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Speech models have long been known to overfit individual speakers for many classification tasks. This leads to poor generalization in settings where the speakers are out-of-domain or out-of-distribution, as is common in production environments. We view speaker adaptation as a few-shot learning problem and propose investigating transfer learning approaches inspired by recent success with pre-trained models in natural language tasks. We propose pre-finetuning speech models on difficult tasks to distill knowledge into few-shot downstream classification objectives. We pre-finetune Wav2Vec2.0 on every permutation of four multiclass emotional speech recognition corpora and evaluate our pre-finetuned models through 33,600 few-shot fine-tuning trials on the Emotional Speech Dataset.

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小(xiao)樣本學習(Few-Shot Learning,以下簡(jian)稱 FSL )用于解(jie)決當可用的(de)(de)數據(ju)量(liang)比較少時,如何(he)提升神經網絡(luo)的(de)(de)性能。在 FSL 中,經常用到的(de)(de)一類方法(fa)被稱為(wei) Meta-learning。和(he)普通的(de)(de)神經網絡(luo)的(de)(de)訓練方法(fa)一樣,Meta-learning 也包含訓練過(guo)程(cheng)和(he)測(ce)試過(guo)程(cheng),但是它的(de)(de)訓練過(guo)程(cheng)被稱作 Meta-training 和(he) Meta-testing。

To deploy LLMs on resource-contained platforms such as mobile robotics and wearables, non-transformers LLMs have achieved major breakthroughs. Recently, a novel RNN-based LLM family, Repentance Weighted Key Value (RWKV) models have shown promising results in text generation on resource-constrained devices thanks to their computational efficiency. However, these models remain too large to be deployed on embedded devices due to their high parameter count. In this paper, we propose an efficient suite of compression techniques, tailored to the RWKV architecture. These techniques include low-rank approximation, sparsity predictors, and clustering head, designed to align with the model size. Our methods compress the RWKV models by 4.95--3.8x with only 2.95pp loss in accuracy.

Large Language Models have demonstrated remarkable capabilities in code generation, yet they often struggle with complex programming tasks that require deep algorithmic reasoning. While process supervision through learned reward models shows promise in guiding reasoning steps, it requires expensive training data and suffers from unreliable evaluation. We propose Outcome-Refining Process Supervision, a novel paradigm that treats outcome refinement itself as the process to be supervised. Our framework leverages concrete execution signals to ground the supervision of reasoning steps, while using tree-structured exploration to maintain multiple solution trajectories simultaneously. Experiments demonstrate that our approach enables even smaller models to achieve high success accuracy and performance metrics on competitive programming tasks, creates more reliable verification than traditional reward models without requiring training PRMs. Our approach achieves significant improvements across 5 models and 3 datasets: an average of 26.9% increase in correctness and 42.2% in efficiency. The results suggest that providing structured reasoning space with concrete verification signals is crucial for solving complex programming tasks. We open-source all our code and data at: //github.com/zhuohaoyu/ORPS

Self-supervision is often used for pre-training to foster performance on a downstream task by constructing meaningful representations of samples. Self-supervised learning (SSL) generally involves generating different views of the same sample and thus requires data augmentations that are challenging to construct for tabular data. This constitutes one of the main challenges of self-supervision for structured data. In the present work, we propose a novel augmentation-free SSL method for tabular data. Our approach, T-JEPA, relies on a Joint Embedding Predictive Architecture (JEPA) and is akin to mask reconstruction in the latent space. It involves predicting the latent representation of one subset of features from the latent representation of a different subset within the same sample, thereby learning rich representations without augmentations. We use our method as a pre-training technique and train several deep classifiers on the obtained representation. Our experimental results demonstrate a substantial improvement in both classification and regression tasks, outperforming models trained directly on samples in their original data space. Moreover, T-JEPA enables some methods to consistently outperform or match the performance of traditional methods likes Gradient Boosted Decision Trees. To understand why, we extensively characterize the obtained representations and show that T-JEPA effectively identifies relevant features for downstream tasks without access to the labels. Additionally, we introduce regularization tokens, a novel regularization method critical for training of JEPA-based models on structured data.

Recent progress in generative diffusion models has greatly advanced text-to-video generation. While text-to-video models trained on large-scale, diverse datasets can produce varied outputs, these generations often deviate from user preferences, highlighting the need for preference alignment on pre-trained models. Although Direct Preference Optimization (DPO) has demonstrated significant improvements in language and image generation, we pioneer its adaptation to video diffusion models and propose a VideoDPO pipeline by making several key adjustments. Unlike previous image alignment methods that focus solely on either (i) visual quality or (ii) semantic alignment between text and videos, we comprehensively consider both dimensions and construct a preference score accordingly, which we term the OmniScore. We design a pipeline to automatically collect preference pair data based on the proposed OmniScore and discover that re-weighting these pairs based on the score significantly impacts overall preference alignment. Our experiments demonstrate substantial improvements in both visual quality and semantic alignment, ensuring that no preference aspect is neglected. Code and data will be shared at //videodpo.github.io/.

In robotics, coordinating a group of robots is an essential task. This work presents the communication-constrained multi-agent multi-goal path planning problem and proposes a graph-search based algorithm to address this task. Given a fleet of robots, an environment represented by a weighted graph, and a sequence of goals, the aim is to visit all the goals without breaking the communication constraints between the agents, minimizing the completion time. The resulting paths produced by our approach show how the agents can coordinate their individual paths, not only with respect to the next goal but also with respect to all future goals, all the time keeping the communication within the fleet intact.

Adversarial attacks pose significant challenges in 3D object recognition, especially in scenarios involving multi-view analysis where objects can be observed from varying angles. This paper introduces View-Invariant Adversarial Perturbations (VIAP), a novel method for crafting robust adversarial examples that remain effective across multiple viewpoints. Unlike traditional methods, VIAP enables targeted attacks capable of manipulating recognition systems to classify objects as specific, pre-determined labels, all while using a single universal perturbation. Leveraging a dataset of 1,210 images across 121 diverse rendered 3D objects, we demonstrate the effectiveness of VIAP in both targeted and untargeted settings. Our untargeted perturbations successfully generate a singular adversarial noise robust to 3D transformations, while targeted attacks achieve exceptional results, with top-1 accuracies exceeding 95% across various epsilon values. These findings highlight VIAPs potential for real-world applications, such as testing the robustness of 3D recognition systems. The proposed method sets a new benchmark for view-invariant adversarial robustness, advancing the field of adversarial machine learning for 3D object recognition.

Diffusion models have emerged as a prominent class of generative models, surpassing previous methods regarding sample quality and training stability. Recent works have shown the advantages of diffusion models in improving reinforcement learning (RL) solutions, including as trajectory planners, expressive policy classes, data synthesizers, etc. This survey aims to provide an overview of the advancements in this emerging field and hopes to inspire new avenues of research. First, we examine several challenges encountered by current RL algorithms. Then, we present a taxonomy of existing methods based on the roles played by diffusion models in RL and explore how the existing challenges are addressed. We further outline successful applications of diffusion models in various RL-related tasks while discussing the limitations of current approaches. Finally, we conclude the survey and offer insights into future research directions, focusing on enhancing model performance and applying diffusion models to broader tasks. We are actively maintaining a GitHub repository for papers and other related resources in applying diffusion models in RL: //github.com/apexrl/Diff4RLSurvey .

With the rise of powerful pre-trained vision-language models like CLIP, it becomes essential to investigate ways to adapt these models to downstream datasets. A recently proposed method named Context Optimization (CoOp) introduces the concept of prompt learning -- a recent trend in NLP -- to the vision domain for adapting pre-trained vision-language models. Specifically, CoOp turns context words in a prompt into a set of learnable vectors and, with only a few labeled images for learning, can achieve huge improvements over intensively-tuned manual prompts. In our study we identify a critical problem of CoOp: the learned context is not generalizable to wider unseen classes within the same dataset, suggesting that CoOp overfits base classes observed during training. To address the problem, we propose Conditional Context Optimization (CoCoOp), which extends CoOp by further learning a lightweight neural network to generate for each image an input-conditional token (vector). Compared to CoOp's static prompts, our dynamic prompts adapt to each instance and are thus less sensitive to class shift. Extensive experiments show that CoCoOp generalizes much better than CoOp to unseen classes, even showing promising transferability beyond a single dataset; and yields stronger domain generalization performance as well. Code is available at //github.com/KaiyangZhou/CoOp.

Graph neural networks (GNNs) is widely used to learn a powerful representation of graph-structured data. Recent work demonstrates that transferring knowledge from self-supervised tasks to downstream tasks could further improve graph representation. However, there is an inherent gap between self-supervised tasks and downstream tasks in terms of optimization objective and training data. Conventional pre-training methods may be not effective enough on knowledge transfer since they do not make any adaptation for downstream tasks. To solve such problems, we propose a new transfer learning paradigm on GNNs which could effectively leverage self-supervised tasks as auxiliary tasks to help the target task. Our methods would adaptively select and combine different auxiliary tasks with the target task in the fine-tuning stage. We design an adaptive auxiliary loss weighting model to learn the weights of auxiliary tasks by quantifying the consistency between auxiliary tasks and the target task. In addition, we learn the weighting model through meta-learning. Our methods can be applied to various transfer learning approaches, it performs well not only in multi-task learning but also in pre-training and fine-tuning. Comprehensive experiments on multiple downstream tasks demonstrate that the proposed methods can effectively combine auxiliary tasks with the target task and significantly improve the performance compared to state-of-the-art methods.

Social relations are often used to improve recommendation quality when user-item interaction data is sparse in recommender systems. Most existing social recommendation models exploit pairwise relations to mine potential user preferences. However, real-life interactions among users are very complicated and user relations can be high-order. Hypergraph provides a natural way to model complex high-order relations, while its potentials for improving social recommendation are under-explored. In this paper, we fill this gap and propose a multi-channel hypergraph convolutional network to enhance social recommendation by leveraging high-order user relations. Technically, each channel in the network encodes a hypergraph that depicts a common high-order user relation pattern via hypergraph convolution. By aggregating the embeddings learned through multiple channels, we obtain comprehensive user representations to generate recommendation results. However, the aggregation operation might also obscure the inherent characteristics of different types of high-order connectivity information. To compensate for the aggregating loss, we innovatively integrate self-supervised learning into the training of the hypergraph convolutional network to regain the connectivity information with hierarchical mutual information maximization. The experimental results on multiple real-world datasets show that the proposed model outperforms the SOTA methods, and the ablation study verifies the effectiveness of the multi-channel setting and the self-supervised task. The implementation of our model is available via //github.com/Coder-Yu/RecQ.

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