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We investigate algorithms for testing whether an image is connected. Given a proximity parameter $\epsilon\in(0,1)$ and query access to a black-and-white image represented by an $n\times n$ matrix of Boolean pixel values, a (1-sided error) connectedness tester accepts if the image is connected and rejects with probability at least 2/3 if the image is $\epsilon$-far from connected. We show that connectedness can be tested nonadaptively with $O(\frac 1{\epsilon^2})$ queries and adaptively with $O(\frac{1}{\epsilon^{3/2}} \sqrt{\log\frac{1}{\epsilon}})$ queries. The best connectedness tester to date, by Berman, Raskhodnikova, and Yaroslavtsev (STOC 2014) had query complexity $O(\frac 1{\epsilon^2}\log \frac 1{\epsilon})$ and was adaptive. We also prove that every nonadaptive, 1-sided error tester for connectedness must make $\Omega(\frac 1\epsilon\log \frac 1\epsilon)$ queries.

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STOC論文的典型但非排他性的主題包括基礎領域,如算法和數據結構、計算復雜性、并行和分布式算法、量子計算、連續和離散優化、計算中的隨機性、近似算法、組合數學和算法圖論,密碼學,計算幾何,代數計算,邏輯計算應用,算法編碼理論。典型的主題還包括計算和基礎方面的領域,如機器學習,經濟學,公平性,隱私,網絡,數據管理和生物學。STOC鼓勵那些拓寬計算理論研究范圍,或提出可從理論調查和分析中受益的重要問題的論文。官網鏈接: · 統計量 · CC · ONCE · Analysis ·
2024 年 1 月 29 日

Vertex splitting is a graph operation that replaces a vertex $v$ with two nonadjacent new vertices and makes each neighbor of $v$ adjacent with one or both of the introduced vertices. Vertex splitting has been used in contexts from circuit design to statistical analysis. In this work, we explore the computational complexity of achieving a given graph property $\Pi$ by a limited number of vertex splits, formalized as the problem $\Pi$ Vertex Splitting ($\Pi$-VS). We focus on hereditary graph properties and contribute four groups of results: First, we classify the classical complexity of $\Pi$-VS for graph properties characterized by forbidden subgraphs of size at most 3. Second, we provide a framework that allows to show NP-completeness whenever one can construct a combination of a forbidden subgraph and prescribed vertex splits that satisfy certain conditions. Leveraging this framework we show NP-completeness when $\Pi$ is characterized by forbidden subgraphs that are sufficiently well connected. In particular, we show that $F$-Free-VS is NP-complete for each biconnected graph $F$. Third, we study infinite families of forbidden subgraphs, obtaining NP-hardness for Bipartite-VS and Perfect-VS. Finally, we touch upon the parameterized complexity of $\Pi$-VS with respect to the number of allowed splits, showing para-NP-hardness for $K_3$-Free-VS and deriving an XP-algorithm when each vertex is only allowed to be split at most once.

In this paper, we investigate the problem of deciding whether two standard normal random vectors $\mathsf{X}\in\mathbb{R}^{n}$ and $\mathsf{Y}\in\mathbb{R}^{n}$ are correlated or not. This is formulated as a hypothesis testing problem, where under the null hypothesis, these vectors are statistically independent, while under the alternative, $\mathsf{X}$ and a randomly and uniformly permuted version of $\mathsf{Y}$, are correlated with correlation $\rho$. We analyze the thresholds at which optimal testing is information-theoretically impossible and possible, as a function of $n$ and $\rho$. To derive our information-theoretic lower bounds, we develop a novel technique for evaluating the second moment of the likelihood ratio using an orthogonal polynomials expansion, which among other things, reveals a surprising connection to integer partition functions. We also study a multi-dimensional generalization of the above setting, where rather than two vectors we observe two databases/matrices, and furthermore allow for partial correlations between these two.

Numerical difference computation is one of the cores and indispensable in the modern digital era. Tao general difference (TGD) is a novel theory and approach to difference computation for discrete sequences and arrays in multidimensional space. Built on the solid theoretical foundation of the general difference in a finite interval, the TGD operators demonstrate exceptional signal processing capabilities in real-world applications. A novel smoothness property of a sequence is defined on the first- and second TGD. This property is used to denoise one-dimensional signals, where the noise is the non-smooth points in the sequence. Meanwhile, the center of the gradient in a finite interval can be accurately location via TGD calculation. This solves a traditional challenge in computer vision, which is the precise localization of image edges with noise robustness. Furthermore, the power of TGD operators extends to spatio-temporal edge detection in three-dimensional arrays, enabling the identification of kinetic edges in video data. These diverse applications highlight the properties of TGD in discrete domain and the significant promise of TGD for the computation across signal processing, image analysis, and video analytic.

We study the discrete bin covering problem where a multiset of items from a fixed set $S \subseteq (0,1]$ must be split into disjoint subsets while maximizing the number of subsets whose contents sum to at least $1$. We study the online discrete variant, where $S$ is finite, and items arrive sequentially. In the purely online setting, we show that the competitive ratios of best deterministic (and randomized) algorithms converge to $\frac{1}{2}$ for large $S$, similar to the continuous setting. Therefore, we consider the problem under the prediction setting, where algorithms may access a vector of frequencies predicting the frequency of items of each size in the instance. In this setting, we introduce a family of online algorithms that perform near-optimally when the predictions are correct. Further, we introduce a second family of more robust algorithms that presents a tradeoff between the performance guarantees when the predictions are perfect and when predictions are adversarial. Finally, we consider a stochastic setting where items are drawn independently from any fixed but unknown distribution of $S$. Using results from the PAC-learnability of probabilities in discrete distributions, we also introduce a purely online algorithm whose average-case performance is near-optimal with high probability for all finite sets $S$ and all distributions of $S$.

In Linear Logic ($\mathsf{LL}$), the exponential modality $!$ brings forth a distinction between non-linear proofs and linear proofs, where linear means using an argument exactly once. Differential Linear Logic ($\mathsf{DiLL}$) is an extension of Linear Logic which includes additional rules for $!$ which encode differentiation and the ability of linearizing proofs. On the other hand, Graded Linear Logic ($\mathsf{GLL}$) is a variation of Linear Logic in such a way that $!$ is now indexed over a semiring $R$. This $R$-grading allows for non-linear proofs of degree $r \in R$, such that the linear proofs are of degree $1 \in R$. There has been recent interest in combining these two variations of $\mathsf{LL}$ together and developing Graded Differential Linear Logic ($\mathsf{GDiLL}$). In this paper we present a sequent calculus for $\mathsf{GDiLL}$, as well as introduce its categorical semantics, which we call graded differential categories, using both coderelictions and deriving transformations. We prove that symmetric powers always give graded differential categories, and provide other examples of graded differential categories. We also discuss graded versions of (monoidal) coalgebra modalities, additive bialgebra modalities, and the Seely isomorphisms, as well as their implementations in the sequent calculus of $\mathsf{GDiLL}$.

An orientable sequence of order $n$ is a cyclic binary sequence such that each length-$n$ substring appears at most once \emph{in either direction}. Maximal length orientable sequences are known only for $n\leq 7$, and a trivial upper bound on their length is $2^{n-1} - 2^{\lfloor(n-1)/2\rfloor}$. This paper presents the first efficient algorithm to construct orientable sequences with asymptotically optimal length; more specifically, our algorithm constructs orientable sequences via cycle-joining and a successor-rule approach requiring $O(n)$ time per symbol and $O(n)$ space. This answers a longstanding open question from Dai, Martin, Robshaw, Wild [Cryptography and Coding III (1993)]. Our sequences are applied to find new longest-known orientable sequences for $n\leq 20$.

Join-preserving maps on the discrete time scale $\omega^+$, referred to as time warps, have been proposed as graded modalities that can be used to quantify the growth of information in the course of program execution. The set of time warps forms a simple distributive involutive residuated lattice -- called the time warp algebra -- that is equipped with residual operations relevant to potential applications. In this paper, we show that although the time warp algebra generates a variety that lacks the finite model property, it nevertheless has a decidable equational theory. We also describe an implementation of a procedure for deciding equations in this algebra, written in the OCaml programming language, that makes use of the Z3 theorem prover.

In this note we give proofs for results relating to the Instrumental Variable (IV) model with binary response $Y$ and binary treatment $X$, but with an instrument $Z$ that takes $K$ states that were originally stated in Richardson & Robins (2014), "ACE Bounds; SEMS with Equilibrium Conditions," arXiv:1410.0470.

We describe the new field of mathematical analysis of deep learning. This field emerged around a list of research questions that were not answered within the classical framework of learning theory. These questions concern: the outstanding generalization power of overparametrized neural networks, the role of depth in deep architectures, the apparent absence of the curse of dimensionality, the surprisingly successful optimization performance despite the non-convexity of the problem, understanding what features are learned, why deep architectures perform exceptionally well in physical problems, and which fine aspects of an architecture affect the behavior of a learning task in which way. We present an overview of modern approaches that yield partial answers to these questions. For selected approaches, we describe the main ideas in more detail.

Image segmentation is an important component of many image understanding systems. It aims to group pixels in a spatially and perceptually coherent manner. Typically, these algorithms have a collection of parameters that control the degree of over-segmentation produced. It still remains a challenge to properly select such parameters for human-like perceptual grouping. In this work, we exploit the diversity of segments produced by different choices of parameters. We scan the segmentation parameter space and generate a collection of image segmentation hypotheses (from highly over-segmented to under-segmented). These are fed into a cost minimization framework that produces the final segmentation by selecting segments that: (1) better describe the natural contours of the image, and (2) are more stable and persistent among all the segmentation hypotheses. We compare our algorithm's performance with state-of-the-art algorithms, showing that we can achieve improved results. We also show that our framework is robust to the choice of segmentation kernel that produces the initial set of hypotheses.

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