This paper implements and analyses multiple nets to determine their suitability for edge devices to solve the problem of detecting Threat Objects from X-ray security imaging data. There has been ongoing research on applying Deep Learning techniques to solve this problem automatedly. We utilize an alternative activation function calculated to have zero expected conversion error with the activation of a spiking activation function, in the our tiny YOLOv7 model. This QCFS version of the tiny YOLO replicates the activation of ultra-low latency and high-efficiency SNN architecture and achieves state-of-the-art performance on CLCXray which is another open-source XRay Threat Detection dataset, hence making improvements in the field of using spiking for object detection. We also analyze the performance of a Spiking YOLO network by converting our QCFS network into a Spiking Network.
The current body of research on terahertz (THz) wireless communications predominantly focuses on its application for single-user backhaul/fronthaul connectivity at sub-THz frequencies. First, we develop a generalized statistical model for signal propagation at THz frequencies encompassing physical layer impairments, including random path-loss with Gamma distribution for the molecular absorption coefficient, short-term fading characterized by the $\alpha$-$\eta$-$\kappa$-$\mu$ distribution, antenna misalignment errors, and transceiver hardware impairments. Next, we propose random access protocols for a cell-free wireless network, ensuring successful transmission for multiple users with limited delay and energy loss, exploiting the combined effect of random atmospheric absorption, non-linearity of fading, hardware impairments, and antenna misalignment errors. We consider two schemes: a fixed transmission probability (FTP) scheme where the transmission probability (TP) of each user is updated at the beginning of the data transmission and an adaptive transmission probability (ATP) scheme where the TP is updated with each successful reception of the data. We analyze the performance of both protocols using delay, energy consumption, and outage probability with scaling laws for the transmission of a data frame consisting of a single packet from users at a predefined quality of service (QoS).
This paper presents a Bayesian framework for inferring the posterior of the extended state of a target, incorporating its underlying goal or intent, such as any intermediate waypoints and/or final destination. The methodology is thus for joint tracking and intent recognition. Several novel latent intent models are proposed here within a virtual leader formulation. They capture the influence of the target's hidden goal on its instantaneous behaviour. In this context, various motion models, including for highly maneuvering objects, are also considered. The a priori unknown target intent (e.g. destination) can dynamically change over time and take any value within the state space (e.g. a location or spatial region). A sequential Monte Carlo (particle filtering) approach is introduced for the simultaneous estimation of the target's (kinematic) state and its intent. Rao-Blackwellisation is employed to enhance the statistical performance of the inference routine. Simulated data and real radar measurements are used to demonstrate the efficacy of the proposed techniques.
A peculiarity of conversational search systems is that they involve mixed-initiatives such as system-generated query clarifying questions. Evaluating those systems at a large scale on the end task of IR is very challenging, requiring adequate datasets containing such interactions. However, current datasets only focus on either traditional ad-hoc IR tasks or query clarification tasks, the latter being usually seen as a reformulation task from the initial query. The only two datasets known to us that contain both document relevance judgments and the associated clarification interactions are Qulac and ClariQ. Both are based on the TREC Web Track 2009-12 collection, but cover a very limited number of topics (237 topics), far from being enough for training and testing conversational IR models. To fill the gap, we propose a methodology to automatically build large-scale conversational IR datasets from ad-hoc IR datasets in order to facilitate explorations on conversational IR. Our methodology is based on two processes: 1) generating query clarification interactions through query clarification and answer generators, and 2) augmenting ad-hoc IR datasets with simulated interactions. In this paper, we focus on MsMarco and augment it with query clarification and answer simulations. We perform a thorough evaluation showing the quality and the relevance of the generated interactions for each initial query. This paper shows the feasibility and utility of augmenting ad-hoc IR datasets for conversational IR.
Positional encodings are employed to capture the high frequency information of the encoded signals in implicit neural representation (INR). In this paper, we propose a novel positional encoding method which improves the reconstruction quality of the INR. The proposed embedding method is more advantageous for the compact data representation because it has a greater number of frequency basis than the existing methods. Our experiments shows that the proposed method achieves significant gain in the rate-distortion performance without introducing any additional complexity in the compression task and higher reconstruction quality in novel view synthesis.
We propose a new approach to formally describing the requirement for statistical inference and checking whether a program uses the statistical method appropriately. Specifically, we define belief Hoare logic (BHL) for formalizing and reasoning about the statistical beliefs acquired via hypothesis testing. This program logic is sound and relatively complete with respect to a Kripke model for hypothesis tests. We demonstrate by examples that BHL is useful for reasoning about practical issues in hypothesis testing. In our framework, we clarify the importance of prior beliefs in acquiring statistical beliefs through hypothesis testing, and discuss the whole picture of the justification of statistical inference inside and outside the program logic.
As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.
Knowledge graphs capture interlinked information between entities and they represent an attractive source of structured information that can be harnessed for recommender systems. However, existing recommender engines use knowledge graphs by manually designing features, do not allow for end-to-end training, or provide poor scalability. Here we propose Knowledge Graph Convolutional Networks (KGCN), an end-to-end trainable framework that harnesses item relationships captured by the knowledge graph to provide better recommendations. Conceptually, KGCN computes user-specific item embeddings by first applying a trainable function that identifies important knowledge graph relations for a given user and then transforming the knowledge graph into a user-specific weighted graph. Then, KGCN applies a graph convolutional neural network that computes an embedding of an item node by propagating and aggregating knowledge graph neighborhood information. Moreover, to provide better inductive bias KGCN uses label smoothness (LS), which provides regularization over edge weights and we prove that it is equivalent to label propagation scheme on a graph. Finally, We unify KGCN and LS regularization, and present a scalable minibatch implementation for KGCN-LS model. Experiments show that KGCN-LS outperforms strong baselines in four datasets. KGCN-LS also achieves great performance in sparse scenarios and is highly scalable with respect to the knowledge graph size.
Named entity recognition (NER) is the task to identify text spans that mention named entities, and to classify them into predefined categories such as person, location, organization etc. NER serves as the basis for a variety of natural language applications such as question answering, text summarization, and machine translation. Although early NER systems are successful in producing decent recognition accuracy, they often require much human effort in carefully designing rules or features. In recent years, deep learning, empowered by continuous real-valued vector representations and semantic composition through nonlinear processing, has been employed in NER systems, yielding stat-of-the-art performance. In this paper, we provide a comprehensive review on existing deep learning techniques for NER. We first introduce NER resources, including tagged NER corpora and off-the-shelf NER tools. Then, we systematically categorize existing works based on a taxonomy along three axes: distributed representations for input, context encoder, and tag decoder. Next, we survey the most representative methods for recent applied techniques of deep learning in new NER problem settings and applications. Finally, we present readers with the challenges faced by NER systems and outline future directions in this area.
We introduce a generic framework that reduces the computational cost of object detection while retaining accuracy for scenarios where objects with varied sizes appear in high resolution images. Detection progresses in a coarse-to-fine manner, first on a down-sampled version of the image and then on a sequence of higher resolution regions identified as likely to improve the detection accuracy. Built upon reinforcement learning, our approach consists of a model (R-net) that uses coarse detection results to predict the potential accuracy gain for analyzing a region at a higher resolution and another model (Q-net) that sequentially selects regions to zoom in. Experiments on the Caltech Pedestrians dataset show that our approach reduces the number of processed pixels by over 50% without a drop in detection accuracy. The merits of our approach become more significant on a high resolution test set collected from YFCC100M dataset, where our approach maintains high detection performance while reducing the number of processed pixels by about 70% and the detection time by over 50%.
Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.