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This paper tackles text-guided control of StyleGAN for editing garments in full-body human images. Existing StyleGAN-based methods suffer from handling the rich diversity of garments and body shapes and poses. We propose a framework for text-guided full-body human image synthesis via an attention-based latent code mapper, which enables more disentangled control of StyleGAN than existing mappers. Our latent code mapper adopts an attention mechanism that adaptively manipulates individual latent codes on different StyleGAN layers under text guidance. In addition, we introduce feature-space masking at inference time to avoid unwanted changes caused by text inputs. Our quantitative and qualitative evaluations reveal that our method can control generated images more faithfully to given texts than existing methods.

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With the growing interest in pretrained vision-language models like CLIP, recent research has focused on adapting these models to downstream tasks. Despite achieving promising results, most existing methods require labeled data for all classes, which may not hold in real-world applications due to the long tail and Zipf's law. For example, some classes may lack labeled data entirely, such as emerging concepts. To address this problem, we propose a plug-and-play generative approach called \textbf{S}ynt\textbf{H}es\textbf{I}zed \textbf{P}rompts~(\textbf{SHIP}) to improve existing fine-tuning methods. Specifically, we follow variational autoencoders to introduce a generator that reconstructs the visual features by inputting the synthesized prompts and the corresponding class names to the textual encoder of CLIP. In this manner, we easily obtain the synthesized features for the remaining label-only classes. Thereafter, we fine-tune CLIP with off-the-shelf methods by combining labeled and synthesized features. Extensive experiments on base-to-new generalization, cross-dataset transfer learning, and generalized zero-shot learning demonstrate the superiority of our approach. The code is available at \url{//github.com/mrflogs/SHIP}.

In the context of image-to-point cloud registration, acquiring point-to-pixel correspondences presents a challenging task since the similarity between individual points and pixels is ambiguous due to the visual differences in data modalities. Nevertheless, the same object present in the two data formats can be readily identified from the local perspective of point sets and pixel patches. Motivated by this intuition, we propose a coarse-to-fine framework that emphasizes the establishment of correspondences between local point sets and pixel patches, followed by the refinement of results at both the point and pixel levels. On a coarse scale, we mimic the classic Visual Transformer to translate both image and point cloud into two sequences of local representations, namely point and pixel proxies, and employ attention to capture global and cross-modal contexts. To supervise the coarse matching, we propose a novel projected point proportion loss, which guides to match point sets with pixel patches where more points can be projected into. On a finer scale, point-to-pixel correspondences are then refined from a smaller search space (i.e., the coarsely matched sets and patches) via well-designed sampling, attentional learning and fine matching, where sampling masks are embedded in the last two steps to mitigate the negative effect of sampling. With the high-quality correspondences, the registration problem is then resolved by EPnP algorithm within RANSAC. Experimental results on large-scale outdoor benchmarks demonstrate our superiority over existing methods.

Large language models (LLMs) are shown to possess a wealth of actionable knowledge that can be extracted for robot manipulation in the form of reasoning and planning. Despite the progress, most still rely on pre-defined motion primitives to carry out the physical interactions with the environment, which remains a major bottleneck. In this work, we aim to synthesize robot trajectories, i.e., a dense sequence of 6-DoF end-effector waypoints, for a large variety of manipulation tasks given an open-set of instructions and an open-set of objects. We achieve this by first observing that LLMs excel at inferring affordances and constraints given a free-form language instruction. More importantly, by leveraging their code-writing capabilities, they can interact with a visual-language model (VLM) to compose 3D value maps to ground the knowledge into the observation space of the agent. The composed value maps are then used in a model-based planning framework to zero-shot synthesize closed-loop robot trajectories with robustness to dynamic perturbations. We further demonstrate how the proposed framework can benefit from online experiences by efficiently learning a dynamics model for scenes that involve contact-rich interactions. We present a large-scale study of the proposed method in both simulated and real-robot environments, showcasing the ability to perform a large variety of everyday manipulation tasks specified in free-form natural language. Project website: //voxposer.github.io

Language-Guided Robotic Manipulation (LGRM) is a challenging task as it requires a robot to understand human instructions to manipulate everyday objects. Recent approaches in LGRM rely on pre-trained Visual Grounding (VG) models to detect objects without adapting to manipulation environments. This results in a performance drop due to a substantial domain gap between the pre-training and real-world data. A straightforward solution is to collect additional training data, but the cost of human-annotation is extortionate. In this paper, we propose Grounding Vision to Ceaselessly Created Instructions (GVCCI), a lifelong learning framework for LGRM, which continuously learns VG without human supervision. GVCCI iteratively generates synthetic instruction via object detection and trains the VG model with the generated data. We validate our framework in offline and online settings across diverse environments on different VG models. Experimental results show that accumulating synthetic data from GVCCI leads to a steady improvement in VG by up to 56.7% and improves resultant LGRM by up to 29.4%. Furthermore, the qualitative analysis shows that the unadapted VG model often fails to find correct objects due to a strong bias learned from the pre-training data. Finally, we introduce a novel VG dataset for LGRM, consisting of nearly 252k triplets of image-object-instruction from diverse manipulation environments.

Diffusion probabilistic models (DPMs) have shown remarkable results on various image synthesis tasks such as text-to-image generation and image inpainting. However, compared to other generative methods like VAEs and GANs, DPMs lack a low-dimensional, interpretable, and well-decoupled latent code. Recently, diffusion autoencoders (Diff-AE) were proposed to explore the potential of DPMs for representation learning via autoencoding. Diff-AE provides an accessible latent space that exhibits remarkable interpretability, allowing us to manipulate image attributes based on latent codes from the space. However, previous works are not generic as they only operated on a few limited attributes. To further explore the latent space of Diff-AE and achieve a generic editing pipeline, we proposed a module called Group-supervised AutoEncoder(dubbed GAE) for Diff-AE to achieve better disentanglement on the latent code. Our proposed GAE has trained via an attribute-swap strategy to acquire the latent codes for multi-attribute image manipulation based on examples. We empirically demonstrate that our method enables multiple-attributes manipulation and achieves convincing sample quality and attribute alignments, while significantly reducing computational requirements compared to pixel-based approaches for representational decoupling. Code will be released soon.

Despite the recent progress in incremental learning, addressing catastrophic forgetting under distributional drift is still an open and important problem. Indeed, while state-of-the-art domain incremental learning (DIL) methods perform satisfactorily within known domains, their performance largely degrades in the presence of novel domains. This limitation hampers their generalizability, and restricts their scalability to more realistic settings where train and test data are drawn from different distributions. To address these limitations, we present a novel DIL approach based on a mixture of prompt-tuned CLIP models (MoP-CLIP), which generalizes the paradigm of S-Prompting to handle both in-distribution and out-of-distribution data at inference. In particular, at the training stage we model the features distribution of every class in each domain, learning individual text and visual prompts to adapt to a given domain. At inference, the learned distributions allow us to identify whether a given test sample belongs to a known domain, selecting the correct prompt for the classification task, or from an unseen domain, leveraging a mixture of the prompt-tuned CLIP models. Our empirical evaluation reveals the poor performance of existing DIL methods under domain shift, and suggests that the proposed MoP-CLIP performs competitively in the standard DIL settings while outperforming state-of-the-art methods in OOD scenarios. These results demonstrate the superiority of MoP-CLIP, offering a robust and general solution to the problem of domain incremental learning.

Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.

Retrieving object instances among cluttered scenes efficiently requires compact yet comprehensive regional image representations. Intuitively, object semantics can help build the index that focuses on the most relevant regions. However, due to the lack of bounding-box datasets for objects of interest among retrieval benchmarks, most recent work on regional representations has focused on either uniform or class-agnostic region selection. In this paper, we first fill the void by providing a new dataset of landmark bounding boxes, based on the Google Landmarks dataset, that includes $94k$ images with manually curated boxes from $15k$ unique landmarks. Then, we demonstrate how a trained landmark detector, using our new dataset, can be leveraged to index image regions and improve retrieval accuracy while being much more efficient than existing regional methods. In addition, we further introduce a novel regional aggregated selective match kernel (R-ASMK) to effectively combine information from detected regions into an improved holistic image representation. R-ASMK boosts image retrieval accuracy substantially at no additional memory cost, while even outperforming systems that index image regions independently. Our complete image retrieval system improves upon the previous state-of-the-art by significant margins on the Revisited Oxford and Paris datasets. Code and data will be released.

Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.

Most of the internet today is composed of digital media that includes videos and images. With pixels becoming the currency in which most transactions happen on the internet, it is becoming increasingly important to have a way of browsing through this ocean of information with relative ease. YouTube has 400 hours of video uploaded every minute and many million images are browsed on Instagram, Facebook, etc. Inspired by recent advances in the field of deep learning and success that it has gained on various problems like image captioning and, machine translation , word2vec , skip thoughts, etc, we present DeepSeek a natural language processing based deep learning model that allows users to enter a description of the kind of images that they want to search, and in response the system retrieves all the images that semantically and contextually relate to the query. Two approaches are described in the following sections.

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