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The current LiDAR SLAM (Simultaneous Localization and Mapping) system suffers greatly from low accuracy and limited robustness when faced with complicated circumstances. From our experiments, we find that current LiDAR SLAM systems have limited performance when the noise level in the obtained point clouds is large. Therefore, in this work, we propose a general framework to tackle the problem of denoising and loop closure for LiDAR SLAM in complex environments with many noises and outliers caused by reflective materials. Current approaches for point clouds denoising are mainly designed for small-scale point clouds and can not be extended to large-scale point clouds scenes. In this work, we firstly proposed a lightweight network for large-scale point clouds denoising. Subsequently, we have also designed an efficient loop closure network for place recognition in global optimization to improve the localization accuracy of the whole system. Finally, we have demonstrated by extensive experiments and benchmark studies that our method can have a significant boost on the localization accuracy of the LiDAR SLAM system when faced with noisy point clouds, with a marginal increase in computational cost.

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The detection of changes occurring in multi-temporal remote sensing data plays a crucial role in monitoring several aspects of real life, such as disasters, deforestation, and urban planning. In the latter context, identifying both newly built and demolished buildings is essential to help landscape and city managers to promote sustainable development. While the use of airborne LiDAR point clouds has become widespread in urban change detection, the most common approaches require the transformation of a point cloud into a regular grid of interpolated height measurements, i.e. Digital Elevation Model (DEM). However, the DEM's interpolation step causes an information loss related to the height of the objects, affecting the detection capability of building changes, where the high resolution of LiDAR point clouds in the third dimension would be the most beneficial. Notwithstanding recent attempts to detect changes directly on point clouds using either a distance-based computation method or a semantic segmentation pre-processing step, only the M3C2 distance computation-based approach can identify both positive and negative changes, which is of paramount importance in urban planning. Motivated by the previous arguments, we introduce a principled change detection pipeline, based on optimal transport, capable of distinguishing between newly built buildings (positive changes) and demolished ones (negative changes). In this work, we propose to use unbalanced optimal transport to cope with the creation and destruction of mass related to building changes occurring in a bi-temporal pair of LiDAR point clouds. We demonstrate the efficacy of our approach on the only publicly available airborne LiDAR dataset for change detection by showing superior performance over the M3C2 and the previous optimal transport-based method presented by Nicolas Courty et al.at IGARSS 2016.

Dents on the aircraft skin are frequent and may easily go undetected during airworthiness checks, as their inspection process is tedious and extremely subject to human factors and environmental conditions. Nowadays, 3D scanning technologies are being proposed for more reliable, human-independent measurements, yet the process of inspection and reporting remains laborious and time consuming because data acquisition and validation are still carried out by the engineer. For full automation of dent inspection, the acquired point cloud data must be analysed via a reliable segmentation algorithm, releasing humans from the search and evaluation of damage. This paper reports on two developments towards automated dent inspection. The first is a method to generate a synthetic dataset of dented surfaces to train a fully convolutional neural network. The training of machine learning algorithms needs a substantial volume of dent data, which is not readily available. Dents are thus simulated in random positions and shapes, within criteria and definitions of a Boeing 737 structural repair manual. The noise distribution from the scanning apparatus is then added to reflect the complete process of 3D point acquisition on the training. The second proposition is a surface fitting strategy to convert 3D point clouds to 2.5D. This allows higher resolution point clouds to be processed with a small amount of memory compared with state-of-the-art methods involving 3D sampling approaches. Simulations with available ground truth data show that the proposed technique reaches an intersection-over-union of over 80%. Experiments over dent samples prove an effective detection of dents with a speed of over 500 000 points per second.

This paper deals with the development of a localization methodology for autonomous vehicles using only a $3\Dim$ LIDAR sensor. In the context of this paper, localizing a vehicle in a known 3D global map of the environment is essentially to find its global $3\Dim$ pose (position and orientation) within this map. The problem of tracking is then to use sequential LIDAR scan measurement to also estimate other states such as velocity and angular rates, in addition to the global pose of the vehicle. Particle filters are often used in localization and tracking, as in applications of simultaneously localization and mapping. But particle filters become computationally prohibitive with the increase in particles, often required to localize in a large $3\Dim$ map. Further, computing the likelihood of a LIDAR scan for each particle is in itself a computationally expensive task, thus limiting the number of particles that can be used for real time performance. To this end, we propose a hybrid approach that combines the advantages of a particle filter with a global-local scan matching method to better inform the re-sampling stage of the particle filter. Further, we propose to use a pre-computed likelihood grid to speedup the computation of LIDAR scans. Finally, we develop the complete algorithm to extensively leverage parallel processing to achieve near sufficient real-time performance on publicly available KITTI datasets.

The prediction of surrounding agents' motion is a key for safe autonomous driving. In this paper, we explore navigation maps as an alternative to the predominant High Definition (HD) maps for learning-based motion prediction. Navigation maps provide topological and geometrical information on road-level, HD maps additionally have centimeter-accurate lane-level information. As a result, HD maps are costly and time-consuming to obtain, while navigation maps with near-global coverage are freely available. We describe an approach to integrate navigation maps into learning-based motion prediction models. To exploit locally available HD maps during training, we additionally propose a model-agnostic method for knowledge distillation. In experiments on the publicly available Argoverse dataset with navigation maps obtained from OpenStreetMap, our approach shows a significant improvement over not using a map at all. Combined with our method for knowledge distillation, we achieve results that are close to the original HD map-reliant models. Our publicly available navigation map API for Argoverse enables researchers to develop and evaluate their own approaches using navigation maps.

It is natural to construct a multi-frame instead of a single-frame 3D detector for a continuous-time stream. Although increasing the number of frames might improve performance, previous multi-frame studies only used very limited frames to build their systems due to the dramatically increased computational and memory cost. To address these issues, we propose a novel on-stream training and prediction framework that, in theory, can employ an infinite number of frames while keeping the same amount of computation as a single-frame detector. This infinite framework (INT), which can be used with most existing detectors, is utilized, for example, on the popular CenterPoint, with significant latency reductions and performance improvements. We've also conducted extensive experiments on two large-scale datasets, nuScenes and Waymo Open Dataset, to demonstrate the scheme's effectiveness and efficiency. By employing INT on CenterPoint, we can get around 7% (Waymo) and 15% (nuScenes) performance boost with only 2~4ms latency overhead, and currently SOTA on the Waymo 3D Detection leaderboard.

Recently many efforts have been devoted to applying graph neural networks (GNNs) to molecular property prediction which is a fundamental task for computational drug and material discovery. One of major obstacles to hinder the successful prediction of molecule property by GNNs is the scarcity of labeled data. Though graph contrastive learning (GCL) methods have achieved extraordinary performance with insufficient labeled data, most focused on designing data augmentation schemes for general graphs. However, the fundamental property of a molecule could be altered with the augmentation method (like random perturbation) on molecular graphs. Whereas, the critical geometric information of molecules remains rarely explored under the current GNN and GCL architectures. To this end, we propose a novel graph contrastive learning method utilizing the geometry of the molecule across 2D and 3D views, which is named GeomGCL. Specifically, we first devise a dual-view geometric message passing network (GeomMPNN) to adaptively leverage the rich information of both 2D and 3D graphs of a molecule. The incorporation of geometric properties at different levels can greatly facilitate the molecular representation learning. Then a novel geometric graph contrastive scheme is designed to make both geometric views collaboratively supervise each other to improve the generalization ability of GeomMPNN. We evaluate GeomGCL on various downstream property prediction tasks via a finetune process. Experimental results on seven real-life molecular datasets demonstrate the effectiveness of our proposed GeomGCL against state-of-the-art baselines.

Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.

User engagement is a critical metric for evaluating the quality of open-domain dialogue systems. Prior work has focused on conversation-level engagement by using heuristically constructed features such as the number of turns and the total time of the conversation. In this paper, we investigate the possibility and efficacy of estimating utterance-level engagement and define a novel metric, {\em predictive engagement}, for automatic evaluation of open-domain dialogue systems. Our experiments demonstrate that (1) human annotators have high agreement on assessing utterance-level engagement scores; (2) conversation-level engagement scores can be predicted from properly aggregated utterance-level engagement scores. Furthermore, we show that the utterance-level engagement scores can be learned from data. These scores can improve automatic evaluation metrics for open-domain dialogue systems, as shown by correlation with human judgements. This suggests that predictive engagement can be used as a real-time feedback for training better dialogue models.

Benefit from the quick development of deep learning techniques, salient object detection has achieved remarkable progresses recently. However, there still exists following two major challenges that hinder its application in embedded devices, low resolution output and heavy model weight. To this end, this paper presents an accurate yet compact deep network for efficient salient object detection. More specifically, given a coarse saliency prediction in the deepest layer, we first employ residual learning to learn side-output residual features for saliency refinement, which can be achieved with very limited convolutional parameters while keep accuracy. Secondly, we further propose reverse attention to guide such side-output residual learning in a top-down manner. By erasing the current predicted salient regions from side-output features, the network can eventually explore the missing object parts and details which results in high resolution and accuracy. Experiments on six benchmark datasets demonstrate that the proposed approach compares favorably against state-of-the-art methods, and with advantages in terms of simplicity, efficiency (45 FPS) and model size (81 MB).

We present a monocular Simultaneous Localization and Mapping (SLAM) using high level object and plane landmarks, in addition to points. The resulting map is denser, more compact and meaningful compared to point only SLAM. We first propose a high order graphical model to jointly infer the 3D object and layout planes from single image considering occlusions and semantic constraints. The extracted cuboid object and layout planes are further optimized in a unified SLAM framework. Objects and planes can provide more semantic constraints such as Manhattan and object supporting relationships compared to points. Experiments on various public and collected datasets including ICL NUIM and TUM mono show that our algorithm can improve camera localization accuracy compared to state-of-the-art SLAM and also generate dense maps in many structured environments.

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