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Quantifying the contribution of database facts to query answers has been studied as means of explanation. The Banzhaf value, originally developed in Game Theory, is a natural measure of fact contribution, yet its efficient computation for select-project-join-union queries is challenging. In this paper, we introduce three algorithms to compute the Banzhaf value of database facts: an exact algorithm, an anytime deterministic approximation algorithm with relative error guarantees, and an algorithm for ranking and top-$k$. They have three key building blocks: compilation of query lineage into an equivalent function that allows efficient Banzhaf value computation; dynamic programming computation of the Banzhaf values of variables in a Boolean function using the Banzhaf values for constituent functions; and a mechanism to compute efficiently lower and upper bounds on Banzhaf values for any positive DNF function. We complement the algorithms with a dichotomy for the Banzhaf-based ranking problem: given two facts, deciding whether the Banzhaf value of one is greater than of the other is tractable for hierarchical queries and intractable for non-hierarchical queries. We show experimentally that our algorithms significantly outperform exact and approximate algorithms from prior work, most times up to two orders of magnitude. Our algorithms can also cover challenging problem instances that are beyond reach for prior work.

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Graph Neural Networks (GNNs) have achieved promising performance in a variety of graph-focused tasks. Despite their success, existing GNNs suffer from two significant limitations: a lack of interpretability in results due to their black-box nature, and an inability to learn representations of varying orders. To tackle these issues, we propose a novel Model-agnostic Graph Neural Network (MaGNet) framework, which is able to sequentially integrate information of various orders, extract knowledge from high-order neighbors, and provide meaningful and interpretable results by identifying influential compact graph structures. In particular, MaGNet consists of two components: an estimation model for the latent representation of complex relationships under graph topology, and an interpretation model that identifies influential nodes, edges, and important node features. Theoretically, we establish the generalization error bound for MaGNet via empirical Rademacher complexity, and showcase its power to represent layer-wise neighborhood mixing. We conduct comprehensive numerical studies using simulated data to demonstrate the superior performance of MaGNet in comparison to several state-of-the-art alternatives. Furthermore, we apply MaGNet to a real-world case study aimed at extracting task-critical information from brain activity data, thereby highlighting its effectiveness in advancing scientific research.

Active learning (AL) aims to reduce labeling costs by querying the examples most beneficial for model learning. While the effectiveness of AL for fine-tuning transformer-based pre-trained language models (PLMs) has been demonstrated, it is less clear to what extent the AL gains obtained with one model transfer to others. We consider the problem of transferability of actively acquired datasets in text classification and investigate whether AL gains persist when a dataset built using AL coupled with a specific PLM is used to train a different PLM. We link the AL dataset transferability to the similarity of instances queried by the different PLMs and show that AL methods with similar acquisition sequences produce highly transferable datasets regardless of the models used. Additionally, we show that the similarity of acquisition sequences is influenced more by the choice of the AL method than the choice of the model.

Scalable Solid-State Drives (SSDs) have ushered in a transformative era in data storage and accessibility, spanning both data centers and portable devices. However, the strides made in scaling this technology can bear significant environmental consequences. On a global scale, a notable portion of semiconductor manufacturing relies on electricity derived from coal and natural gas sources. A striking example of this is the manufacturing process for a single Gigabyte of Flash memory, which emits approximately 0.16 Kg of CO2 - a considerable fraction of the total carbon emissions attributed to the system. Remarkably, the manufacturing of storage devices alone contributed to an estimated 20 million metric tonnes of CO2 emissions in the year 2021. In light of these environmental concerns, this paper delves into an analysis of the sustainability trade-offs inherent in Solid-State Drives (SSDs) when compared to traditional Hard Disk Drives (HDDs). Moreover, this study proposes methodologies to gauge the embodied carbon costs associated with storage systems effectively. The research encompasses four key strategies to enhance the sustainability of storage systems. In summation, this paper critically addresses the embodied carbon issues associated with SSDs, comparing them with HDDs, and proposes a comprehensive framework of strategies to enhance the sustainability of storage systems.

As a primary means of information acquisition, information retrieval (IR) systems, such as search engines, have integrated themselves into our daily lives. These systems also serve as components of dialogue, question-answering, and recommender systems. The trajectory of IR has evolved dynamically from its origins in term-based methods to its integration with advanced neural models. While the neural models excel at capturing complex contextual signals and semantic nuances, thereby reshaping the IR landscape, they still face challenges such as data scarcity, interpretability, and the generation of contextually plausible yet potentially inaccurate responses. This evolution requires a combination of both traditional methods (such as term-based sparse retrieval methods with rapid response) and modern neural architectures (such as language models with powerful language understanding capacity). Meanwhile, the emergence of large language models (LLMs), typified by ChatGPT and GPT-4, has revolutionized natural language processing due to their remarkable language understanding, generation, generalization, and reasoning abilities. Consequently, recent research has sought to leverage LLMs to improve IR systems. Given the rapid evolution of this research trajectory, it is necessary to consolidate existing methodologies and provide nuanced insights through a comprehensive overview. In this survey, we delve into the confluence of LLMs and IR systems, including crucial aspects such as query rewriters, retrievers, rerankers, and readers. Additionally, we explore promising directions within this expanding field.

In the era of deep learning, modeling for most NLP tasks has converged to several mainstream paradigms. For example, we usually adopt the sequence labeling paradigm to solve a bundle of tasks such as POS-tagging, NER, Chunking, and adopt the classification paradigm to solve tasks like sentiment analysis. With the rapid progress of pre-trained language models, recent years have observed a rising trend of Paradigm Shift, which is solving one NLP task by reformulating it as another one. Paradigm shift has achieved great success on many tasks, becoming a promising way to improve model performance. Moreover, some of these paradigms have shown great potential to unify a large number of NLP tasks, making it possible to build a single model to handle diverse tasks. In this paper, we review such phenomenon of paradigm shifts in recent years, highlighting several paradigms that have the potential to solve different NLP tasks.

Recommender systems have been widely applied in different real-life scenarios to help us find useful information. Recently, Reinforcement Learning (RL) based recommender systems have become an emerging research topic. It often surpasses traditional recommendation models even most deep learning-based methods, owing to its interactive nature and autonomous learning ability. Nevertheless, there are various challenges of RL when applying in recommender systems. Toward this end, we firstly provide a thorough overview, comparisons, and summarization of RL approaches for five typical recommendation scenarios, following three main categories of RL: value-function, policy search, and Actor-Critic. Then, we systematically analyze the challenges and relevant solutions on the basis of existing literature. Finally, under discussion for open issues of RL and its limitations of recommendation, we highlight some potential research directions in this field.

The problem of Multiple Object Tracking (MOT) consists in following the trajectory of different objects in a sequence, usually a video. In recent years, with the rise of Deep Learning, the algorithms that provide a solution to this problem have benefited from the representational power of deep models. This paper provides a comprehensive survey on works that employ Deep Learning models to solve the task of MOT on single-camera videos. Four main steps in MOT algorithms are identified, and an in-depth review of how Deep Learning was employed in each one of these stages is presented. A complete experimental comparison of the presented works on the three MOTChallenge datasets is also provided, identifying a number of similarities among the top-performing methods and presenting some possible future research directions.

Incorporating knowledge graph into recommender systems has attracted increasing attention in recent years. By exploring the interlinks within a knowledge graph, the connectivity between users and items can be discovered as paths, which provide rich and complementary information to user-item interactions. Such connectivity not only reveals the semantics of entities and relations, but also helps to comprehend a user's interest. However, existing efforts have not fully explored this connectivity to infer user preferences, especially in terms of modeling the sequential dependencies within and holistic semantics of a path. In this paper, we contribute a new model named Knowledge-aware Path Recurrent Network (KPRN) to exploit knowledge graph for recommendation. KPRN can generate path representations by composing the semantics of both entities and relations. By leveraging the sequential dependencies within a path, we allow effective reasoning on paths to infer the underlying rationale of a user-item interaction. Furthermore, we design a new weighted pooling operation to discriminate the strengths of different paths in connecting a user with an item, endowing our model with a certain level of explainability. We conduct extensive experiments on two datasets about movie and music, demonstrating significant improvements over state-of-the-art solutions Collaborative Knowledge Base Embedding and Neural Factorization Machine.

Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.

To quickly obtain new labeled data, we can choose crowdsourcing as an alternative way at lower cost in a short time. But as an exchange, crowd annotations from non-experts may be of lower quality than those from experts. In this paper, we propose an approach to performing crowd annotation learning for Chinese Named Entity Recognition (NER) to make full use of the noisy sequence labels from multiple annotators. Inspired by adversarial learning, our approach uses a common Bi-LSTM and a private Bi-LSTM for representing annotator-generic and -specific information. The annotator-generic information is the common knowledge for entities easily mastered by the crowd. Finally, we build our Chinese NE tagger based on the LSTM-CRF model. In our experiments, we create two data sets for Chinese NER tasks from two domains. The experimental results show that our system achieves better scores than strong baseline systems.

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