Recommender systems, while transformative in online user experiences, have raised concerns over potential provider-side fairness issues. These systems may inadvertently favor popular items, thereby marginalizing less popular ones and compromising provider fairness. While previous research has recognized provider-side fairness issues, the investigation into how these biases affect beyond-accuracy aspects of recommendation systems - such as diversity, novelty, coverage, and serendipity - has been less emphasized. In this paper, we address this gap by introducing a simple yet effective post-processing re-ranking model that prioritizes provider fairness, while simultaneously maintaining user relevance and recommendation quality. We then conduct an in-depth evaluation of the model's impact on various aspects of recommendation quality across multiple datasets. Specifically, we apply the post-processing algorithm to four distinct recommendation models across four varied domain datasets, assessing the improvement in each metric, encompassing both accuracy and beyond-accuracy aspects. This comprehensive analysis allows us to gauge the effectiveness of our approach in mitigating provider biases. Our findings underscore the effectiveness of the adopted method in improving provider fairness and recommendation quality. They also provide valuable insights into the trade-offs involved in achieving fairness in recommender systems, contributing to a more nuanced understanding of this complex issue.
Imitation learning from human demonstrations can teach robots complex manipulation skills, but is time-consuming and labor intensive. In contrast, Task and Motion Planning (TAMP) systems are automated and excel at solving long-horizon tasks, but they are difficult to apply to contact-rich tasks. In this paper, we present Human-in-the-Loop Task and Motion Planning (HITL-TAMP), a novel system that leverages the benefits of both approaches. The system employs a TAMP-gated control mechanism, which selectively gives and takes control to and from a human teleoperator. This enables the human teleoperator to manage a fleet of robots, maximizing data collection efficiency. The collected human data is then combined with an imitation learning framework to train a TAMP-gated policy, leading to superior performance compared to training on full task demonstrations. We compared HITL-TAMP to a conventional teleoperation system -- users gathered more than 3x the number of demos given the same time budget. Furthermore, proficient agents (75\%+ success) could be trained from just 10 minutes of non-expert teleoperation data. Finally, we collected 2.1K demos with HITL-TAMP across 12 contact-rich, long-horizon tasks and show that the system often produces near-perfect agents. Videos and additional results at //hitltamp.github.io .
In large-scale industrial e-commerce, the efficiency of an online recommendation system is crucial in delivering highly relevant item/content advertising that caters to diverse business scenarios. However, most existing studies focus solely on item advertising, neglecting the significance of content advertising. This oversight results in inconsistencies within the multi-entity structure and unfair retrieval. Furthermore, the challenge of retrieving top-k advertisements from multi-entity advertisements across different domains adds to the complexity. Recent research proves that user-entity behaviors within different domains exhibit characteristics of differentiation and homogeneity. Therefore, the multi-domain matching models typically rely on the hybrid-experts framework with domain-invariant and domain-specific representations. Unfortunately, most approaches primarily focus on optimizing the combination mode of different experts, failing to address the inherent difficulty in optimizing the expert modules themselves. The existence of redundant information across different domains introduces interference and competition among experts, while the distinct learning objectives of each domain lead to varying optimization challenges among experts. To tackle these issues, we propose robust representation learning for the unified online top-k recommendation. Our approach constructs unified modeling in entity space to ensure data fairness. The robust representation learning employs domain adversarial learning and multi-view wasserstein distribution learning to learn robust representations. Moreover, the proposed method balances conflicting objectives through the homoscedastic uncertainty weights and orthogonality constraints. Various experiments validate the effectiveness and rationality of our proposed method, which has been successfully deployed online to serve real business scenarios.
Integrating third-party packages accelerates modern software engineering, but introduces the risk of software supply chain vulnerabilities. Vulnerabilities in applications' dependencies are being exploited worldwide. Often, these exploits leverage features that are present in a package, yet unneeded by an application. Unfortunately, the current generation of permission managers, such as SELinux, Docker containers, and the Java Security Manager, are too coarse-grained to usefully support engineers and operators in mitigating these vulnerabilities. Current approaches offer permissions only at the application's granularity, lumping legitimate operations made by safe packages with illegitimate operations made by exploited packages. This strategy does not reflect modern engineering practice. we need a permission manager capable of distinguishing between actions taken by different packages in an application's supply chain. In this paper, we describe Next-JSM, the first fine-grained ("supply chain aware") permission manager for Java applications. Next-JSM supports permission management at package-level granularity. Next-JSM faces three key challenges: operating on existing JVMs and without access to application or package source code, minimizing performance overhead in applications with many packages, and helping operators manage finer-grained permissions. We show that these challenges can be addressed through bytecode rewriting; appropriate data structures and algorithms; and an expressive permission notation plus automated tooling to establish default permission. In our evaluation, we report that Next-JSM mitigates 11 of the 12 package vulnerabilities we evaluated and incurs an average 2.72% overhead on the Dacapobench benchmark. Qualitatively, we argue that Next-JSM addresses the shortcomings of the (recently deprecated) Java Security Manager (JSM).
Today's online platforms rely heavily on algorithmic recommendations to bolster user engagement and drive revenue. However, such algorithmic recommendations can impact diverse stakeholders involved, namely the platform, items (seller), and users (customers), each with their unique objectives. In such multi-sided platforms, finding an appropriate middle ground becomes a complex operational challenge. Motivated by this, we formulate a novel fair recommendation framework, called Problem (FAIR), that not only maximizes the platform's revenue, but also accommodates varying fairness considerations from the perspectives of items and users. Our framework's distinguishing trait lies in its flexibility -- it allows the platform to specify any definitions of item/user fairness that are deemed appropriate, as well as decide the "price of fairness" it is willing to pay to ensure fairness for other stakeholders. We further examine Problem (FAIR) in a dynamic online setting, where the platform needs to learn user data and generate fair recommendations simultaneously in real time, which are two tasks that are often at odds. In face of this additional challenge, we devise a low-regret online recommendation algorithm, called FORM, that effectively balances the act of learning and performing fair recommendation. Our theoretical analysis confirms that FORM proficiently maintains the platform's revenue, while ensuring desired levels of fairness for both items and users. Finally, we demonstrate the efficacy of our framework and method via several case studies on real-world data.
We propose two neural network based and data-driven supply and demand models to analyze the efficiency, identify service gaps, and determine the significant predictors of demand, in the bus system for the Department of Public Transportation (HDPT) in Harrisonburg City, Virginia, which is the home to James Madison University (JMU). The supply and demand models, one temporal and one spatial, take many variables into account, including the demographic data surrounding the bus stops, the metrics that the HDPT reports to the federal government, and the drastic change in population between when JMU is on or off session. These direct and data-driven models to quantify supply and demand and identify service gaps can generalize to other cities' bus systems.
Federated optimization, wherein several agents in a network collaborate with a central server to achieve optimal social cost over the network with no requirement for exchanging information among agents, has attracted significant interest from the research community. In this context, agents demand resources based on their local computation. Due to the exchange of optimization parameters such as states, constraints, or objective functions with a central server, an adversary may infer sensitive information of agents. We develop a differentially-private additive-increase and multiplicative-decrease algorithm to allocate multiple divisible shared heterogeneous resources to agents in a network. The developed algorithm provides a differential privacy guarantee to each agent in the network. The algorithm does not require inter-agent communication, and the agents do not need to share their cost function or their derivatives with other agents or a central server; however, they share their allocation states with a central server that keeps track of the aggregate consumption of resources. The algorithm incurs very little communication overhead; for m heterogeneous resources in the system, the asymptotic upper bound on the communication complexity is O(m) bits at a time step. Furthermore, if the algorithm converges in K time steps, then the upper bound communication complexity will be O(mK) bits. The algorithm can find applications in several areas, including smart cities, smart energy systems, resource management in the sixth generation (6G) wireless networks with privacy guarantees, etc. We present experimental results to check the efficacy of the algorithm. Furthermore, we present empirical analyses for the trade-off between privacy and algorithm efficiency.
Graph mining tasks arise from many different application domains, ranging from social networks, transportation, E-commerce, etc., which have been receiving great attention from the theoretical and algorithm design communities in recent years, and there has been some pioneering work using the hotly researched reinforcement learning (RL) techniques to address graph data mining tasks. However, these graph mining algorithms and RL models are dispersed in different research areas, which makes it hard to compare different algorithms with each other. In this survey, we provide a comprehensive overview of RL models and graph mining and generalize these algorithms to Graph Reinforcement Learning (GRL) as a unified formulation. We further discuss the applications of GRL methods across various domains and summarize the method description, open-source codes, and benchmark datasets of GRL methods. Finally, we propose possible important directions and challenges to be solved in the future. This is the latest work on a comprehensive survey of GRL literature, and this work provides a global view for researchers as well as a learning resource for researchers outside the domain. In addition, we create an online open-source for both interested researchers who want to enter this rapidly developing domain and experts who would like to compare GRL methods.
Recently, neural networks have been widely used in e-commerce recommender systems, owing to the rapid development of deep learning. We formalize the recommender system as a sequential recommendation problem, intending to predict the next items that the user might be interacted with. Recent works usually give an overall embedding from a user's behavior sequence. However, a unified user embedding cannot reflect the user's multiple interests during a period. In this paper, we propose a novel controllable multi-interest framework for the sequential recommendation, called ComiRec. Our multi-interest module captures multiple interests from user behavior sequences, which can be exploited for retrieving candidate items from the large-scale item pool. These items are then fed into an aggregation module to obtain the overall recommendation. The aggregation module leverages a controllable factor to balance the recommendation accuracy and diversity. We conduct experiments for the sequential recommendation on two real-world datasets, Amazon and Taobao. Experimental results demonstrate that our framework achieves significant improvements over state-of-the-art models. Our framework has also been successfully deployed on the offline Alibaba distributed cloud platform.
To solve the information explosion problem and enhance user experience in various online applications, recommender systems have been developed to model users preferences. Although numerous efforts have been made toward more personalized recommendations, recommender systems still suffer from several challenges, such as data sparsity and cold start. In recent years, generating recommendations with the knowledge graph as side information has attracted considerable interest. Such an approach can not only alleviate the abovementioned issues for a more accurate recommendation, but also provide explanations for recommended items. In this paper, we conduct a systematical survey of knowledge graph-based recommender systems. We collect recently published papers in this field and summarize them from two perspectives. On the one hand, we investigate the proposed algorithms by focusing on how the papers utilize the knowledge graph for accurate and explainable recommendation. On the other hand, we introduce datasets used in these works. Finally, we propose several potential research directions in this field.
Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.