences on Networking。 Explanation:國際網絡會議。 Publisher:IFIP。 SIT:

We present a novel method for initializing layers of tensorized neural networks in a way that avoids the explosion of the parameters of the matrix it emulates. The method is intended for layers with a high number of nodes in which there is a connection to the input or output of all or most of the nodes. The core of this method is the use of the Frobenius norm of this layer in an iterative partial form, so that it has to be finite and within a certain range. This norm is efficient to compute, fully or partially for most cases of interest. We apply the method to different layers and check its performance. We create a Python function to run it on an arbitrary layer, available in a Jupyter Notebook in the i3BQuantum repository: //github.com/i3BQuantumTeam/Q4Real/blob/e07c827651ef16bcf74590ab965ea3985143f891/Quantum-Inspired%20Variational%20Methods/Normalization_process.ipynb

Offline reinforcement learning (RL) methods strike a balance between exploration and exploitation by conservative value estimation -- penalizing values of unseen states and actions. Model-free methods penalize values at all unseen actions, while model-based methods are able to further exploit unseen states via model rollouts. However, such methods are handicapped in their ability to find unseen states far away from the available offline data due to two factors -- (a) very short rollout horizons in models due to cascading model errors, and (b) model rollouts originating solely from states observed in offline data. We relax the second assumption and present a novel unseen state augmentation strategy to allow exploitation of unseen states where the learned model and value estimates generalize. Our strategy finds unseen states by value-informed perturbations of seen states followed by filtering out states with epistemic uncertainty estimates too high (high error) or too low (too similar to seen data). We observe improved performance in several offline RL tasks and find that our augmentation strategy consistently leads to overall lower average dataset Q-value estimates i.e. more conservative Q-value estimates than a baseline.

Semantic communication (SemCom) has recently been considered a promising solution to guarantee high resource utilization and transmission reliability for future wireless networks. Nevertheless, the unique demand for background knowledge matching makes it challenging to achieve efficient wireless resource management for multiple users in SemCom-enabled networks (SC-Nets). To this end, this paper investigates SemCom from a networking perspective, where two fundamental problems of user association (UA) and bandwidth allocation (BA) are systematically addressed in the SC-Net. First, considering varying knowledge matching states between mobile users and associated base stations, we identify two general SC-Net scenarios, namely perfect knowledge matching-based SC-Net and imperfect knowledge matching-based SC-Net. Afterward, for each SC-Net scenario, we describe its distinctive semantic channel model from the semantic information theory perspective, whereby a concept of bit-rate-to-message-rate transformation is developed along with a new semantics-level metric, namely system throughput in message (STM), to measure the overall network performance. In this way, we then formulate a joint STM-maximization problem of UA and BA for each SC-Net scenario, followed by a corresponding optimal solution proposed. Numerical results in both scenarios demonstrate significant superiority and reliability of our solutions in the STM performance compared with two benchmarks.

Proximal causal learning is a promising framework for identifying the causal effect under the existence of unmeasured confounders. Within this framework, the doubly robust (DR) estimator was derived and has shown its effectiveness in estimation, especially when the model assumption is violated. However, the current form of the DR estimator is restricted to binary treatments, while the treatment can be continuous in many real-world applications. The primary obstacle to continuous treatments resides in the delta function present in the original DR estimator, making it infeasible in causal effect estimation and introducing a heavy computational burden in nuisance function estimation. To address these challenges, we propose a kernel-based DR estimator that can well handle continuous treatments. Equipped with its smoothness, we show that its oracle form is a consistent approximation of the influence function. Further, we propose a new approach to efficiently solve the nuisance functions. We then provide a comprehensive convergence analysis in terms of the mean square error. We demonstrate the utility of our estimator on synthetic datasets and real-world applications.

Semantic communication (SemCom) has recently been considered a promising solution for the inevitable crisis of scarce communication resources. This trend stimulates us to explore the potential of applying SemCom to vehicular networks, which normally consume a tremendous amount of resources to achieve stringent requirements on high reliability and low latency. Unfortunately, the unique background knowledge matching mechanism in SemCom makes it challenging to realize efficient vehicle-to-vehicle service provisioning for multiple users at the same time. To this end, this paper identifies and jointly addresses two fundamental problems of knowledge base construction (KBC) and vehicle service pairing (VSP) inherently existing in SemCom-enabled vehicular networks. Concretely, we first derive the knowledge matching based queuing latency specific for semantic data packets, and then formulate a latency-minimization problem subject to several KBC and VSP related reliability constraints. Afterward, a SemCom-empowered Service Supplying Solution (S$^{\text{4}}$) is proposed along with the theoretical analysis of its optimality guarantee. Simulation results demonstrate the superiority of S$^{\text{4}}$ in terms of average queuing latency, semantic data packet throughput, and user knowledge preference satisfaction compared with two different benchmarks.

We present a distributed conjugate gradient method for distributed optimization problems, where each agent computes an optimal solution of the problem locally without any central computation or coordination, while communicating with its immediate, one-hop neighbors over a communication network. Each agent updates its local problem variable using an estimate of the average conjugate direction across the network, computed via a dynamic consensus approach. Our algorithm enables the agents to use uncoordinated step-sizes. We prove convergence of the local variable of each agent to the optimal solution of the aggregate optimization problem, without requiring decreasing step-sizes. In addition, we demonstrate the efficacy of our algorithm in distributed state estimation problems, and its robust counterparts, where we show its performance compared to existing distributed first-order optimization methods.

We study batched bandit experiments and consider the problem of inference conditional on the realized stopping time, assignment probabilities, and target parameter, where all of these may be chosen adaptively using information up to the last batch of the experiment. Absent further restrictions on the experiment, we show that inference using only the results of the last batch is optimal. When the adaptive aspects of the experiment are known to be location-invariant, in the sense that they are unchanged when we shift all batch-arm means by a constant, we show that there is additional information in the data, captured by one additional linear function of the batch-arm means. In the more restrictive case where the stopping time, assignment probabilities, and target parameter are known to depend on the data only through a collection of polyhedral events, we derive computationally tractable and optimal conditional inference procedures.

Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.

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