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Large-scale pretraining and instruction tuning have been successful for training general-purpose language models with broad competencies. However, extending to general-purpose vision-language models is challenging due to the distributional diversity in visual inputs. A recent line of work explores vision-language instruction tuning, taking inspiration from the Query Transformer (QFormer) approach proposed in BLIP-2 models for bridging frozen modalities. However, these approaches rely heavily on large-scale multi-modal pretraining for representation learning before eventual finetuning, incurring a huge computational overhead, poor scaling, and limited accessibility. To that end, we propose a more efficient method for QFormer-based vision-language alignment and demonstrate the effectiveness of our strategy compared to existing baselines in improving the efficiency of vision-language pretraining.

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Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome the limitation of evaluating LLMs using static benchmarks, we propose to explore competitive games as an evaluation for LLMs to incorporate multi-players and dynamicise the environment. By varying the game history revealed to LLMs-based players, we find that most of LLMs are rational in that they play strategies that can increase their payoffs, but not as rational as indicated by Nash Equilibria (NEs). Moreover, when game history are available, certain types of LLMs, such as GPT-4, can converge faster to the NE strategies, which suggests higher rationality level in comparison to other models. In the meantime, certain types of LLMs can win more often when game history are available, and we argue that the winning rate reflects the reasoning ability with respect to the strategies of other players. Throughout all our experiments, we observe that the ability to strictly follow the game rules described by natural languages also vary among the LLMs we tested. In this work, we provide an economics arena for the LLMs research community as a dynamic simulation to test the above-mentioned abilities of LLMs, i.e. rationality, strategic reasoning ability, and instruction-following capability.

Prompt injection attacks exploit vulnerabilities in large language models (LLMs) to manipulate the model into unintended actions or generate malicious content. As LLM integrated applications gain wider adoption, they face growing susceptibility to such attacks. This study introduces a novel evaluation framework for quantifying the resilience of applications. The framework incorporates innovative techniques designed to ensure representativeness, interpretability, and robustness. To ensure the representativeness of simulated attacks on the application, a meticulous selection process was employed, resulting in 115 carefully chosen attacks based on coverage and relevance. For enhanced interpretability, a second LLM was utilized to evaluate the responses generated from these simulated attacks. Unlike conventional malicious content classifiers that provide only a confidence score, the LLM-based evaluation produces a score accompanied by an explanation, thereby enhancing interpretability. Subsequently, a resilience score is computed by assigning higher weights to attacks with greater impact, thus providing a robust measurement of the application resilience. To assess the framework's efficacy, it was applied on two LLMs, namely Llama2 and ChatGLM. Results revealed that Llama2, the newer model exhibited higher resilience compared to ChatGLM. This finding substantiates the effectiveness of the framework, aligning with the prevailing notion that newer models tend to possess greater resilience. Moreover, the framework exhibited exceptional versatility, requiring only minimal adjustments to accommodate emerging attack techniques and classifications, thereby establishing itself as an effective and practical solution. Overall, the framework offers valuable insights that empower organizations to make well-informed decisions to fortify their applications against potential threats from prompt injection.

Large-scale pre-trained language models (PLMs) bring new opportunities to challenging problems, especially those that need high-level intelligence, such as the math word problem (MWPs). However, directly applying existing PLMs to MWPs can fail as the generation process lacks sufficient supervision and thus lacks fast adaptivity as humans. We notice that human reasoning has a dual reasoning framework that consists of an immediate reaction system (system 1) and a delicate reasoning system (system 2), where the entire reasoning is determined by their interaction. This inspires us to develop a cooperative reasoning-induced PLM for solving MWPs, called Cooperative Reasoning (CoRe), resulting in a human-like reasoning architecture with system 1 as the generator and system 2 as the verifier. In our approach, the generator is responsible for generating reasoning paths, and the verifiers are used to supervise the evaluation in order to obtain reliable feedback for the generator. We evaluate our CoRe framework on several mathematical reasoning datasets and achieve decent improvement over state-of-the-art methods, up to 9.6% increase over best baselines. Our codes are available at //github.com/TianHongZXY/CoRe

Large language models (LLMs) have shown remarkable generalization capability with exceptional performance in various language modeling tasks. However, they still exhibit inherent limitations in precisely capturing and returning grounded knowledge. While existing work has explored utilizing knowledge graphs (KGs) to enhance language modeling via joint training and customized model architectures, applying this to LLMs is problematic owing to their large number of parameters and high computational cost. Therefore, how to enhance pre-trained LLMs using grounded knowledge, e.g., retrieval-augmented generation, remains an open question. In this work, we propose Graph Neural Prompting (GNP), a novel plug-and-play method to assist pre-trained LLMs in learning beneficial knowledge from KGs. GNP encompasses various designs, including a standard graph neural network encoder, a cross-modality pooling module, a domain projector, and a self-supervised link prediction objective. Extensive experiments on multiple datasets demonstrate the superiority of GNP on both commonsense and biomedical reasoning tasks across different LLM sizes and settings. Code is available at //github.com/meettyj/GNP.

Contrastive learning models have achieved great success in unsupervised visual representation learning, which maximize the similarities between feature representations of different views of the same image, while minimize the similarities between feature representations of views of different images. In text summarization, the output summary is a shorter form of the input document and they have similar meanings. In this paper, we propose a contrastive learning model for supervised abstractive text summarization, where we view a document, its gold summary and its model generated summaries as different views of the same mean representation and maximize the similarities between them during training. We improve over a strong sequence-to-sequence text generation model (i.e., BART) on three different summarization datasets. Human evaluation also shows that our model achieves better faithfulness ratings compared to its counterpart without contrastive objectives.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.

Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.

We advocate the use of implicit fields for learning generative models of shapes and introduce an implicit field decoder for shape generation, aimed at improving the visual quality of the generated shapes. An implicit field assigns a value to each point in 3D space, so that a shape can be extracted as an iso-surface. Our implicit field decoder is trained to perform this assignment by means of a binary classifier. Specifically, it takes a point coordinate, along with a feature vector encoding a shape, and outputs a value which indicates whether the point is outside the shape or not. By replacing conventional decoders by our decoder for representation learning and generative modeling of shapes, we demonstrate superior results for tasks such as shape autoencoding, generation, interpolation, and single-view 3D reconstruction, particularly in terms of visual quality.

Deep learning has yielded state-of-the-art performance on many natural language processing tasks including named entity recognition (NER). However, this typically requires large amounts of labeled data. In this work, we demonstrate that the amount of labeled training data can be drastically reduced when deep learning is combined with active learning. While active learning is sample-efficient, it can be computationally expensive since it requires iterative retraining. To speed this up, we introduce a lightweight architecture for NER, viz., the CNN-CNN-LSTM model consisting of convolutional character and word encoders and a long short term memory (LSTM) tag decoder. The model achieves nearly state-of-the-art performance on standard datasets for the task while being computationally much more efficient than best performing models. We carry out incremental active learning, during the training process, and are able to nearly match state-of-the-art performance with just 25\% of the original training data.

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