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Previous methods solve feature matching and pose estimation using a two-stage process by first finding matches and then estimating the pose. As they ignore the geometric relationships between the two tasks, they focus on either improving the quality of matches or filtering potential outliers, leading to limited efficiency or accuracy. In contrast, we propose an iterative matching and pose estimation framework (IMP) leveraging the geometric connections between the two tasks: a few good matches are enough for a roughly accurate pose estimation; a roughly accurate pose can be used to guide the matching by providing geometric constraints. To this end, we implement a geometry-aware recurrent attention-based module which jointly outputs sparse matches and camera poses. Specifically, for each iteration, we first implicitly embed geometric information into the module via a pose-consistency loss, allowing it to predict geometry-aware matches progressively. Second, we introduce an \textbf{e}fficient IMP, called EIMP, to dynamically discard keypoints without potential matches, avoiding redundant updating and significantly reducing the quadratic time complexity of attention computation in transformers. Experiments on YFCC100m, Scannet, and Aachen Day-Night datasets demonstrate that the proposed method outperforms previous approaches in terms of accuracy and efficiency.

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Cooperative perception can effectively enhance individual perception performance by providing additional viewpoint and expanding the sensing field. Existing cooperation paradigms are either interpretable (result cooperation) or flexible (feature cooperation). In this paper, we propose the concept of query cooperation to enable interpretable instance-level flexible feature interaction. To specifically explain the concept, we propose a cooperative perception framework, termed QUEST, which let query stream flow among agents. The cross-agent queries are interacted via fusion for co-aware instances and complementation for individual unaware instances. Taking camera-based vehicle-infrastructure perception as a typical practical application scene, the experimental results on the real-world dataset, DAIR-V2X-Seq, demonstrate the effectiveness of QUEST and further reveal the advantage of the query cooperation paradigm on transmission flexibility and robustness to packet dropout. We hope our work can further facilitate the cross-agent representation interaction for better cooperative perception in practice.

Line detection is widely used in many robotic tasks such as scene recognition, 3D reconstruction, and simultaneous localization and mapping (SLAM). Compared to points, lines can provide both low-level and high-level geometrical information for downstream tasks. In this paper, we propose a novel learnable edge-based line detection algorithm, AirLine, which can be applied to various tasks. In contrast to existing learnable endpoint-based methods, which are sensitive to the geometrical condition of environments, AirLine can extract line segments directly from edges, resulting in a better generalization ability for unseen environments. To balance efficiency and accuracy, we introduce a region-grow algorithm and a local edge voting scheme for line parameterization. To the best of our knowledge, AirLine is one of the first learnable edge-based line detection methods. Our extensive experiments have shown that it retains state-of-the-art-level precision, yet with a 3 to 80 times runtime acceleration compared to other learning-based methods, which is critical for low-power robots.

In recent years, dominant Multi-object tracking (MOT) and segmentation (MOTS) methods mainly follow the tracking-by-detection paradigm. Transformer-based end-to-end (E2E) solutions bring some ideas to MOT and MOTS, but they cannot achieve a new state-of-the-art (SOTA) performance in major MOT and MOTS benchmarks. Detection and association are two main modules of the tracking-by-detection paradigm. Association techniques mainly depend on the combination of motion and appearance information. As deep learning has been recently developed, the performance of the detection and appearance model is rapidly improved. These trends made us consider whether we can achieve SOTA based on only high-performance detection and appearance model. Our paper mainly focuses on exploring this direction based on CBNetV2 with Swin-B as a detection model and MoCo-v2 as a self-supervised appearance model. Motion information and IoU mapping were removed during the association. Our method wins 1st place on the MOTS track and wins 2nd on the MOT track in the CVPR2023 WAD workshop. We hope our simple and effective method can give some insights to the MOT and MOTS research community. Source code will be released under this git repository

Automatic differentiation variational inference (ADVI) offers fast and easy-to-use posterior approximation in multiple modern probabilistic programming languages. However, its stochastic optimizer lacks clear convergence criteria and requires tuning parameters. Moreover, ADVI inherits the poor posterior uncertainty estimates of mean-field variational Bayes (MFVB). We introduce ``deterministic ADVI'' (DADVI) to address these issues. DADVI replaces the intractable MFVB objective with a fixed Monte Carlo approximation, a technique known in the stochastic optimization literature as the ``sample average approximation'' (SAA). By optimizing an approximate but deterministic objective, DADVI can use off-the-shelf second-order optimization, and, unlike standard mean-field ADVI, is amenable to more accurate posterior covariances via linear response (LR). In contrast to existing worst-case theory, we show that, on certain classes of common statistical problems, DADVI and the SAA can perform well with relatively few samples even in very high dimensions, though we also show that such favorable results cannot extend to variational approximations that are too expressive relative to mean-field ADVI. We show on a variety of real-world problems that DADVI reliably finds good solutions with default settings (unlike ADVI) and, together with LR covariances, is typically faster and more accurate than standard ADVI.

Recently, remarkable progress has been made in automated task-solving through the use of multi-agents driven by large language models (LLMs). However, existing works primarily focuses on simple tasks lacking exploration and investigation in complicated tasks mainly due to the hallucination problem. This kind of hallucination gets amplified infinitely as multiple intelligent agents interact with each other, resulting in failures when tackling complicated problems.Therefore, we introduce MetaGPT, an innovative framework that infuses effective human workflows as a meta programming approach into LLM-driven multi-agent collaboration. In particular, MetaGPT first encodes Standardized Operating Procedures (SOPs) into prompts, fostering structured coordination. And then, it further mandates modular outputs, bestowing agents with domain expertise paralleling human professionals to validate outputs and reduce compounded errors. In this way, MetaGPT leverages the assembly line work model to assign diverse roles to various agents, thus establishing a framework that can effectively and cohesively deconstruct complex multi-agent collaborative problems. Our experiments conducted on collaborative software engineering tasks illustrate MetaGPT's capability in producing comprehensive solutions with higher coherence relative to existing conversational and chat-based multi-agent systems. This underscores the potential of incorporating human domain knowledge into multi-agents, thus opening up novel avenues for grappling with intricate real-world challenges. The GitHub repository of this project is made publicly available on: //github.com/geekan/MetaGPT

Two-sided platforms rely on their recommendation algorithms to help visitors successfully find a match. However, on platforms such as VolunteerMatch (VM) -- which has facilitated millions of connections between volunteers and nonprofits -- a sizable fraction of website traffic arrives directly to a nonprofit's volunteering page via an external link, thus bypassing the platform's recommendation algorithm. We study how such platforms should account for this external traffic in the design of their recommendation algorithms, given the goal of maximizing successful matches. We model the platform's problem as a special case of online matching, where (using VM terminology) volunteers arrive sequentially and probabilistically match with one opportunity, each of which has finite need for volunteers. In our framework, external traffic is interested only in their targeted opportunity; by contrast, internal traffic may be interested in many opportunities, and the platform's online algorithm selects which opportunity to recommend. In evaluating different algorithms, we parameterize the competitive ratio based on the amount of external traffic. After demonstrating the shortcomings of a commonly-used algorithm that is optimal in the absence of external traffic, we propose a new algorithm -- Adaptive Capacity (AC) -- which accounts for matches differently based on whether they originate from internal or external traffic. We provide a lower bound on AC's competitive ratio that is increasing in the amount of external traffic and that is close to (and, in some regimes, exactly matches) the parameterized upper bound we establish on the competitive ratio of any online algorithm. We complement our theoretical results with a numerical study motivated by VM data that demonstrates the strong performance of AC and furthers our understanding of the difference between AC and other commonly-used algorithms.

Conventional methods for object detection typically require a substantial amount of training data and preparing such high-quality training data is very labor-intensive. In this paper, we propose a novel few-shot object detection network that aims at detecting objects of unseen categories with only a few annotated examples. Central to our method are our Attention-RPN, Multi-Relation Detector and Contrastive Training strategy, which exploit the similarity between the few shot support set and query set to detect novel objects while suppressing false detection in the background. To train our network, we contribute a new dataset that contains 1000 categories of various objects with high-quality annotations. To the best of our knowledge, this is one of the first datasets specifically designed for few-shot object detection. Once our few-shot network is trained, it can detect objects of unseen categories without further training or fine-tuning. Our method is general and has a wide range of potential applications. We produce a new state-of-the-art performance on different datasets in the few-shot setting. The dataset link is //github.com/fanq15/Few-Shot-Object-Detection-Dataset.

Language model pre-training, such as BERT, has significantly improved the performances of many natural language processing tasks. However, pre-trained language models are usually computationally expensive and memory intensive, so it is difficult to effectively execute them on some resource-restricted devices. To accelerate inference and reduce model size while maintaining accuracy, we firstly propose a novel transformer distillation method that is a specially designed knowledge distillation (KD) method for transformer-based models. By leveraging this new KD method, the plenty of knowledge encoded in a large teacher BERT can be well transferred to a small student TinyBERT. Moreover, we introduce a new two-stage learning framework for TinyBERT, which performs transformer distillation at both the pre-training and task-specific learning stages. This framework ensures that TinyBERT can capture both the general-domain and task-specific knowledge of the teacher BERT. TinyBERT is empirically effective and achieves comparable results with BERT in GLUE datasets, while being 7.5x smaller and 9.4x faster on inference. TinyBERT is also significantly better than state-of-the-art baselines, even with only about 28% parameters and 31% inference time of baselines.

We present Emu, a system that semantically enhances multilingual sentence embeddings. Our framework fine-tunes pre-trained multilingual sentence embeddings using two main components: a semantic classifier and a language discriminator. The semantic classifier improves the semantic similarity of related sentences, whereas the language discriminator enhances the multilinguality of the embeddings via multilingual adversarial training. Our experimental results based on several language pairs show that our specialized embeddings outperform the state-of-the-art multilingual sentence embedding model on the task of cross-lingual intent classification using only monolingual labeled data.

With the capability of modeling bidirectional contexts, denoising autoencoding based pretraining like BERT achieves better performance than pretraining approaches based on autoregressive language modeling. However, relying on corrupting the input with masks, BERT neglects dependency between the masked positions and suffers from a pretrain-finetune discrepancy. In light of these pros and cons, we propose XLNet, a generalized autoregressive pretraining method that (1) enables learning bidirectional contexts by maximizing the expected likelihood over all permutations of the factorization order and (2) overcomes the limitations of BERT thanks to its autoregressive formulation. Furthermore, XLNet integrates ideas from Transformer-XL, the state-of-the-art autoregressive model, into pretraining. Empirically, XLNet outperforms BERT on 20 tasks, often by a large margin, and achieves state-of-the-art results on 18 tasks including question answering, natural language inference, sentiment analysis, and document ranking.

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