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The Italian Digital Media Observatory (IDMO) project, part of a European initiative, focuses on countering disinformation and fake news. This report outlines contributions from Rai-CRITS to the project, including: (i) the creation of novel datasets for testing technologies (ii) development of an automatic model for categorizing Pagella Politica verdicts to facilitate broader analysis (iii) creation of an automatic model for recognizing textual entailment with exceptional accuracy on the FEVER dataset (iv) assessment using GPT-4 to identify textual entailmen (v) a game to raise awareness about fake news at national events.

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Multimodal Large Language Model (MLLM) relies on the powerful LLM to perform multimodal tasks, showing amazing emergent abilities in recent studies, such as writing poems based on an image. However, it is difficult for these case studies to fully reflect the performance of MLLM, lacking a comprehensive evaluation. In this paper, we fill in this blank, presenting the first comprehensive MLLM Evaluation benchmark MME. It measures both perception and cognition abilities on a total of 14 subtasks. In order to avoid data leakage that may arise from direct use of public datasets for evaluation, the annotations of instruction-answer pairs are all manually designed. The concise instruction design allows us to fairly compare MLLMs, instead of struggling in prompt engineering. Besides, with such an instruction, we can also easily carry out quantitative statistics. A total of 30 advanced MLLMs are comprehensively evaluated on our MME, which not only suggests that existing MLLMs still have a large room for improvement, but also reveals the potential directions for the subsequent model optimization.

Following the success of GPT4, there has been a surge in interest in multimodal large language model (MLLM) research. This line of research focuses on developing general-purpose LLMs through fine-tuning pre-trained LLMs and vision models. However, catastrophic forgetting, a notorious phenomenon where the fine-tuned model fails to retain similar performance compared to the pre-trained model, still remains an inherent problem in multimodal LLMs (MLLM). In this paper, we introduce EMT: Evaluating MulTimodality for evaluating the catastrophic forgetting in MLLMs, by treating each MLLM as an image classifier. We first apply EMT to evaluate several open-source fine-tuned MLLMs and we discover that almost all evaluated MLLMs fail to retain the same performance levels as their vision encoders on standard image classification tasks. Moreover, we continue fine-tuning LLaVA, an MLLM and utilize EMT to assess performance throughout the fine-tuning. Interestingly, our results suggest that early-stage fine-tuning on an image dataset improves performance across other image datasets, by enhancing the alignment of text and visual features. However, as fine-tuning proceeds, the MLLMs begin to hallucinate, resulting in a significant loss of generalizability, even when the image encoder remains frozen. Our results suggest that MLLMs have yet to demonstrate performance on par with their vision models on standard image classification tasks and the current MLLM fine-tuning procedure still has room for improvement.

While Large Language Models (LLMs) display versatile functionality, they continue to generate harmful, biased, and toxic content, as demonstrated by the prevalence of human-designed jailbreaks. In this work, we present Tree of Attacks with Pruning (TAP), an automated method for generating jailbreaks that only requires black-box access to the target LLM. TAP utilizes an LLM to iteratively refine candidate (attack) prompts using tree-of-thoughts reasoning until one of the generated prompts jailbreaks the target. Crucially, before sending prompts to the target, TAP assesses them and prunes the ones unlikely to result in jailbreaks. Using tree-of-thought reasoning allows TAP to navigate a large search space of prompts and pruning reduces the total number of queries sent to the target. In empirical evaluations, we observe that TAP generates prompts that jailbreak state-of-the-art LLMs (including GPT4 and GPT4-Turbo) for more than 80% of the prompts using only a small number of queries. This significantly improves upon the previous state-of-the-art black-box method for generating jailbreaks.

While policy optimization algorithms have played an important role in recent empirical success of Reinforcement Learning (RL), the existing theoretical understanding of policy optimization remains rather limited -- they are either restricted to tabular MDPs or suffer from highly suboptimal sample complexity, especial in online RL where exploration is necessary. This paper proposes a simple efficient policy optimization framework -- Optimistic NPG for online RL. Optimistic NPG can be viewed as a simple combination of the classic natural policy gradient (NPG) algorithm [Kakade, 2001] with optimistic policy evaluation subroutines to encourage exploration. For $d$-dimensional linear MDPs, Optimistic NPG is computationally efficient, and learns an $\varepsilon$-optimal policy within $\tilde{O}(d^2/\varepsilon^3)$ samples, which is the first computationally efficient algorithm whose sample complexity has the optimal dimension dependence $\tilde{\Theta}(d^2)$. It also improves over state-of-the-art results of policy optimization algorithms [Zanette et al., 2021] by a factor of $d$. In the realm of general function approximation, which subsumes linear MDPs, Optimistic NPG, to our best knowledge, stands as the first policy optimization algorithm that achieves polynomial sample complexity for learning near-optimal policies.

Inspired by the success of Large Language Models in dealing with new tasks via In-Context Learning (ICL) in NLP, researchers have also developed Large Vision-Language Models (LVLMs) with ICL capabilities. However, when implementing ICL using these LVLMs, researchers usually resort to the simplest way like random sampling to configure the in-context sequence, thus leading to sub-optimal results. To enhance the ICL performance, in this study, we use Visual Question Answering (VQA) as case study to explore diverse in-context configurations to find the powerful ones. Additionally, through observing the changes of the LVLM outputs by altering the in-context sequence, we gain insights into the inner properties of LVLMs, improving our understanding of them. Specifically, to explore in-context configurations, we design diverse retrieval methods and employ different strategies to manipulate the retrieved demonstrations. Through exhaustive experiments on three VQA datasets: VQAv2, VizWiz, and OK-VQA, we uncover three important inner properties of the applied LVLM and demonstrate which strategies can consistently improve the ICL VQA performance. Our code is provided in: //github.com/GaryJiajia/OFv2_ICL_VQA.

Generalizable manipulation of articulated objects remains a challenging problem in many real-world scenarios, given the diverse object structures, functionalities, and goals. In these tasks, both semantic interpretations and physical plausibilities are crucial for a policy to succeed. To address this problem, we propose SAGE, a novel framework that bridges the understanding of semantic and actionable parts of articulated objects to achieve generalizable manipulation under language instructions. Given a manipulation goal specified by natural language, an instruction interpreter with Large Language Models (LLMs) first translates them into programmatic actions on the object's semantic parts. This process also involves a scene context parser for understanding the visual inputs, which is designed to generate scene descriptions with both rich information and accurate interaction-related facts by joining the forces of generalist Visual-Language Models (VLMs) and domain-specialist part perception models. To further convert the action programs into executable policies, a part grounding module then maps the object semantic parts suggested by the instruction interpreter into so-called Generalizable Actionable Parts (GAParts). Finally, an interactive feedback module is incorporated to respond to failures, which greatly increases the robustness of the overall framework. Experiments both in simulation environments and on real robots show that our framework can handle a large variety of articulated objects with diverse language-instructed goals. We also provide a new benchmark for language-guided articulated-object manipulation in realistic scenarios.

To achieve strong real world performance, neural networks must be trained on large, diverse datasets; however, obtaining and annotating such datasets is costly and time-consuming, particularly for 3D point clouds. In this paper, we describe Paved2Paradise, a simple, cost-effective approach for generating fully labeled, diverse, and realistic lidar datasets from scratch, all while requiring minimal human annotation. Our key insight is that, by deliberately collecting separate "background" and "object" datasets (i.e., "factoring the real world"), we can intelligently combine them to produce a combinatorially large and diverse training set. The Paved2Paradise pipeline thus consists of four steps: (1) collecting copious background data, (2) recording individuals from the desired object class(es) performing different behaviors in an isolated environment (like a parking lot), (3) bootstrapping labels for the object dataset, and (4) generating samples by placing objects at arbitrary locations in backgrounds. To demonstrate the utility of Paved2Paradise, we generated synthetic datasets for two tasks: (1) human detection in orchards (a task for which no public data exists) and (2) pedestrian detection in urban environments. Qualitatively, we find that a model trained exclusively on Paved2Paradise synthetic data is highly effective at detecting humans in orchards, including when individuals are heavily occluded by tree branches. Quantitatively, a model trained on Paved2Paradise data that sources backgrounds from KITTI performs comparably to a model trained on the actual dataset. These results suggest the Paved2Paradise synthetic data pipeline can help accelerate point cloud model development in sectors where acquiring lidar datasets has previously been cost-prohibitive.

In a landmark 1981 paper, Valiant and Brebner gave birth to the study of oblivious routing and, simultaneously, introduced its most powerful and ubiquitous method: Valiant load balancing (VLB). By routing messages through a randomly sampled intermediate node, VLB lengthens routing paths by a factor of two but gains the crucial property of obliviousness. Forty years later, with datacenters handling workloads whose communication pattern varies too rapidly to allow centralized coordination, VLB continues to take center stage as a widely used - and in some cases provably optimal - way to balance load in the network obliviously to the traffic demands. However, the ability of the network to rapidly reconfigure its interconnection topology gives rise to new possibilities. In this work we revisit the question of whether VLB remains optimal in the novel setting of reconfigurable networks. Prior work showed that VLB achieves the optimal tradeoff between latency and guaranteed throughput. In this work we show that a strictly superior latency-throughput tradeoff is achievable when the throughput bound is relaxed to hold with high probability. The same improved tradeoff is also achievable with guaranteed throughput under time-stationary demands, provided the latency bound is relaxed to hold with high probability and that the network is allowed to be semi-oblivious, using an oblivious (randomized) connection schedule but demand-aware routing. We prove that the latter result is not achievable by any fully-oblivious reconfigurable network design, marking a rare case in which semi-oblivious routing has a provable asymptotic advantage over oblivious routing. To analyze our routing scheme we prove an exponential tail bound which may be of independent interest, concerning the distribution of values of a bilinear form on an orbit of a permutation group action.

As Large Language Models (LLMs) become popular, there emerged an important trend of using multimodality to augment the LLMs' generation ability, which enables LLMs to better interact with the world. However, there lacks a unified perception of at which stage and how to incorporate different modalities. In this survey, we review methods that assist and augment generative models by retrieving multimodal knowledge, whose formats range from images, codes, tables, graphs, to audio. Such methods offer a promising solution to important concerns such as factuality, reasoning, interpretability, and robustness. By providing an in-depth review, this survey is expected to provide scholars with a deeper understanding of the methods' applications and encourage them to adapt existing techniques to the fast-growing field of LLMs.

Knowledge Graph Embedding (KGE) aims to learn representations for entities and relations. Most KGE models have gained great success, especially on extrapolation scenarios. Specifically, given an unseen triple (h, r, t), a trained model can still correctly predict t from (h, r, ?), or h from (?, r, t), such extrapolation ability is impressive. However, most existing KGE works focus on the design of delicate triple modeling function, which mainly tells us how to measure the plausibility of observed triples, but offers limited explanation of why the methods can extrapolate to unseen data, and what are the important factors to help KGE extrapolate. Therefore in this work, we attempt to study the KGE extrapolation of two problems: 1. How does KGE extrapolate to unseen data? 2. How to design the KGE model with better extrapolation ability? For the problem 1, we first discuss the impact factors for extrapolation and from relation, entity and triple level respectively, propose three Semantic Evidences (SEs), which can be observed from train set and provide important semantic information for extrapolation. Then we verify the effectiveness of SEs through extensive experiments on several typical KGE methods. For the problem 2, to make better use of the three levels of SE, we propose a novel GNN-based KGE model, called Semantic Evidence aware Graph Neural Network (SE-GNN). In SE-GNN, each level of SE is modeled explicitly by the corresponding neighbor pattern, and merged sufficiently by the multi-layer aggregation, which contributes to obtaining more extrapolative knowledge representation. Finally, through extensive experiments on FB15k-237 and WN18RR datasets, we show that SE-GNN achieves state-of-the-art performance on Knowledge Graph Completion task and performs a better extrapolation ability.

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