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Diffusion models learn to reverse the progressive noising of a data distribution to create a generative model. However, the desired continuous nature of the noising process can be at odds with discrete data. To deal with this tension between continuous and discrete objects, we propose a method of performing diffusion on the probability simplex. Using the probability simplex naturally creates an interpretation where points correspond to categorical probability distributions. Our method uses the softmax function applied to an Ornstein-Unlenbeck Process, a well-known stochastic differential equation. We find that our methodology also naturally extends to include diffusion on the unit cube which has applications for bounded image generation.

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Big models have greatly advanced AI's ability to understand, generate, and manipulate information and content, enabling numerous applications. However, as these models become increasingly integrated into everyday life, their inherent ethical values and potential biases pose unforeseen risks to society. This paper provides an overview of the risks and challenges associated with big models, surveys existing AI ethics guidelines, and examines the ethical implications arising from the limitations of these models. Taking a normative ethics perspective, we propose a reassessment of recent normative guidelines, highlighting the importance of collaborative efforts in academia to establish a unified and universal AI ethics framework. Furthermore, we investigate the moral inclinations of current mainstream LLMs using the Moral Foundation theory, analyze existing alignment algorithms, and outline the unique challenges encountered in aligning ethical values within them. To address these challenges, we introduce a novel conceptual paradigm for aligning the ethical values of big models and discuss promising research directions for alignment criteria, evaluation, and method, representing an initial step towards the interdisciplinary construction of the ethically aligned AI This paper is a modified English version of our Chinese paper //crad.ict.ac.cn/cn/article/doi/10.7544/issn1000-1239.202330553, intended to help non-Chinese native speakers better understand our work.

We propose a simple generalization of standard and empirically successful decision tree learning algorithms such as ID3, C4.5, and CART. These algorithms, which have been central to machine learning for decades, are greedy in nature: they grow a decision tree by iteratively splitting on the best attribute. Our algorithm, Top-$k$, considers the $k$ best attributes as possible splits instead of just the single best attribute. We demonstrate, theoretically and empirically, the power of this simple generalization. We first prove a {\sl greediness hierarchy theorem} showing that for every $k \in \mathbb{N}$, Top-$(k+1)$ can be dramatically more powerful than Top-$k$: there are data distributions for which the former achieves accuracy $1-\varepsilon$, whereas the latter only achieves accuracy $\frac1{2}+\varepsilon$. We then show, through extensive experiments, that Top-$k$ outperforms the two main approaches to decision tree learning: classic greedy algorithms and more recent "optimal decision tree" algorithms. On one hand, Top-$k$ consistently enjoys significant accuracy gains over greedy algorithms across a wide range of benchmarks. On the other hand, Top-$k$ is markedly more scalable than optimal decision tree algorithms and is able to handle dataset and feature set sizes that remain far beyond the reach of these algorithms.

We consider the problem of learning Variational Autoencoders (VAEs), i.e., a type of deep generative model, from data with missing values. Such data is omnipresent in real-world applications of machine learning because complete data is often impossible or too costly to obtain. We particularly focus on improving a VAE's amortized posterior inference, i.e., the encoder, which in the case of missing data can be susceptible to learning inconsistent posterior distributions regarding the missingness. To this end, we provide a formal definition of posterior consistency and propose an approach for regularizing an encoder's posterior distribution which promotes this consistency. We observe that the proposed regularization suggests a different training objective than that typically considered in the literature when facing missing values. Furthermore, we empirically demonstrate that our regularization leads to improved performance in missing value settings in terms of reconstruction quality and downstream tasks utilizing uncertainty in the latent space. This improved performance can be observed for many classes of VAEs including VAEs equipped with normalizing flows.

The challenge of image generation has been effectively modeled as a problem of structure priors or transformation. However, existing models have unsatisfactory performance in understanding the global input image structures because of particular inherent features (for example, local inductive prior). Recent studies have shown that self-attention is an efficient modeling technique for image completion problems. In this paper, we propose a new architecture that relies on Distance-based Weighted Transformer (DWT) to better understand the relationships between an image's components. In our model, we leverage the strengths of both Convolutional Neural Networks (CNNs) and DWT blocks to enhance the image completion process. Specifically, CNNs are used to augment the local texture information of coarse priors and DWT blocks are used to recover certain coarse textures and coherent visual structures. Unlike current approaches that generally use CNNs to create feature maps, we use the DWT to encode global dependencies and compute distance-based weighted feature maps, which substantially minimizes the problem of visual ambiguities. Meanwhile, to better produce repeated textures, we introduce Residual Fast Fourier Convolution (Res-FFC) blocks to combine the encoder's skip features with the coarse features provided by our generator. Furthermore, a simple yet effective technique is proposed to normalize the non-zero values of convolutions, and fine-tune the network layers for regularization of the gradient norms to provide an efficient training stabiliser. Extensive quantitative and qualitative experiments on three challenging datasets demonstrate the superiority of our proposed model compared to existing approaches.

The rise of datathons, also known as data or data science hackathons, has provided a platform to collaborate, learn, and innovate in a short timeframe. Despite their significant potential benefits, organizations often struggle to effectively work with data due to a lack of clear guidelines and best practices for potential issues that might arise. Drawing on our own experiences and insights from organizing >80 datathon challenges with >60 partnership organizations since 2016, we provide guidelines and recommendations that serve as a resource for organizers to navigate the data-related complexities of datathons. We apply our proposed framework to 10 case studies.

Reinforcement Learning (RL) is notoriously data-inefficient, which makes training on a real robot difficult. While model-based RL algorithms (world models) improve data-efficiency to some extent, they still require hours or days of interaction to learn skills. Recently, offline RL has been proposed as a framework for training RL policies on pre-existing datasets without any online interaction. However, constraining an algorithm to a fixed dataset induces a state-action distribution shift between training and inference, and limits its applicability to new tasks. In this work, we seek to get the best of both worlds: we consider the problem of pretraining a world model with offline data collected on a real robot, and then finetuning the model on online data collected by planning with the learned model. To mitigate extrapolation errors during online interaction, we propose to regularize the planner at test-time by balancing estimated returns and (epistemic) model uncertainty. We evaluate our method on a variety of visuo-motor control tasks in simulation and on a real robot, and find that our method enables few-shot finetuning to seen and unseen tasks even when offline data is limited. Videos, code, and data are available at //yunhaifeng.com/FOWM .

Language models (LMs) are capable of conducting in-context learning for multiple choice reasoning tasks, but the options in these tasks are treated equally. As humans often first eliminate wrong options before picking the final correct answer, we argue a similar two-step strategy can make LMs better at these tasks. To this end, we present the Process of Elimination (POE), a two-step scoring method. In the first step, POE scores each option, and eliminates seemingly wrong options. In the second step, POE masks these wrong options, and makes the final prediction from the remaining options. Zero-shot experiments on 8 reasoning tasks illustrate the effectiveness of POE, and a following analysis finds our method to be especially performant on logical reasoning tasks. We further analyze the effect of masks, and show that POE applies to few-shot settings and large language models (LLMs) like ChatGPT.

In many real-world scenarios, Reinforcement Learning (RL) algorithms are trained on data with dynamics shift, i.e., with different underlying environment dynamics. A majority of current methods address such issue by training context encoders to identify environment parameters. Data with dynamics shift are separated according to their environment parameters to train the corresponding policy. However, these methods can be sample inefficient as data are used \textit{ad hoc}, and policies trained for one dynamics cannot benefit from data collected in all other environments with different dynamics. In this paper, we find that in many environments with similar structures and different dynamics, optimal policies have similar stationary state distributions. We exploit such property and learn the stationary state distribution from data with dynamics shift for efficient data reuse. Such distribution is used to regularize the policy trained in a new environment, leading to the SRPO (\textbf{S}tate \textbf{R}egularized \textbf{P}olicy \textbf{O}ptimization) algorithm. To conduct theoretical analyses, the intuition of similar environment structures is characterized by the notion of homomorphous MDPs. We then demonstrate a lower-bound performance guarantee on policies regularized by the stationary state distribution. In practice, SRPO can be an add-on module to context-based algorithms in both online and offline RL settings. Experimental results show that SRPO can make several context-based algorithms far more data efficient and significantly improve their overall performance.

Data augmentation, the artificial creation of training data for machine learning by transformations, is a widely studied research field across machine learning disciplines. While it is useful for increasing the generalization capabilities of a model, it can also address many other challenges and problems, from overcoming a limited amount of training data over regularizing the objective to limiting the amount data used to protect privacy. Based on a precise description of the goals and applications of data augmentation (C1) and a taxonomy for existing works (C2), this survey is concerned with data augmentation methods for textual classification and aims to achieve a concise and comprehensive overview for researchers and practitioners (C3). Derived from the taxonomy, we divided more than 100 methods into 12 different groupings and provide state-of-the-art references expounding which methods are highly promising (C4). Finally, research perspectives that may constitute a building block for future work are given (C5).

Data augmentation has been widely used to improve generalizability of machine learning models. However, comparatively little work studies data augmentation for graphs. This is largely due to the complex, non-Euclidean structure of graphs, which limits possible manipulation operations. Augmentation operations commonly used in vision and language have no analogs for graphs. Our work studies graph data augmentation for graph neural networks (GNNs) in the context of improving semi-supervised node-classification. We discuss practical and theoretical motivations, considerations and strategies for graph data augmentation. Our work shows that neural edge predictors can effectively encode class-homophilic structure to promote intra-class edges and demote inter-class edges in given graph structure, and our main contribution introduces the GAug graph data augmentation framework, which leverages these insights to improve performance in GNN-based node classification via edge prediction. Extensive experiments on multiple benchmarks show that augmentation via GAug improves performance across GNN architectures and datasets.

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