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Adapting the User Interface (UI) of software systems to user requirements and the context of use is challenging. The main difficulty consists of suggesting the right adaptation at the right time in the right place in order to make it valuable for end-users. We believe that recent progress in Machine Learning techniques provides useful ways in which to support adaptation more effectively. In particular, Reinforcement learning (RL) can be used to personalise interfaces for each context of use in order to improve the user experience (UX). However, determining the reward of each adaptation alternative is a challenge in RL for UI adaptation. Recent research has explored the use of reward models to address this challenge, but there is currently no empirical evidence on this type of model. In this paper, we propose a confirmatory study design that aims to investigate the effectiveness of two different approaches for the generation of reward models in the context of UI adaptation using RL: (1) by employing a reward model derived exclusively from predictive Human-Computer Interaction (HCI) models (HCI), and (2) by employing predictive HCI models augmented by Human Feedback (HCI&HF). The controlled experiment will use an AB/BA crossover design with two treatments: HCI and HCI&HF. We shall determine how the manipulation of these two treatments will affect the UX when interacting with adaptive user interfaces (AUI). The UX will be measured in terms of user engagement and user satisfaction, which will be operationalized by means of predictive HCI models and the Questionnaire for User Interaction Satisfaction (QUIS), respectively. By comparing the performance of two reward models in terms of their ability to adapt to user preferences with the purpose of improving the UX, our study contributes to the understanding of how reward modelling can facilitate UI adaptation using RL.

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While backpropagation (BP) is the mainstream approach for gradient computation in neural network training, its heavy reliance on the chain rule of differentiation constrains the designing flexibility of network architecture and training pipelines. We avoid the recursive computation in BP and develop a unified likelihood ratio (ULR) method for gradient estimation with just one forward propagation. Not only can ULR be extended to train a wide variety of neural network architectures, but the computation flow in BP can also be rearranged by ULR for better device adaptation. Moreover, we propose several variance reduction techniques to further accelerate the training process. Our experiments offer numerical results across diverse aspects, including various neural network training scenarios, computation flow rearrangement, and fine-tuning of pre-trained models. All findings demonstrate that ULR effectively enhances the flexibility of neural network training by permitting localized module training without compromising the global objective and significantly boosts the network robustness.

The Self-Sovereign Identity (SSI) is a decentralized paradigm enabling full control over the data used to build and prove the identity. In Internet of Things networks with security requirements, the Self-Sovereign Identity can play a key role and bring benefits with respect to centralized identity solutions. The challenge is to make the SSI compatible with resource-constraint IoT networks. In line with this objective, the paper proposes and discusses an alternative (mutual) authentication process for IoT nodes under the same administration domain. The main idea is to combine the Decentralized IDentifier (DID)-based verification of private key ownership with the verification of a proof that the DID belongs to an evolving trusted set. The solution is built around the proof of membership notion. The paper analyzes two membership solutions, a novel solution designed by the Authors based on Merkle trees and a second one based on the adaptation of Boneh, Boyen and Shacham (BBS) group signature scheme. The paper concludes with a performance estimation and a comparative analysis.

Case-based reasoning (CBR) as a methodology for problem-solving can use any appropriate computational technique. This position paper argues that CBR researchers have somewhat overlooked recent developments in deep learning and large language models (LLMs). The underlying technical developments that have enabled the recent breakthroughs in AI have strong synergies with CBR and could be used to provide a persistent memory for LLMs to make progress towards Artificial General Intelligence.

Floods can be very destructive causing heavy damage to life, property, and livelihoods. Global climate change and the consequent sea-level rise have increased the occurrence of extreme weather events, resulting in elevated and frequent flood risk. Therefore, accurate and timely flood forecasting in coastal river systems is critical to facilitate good flood management. However, the computational tools currently used are either slow or inaccurate. In this paper, we propose a Flood prediction tool using Graph Transformer Network (FloodGTN) for river systems. More specifically, FloodGTN learns the spatio-temporal dependencies of water levels at different monitoring stations using Graph Neural Networks (GNNs) and an LSTM. It is currently implemented to consider external covariates such as rainfall, tide, and the settings of hydraulic structures (e.g., outflows of dams, gates, pumps, etc.) along the river. We use a Transformer to learn the attention given to external covariates in computing water levels. We apply the FloodGTN tool to data from the South Florida Water Management District, which manages a coastal area prone to frequent storms and hurricanes. Experimental results show that FloodGTN outperforms the physics-based model (HEC-RAS) by achieving higher accuracy with 70% improvement while speeding up run times by at least 500x.

Digital Twins (DT) are a promising concept in cyber-physical systems research due to their advanced features including monitoring and automated reasoning. Semantic technologies such as Knowledge Graphs (KG) are recently being utilized in DTs especially for information modelling. Building on this move, this paper proposes a pipeline for semantic association rule learning in DTs using KGs and time series data. In addition to this initial pipeline, we also propose new semantic association rule criterion. The approach is evaluated on an industrial water network scenario. Initial evaluation shows that the proposed approach is able to learn a high number of association rules with semantic information which are more generalizable. The paper aims to set a foundation for further work on using semantic association rule learning especially in the context of industrial applications.

Data processing and analytics are fundamental and pervasive. Algorithms play a vital role in data processing and analytics where many algorithm designs have incorporated heuristics and general rules from human knowledge and experience to improve their effectiveness. Recently, reinforcement learning, deep reinforcement learning (DRL) in particular, is increasingly explored and exploited in many areas because it can learn better strategies in complicated environments it is interacting with than statically designed algorithms. Motivated by this trend, we provide a comprehensive review of recent works focusing on utilizing DRL to improve data processing and analytics. First, we present an introduction to key concepts, theories, and methods in DRL. Next, we discuss DRL deployment on database systems, facilitating data processing and analytics in various aspects, including data organization, scheduling, tuning, and indexing. Then, we survey the application of DRL in data processing and analytics, ranging from data preparation, natural language processing to healthcare, fintech, etc. Finally, we discuss important open challenges and future research directions of using DRL in data processing and analytics.

Recommender systems have been widely applied in different real-life scenarios to help us find useful information. Recently, Reinforcement Learning (RL) based recommender systems have become an emerging research topic. It often surpasses traditional recommendation models even most deep learning-based methods, owing to its interactive nature and autonomous learning ability. Nevertheless, there are various challenges of RL when applying in recommender systems. Toward this end, we firstly provide a thorough overview, comparisons, and summarization of RL approaches for five typical recommendation scenarios, following three main categories of RL: value-function, policy search, and Actor-Critic. Then, we systematically analyze the challenges and relevant solutions on the basis of existing literature. Finally, under discussion for open issues of RL and its limitations of recommendation, we highlight some potential research directions in this field.

Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.

Visual Question Answering (VQA) models have struggled with counting objects in natural images so far. We identify a fundamental problem due to soft attention in these models as a cause. To circumvent this problem, we propose a neural network component that allows robust counting from object proposals. Experiments on a toy task show the effectiveness of this component and we obtain state-of-the-art accuracy on the number category of the VQA v2 dataset without negatively affecting other categories, even outperforming ensemble models with our single model. On a difficult balanced pair metric, the component gives a substantial improvement in counting over a strong baseline by 6.6%.

Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.

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