We propose a deep learning based novel prediction framework for enhanced bandwidth reduction in motion transfer enabled video applications such as video conferencing, virtual reality gaming and privacy preservation for patient health monitoring. To model complex motion, we use the First Order Motion Model (FOMM) that represents dynamic objects using learned keypoints along with their local affine transformations. Keypoints are extracted by a self-supervised keypoint detector and organized in a time series corresponding to the video frames. Prediction of keypoints, to enable transmission using lower frames per second on the source device, is performed using a Variational Recurrent Neural Network (VRNN). The predicted keypoints are then synthesized to video frames using an optical flow estimator and a generator network. This efficacy of leveraging keypoint based representations in conjunction with VRNN based prediction for both video animation and reconstruction is demonstrated on three diverse datasets. For real-time applications, our results show the effectiveness of our proposed architecture by enabling up to 2x additional bandwidth reduction over existing keypoint based video motion transfer frameworks without significantly compromising video quality.
Deep learning models for multimodal expression recognition have reached remarkable performance in controlled laboratory environments because of their ability to learn complementary and redundant semantic information. However, these models struggle in the wild, mainly because of the unavailability and quality of modalities used for training. In practice, only a subset of the training-time modalities may be available at test time. Learning with privileged information enables models to exploit data from additional modalities that are only available during training. State-of-the-art knowledge distillation (KD) methods have been proposed to distill information from multiple teacher models (each trained on a modality) to a common student model. These privileged KD methods typically utilize point-to-point matching, yet have no explicit mechanism to capture the structural information in the teacher representation space formed by introducing the privileged modality. Experiments were performed on two challenging problems - pain estimation on the Biovid dataset (ordinal classification) and arousal-valance prediction on the Affwild2 dataset (regression). Results show that our proposed method can outperform state-of-the-art privileged KD methods on these problems. The diversity among modalities and fusion architectures indicates that PKDOT is modality- and model-agnostic.
Context: Bug bisection is a common technique used to identify a revision that introduces a bug or indirectly fixes a bug, and often involves executing multiple revisions of a project to determine whether the bug is present within the revision. However, many legacy revisions often cannot be successfully compiled due to changes in the programming language or tools used in the compilation process, adding complexity and preventing automation in the bisection process. Objective: In this paper, we introduce an approach to repair test cases of Java projects by performing dependency minimization. Our approach aims to remove classes and methods that are not required for the execution of one or more test cases. Unlike existing state-of-the-art techniques, our approach performs minimization at source-level, which allows compile-time errors to be fixed. Method: A standalone Java tool implementing our technique was developed, and we evaluated our technique using subjects from Defects4J retargeted against Java 8 and 17. Results: Our evaluation showed that a majority of subjects can be repaired solely by performing minimization, including replicating the test results of the original version. Furthermore, our technique is also shown to achieve accurate minimized results, while only adding a small overhead to the bisection process. Conclusion: Our proposed technique is shown to be effective for repairing build failures with minimal overhead, making it suitable for use in automated bug bisection. Our tool can also be adapted for use cases such as bug corpus creation and refactoring.
Low-rank matrix approximation play a ubiquitous role in various applications such as image processing, signal processing, and data analysis. Recently, random algorithms of low-rank matrix approximation have gained widespread adoption due to their speed, accuracy, and robustness, particularly in their improved implementation on modern computer architectures. Existing low-rank approximation algorithms often require prior knowledge of the rank of the matrix, which is typically unknown. To address this bottleneck, we propose a low-rank approximation algorithm termed efficient orthogonal decomposition with automatic basis extraction (EOD-ABE) tailored for the scenario where the rank of the matrix is unknown. Notably, we introduce a randomized algorithm to automatically extract the basis that reveals the rank. The efficacy of the proposed algorithms is theoretically and numerically validated, demonstrating superior speed, accuracy, and robustness compared to existing methods. Furthermore, we apply the algorithms to image reconstruction, achieving remarkable results.
The advent of personalized content generation by LLMs presents a novel challenge: how to efficiently adapt text to meet individual preferences without the unsustainable demand of creating a unique model for each user. This study introduces an innovative online method that employs neural bandit algorithms to dynamically optimize soft instruction embeddings based on user feedback, enhancing the personalization of open-ended text generation by white-box LLMs. Through rigorous experimentation on various tasks, we demonstrate significant performance improvements over baseline strategies. NeuralTS, in particular, leads to substantial enhancements in personalized news headline generation, achieving up to a 62.9% improvement in terms of best ROUGE scores and up to 2.76% increase in LLM-agent evaluation against the baseline.
In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.
Translational distance-based knowledge graph embedding has shown progressive improvements on the link prediction task, from TransE to the latest state-of-the-art RotatE. However, N-1, 1-N and N-N predictions still remain challenging. In this work, we propose a novel translational distance-based approach for knowledge graph link prediction. The proposed method includes two-folds, first we extend the RotatE from 2D complex domain to high dimension space with orthogonal transforms to model relations for better modeling capacity. Second, the graph context is explicitly modeled via two directed context representations. These context representations are used as part of the distance scoring function to measure the plausibility of the triples during training and inference. The proposed approach effectively improves prediction accuracy on the difficult N-1, 1-N and N-N cases for knowledge graph link prediction task. The experimental results show that it achieves better performance on two benchmark data sets compared to the baseline RotatE, especially on data set (FB15k-237) with many high in-degree connection nodes.
Recent advancements in deep neural networks for graph-structured data have led to state-of-the-art performance on recommender system benchmarks. However, making these methods practical and scalable to web-scale recommendation tasks with billions of items and hundreds of millions of users remains a challenge. Here we describe a large-scale deep recommendation engine that we developed and deployed at Pinterest. We develop a data-efficient Graph Convolutional Network (GCN) algorithm PinSage, which combines efficient random walks and graph convolutions to generate embeddings of nodes (i.e., items) that incorporate both graph structure as well as node feature information. Compared to prior GCN approaches, we develop a novel method based on highly efficient random walks to structure the convolutions and design a novel training strategy that relies on harder-and-harder training examples to improve robustness and convergence of the model. We also develop an efficient MapReduce model inference algorithm to generate embeddings using a trained model. We deploy PinSage at Pinterest and train it on 7.5 billion examples on a graph with 3 billion nodes representing pins and boards, and 18 billion edges. According to offline metrics, user studies and A/B tests, PinSage generates higher-quality recommendations than comparable deep learning and graph-based alternatives. To our knowledge, this is the largest application of deep graph embeddings to date and paves the way for a new generation of web-scale recommender systems based on graph convolutional architectures.
This paper introduces an online model for object detection in videos designed to run in real-time on low-powered mobile and embedded devices. Our approach combines fast single-image object detection with convolutional long short term memory (LSTM) layers to create an interweaved recurrent-convolutional architecture. Additionally, we propose an efficient Bottleneck-LSTM layer that significantly reduces computational cost compared to regular LSTMs. Our network achieves temporal awareness by using Bottleneck-LSTMs to refine and propagate feature maps across frames. This approach is substantially faster than existing detection methods in video, outperforming the fastest single-frame models in model size and computational cost while attaining accuracy comparable to much more expensive single-frame models on the Imagenet VID 2015 dataset. Our model reaches a real-time inference speed of up to 15 FPS on a mobile CPU.
High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.
Automatically creating the description of an image using any natural languages sentence like English is a very challenging task. It requires expertise of both image processing as well as natural language processing. This paper discuss about different available models for image captioning task. We have also discussed about how the advancement in the task of object recognition and machine translation has greatly improved the performance of image captioning model in recent years. In addition to that we have discussed how this model can be implemented. In the end, we have also evaluated the performance of model using standard evaluation matrices.