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Given only positive examples and unlabeled examples (from both positive and negative classes), we might hope nevertheless to estimate an accurate positive-versus-negative classifier. Formally, this task is broken down into two subtasks: (i) Mixture Proportion Estimation (MPE) -- determining the fraction of positive examples in the unlabeled data; and (ii) PU-learning -- given such an estimate, learning the desired positive-versus-negative classifier. Unfortunately, classical methods for both problems break down in high-dimensional settings. Meanwhile, recently proposed heuristics lack theoretical coherence and depend precariously on hyperparameter tuning. In this paper, we propose two simple techniques: Best Bin Estimation (BBE) (for MPE); and Conditional Value Ignoring Risk (CVIR), a simple objective for PU-learning. Both methods dominate previous approaches empirically, and for BBE, we establish formal guarantees that hold whenever we can train a model to cleanly separate out a small subset of positive examples. Our final algorithm (TED)$^n$, alternates between the two procedures, significantly improving both our mixture proportion estimator and classifier

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We study the model-based reward-free reinforcement learning with linear function approximation for episodic Markov decision processes (MDPs). In this setting, the agent works in two phases. In the exploration phase, the agent interacts with the environment and collects samples without the reward. In the planning phase, the agent is given a specific reward function and uses samples collected from the exploration phase to learn a good policy. We propose a new provably efficient algorithm, called UCRL-RFE under the Linear Mixture MDP assumption, where the transition probability kernel of the MDP can be parameterized by a linear function over certain feature mappings defined on the triplet of state, action, and next state. We show that to obtain an $\epsilon$-optimal policy for arbitrary reward function, UCRL-RFE needs to sample at most $\tilde{\mathcal{O}}(H^5d^2\epsilon^{-2})$ episodes during the exploration phase. Here, $H$ is the length of the episode, $d$ is the dimension of the feature mapping. We also propose a variant of UCRL-RFE using Bernstein-type bonus and show that it needs to sample at most $\tilde{\mathcal{O}}(H^4d(H + d)\epsilon^{-2})$ to achieve an $\epsilon$-optimal policy. By constructing a special class of linear Mixture MDPs, we also prove that for any reward-free algorithm, it needs to sample at least $\tilde \Omega(H^2d\epsilon^{-2})$ episodes to obtain an $\epsilon$-optimal policy. Our upper bound matches the lower bound in terms of the dependence on $\epsilon$ and the dependence on $d$ if $H \ge d$.

Harnessing distributed computing environments to build scalable inference algorithms for very large data sets is a core challenge across the broad mathematical sciences. Here we provide a theoretical framework to do so along with fully implemented examples of scalable algorithms with performance guarantees. We begin by formalizing the class of statistics which admit straightforward calculation in such environments through independent parallelization. We then show how to use such statistics to approximate arbitrary functional operators, thereby providing practitioners with a generic approximate inference procedure that does not require data to reside entirely in memory. We characterize the $L^2$ approximation properties of our approach, and then use it to treat two canonical examples that arise in large-scale statistical analyses: sample quantile calculation and local polynomial regression. A variety of avenues and extensions remain open for future work.

The purpose of this article is to develop machinery to study the capacity of deep neural networks (DNNs) to approximate high-dimensional functions. In particular, we show that DNNs have the expressive power to overcome the curse of dimensionality in the approximation of a large class of functions. More precisely, we prove that these functions can be approximated by DNNs on compact sets such that the number of parameters necessary to represent the approximating DNNs grows at most polynomially in the reciprocal $1/\varepsilon$ of the approximation accuracy $\varepsilon>0$ and in the input dimension $d\in \mathbb{N} =\{1,2,3,\dots\}$. To this end, we introduce certain approximation spaces, consisting of sequences of functions that can be efficiently approximated by DNNs. We then establish closure properties which we combine with known and new bounds on the number of parameters necessary to approximate locally Lipschitz continuous functions, maximum functions, and product functions by DNNs. The main result of this article demonstrates that DNNs have sufficient expressiveness to approximate certain sequences of functions which can be constructed by means of a finite number of compositions using locally Lipschitz continuous functions, maxima, and products without the curse of dimensionality.

Analysis and use of stochastic models represented by a discrete-time Markov Chain require evaluation of performance measures and characterization of its stationary distribution. Analytical solutions are often unavailable when the system states are continuous or mixed. This paper presents a new method for computing the stationary distribution and performance measures for stochastic systems represented by continuous-, or mixed-state Markov chains. We show the asymptotic convergence and provide deterministic non-asymptotic error bounds for our method under the supremum norm. Our finite approximation method is near-optimal among all discrete approximate distributions, including empirical distributions obtained from Markov chain Monte Carlo (MCMC). Numerical experiments validate the accuracy and efficiency of our method and show that it significantly outperforms MCMC based approach.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

To rapidly learn a new task, it is often essential for agents to explore efficiently -- especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophically if the rewards are sparse. Without a suitable reward signal, the need for exploration during meta-training is exacerbated. To address this, we propose HyperX, which uses novel reward bonuses for meta-training to explore in approximate hyper-state space (where hyper-states represent the environment state and the agent's task belief). We show empirically that HyperX meta-learns better task-exploration and adapts more successfully to new tasks than existing methods.

In this paper, from a theoretical perspective, we study how powerful graph neural networks (GNNs) can be for learning approximation algorithms for combinatorial problems. To this end, we first establish a new class of GNNs that can solve strictly a wider variety of problems than existing GNNs. Then, we bridge the gap between GNN theory and the theory of distributed local algorithms to theoretically demonstrate that the most powerful GNN can learn approximation algorithms for the minimum dominating set problem and the minimum vertex cover problem with some approximation ratios and that no GNN can perform better than with these ratios. This paper is the first to elucidate approximation ratios of GNNs for combinatorial problems. Furthermore, we prove that adding coloring or weak-coloring to each node feature improves these approximation ratios. This indicates that preprocessing and feature engineering theoretically strengthen model capabilities.

Implicit probabilistic models are models defined naturally in terms of a sampling procedure and often induces a likelihood function that cannot be expressed explicitly. We develop a simple method for estimating parameters in implicit models that does not require knowledge of the form of the likelihood function or any derived quantities, but can be shown to be equivalent to maximizing likelihood under some conditions. Our result holds in the non-asymptotic parametric setting, where both the capacity of the model and the number of data examples are finite. We also demonstrate encouraging experimental results.

Modern communication networks have become very complicated and highly dynamic, which makes them hard to model, predict and control. In this paper, we develop a novel experience-driven approach that can learn to well control a communication network from its own experience rather than an accurate mathematical model, just as a human learns a new skill (such as driving, swimming, etc). Specifically, we, for the first time, propose to leverage emerging Deep Reinforcement Learning (DRL) for enabling model-free control in communication networks; and present a novel and highly effective DRL-based control framework, DRL-TE, for a fundamental networking problem: Traffic Engineering (TE). The proposed framework maximizes a widely-used utility function by jointly learning network environment and its dynamics, and making decisions under the guidance of powerful Deep Neural Networks (DNNs). We propose two new techniques, TE-aware exploration and actor-critic-based prioritized experience replay, to optimize the general DRL framework particularly for TE. To validate and evaluate the proposed framework, we implemented it in ns-3, and tested it comprehensively with both representative and randomly generated network topologies. Extensive packet-level simulation results show that 1) compared to several widely-used baseline methods, DRL-TE significantly reduces end-to-end delay and consistently improves the network utility, while offering better or comparable throughput; 2) DRL-TE is robust to network changes; and 3) DRL-TE consistently outperforms a state-ofthe-art DRL method (for continuous control), Deep Deterministic Policy Gradient (DDPG), which, however, does not offer satisfying performance.

From only positive (P) and unlabeled (U) data, a binary classifier could be trained with PU learning, in which the state of the art is unbiased PU learning. However, if its model is very flexible, empirical risks on training data will go negative, and we will suffer from serious overfitting. In this paper, we propose a non-negative risk estimator for PU learning: when getting minimized, it is more robust against overfitting, and thus we are able to use very flexible models (such as deep neural networks) given limited P data. Moreover, we analyze the bias, consistency, and mean-squared-error reduction of the proposed risk estimator, and bound the estimation error of the resulting empirical risk minimizer. Experiments demonstrate that our risk estimator fixes the overfitting problem of its unbiased counterparts.

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