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We investigate the potential of learning visual representations using synthetic images generated by text-to-image models. This is a natural question in the light of the excellent performance of such models in generating high-quality images. We consider specifically the Stable Diffusion, one of the leading open source text-to-image models. We show that (1) when the generative model is configured with proper classifier-free guidance scale, training self-supervised methods on synthetic images can match or beat the real image counterpart; (2) by treating the multiple images generated from the same text prompt as positives for each other, we develop a multi-positive contrastive learning method, which we call StableRep. With solely synthetic images, the representations learned by StableRep surpass the performance of representations learned by SimCLR and CLIP using the same set of text prompts and corresponding real images, on large scale datasets. When we further add language supervision, StableRep trained with 20M synthetic images achieves better accuracy than CLIP trained with 50M real images.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 控制器 · MoDELS · Extensibility · ControlNet ·
2023 年 12 月 12 日

Recent approaches such as ControlNet offer users fine-grained spatial control over text-to-image (T2I) diffusion models. However, auxiliary modules have to be trained for each type of spatial condition, model architecture, and checkpoint, putting them at odds with the diverse intents and preferences a human designer would like to convey to the AI models during the content creation process. In this work, we present FreeControl, a training-free approach for controllable T2I generation that supports multiple conditions, architectures, and checkpoints simultaneously. FreeControl designs structure guidance to facilitate the structure alignment with a guidance image, and appearance guidance to enable the appearance sharing between images generated using the same seed. Extensive qualitative and quantitative experiments demonstrate the superior performance of FreeControl across a variety of pre-trained T2I models. In particular, FreeControl facilitates convenient training-free control over many different architectures and checkpoints, allows the challenging input conditions on which most of the existing training-free methods fail, and achieves competitive synthesis quality with training-based approaches.

In many web applications, deep learning-based CTR prediction models (deep CTR models for short) are widely adopted. Traditional deep CTR models learn patterns in a static manner, i.e., the network parameters are the same across all the instances. However, such a manner can hardly characterize each of the instances which may have different underlying distributions. It actually limits the representation power of deep CTR models, leading to sub-optimal results. In this paper, we propose an efficient, effective, and universal module, named as Adaptive Parameter Generation network (APG), which can dynamically generate parameters for deep CTR models on-the-fly based on different instances. Extensive experimental evaluation results show that APG can be applied to a variety of deep CTR models and significantly improve their performance. Meanwhile, APG can reduce the time cost by 38.7\% and memory usage by 96.6\% compared to a regular deep CTR model. We have deployed APG in the industrial sponsored search system and achieved 3\% CTR gain and 1\% RPM gain respectively.

Temporal Knowledge Graph (TKG) representation learning embeds entities and event types into a continuous low-dimensional vector space by integrating the temporal information, which is essential for downstream tasks, e.g., event prediction and question answering. Existing methods stack multiple graph convolution layers to model the influence of distant entities, leading to the over-smoothing problem. To alleviate the problem, recent studies infuse reinforcement learning to obtain paths that contribute to modeling the influence of distant entities. However, due to the limited number of hops, these studies fail to capture the correlation between entities that are far apart and even unreachable. To this end, we propose GTRL, an entity Group-aware Temporal knowledge graph Representation Learning method. GTRL is the first work that incorporates the entity group modeling to capture the correlation between entities by stacking only a finite number of layers. Specifically, the entity group mapper is proposed to generate entity groups from entities in a learning way. Based on entity groups, the implicit correlation encoder is introduced to capture implicit correlations between any pairwise entity groups. In addition, the hierarchical GCNs are exploited to accomplish the message aggregation and representation updating on the entity group graph and the entity graph. Finally, GRUs are employed to capture the temporal dependency in TKGs. Extensive experiments on three real-world datasets demonstrate that GTRL achieves the state-of-the-art performances on the event prediction task, outperforming the best baseline by an average of 13.44%, 9.65%, 12.15%, and 15.12% in MRR, Hits@1, Hits@3, and Hits@10, respectively.

Recent advances in image and video creation, especially AI-based image synthesis, have led to the production of numerous visual scenes that exhibit a high level of abstractness and diversity. Consequently, Visual Storytelling (VST), a task that involves generating meaningful and coherent narratives from a collection of images, has become even more challenging and is increasingly desired beyond real-world imagery. While existing VST techniques, which typically use autoregressive decoders, have made significant progress, they suffer from low inference speed and are not well-suited for synthetic scenes. To this end, we propose a novel diffusion-based system DiffuVST, which models the generation of a series of visual descriptions as a single conditional denoising process. The stochastic and non-autoregressive nature of DiffuVST at inference time allows it to generate highly diverse narratives more efficiently. In addition, DiffuVST features a unique design with bi-directional text history guidance and multimodal adapter modules, which effectively improve inter-sentence coherence and image-to-text fidelity. Extensive experiments on the story generation task covering four fictional visual-story datasets demonstrate the superiority of DiffuVST over traditional autoregressive models in terms of both text quality and inference speed.

The promotion of large-scale applications of reinforcement learning (RL) requires efficient training computation. While existing parallel RL frameworks encompass a variety of RL algorithms and parallelization techniques, the excessively burdensome communication frameworks hinder the attainment of the hardware's limit for final throughput and training effects on a single desktop. In this paper, we propose Spreeze, a lightweight parallel framework for RL that efficiently utilizes a single desktop hardware resource to approach the throughput limit. We asynchronously parallelize the experience sampling, network update, performance evaluation, and visualization operations, and employ multiple efficient data transmission techniques to transfer various types of data between processes. The framework can automatically adjust the parallelization hyperparameters based on the computing ability of the hardware device in order to perform efficient large-batch updates. Based on the characteristics of the "Actor-Critic" RL algorithm, our framework uses dual GPUs to independently update the network of actors and critics in order to further improve throughput. Simulation results show that our framework can achieve up to 15,000Hz experience sampling and 370,000Hz network update frame rate using only a personal desktop computer, which is an order of magnitude higher than other mainstream parallel RL frameworks, resulting in a 73% reduction of training time. Our work on fully utilizing the hardware resources of a single desktop computer is fundamental to enabling efficient large-scale distributed RL training.

Recent advances in large language models have demonstrated remarkable effectiveness in information retrieval (IR) tasks. While many neural IR systems encode queries and documents into single-vector representations, multi-vector models elevate the retrieval quality by producing multi-vector representations and facilitating similarity searches at the granularity of individual tokens. However, these models significantly amplify memory and storage requirements for retrieval indices by an order of magnitude. This escalation in index size renders the scalability of multi-vector IR models progressively challenging due to their substantial memory demands. We introduce Embedding from Storage Pipelined Network (ESPN) where we offload the entire re-ranking embedding tables to SSDs and reduce the memory requirements by 5-16x. We design a software prefetcher with hit rates exceeding 90%, improving SSD based retrieval up to 6.4x, and demonstrate that we can maintain near memory levels of query latency even for large query batch sizes.

This study delves into the application of Generative Adversarial Networks (GANs) within the context of imbalanced datasets. Our primary aim is to enhance the performance and stability of GANs in such datasets. In pursuit of this objective, we introduce a novel network architecture known as Damage GAN, building upon the ContraD GAN framework which seamlessly integrates GANs and contrastive learning. Through the utilization of contrastive learning, the discriminator is trained to develop an unsupervised representation capable of distinguishing all provided samples. Our approach draws inspiration from the straightforward framework for contrastive learning of visual representations (SimCLR), leading to the formulation of a distinctive loss function. We also explore the implementation of self-damaging contrastive learning (SDCLR) to further enhance the optimization of the ContraD GAN model. Comparative evaluations against baseline models including the deep convolutional GAN (DCGAN) and ContraD GAN demonstrate the evident superiority of our proposed model, Damage GAN, in terms of generated image distribution, model stability, and image quality when applied to imbalanced datasets.

As an effective strategy, data augmentation (DA) alleviates data scarcity scenarios where deep learning techniques may fail. It is widely applied in computer vision then introduced to natural language processing and achieves improvements in many tasks. One of the main focuses of the DA methods is to improve the diversity of training data, thereby helping the model to better generalize to unseen testing data. In this survey, we frame DA methods into three categories based on the diversity of augmented data, including paraphrasing, noising, and sampling. Our paper sets out to analyze DA methods in detail according to the above categories. Further, we also introduce their applications in NLP tasks as well as the challenges.

Meta reinforcement learning (meta-RL) extracts knowledge from previous tasks and achieves fast adaptation to new tasks. Despite recent progress, efficient exploration in meta-RL remains a key challenge in sparse-reward tasks, as it requires quickly finding informative task-relevant experiences in both meta-training and adaptation. To address this challenge, we explicitly model an exploration policy learning problem for meta-RL, which is separated from exploitation policy learning, and introduce a novel empowerment-driven exploration objective, which aims to maximize information gain for task identification. We derive a corresponding intrinsic reward and develop a new off-policy meta-RL framework, which efficiently learns separate context-aware exploration and exploitation policies by sharing the knowledge of task inference. Experimental evaluation shows that our meta-RL method significantly outperforms state-of-the-art baselines on various sparse-reward MuJoCo locomotion tasks and more complex sparse-reward Meta-World tasks.

Deep learning applies multiple processing layers to learn representations of data with multiple levels of feature extraction. This emerging technique has reshaped the research landscape of face recognition since 2014, launched by the breakthroughs of Deepface and DeepID methods. Since then, deep face recognition (FR) technique, which leverages the hierarchical architecture to learn discriminative face representation, has dramatically improved the state-of-the-art performance and fostered numerous successful real-world applications. In this paper, we provide a comprehensive survey of the recent developments on deep FR, covering the broad topics on algorithms, data, and scenes. First, we summarize different network architectures and loss functions proposed in the rapid evolution of the deep FR methods. Second, the related face processing methods are categorized into two classes: `one-to-many augmentation' and `many-to-one normalization'. Then, we summarize and compare the commonly used databases for both model training and evaluation. Third, we review miscellaneous scenes in deep FR, such as cross-factor, heterogenous, multiple-media and industry scenes. Finally, potential deficiencies of the current methods and several future directions are highlighted.

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