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We present the effect of adapting to human preferences on trust in a human-robot teaming task. The team performs a task in which the robot acts as an action recommender to the human. It is assumed that the behavior of the human and the robot is based on some reward function they try to optimize. We use a new human trust-behavior model that enables the robot to learn and adapt to the human's preferences in real-time during their interaction using Bayesian Inverse Reinforcement Learning. We present three strategies for the robot to interact with a human: a non-learner strategy, in which the robot assumes that the human's reward function is the same as the robot's, a non-adaptive learner strategy that learns the human's reward function for performance estimation, but still optimizes its own reward function, and an adaptive-learner strategy that learns the human's reward function for performance estimation and also optimizes this learned reward function. Results show that adapting to the human's reward function results in the highest trust in the robot.

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Deep reinforcement learning methods exhibit impressive performance on a range of tasks but still struggle on hard exploration tasks in large environments with sparse rewards. To address this, intrinsic rewards can be generated using forward model prediction errors that decrease as the environment becomes known, and incentivize an agent to explore novel states. While prediction-based intrinsic rewards can help agents solve hard exploration tasks, they can suffer from catastrophic forgetting and actually increase at visited states. We first examine the conditions and causes of catastrophic forgetting in grid world environments. We then propose a new method FARCuriosity, inspired by how humans and animals learn. The method depends on fragmentation and recall: an agent fragments an environment based on surprisal, and uses different local curiosity modules (prediction-based intrinsic reward functions) for each fragment so that modules are not trained on the entire environment. At each fragmentation event, the agent stores the current module in long-term memory (LTM) and either initializes a new module or recalls a previously stored module based on its match with the current state. With fragmentation and recall, FARCuriosity achieves less forgetting and better overall performance in games with varied and heterogeneous environments in the Atari benchmark suite of tasks. Thus, this work highlights the problem of catastrophic forgetting in prediction-based curiosity methods and proposes a solution.

Self-training is a well-known approach for semi-supervised learning. It consists of iteratively assigning pseudo-labels to unlabeled data for which the model is confident and treating them as labeled examples. For neural networks, softmax prediction probabilities are often used as a confidence measure, despite the fact that they are known to be overconfident, even for wrong predictions. This phenomenon is particularly intensified in the presence of sample selection bias, i.e., when data labeling is subject to some constraint. To address this issue, we propose a novel confidence measure, called $\mathcal{T}$-similarity, built upon the prediction diversity of an ensemble of linear classifiers. We provide the theoretical analysis of our approach by studying stationary points and describing the relationship between the diversity of the individual members and their performance. We empirically demonstrate the benefit of our confidence measure for three different pseudo-labeling policies on classification datasets of various data modalities.

High sample complexity has long been a challenge for RL. On the other hand, humans learn to perform tasks not only from interaction or demonstrations, but also by reading unstructured text documents, e.g., instruction manuals. Instruction manuals and wiki pages are among the most abundant data that could inform agents of valuable features and policies or task-specific environmental dynamics and reward structures. Therefore, we hypothesize that the ability to utilize human-written instruction manuals to assist learning policies for specific tasks should lead to a more efficient and better-performing agent. We propose the Read and Reward framework. Read and Reward speeds up RL algorithms on Atari games by reading manuals released by the Atari game developers. Our framework consists of a QA Extraction module that extracts and summarizes relevant information from the manual and a Reasoning module that evaluates object-agent interactions based on information from the manual. An auxiliary reward is then provided to a standard A2C RL agent, when interaction is detected. Experimentally, various RL algorithms obtain significant improvement in performance and training speed when assisted by our design.

Making causal inferences from observational studies can be challenging when confounders are missing not at random. In such cases, identifying causal effects is often not guaranteed. Motivated by a real example, we consider a treatment-independent missingness assumption under which we establish the identification of causal effects when confounders are missing not at random. We propose a weighted estimating equation (WEE) approach for estimating model parameters and introduce three estimators for the average causal effect, based on regression, propensity score weighting, and doubly robust estimation. We evaluate the performance of these estimators through simulations, and provide a real data analysis to illustrate our proposed method.

Despite their groundbreaking performance for many generative modeling tasks, diffusion models have fallen short on discrete data domains such as natural language. Crucially, standard diffusion models rely on the well-established theory of score matching, but efforts to generalize this to discrete structures have not yielded the same empirical gains. In this work, we bridge this gap by proposing score entropy, a novel discrete score matching loss that is more stable than existing methods, forms an ELBO for maximum likelihood training, and can be efficiently optimized with a denoising variant. We scale our Score Entropy Discrete Diffusion models (SEDD) to the experimental setting of GPT-2, achieving highly competitive likelihoods while also introducing distinct algorithmic advantages. In particular, when comparing similarly sized SEDD and GPT-2 models, SEDD attains comparable perplexities (normally within $+10\%$ of and sometimes outperforming the baseline). Furthermore, SEDD models learn a more faithful sequence distribution (around $4\times$ better compared to GPT-2 models with ancestral sampling as measured by large models), can trade off compute for generation quality (needing only $16\times$ fewer network evaluations to match GPT-2), and enables arbitrary infilling beyond the standard left to right prompting.

We present a targeted, scaled-up comparison of incremental processing in humans and neural language models by collecting by-word reaction time data for sixteen different syntactic test suites across a range of structural phenomena. Human reaction time data comes from a novel online experimental paradigm called the Interpolated Maze task. We compare human reaction times to by-word probabilities for four contemporary language models, with different architectures and trained on a range of data set sizes. We find that across many phenomena, both humans and language models show increased processing difficulty in ungrammatical sentence regions with human and model `accuracy' scores (a la Marvin and Linzen(2018)) about equal. However, although language model outputs match humans in direction, we show that models systematically under-predict the difference in magnitude of incremental processing difficulty between grammatical and ungrammatical sentences. Specifically, when models encounter syntactic violations they fail to accurately predict the longer reaction times observed in the human data. These results call into question whether contemporary language models are approaching human-like performance for sensitivity to syntactic violations.

For a sequence of classification tasks that arrive over time, it is common that tasks are evolving in the sense that consecutive tasks often have a higher similarity. The incremental learning of a growing sequence of tasks holds promise to enable accurate classification even with few samples per task by leveraging information from all the tasks in the sequence (forward and backward learning). However, existing techniques developed for continual learning and concept drift adaptation are either designed for tasks with time-independent similarities or only aim to learn the last task in the sequence. This paper presents incremental minimax risk classifiers (IMRCs) that effectively exploit forward and backward learning and account for evolving tasks. In addition, we analytically characterize the performance improvement provided by forward and backward learning in terms of the tasks' expected quadratic change and the number of tasks. The experimental evaluation shows that IMRCs can result in a significant performance improvement, especially for reduced sample sizes.

The dominating NLP paradigm of training a strong neural predictor to perform one task on a specific dataset has led to state-of-the-art performance in a variety of applications (eg. sentiment classification, span-prediction based question answering or machine translation). However, it builds upon the assumption that the data distribution is stationary, ie. that the data is sampled from a fixed distribution both at training and test time. This way of training is inconsistent with how we as humans are able to learn from and operate within a constantly changing stream of information. Moreover, it is ill-adapted to real-world use cases where the data distribution is expected to shift over the course of a model's lifetime. The first goal of this thesis is to characterize the different forms this shift can take in the context of natural language processing, and propose benchmarks and evaluation metrics to measure its effect on current deep learning architectures. We then proceed to take steps to mitigate the effect of distributional shift on NLP models. To this end, we develop methods based on parametric reformulations of the distributionally robust optimization framework. Empirically, we demonstrate that these approaches yield more robust models as demonstrated on a selection of realistic problems. In the third and final part of this thesis, we explore ways of efficiently adapting existing models to new domains or tasks. Our contribution to this topic takes inspiration from information geometry to derive a new gradient update rule which alleviate catastrophic forgetting issues during adaptation.

Human-in-the-loop aims to train an accurate prediction model with minimum cost by integrating human knowledge and experience. Humans can provide training data for machine learning applications and directly accomplish some tasks that are hard for computers in the pipeline with the help of machine-based approaches. In this paper, we survey existing works on human-in-the-loop from a data perspective and classify them into three categories with a progressive relationship: (1) the work of improving model performance from data processing, (2) the work of improving model performance through interventional model training, and (3) the design of the system independent human-in-the-loop. Using the above categorization, we summarize major approaches in the field, along with their technical strengths/ weaknesses, we have simple classification and discussion in natural language processing, computer vision, and others. Besides, we provide some open challenges and opportunities. This survey intends to provide a high-level summarization for human-in-the-loop and motivates interested readers to consider approaches for designing effective human-in-the-loop solutions.

This work considers the question of how convenient access to copious data impacts our ability to learn causal effects and relations. In what ways is learning causality in the era of big data different from -- or the same as -- the traditional one? To answer this question, this survey provides a comprehensive and structured review of both traditional and frontier methods in learning causality and relations along with the connections between causality and machine learning. This work points out on a case-by-case basis how big data facilitates, complicates, or motivates each approach.

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