Syntax-guided synthesis is a paradigm in program synthesis in which the search space of candidate solutions is constrained by a syntactic template in the form of a grammar. These syntactic constraints serve two purposes: constraining the language to the space the user desires, but also rendering the search space tractable for the synthesizer. Given a well-written syntactic template, this is an extremely effective technique. However, this is highly dependent on the user providing such a template: a syntactic template that is too large results in a larger search space and slower synthesis, and a syntactic template that is too small may not contain the solution needed. In this work, we frame the space of syntactic templates as a matrix of rules, and demonstrate how this matrix can be searched effectively with little training data using simple search techniques such as genetic algorithms, giving improvements in both the number of benchmarks solved and solving time for the state-of-the-art synthesis solver.
The number of modes in a probability density function is representative of the model's complexity and can also be viewed as the number of existing subpopulations. Despite its relevance, little research has been devoted to its estimation. Focusing on the univariate setting, we propose a novel approach targeting prediction accuracy inspired by some overlooked aspects of the problem. We argue for the need for structure in the solutions, the subjective and uncertain nature of modes, and the convenience of a holistic view blending global and local density properties. Our method builds upon a combination of flexible kernel estimators and parsimonious compositional splines. Feature exploration, model selection and mode testing are implemented in the Bayesian inference paradigm, providing soft solutions and allowing to incorporate expert judgement in the process. The usefulness of our proposal is illustrated through a case study in sports analytics, showcasing multiple companion visualisation tools. A thorough simulation study demonstrates that traditional modality-driven approaches paradoxically struggle to provide accurate results. In this context, our method emerges as a top-tier alternative offering innovative solutions for analysts.
The practice of code reuse is crucial in software development for a faster and more efficient development lifecycle. In reality, however, code reuse practices lack proper control, resulting in issues such as vulnerability propagation and intellectual property infringements. Assembly clone search, a critical shift-right defence mechanism, has been effective in identifying vulnerable code resulting from reuse in released executables. Recent studies on assembly clone search demonstrate a trend towards using machine learning-based methods to match assembly code variants produced by different toolchains. However, these methods are limited to what they learn from a small number of toolchain variants used in training, rendering them inapplicable to unseen architectures and their corresponding compilation toolchain variants. This paper presents the first study on the problem of assembly clone search with unseen architectures and libraries. We propose incorporating human common knowledge through large-scale pre-trained natural language models, in the form of transfer learning, into current learning-based approaches for assembly clone search. Transfer learning can aid in addressing the limitations of the existing approaches, as it can bring in broader knowledge from human experts in assembly code. We further address the sequence limit issue by proposing a reinforcement learning agent to remove unnecessary and redundant tokens. Coupled with a new Variational Information Bottleneck learning strategy, the proposed system minimizes the reliance on potential indicators of architectures and optimization settings, for a better generalization of unseen architectures. We simulate the unseen architecture clone search scenarios and the experimental results show the effectiveness of the proposed approach against the state-of-the-art solutions.
Federated learning (FL) has drawn increasing attention owing to its potential use in large-scale industrial applications. Existing federated learning works mainly focus on model homogeneous settings. However, practical federated learning typically faces the heterogeneity of data distributions, model architectures, network environments, and hardware devices among participant clients. Heterogeneous Federated Learning (HFL) is much more challenging, and corresponding solutions are diverse and complex. Therefore, a systematic survey on this topic about the research challenges and state-of-the-art is essential. In this survey, we firstly summarize the various research challenges in HFL from five aspects: statistical heterogeneity, model heterogeneity, communication heterogeneity, device heterogeneity, and additional challenges. In addition, recent advances in HFL are reviewed and a new taxonomy of existing HFL methods is proposed with an in-depth analysis of their pros and cons. We classify existing methods from three different levels according to the HFL procedure: data-level, model-level, and server-level. Finally, several critical and promising future research directions in HFL are discussed, which may facilitate further developments in this field. A periodically updated collection on HFL is available at //github.com/marswhu/HFL_Survey.
Multiparty session types (MSTs) are a type-based approach to verifying communication protocols. Central to MSTs is a projection operator: a partial function that maps protocols represented as global types to correct-by-construction implementations for each participant, represented as a communicating state machine. Existing projection operators are syntactic in nature, and trade efficiency for completeness. We present the first projection operator that is sound, complete, and efficient. Our projection separates synthesis from checking implementability. For synthesis, we use a simple automata-theoretic construction; for checking implementability, we present succinct conditions that summarize insights into the property of implementability. We use these conditions to show that MST implementability is PSPACE-complete. This improves upon a previous decision procedure that is in EXPSPACE and applies to a smaller class of MSTs. We demonstrate the effectiveness of our approach using a prototype implementation, which handles global types not supported by previous work without sacrificing performance.
Over the past few years, the rapid development of deep learning technologies for computer vision has greatly promoted the performance of medical image segmentation (MedISeg). However, the recent MedISeg publications usually focus on presentations of the major contributions (e.g., network architectures, training strategies, and loss functions) while unwittingly ignoring some marginal implementation details (also known as "tricks"), leading to a potential problem of the unfair experimental result comparisons. In this paper, we collect a series of MedISeg tricks for different model implementation phases (i.e., pre-training model, data pre-processing, data augmentation, model implementation, model inference, and result post-processing), and experimentally explore the effectiveness of these tricks on the consistent baseline models. Compared to paper-driven surveys that only blandly focus on the advantages and limitation analyses of segmentation models, our work provides a large number of solid experiments and is more technically operable. With the extensive experimental results on both the representative 2D and 3D medical image datasets, we explicitly clarify the effect of these tricks. Moreover, based on the surveyed tricks, we also open-sourced a strong MedISeg repository, where each of its components has the advantage of plug-and-play. We believe that this milestone work not only completes a comprehensive and complementary survey of the state-of-the-art MedISeg approaches, but also offers a practical guide for addressing the future medical image processing challenges including but not limited to small dataset learning, class imbalance learning, multi-modality learning, and domain adaptation. The code has been released at: //github.com/hust-linyi/MedISeg
When is heterogeneity in the composition of an autonomous robotic team beneficial and when is it detrimental? We investigate and answer this question in the context of a minimally viable model that examines the role of heterogeneous speeds in perimeter defense problems, where defenders share a total allocated speed budget. We consider two distinct problem settings and develop strategies based on dynamic programming and on local interaction rules. We present a theoretical analysis of both approaches and our results are extensively validated using simulations. Interestingly, our results demonstrate that the viability of heterogeneous teams depends on the amount of information available to the defenders. Moreover, our results suggest a universality property: across a wide range of problem parameters the optimal ratio of the speeds of the defenders remains nearly constant.
In 1954, Alston S. Householder published Principles of Numerical Analysis, one of the first modern treatments on matrix decomposition that favored a (block) LU decomposition-the factorization of a matrix into the product of lower and upper triangular matrices. And now, matrix decomposition has become a core technology in machine learning, largely due to the development of the back propagation algorithm in fitting a neural network. The sole aim of this survey is to give a self-contained introduction to concepts and mathematical tools in numerical linear algebra and matrix analysis in order to seamlessly introduce matrix decomposition techniques and their applications in subsequent sections. However, we clearly realize our inability to cover all the useful and interesting results concerning matrix decomposition and given the paucity of scope to present this discussion, e.g., the separated analysis of the Euclidean space, Hermitian space, Hilbert space, and things in the complex domain. We refer the reader to literature in the field of linear algebra for a more detailed introduction to the related fields.
Sequential recommendation as an emerging topic has attracted increasing attention due to its important practical significance. Models based on deep learning and attention mechanism have achieved good performance in sequential recommendation. Recently, the generative models based on Variational Autoencoder (VAE) have shown the unique advantage in collaborative filtering. In particular, the sequential VAE model as a recurrent version of VAE can effectively capture temporal dependencies among items in user sequence and perform sequential recommendation. However, VAE-based models suffer from a common limitation that the representational ability of the obtained approximate posterior distribution is limited, resulting in lower quality of generated samples. This is especially true for generating sequences. To solve the above problem, in this work, we propose a novel method called Adversarial and Contrastive Variational Autoencoder (ACVAE) for sequential recommendation. Specifically, we first introduce the adversarial training for sequence generation under the Adversarial Variational Bayes (AVB) framework, which enables our model to generate high-quality latent variables. Then, we employ the contrastive loss. The latent variables will be able to learn more personalized and salient characteristics by minimizing the contrastive loss. Besides, when encoding the sequence, we apply a recurrent and convolutional structure to capture global and local relationships in the sequence. Finally, we conduct extensive experiments on four real-world datasets. The experimental results show that our proposed ACVAE model outperforms other state-of-the-art methods.
Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably the revolutionary techniques are in the area of computer vision such as plausible image generation, image to image translation, facial attribute manipulation and similar domains. Despite the significant success achieved in computer vision field, applying GANs over real-world problems still have three main challenges: (1) High quality image generation; (2) Diverse image generation; and (3) Stable training. Considering numerous GAN-related research in the literature, we provide a study on the architecture-variants and loss-variants, which are proposed to handle these three challenges from two perspectives. We propose loss and architecture-variants for classifying most popular GANs, and discuss the potential improvements with focusing on these two aspects. While several reviews for GANs have been presented, there is no work focusing on the review of GAN-variants based on handling challenges mentioned above. In this paper, we review and critically discuss 7 architecture-variant GANs and 9 loss-variant GANs for remedying those three challenges. The objective of this review is to provide an insight on the footprint that current GANs research focuses on the performance improvement. Code related to GAN-variants studied in this work is summarized on //github.com/sheqi/GAN_Review.
Retrieving object instances among cluttered scenes efficiently requires compact yet comprehensive regional image representations. Intuitively, object semantics can help build the index that focuses on the most relevant regions. However, due to the lack of bounding-box datasets for objects of interest among retrieval benchmarks, most recent work on regional representations has focused on either uniform or class-agnostic region selection. In this paper, we first fill the void by providing a new dataset of landmark bounding boxes, based on the Google Landmarks dataset, that includes $94k$ images with manually curated boxes from $15k$ unique landmarks. Then, we demonstrate how a trained landmark detector, using our new dataset, can be leveraged to index image regions and improve retrieval accuracy while being much more efficient than existing regional methods. In addition, we further introduce a novel regional aggregated selective match kernel (R-ASMK) to effectively combine information from detected regions into an improved holistic image representation. R-ASMK boosts image retrieval accuracy substantially at no additional memory cost, while even outperforming systems that index image regions independently. Our complete image retrieval system improves upon the previous state-of-the-art by significant margins on the Revisited Oxford and Paris datasets. Code and data will be released.