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Submarine cables constitute the backbone of the Internet. However, these critical infrastructure components are vulnerable to several natural and man-made threats, and during failures, are difficult to repair in their remote oceanic environments. In spite of their crucial role, we have a limited understanding of the impact of submarine cable failures on global connectivity, particularly on the higher layers of the Internet. In this paper, we present Nautilus, a framework for cross-layer cartography of submarine cables and IP links. Using a corpus of public datasets and Internet cartographic techniques, Nautilus identifies IP links that are likely traversing submarine cables and maps them to one or more potential cables. Nautilus also gives each IP to cable assignment a prediction score that reflects the confidence in the mapping. Nautilus generates a mapping for 3.05 million and 1.43 million IPv4 and IPv6 links respectively, covering 91% of all active cables. In the absence of ground truth data, we validate Nautilus mapping using three techniques: analyzing past cable failures, using targeted traceroute measurements, and comparing with public network maps of two operators.

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Transparency of information disclosure has always been considered an instrumental component of effective governance, accountability, and ethical behavior in any organization or system. However, a natural question follows: \emph{what is the cost or benefit of being transparent}, as one may suspect that transparency imposes additional constraints on the information structure, decreasing the maneuverability of the information provider. This work proposes and quantitatively investigates the \emph{price of transparency} (PoT) in strategic information disclosure by comparing the perfect Bayesian equilibrium payoffs under two representative information structures: overt persuasion and covert signaling models. PoT is defined as the ratio between the payoff outcomes in covert and overt interactions. As the main contribution, this work develops a bilevel-bilinear programming approach, called $Z$-programming, to solve for non-degenerate perfect Bayesian equilibria of dynamic incomplete information games with finite states and actions. Using $Z$-programming, we show that it is always in the information provider's interest to choose the transparent information structure, as $0\leq \textrm{PoT}\leq 1$. The upper bound is attainable for any strictly Bayesian-posterior competitive games, of which zero-sum games are a particular case. For continuous games, the PoT, still upper-bounded by $1$, can be arbitrarily close to $0$, indicating the tightness of the lower bound. This tight lower bound suggests that the lack of transparency can result in significant loss for the provider. We corroborate our findings using quadratic games and numerical examples.

Although the expenses associated with DNA sequencing have been rapidly decreasing, the current cost of sequencing information stands at roughly $120/GB, which is dramatically more expensive than reading from existing archival storage solutions today. In this work, we aim to reduce not only the cost but also the latency of DNA storage by initiating the study of the DNA coverage depth problem, which aims to reduce the required number of reads to retrieve information from the storage system. Under this framework, our main goal is to understand the effect of error-correcting codes and retrieval algorithms on the required sequencing coverage depth. We establish that the expected number of reads that are required for information retrieval is minimized when the channel follows a uniform distribution. We also derive upper and lower bounds on the probability distribution of this number of required reads and provide a comprehensive upper and lower bound on its expected value. We further prove that for a noiseless channel and uniform distribution, MDS codes are optimal in terms of minimizing the expected number of reads. Additionally, we study the DNA coverage depth problem under the random-access setup, in which the user aims to retrieve just a specific information unit from the entire DNA storage system. We prove that the expected retrieval time is at least k for [n,k] MDS codes as well as for other families of codes. Furthermore, we present explicit code constructions that achieve expected retrieval times below k and evaluate their performance through analytical methods and simulations. Lastly, we provide lower bounds on the maximum expected retrieval time. Our findings offer valuable insights for reducing the cost and latency of DNA storage.

The ability to perceive how objects change over time is a crucial ingredient in human intelligence. However, current benchmarks cannot faithfully reflect the temporal understanding abilities of video-language models (VidLMs) due to the existence of static visual shortcuts. To remedy this issue, we present VITATECS, a diagnostic VIdeo-Text dAtaset for the evaluation of TEmporal Concept underStanding. Specifically, we first introduce a fine-grained taxonomy of temporal concepts in natural language in order to diagnose the capability of VidLMs to comprehend different temporal aspects. Furthermore, to disentangle the correlation between static and temporal information, we generate counterfactual video descriptions that differ from the original one only in the specified temporal aspect. We employ a semi-automatic data collection framework using large language models and human-in-the-loop annotation to obtain high-quality counterfactual descriptions efficiently. Evaluation of representative video-language understanding models confirms their deficiency in temporal understanding, revealing the need for greater emphasis on the temporal elements in video-language research.

Despite the recent success of Neural Radiance Field (NeRF), it is still challenging to render large-scale driving scenes with long trajectories, particularly when the rendering quality and efficiency are in high demand. Existing methods for such scenes usually involve with spatial warping, geometric supervision from zero-shot normal or depth estimation, or scene division strategies, where the synthesized views are often blurry or fail to meet the requirement of efficient rendering. To address the above challenges, this paper presents a novel framework that learns a density space from the scenes to guide the construction of a point-based renderer, dubbed as DGNR (Density-Guided Neural Rendering). In DGNR, geometric priors are no longer needed, which can be intrinsically learned from the density space through volumetric rendering. Specifically, we make use of a differentiable renderer to synthesize images from the neural density features obtained from the learned density space. A density-based fusion module and geometric regularization are proposed to optimize the density space. By conducting experiments on a widely used autonomous driving dataset, we have validated the effectiveness of DGNR in synthesizing photorealistic driving scenes and achieving real-time capable rendering.

Speech-driven 3D facial animation has been an attractive task in both academia and industry. Traditional methods mostly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the non-deterministic fact of speech-driven 3D face animation and employ the diffusion model for the task. However, personalizing facial animation and accelerating animation generation are still two major limitations of existing diffusion-based methods. To address the above limitations, we propose DiffusionTalker, a diffusion-based method that utilizes contrastive learning to personalize 3D facial animation and knowledge distillation to accelerate 3D animation generation. Specifically, to enable personalization, we introduce a learnable talking identity to aggregate knowledge in audio sequences. The proposed identity embeddings extract customized facial cues across different people in a contrastive learning manner. During inference, users can obtain personalized facial animation based on input audio, reflecting a specific talking style. With a trained diffusion model with hundreds of steps, we distill it into a lightweight model with 8 steps for acceleration. Extensive experiments are conducted to demonstrate that our method outperforms state-of-the-art methods. The code will be released.

As the scaling of Large Language Models (LLMs) has dramatically enhanced their capabilities, there has been a growing focus on the alignment problem to ensure their responsible and ethical use. While existing alignment efforts predominantly concentrate on universal values such as the HHH principle, the aspect of culture, which is inherently pluralistic and diverse, has not received adequate attention. This work introduces a new benchmark, CDEval, aimed at evaluating the cultural dimensions of LLMs. CDEval is constructed by incorporating both GPT-4's automated generation and human verification, covering six cultural dimensions across seven domains. Our comprehensive experiments provide intriguing insights into the culture of mainstream LLMs, highlighting both consistencies and variations across different dimensions and domains. The findings underscore the importance of integrating cultural considerations in LLM development, particularly for applications in diverse cultural settings. Through CDEval, we aim to broaden the horizon of LLM alignment research by including cultural dimensions, thus providing a more holistic framework for the future development and evaluation of LLMs. This benchmark serves as a valuable resource for cultural studies in LLMs, paving the way for more culturally aware and sensitive models.

A fundamental goal of scientific research is to learn about causal relationships. However, despite its critical role in the life and social sciences, causality has not had the same importance in Natural Language Processing (NLP), which has traditionally placed more emphasis on predictive tasks. This distinction is beginning to fade, with an emerging area of interdisciplinary research at the convergence of causal inference and language processing. Still, research on causality in NLP remains scattered across domains without unified definitions, benchmark datasets and clear articulations of the remaining challenges. In this survey, we consolidate research across academic areas and situate it in the broader NLP landscape. We introduce the statistical challenge of estimating causal effects, encompassing settings where text is used as an outcome, treatment, or as a means to address confounding. In addition, we explore potential uses of causal inference to improve the performance, robustness, fairness, and interpretability of NLP models. We thus provide a unified overview of causal inference for the computational linguistics community.

Graph Neural Networks (GNNs) have been studied from the lens of expressive power and generalization. However, their optimization properties are less well understood. We take the first step towards analyzing GNN training by studying the gradient dynamics of GNNs. First, we analyze linearized GNNs and prove that despite the non-convexity of training, convergence to a global minimum at a linear rate is guaranteed under mild assumptions that we validate on real-world graphs. Second, we study what may affect the GNNs' training speed. Our results show that the training of GNNs is implicitly accelerated by skip connections, more depth, and/or a good label distribution. Empirical results confirm that our theoretical results for linearized GNNs align with the training behavior of nonlinear GNNs. Our results provide the first theoretical support for the success of GNNs with skip connections in terms of optimization, and suggest that deep GNNs with skip connections would be promising in practice.

Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.

Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.

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