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A key challenge with procedure planning in instructional videos lies in how to handle a large decision space consisting of a multitude of action types that belong to various tasks. To understand real-world video content, an AI agent must proficiently discern these action types (e.g., pour milk, pour water, open lid, close lid, etc.) based on brief visual observation. Moreover, it must adeptly capture the intricate semantic relation of the action types and task goals, along with the variable action sequences. Recently, notable progress has been made via the integration of diffusion models and visual representation learning to address the challenge. However, existing models employ rudimentary mechanisms to utilize task information to manage the decision space. To overcome this limitation, we introduce a simple yet effective enhancement - a masked diffusion model. The introduced mask acts akin to a task-oriented attention filter, enabling the diffusion/denoising process to concentrate on a subset of action types. Furthermore, to bolster the accuracy of task classification, we harness more potent visual representation learning techniques. In particular, we learn a joint visual-text embedding, where a text embedding is generated by prompting a pre-trained vision-language model to focus on human actions. We evaluate the method on three public datasets and achieve state-of-the-art performance on multiple metrics. Code is available at //github.com/ffzzy840304/Masked-PDPP.

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The openness and influence of video-sharing platforms (VSPs) such as YouTube and TikTok attracted creators to share videos on various social issues. Although social issue videos (SIVs) affect public opinions and breed misinformation, how VSP users obtain information and interact with SIVs is under-explored. This work surveyed 659 YouTube and 127 TikTok users to understand the motives for consuming SIVs on VSPs. We found that VSP users are primarily motivated by the information and entertainment gratifications to use the platform. VSP users use SIVs for information-seeking purposes and find YouTube and TikTok convenient to interact with SIVs. VSP users moderately watch SIVs for entertainment and inactively engage in social interactions. SIV consumption is associated with information and socialization gratifications of the platform. VSP users appreciate the diversity of information and opinions but would also do their own research and are concerned about the misinformation and echo chamber problems.

Neuroprostheses show potential in restoring lost sensory function and enhancing human capabilities, but the sensations produced by current devices often seem unnatural or distorted. Exact placement of implants and differences in individual perception lead to significant variations in stimulus response, making personalized stimulus optimization a key challenge. Bayesian optimization could be used to optimize patient-specific stimulation parameters with limited noisy observations, but is not feasible for high-dimensional stimuli. Alternatively, deep learning models can optimize stimulus encoding strategies, but typically assume perfect knowledge of patient-specific variations. Here we propose a novel, practically feasible approach that overcomes both of these fundamental limitations. First, a deep encoder network is trained to produce optimal stimuli for any individual patient by inverting a forward model mapping electrical stimuli to visual percepts. Second, a preferential Bayesian optimization strategy utilizes this encoder to optimize patient-specific parameters for a new patient, using a minimal number of pairwise comparisons between candidate stimuli. We demonstrate the viability of this approach on a novel, state-of-the-art visual prosthesis model. We show that our approach quickly learns a personalized stimulus encoder, leads to dramatic improvements in the quality of restored vision, and is robust to noisy patient feedback and misspecifications in the underlying forward model. Overall, our results suggest that combining the strengths of deep learning and Bayesian optimization could significantly improve the perceptual experience of patients fitted with visual prostheses and may prove a viable solution for a range of neuroprosthetic technologies.

Multi-choice Machine Reading Comprehension (MRC) is a major and challenging task for machines to answer questions according to provided options. Answers in multi-choice MRC cannot be directly extracted in the given passages, and essentially require machines capable of reasoning from accurate extracted evidence. However, the critical evidence may be as simple as just one word or phrase, while it is hidden in the given redundant, noisy passage with multiple linguistic hierarchies from phrase, fragment, sentence until the entire passage. We thus propose a novel general-purpose model enhancement which integrates multi-grained evidence comprehensively, named Multi-grained evidence inferencer (Mugen), to make up for the inability. Mugen extracts three different granularities of evidence: coarse-, middle- and fine-grained evidence, and integrates evidence with the original passages, achieving significant and consistent performance improvement on four multi-choice MRC benchmarks.

Simultaneous sequence generation is a pivotal task for real-time scenarios, such as streaming speech recognition, simultaneous machine translation and simultaneous speech translation, where the target sequence is generated while receiving the source sequence. The crux of achieving high-quality generation with low latency lies in identifying the optimal moments for generating, accomplished by learning a mapping between the source and target sequences. However, existing methods often rely on task-specific heuristics for different sequence types, limiting the model's capacity to adaptively learn the source-target mapping and hindering the exploration of multi-task learning for various simultaneous tasks. In this paper, we propose a unified segment-to-segment framework (Seg2Seg) for simultaneous sequence generation, which learns the mapping in an adaptive and unified manner. During the process of simultaneous generation, the model alternates between waiting for a source segment and generating a target segment, making the segment serve as the natural bridge between the source and target. To accomplish this, Seg2Seg introduces a latent segment as the pivot between source to target and explores all potential source-target mappings via the proposed expectation training, thereby learning the optimal moments for generating. Experiments on multiple simultaneous generation tasks demonstrate that Seg2Seg achieves state-of-the-art performance and exhibits better generality across various tasks.

Computational models can advance affective science by shedding light onto the interplay between cognition and emotion from an information processing point of view. We propose a computational model of emotion that integrates reinforcement learning (RL) and appraisal theory, establishing a formal relationship between reward processing, goal-directed task learning, cognitive appraisal and emotional experiences. The model achieves this by formalizing evaluative checks from the component process model (CPM) in terms of temporal difference learning updates. We formalized novelty, goal relevance, goal conduciveness, and power. The formalization is task independent and can be applied to any task that can be represented as a Markov decision problem (MDP) and solved using RL. We investigated to what extent CPM-RL enables simulation of emotional responses cased by interactive task events. We evaluate the model by predicting a range of human emotions based on a series of vignette studies, highlighting its potential in improving our understanding of the role of reward processing in affective experiences.

A popular approach to streaming speech translation is to employ a single offline model with a wait-k policy to support different latency requirements, which is simpler than training multiple online models with different latency constraints. However, there is a mismatch problem in using a model trained with complete utterances for streaming inference with partial input. We demonstrate that speech representations extracted at the end of a streaming input are significantly different from those extracted from a complete utterance. To address this issue, we propose a new approach called Future-Aware Streaming Translation (FAST) that adapts an offline ST model for streaming input. FAST includes a Future-Aware Inference (FAI) strategy that incorporates future context through a trainable masked embedding, and a Future-Aware Distillation (FAD) framework that transfers future context from an approximation of full speech to streaming input. Our experiments on the MuST-C EnDe, EnEs, and EnFr benchmarks show that FAST achieves better trade-offs between translation quality and latency than strong baselines. Extensive analyses suggest that our methods effectively alleviate the aforementioned mismatch problem between offline training and online inference.

Video grounding aims to localize the target moment in an untrimmed video corresponding to a given sentence query. Existing methods typically select the best prediction from a set of predefined proposals or directly regress the target span in a single-shot manner, resulting in the absence of a systematical prediction refinement process. In this paper, we propose DiffusionVG, a novel framework with diffusion models that formulates video grounding as a conditional generation task, where the target span is generated from Gaussian noise inputs and interatively refined in the reverse diffusion process. During training, DiffusionVG progressively adds noise to the target span with a fixed forward diffusion process and learns to recover the target span in the reverse diffusion process. In inference, DiffusionVG can generate the target span from Gaussian noise inputs by the learned reverse diffusion process conditioned on the video-sentence representations. Our DiffusionVG follows the encoder-decoder architecture, which firstly encodes the video-sentence features and iteratively denoises the predicted spans in its specialized span refining decoder. Without bells and whistles, our DiffusionVG demonstrates competitive or even superior performance compared to existing well-crafted models on mainstream Charades-STA and ActivityNet Captions benchmarks.

Video captioning is a challenging task that requires a deep understanding of visual scenes. State-of-the-art methods generate captions using either scene-level or object-level information but without explicitly modeling object interactions. Thus, they often fail to make visually grounded predictions, and are sensitive to spurious correlations. In this paper, we propose a novel spatio-temporal graph model for video captioning that exploits object interactions in space and time. Our model builds interpretable links and is able to provide explicit visual grounding. To avoid unstable performance caused by the variable number of objects, we further propose an object-aware knowledge distillation mechanism, in which local object information is used to regularize global scene features. We demonstrate the efficacy of our approach through extensive experiments on two benchmarks, showing our approach yields competitive performance with interpretable predictions.

Dense video captioning aims to generate text descriptions for all events in an untrimmed video. This involves both detecting and describing events. Therefore, all previous methods on dense video captioning tackle this problem by building two models, i.e. an event proposal and a captioning model, for these two sub-problems. The models are either trained separately or in alternation. This prevents direct influence of the language description to the event proposal, which is important for generating accurate descriptions. To address this problem, we propose an end-to-end transformer model for dense video captioning. The encoder encodes the video into appropriate representations. The proposal decoder decodes from the encoding with different anchors to form video event proposals. The captioning decoder employs a masking network to restrict its attention to the proposal event over the encoding feature. This masking network converts the event proposal to a differentiable mask, which ensures the consistency between the proposal and captioning during training. In addition, our model employs a self-attention mechanism, which enables the use of efficient non-recurrent structure during encoding and leads to performance improvements. We demonstrate the effectiveness of this end-to-end model on ActivityNet Captions and YouCookII datasets, where we achieved 10.12 and 6.58 METEOR score, respectively.

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.

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