We present the content deformation field CoDeF as a new type of video representation, which consists of a canonical content field aggregating the static contents in the entire video and a temporal deformation field recording the transformations from the canonical image (i.e., rendered from the canonical content field) to each individual frame along the time axis.Given a target video, these two fields are jointly optimized to reconstruct it through a carefully tailored rendering pipeline.We advisedly introduce some regularizations into the optimization process, urging the canonical content field to inherit semantics (e.g., the object shape) from the video.With such a design, CoDeF naturally supports lifting image algorithms for video processing, in the sense that one can apply an image algorithm to the canonical image and effortlessly propagate the outcomes to the entire video with the aid of the temporal deformation field.We experimentally show that CoDeF is able to lift image-to-image translation to video-to-video translation and lift keypoint detection to keypoint tracking without any training.More importantly, thanks to our lifting strategy that deploys the algorithms on only one image, we achieve superior cross-frame consistency in processed videos compared to existing video-to-video translation approaches, and even manage to track non-rigid objects like water and smog.Project page can be found at //qiuyu96.github.io/CoDeF/.
Deep learning inference on streaming media data, such as object detection in video or LiDAR feeds and text extraction from audio waves, is now ubiquitous. To achieve high inference accuracy, these applications typically require significant network bandwidth to gather high-fidelity data and extensive GPU resources to run deep neural networks (DNNs). While the high demand for network bandwidth and GPU resources could be substantially reduced by optimally adapting the configuration knobs, such as video resolution and frame rate, current adaptation techniques fail to meet three requirements simultaneously: adapt configurations (i) with minimum extra GPU or bandwidth overhead; (ii) to reach near-optimal decisions based on how the data affects the final DNN's accuracy, and (iii) do so for a range of configuration knobs. This paper presents OneAdapt, which meets these requirements by leveraging a gradient-ascent strategy to adapt configuration knobs. The key idea is to embrace DNNs' differentiability to quickly estimate the accuracy's gradient to each configuration knob, called AccGrad. Specifically, OneAdapt estimates AccGrad by multiplying two gradients: InputGrad (i.e. how each configuration knob affects the input to the DNN) and DNNGrad (i.e. how the DNN input affects the DNN inference output). We evaluate OneAdapt across five types of configurations, four analytic tasks, and five types of input data. Compared to state-of-the-art adaptation schemes, OneAdapt cuts bandwidth usage and GPU usage by 15-59% while maintaining comparable accuracy or improves accuracy by 1-5% while using equal or fewer resources.
Human evaluation plays a crucial role in Natural Language Processing (NLP) as it assesses the quality and relevance of developed systems, thereby facilitating their enhancement. However, the absence of widely accepted human evaluation metrics in NLP hampers fair comparisons among different systems and the establishment of universal assessment standards. Through an extensive analysis of existing literature on human evaluation metrics, we identified several gaps in NLP evaluation methodologies. These gaps served as motivation for developing our own hierarchical evaluation framework. The proposed framework offers notable advantages, particularly in providing a more comprehensive representation of the NLP system's performance. We applied this framework to evaluate the developed Machine Reading Comprehension system, which was utilized within a human-AI symbiosis model. The results highlighted the associations between the quality of inputs and outputs, underscoring the necessity to evaluate both components rather than solely focusing on outputs. In future work, we will investigate the potential time-saving benefits of our proposed framework for evaluators assessing NLP systems.
3D image reconstruction from a limited number of 2D images has been a long-standing challenge in computer vision and image analysis. While deep learning-based approaches have achieved impressive performance in this area, existing deep networks often fail to effectively utilize the shape structures of objects presented in images. As a result, the topology of reconstructed objects may not be well preserved, leading to the presence of artifacts such as discontinuities, holes, or mismatched connections between different parts. In this paper, we propose a shape-aware network based on diffusion models for 3D image reconstruction, named SADIR, to address these issues. In contrast to previous methods that primarily rely on spatial correlations of image intensities for 3D reconstruction, our model leverages shape priors learned from the training data to guide the reconstruction process. To achieve this, we develop a joint learning network that simultaneously learns a mean shape under deformation models. Each reconstructed image is then considered as a deformed variant of the mean shape. We validate our model, SADIR, on both brain and cardiac magnetic resonance images (MRIs). Experimental results show that our method outperforms the baselines with lower reconstruction error and better preservation of the shape structure of objects within the images.
In Ultrasound Localization Microscopy (ULM), achieving high-resolution images relies on the precise localization of contrast agent particles across consecutive beamformed frames. However, our study uncovers an enormous potential: The process of delay-and-sum beamforming leads to an irreversible reduction of Radio-Frequency (RF) data, while its implications for localization remain largely unexplored. The rich contextual information embedded within RF wavefronts, including their hyperbolic shape and phase, offers great promise for guiding Deep Neural Networks (DNNs) in challenging localization scenarios. To fully exploit this data, we propose to directly localize scatterers in RF signals. Our approach involves a custom super-resolution DNN using learned feature channel shuffling and a novel semi-global convolutional sampling block tailored for reliable and accurate localization in RF input data. Additionally, we introduce a geometric point transformation that facilitates seamless mapping between B-mode and RF spaces. To validate the effectiveness of our method and understand the impact of beamforming, we conduct an extensive comparison with State-Of-The-Art (SOTA) techniques in ULM. We present the inaugural in vivo results from an RF-trained DNN, highlighting its real-world practicality. Our findings show that RF-ULM bridges the domain gap between synthetic and real datasets, offering a considerable advantage in terms of precision and complexity. To enable the broader research community to benefit from our findings, our code and the associated SOTA methods are made available at //github.com/hahnec/rf-ulm.
We explore the task of embodied view synthesis from monocular videos of deformable scenes. Given a minute-long RGBD video of people interacting with their pets, we render the scene from novel camera trajectories derived from the in-scene motion of actors: (1) egocentric cameras that simulate the point of view of a target actor and (2) 3rd-person cameras that follow the actor. Building such a system requires reconstructing the root-body and articulated motion of every actor, as well as a scene representation that supports free-viewpoint synthesis. Longer videos are more likely to capture the scene from diverse viewpoints (which helps reconstruction) but are also more likely to contain larger motions (which complicates reconstruction). To address these challenges, we present Total-Recon, the first method to photorealistically reconstruct deformable scenes from long monocular RGBD videos. Crucially, to scale to long videos, our method hierarchically decomposes the scene into the background and objects, whose motion is decomposed into carefully initialized root-body motion and local articulations. To quantify such "in-the-wild" reconstruction and view synthesis, we collect ground-truth data from a specialized stereo RGBD capture rig for 11 challenging videos, significantly outperforming prior methods. Our code, model, and data can be found at //andrewsonga.github.io/totalrecon .
The synergy of long-range dependencies from transformers and local representations of image content from convolutional neural networks (CNNs) has led to advanced architectures and increased performance for various medical image analysis tasks due to their complementary benefits. However, compared with CNNs, transformers require considerably more training data, due to a larger number of parameters and an absence of inductive bias. The need for increasingly large datasets continues to be problematic, particularly in the context of medical imaging, where both annotation efforts and data protection result in limited data availability. In this work, inspired by the human decision-making process of correlating new evidence with previously memorized experience, we propose a Memorizing Vision Transformer (MoViT) to alleviate the need for large-scale datasets to successfully train and deploy transformer-based architectures. MoViT leverages an external memory structure to cache history attention snapshots during the training stage. To prevent overfitting, we incorporate an innovative memory update scheme, attention temporal moving average, to update the stored external memories with the historical moving average. For inference speedup, we design a prototypical attention learning method to distill the external memory into smaller representative subsets. We evaluate our method on a public histology image dataset and an in-house MRI dataset, demonstrating that MoViT applied to varied medical image analysis tasks, can outperform vanilla transformer models across varied data regimes, especially in cases where only a small amount of annotated data is available. More importantly, MoViT can reach a competitive performance of ViT with only 3.0% of the training data.
This paper introduces video domain generalization where most video classification networks degenerate due to the lack of exposure to the target domains of divergent distributions. We observe that the global temporal features are less generalizable, due to the temporal domain shift that videos from other unseen domains may have an unexpected absence or misalignment of the temporal relations. This finding has motivated us to solve video domain generalization by effectively learning the local-relation features of different timescales that are more generalizable, and exploiting them along with the global-relation features to maintain the discriminability. This paper presents the VideoDG framework with two technical contributions. The first is a new deep architecture named the Adversarial Pyramid Network, which improves the generalizability of video features by capturing the local-relation, global-relation, and cross-relation features progressively. On the basis of pyramid features, the second contribution is a new and robust approach of adversarial data augmentation that can bridge different video domains by improving the diversity and quality of augmented data. We construct three video domain generalization benchmarks in which domains are divided according to different datasets, different consequences of actions, or different camera views, respectively. VideoDG consistently outperforms the combinations of previous video classification models and existing domain generalization methods on all benchmarks.
Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.