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Diffusion models have shown significant progress in image translation tasks recently. However, due to their stochastic nature, there's often a trade-off between style transformation and content preservation. Current strategies aim to disentangle style and content, preserving the source image's structure while successfully transitioning from a source to a target domain under text or one-shot image conditions. Yet, these methods often require computationally intense fine-tuning of diffusion models or additional neural networks. To address these challenges, here we present an approach that guides the reverse process of diffusion sampling by applying asymmetric gradient guidance. This results in quicker and more stable image manipulation for both text-guided and image-guided image translation. Our model's adaptability allows it to be implemented with both image- and latent-diffusion models. Experiments show that our method outperforms various state-of-the-art models in image translation tasks.

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The past few years have witnessed the great success and prevalence of self-supervised representation learning within the language and 2D vision communities. However, such advancements have not been fully migrated to the field of 3D point cloud learning. Different from existing pre-training paradigms designed for deep point cloud feature extractors that fall into the scope of generative modeling or contrastive learning, this paper proposes a translative pre-training framework, namely PointVST, driven by a novel self-supervised pretext task of cross-modal translation from 3D point clouds to their corresponding diverse forms of 2D rendered images. More specifically, we begin with deducing view-conditioned point-wise embeddings through the insertion of the viewpoint indicator, and then adaptively aggregate a view-specific global codeword, which can be further fed into subsequent 2D convolutional translation heads for image generation. Extensive experimental evaluations on various downstream task scenarios demonstrate that our PointVST shows consistent and prominent performance superiority over current state-of-the-art approaches as well as satisfactory domain transfer capability. Our code will be publicly available at //github.com/keeganhk/PointVST.

This work introduces TRON, a scalable session-based Transformer Recommender using Optimized Negative-sampling. Motivated by the scalability and performance limitations of prevailing models such as SASRec and GRU4Rec+, TRON integrates top-k negative sampling and listwise loss functions to enhance its recommendation accuracy. Evaluations on relevant large-scale e-commerce datasets show that TRON improves upon the recommendation quality of current methods while maintaining training speeds similar to SASRec. A live A/B test yielded an 18.14% increase in click-through rate over SASRec, highlighting the potential of TRON in practical settings. For further research, we provide access to our source code at //github.com/otto-de/TRON and an anonymized dataset at //github.com/otto-de/recsys-dataset.

Advanced image tampering techniques are increasingly challenging the trustworthiness of multimedia, leading to the development of Image Manipulation Localization (IML). But what makes a good IML model? The answer lies in the way to capture artifacts. Exploiting artifacts requires the model to extract non-semantic discrepancies between the manipulated and authentic regions, which needs to compare differences between these two areas explicitly. With the self-attention mechanism, naturally, the Transformer is the best candidate. Besides, artifacts are sensitive to image resolution, amplified under multi-scale features, and massive at the manipulation border. Therefore, we formulate the answer to the former question as building a ViT with high-resolution capacity, multi-scale feature extraction capability, and manipulation edge supervision. We term this simple but effective ViT paradigm as the IML-ViT, which has great potential to become a new benchmark for IML. Extensive experiments on five benchmark datasets verified our model outperforms the state-of-the-art manipulation localization methods. Code and models are available at \url{//github.com/SunnyHaze/IML-ViT}

Sign Language Translation (SLT) is a challenging task due to its cross-domain nature, involving the translation of visual-gestural language to text. Many previous methods employ an intermediate representation, i.e., gloss sequences, to facilitate SLT, thus transforming it into a two-stage task of sign language recognition (SLR) followed by sign language translation (SLT). However, the scarcity of gloss-annotated sign language data, combined with the information bottleneck in the mid-level gloss representation, has hindered the further development of the SLT task. To address this challenge, we propose a novel Gloss-Free SLT based on Visual-Language Pretraining (GFSLT-VLP), which improves SLT by inheriting language-oriented prior knowledge from pre-trained models, without any gloss annotation assistance. Our approach involves two stages: (i) integrating Contrastive Language-Image Pre-training (CLIP) with masked self-supervised learning to create pre-tasks that bridge the semantic gap between visual and textual representations and restore masked sentences, and (ii) constructing an end-to-end architecture with an encoder-decoder-like structure that inherits the parameters of the pre-trained Visual Encoder and Text Decoder from the first stage. The seamless combination of these novel designs forms a robust sign language representation and significantly improves gloss-free sign language translation. In particular, we have achieved unprecedented improvements in terms of BLEU-4 score on the PHOENIX14T dataset (>+5) and the CSL-Daily dataset (>+3) compared to state-of-the-art gloss-free SLT methods. Furthermore, our approach also achieves competitive results on the PHOENIX14T dataset when compared with most of the gloss-based methods. Our code is available at //github.com/zhoubenjia/GFSLT-VLP.

Diffusion models can be parameterised in terms of either a score or an energy function. The energy parameterisation has better theoretical properties, mainly that it enables an extended sampling procedure with a Metropolis--Hastings correction step, based on the change in total energy in the proposed samples. However, it seems to yield slightly worse performance, and more importantly, due to the widespread popularity of score-based diffusion, there are limited availability of off-the-shelf pre-trained energy-based ones. This limitation undermines the purpose of model composition, which aims to combine pre-trained models to sample from new distributions. Our proposal, however, suggests retaining the score parameterization and instead computing the energy-based acceptance probability through line integration of the score function. This allows us to re-use existing diffusion models and still combine the reverse process with various Markov-Chain Monte Carlo (MCMC) methods. We evaluate our method on a 2D experiment and find that it achieve similar or arguably better performance than the energy parameterisation.

Generative Adversarial Networks (GAN) have emerged as a formidable AI tool to generate realistic outputs based on training datasets. However, the challenge of exerting control over the generation process of GANs remains a significant hurdle. In this paper, we propose a novel methodology to address this issue by integrating a reinforcement learning (RL) agent with a latent-space GAN (l-GAN), thereby facilitating the generation of desired outputs. More specifically, we have developed an actor-critic RL agent with a meticulously designed reward policy, enabling it to acquire proficiency in navigating the latent space of the l-GAN and generating outputs based on specified tasks. To substantiate the efficacy of our approach, we have conducted a series of experiments employing the MNIST dataset, including arithmetic addition as an illustrative task. The outcomes of these experiments serve to validate our methodology. Our pioneering integration of an RL agent with a GAN model represents a novel advancement, holding great potential for enhancing generative networks in the future.

Deep learning shows great potential in generation tasks thanks to deep latent representation. Generative models are classes of models that can generate observations randomly with respect to certain implied parameters. Recently, the diffusion Model becomes a raising class of generative models by virtue of its power-generating ability. Nowadays, great achievements have been reached. More applications except for computer vision, speech generation, bioinformatics, and natural language processing are to be explored in this field. However, the diffusion model has its natural drawback of a slow generation process, leading to many enhanced works. This survey makes a summary of the field of the diffusion model. We firstly state the main problem with two landmark works - DDPM and DSM. Then, we present a diverse range of advanced techniques to speed up the diffusion models - training schedule, training-free sampling, mixed-modeling, and score & diffusion unification. Regarding existing models, we also provide a benchmark of FID score, IS, and NLL according to specific NFE. Moreover, applications with diffusion models are introduced including computer vision, sequence modeling, audio, and AI for science. Finally, there is a summarization of this field together with limitations & further directions.

Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.

In this paper, we focus on three problems in deep learning based medical image segmentation. Firstly, U-net, as a popular model for medical image segmentation, is difficult to train when convolutional layers increase even though a deeper network usually has a better generalization ability because of more learnable parameters. Secondly, the exponential ReLU (ELU), as an alternative of ReLU, is not much different from ReLU when the network of interest gets deep. Thirdly, the Dice loss, as one of the pervasive loss functions for medical image segmentation, is not effective when the prediction is close to ground truth and will cause oscillation during training. To address the aforementioned three problems, we propose and validate a deeper network that can fit medical image datasets that are usually small in the sample size. Meanwhile, we propose a new loss function to accelerate the learning process and a combination of different activation functions to improve the network performance. Our experimental results suggest that our network is comparable or superior to state-of-the-art methods.

We propose a new method for event extraction (EE) task based on an imitation learning framework, specifically, inverse reinforcement learning (IRL) via generative adversarial network (GAN). The GAN estimates proper rewards according to the difference between the actions committed by the expert (or ground truth) and the agent among complicated states in the environment. EE task benefits from these dynamic rewards because instances and labels yield to various extents of difficulty and the gains are expected to be diverse -- e.g., an ambiguous but correctly detected trigger or argument should receive high gains -- while the traditional RL models usually neglect such differences and pay equal attention on all instances. Moreover, our experiments also demonstrate that the proposed framework outperforms state-of-the-art methods, without explicit feature engineering.

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