In this paper, we study arbitrary regular factorial languages over a finite alphabet $\Sigma$. For the set of words $L(n)$ of the length $n$ belonging to a regular factorial language $L$, we investigate the depth of decision trees solving the recognition and the membership problems deterministically and nondeterministically. In the case of recognition problem, for a given word from $L(n)$, we should recognize it using queries each of which, for some $ i\in \{1,\ldots ,n\}$, returns the $i$th letter of the word. In the case of membership problem, for a given word over the alphabet $\Sigma$ of the length $n$, we should recognize if it belongs to the set $L(n)$ using the same queries. For a given problem and type of trees, instead of the minimum depth $h(n)$ of a decision tree of the considered type solving the problem for $L(n)$, we study the smoothed minimum depth $H(n)=\max\{h(m):m\le n\}$. With the growth of $n$, the smoothed minimum depth of decision trees solving the problem of recognition deterministically is either bounded from above by a constant, or grows as a logarithm, or linearly. For other cases (decision trees solving the problem of recognition nondeterministically, and decision trees solving the membership problem deterministically and nondeterministically), with the growth of $n$, the smoothed minimum depth of decision trees is either bounded from above by a constant or grows linearly. As corollaries of the obtained results, we study joint behavior of smoothed minimum depths of decision trees for the considered four cases and describe five complexity classes of regular factorial languages. We also investigate the class of regular factorial languages over the alphabet $\{0,1\}$ each of which is given by one forbidden word.
The hard thresholding technique plays a vital role in the development of algorithms for sparse signal recovery. By merging this technique and heavy-ball acceleration method which is a multi-step extension of the traditional gradient descent method, we propose the so-called heavy-ball-based hard thresholding (HBHT) and heavy-ball-based hard thresholding pursuit (HBHTP) algorithms for signal recovery. It turns out that the HBHT and HBHTP can successfully recover a $k$-sparse signal if the restricted isometry constant of the measurement matrix satisfies $\delta_{3k}<0.618 $ and $\delta_{3k}<0.577,$ respectively. The guaranteed success of HBHT and HBHTP is also shown under the conditions $\delta_{2k}<0.356$ and $\delta_{2k}<0.377,$ respectively. Moreover, the finite convergence and stability of the two algorithms are also established in this paper. Simulations on random problem instances are performed to compare the performance of the proposed algorithms and several existing ones. Empirical results indicate that the HBHTP performs very comparably to a few existing algorithms and it takes less average time to achieve the signal recovery than these existing methods.
While algorithms for planar graphs have received a lot of attention, few papers have focused on the additional power that one gets from assuming an embedding of the graph is available. While in the classic sequential setting, this assumption gives no additional power (as a planar graph can be embedded in linear time), we show that this is far from being the case in other settings. We assume that the embedding is straight-line, but our methods also generalize to non-straight-line embeddings. Specifically, we focus on sublinear-time computation and massively parallel computation (MPC). Our main technical contribution is a sublinear-time algorithm for computing a relaxed version of an $r$-division. We then show how this can be used to estimate Lipschitz additive graph parameters. This includes, for example, the maximum matching, maximum independent set, or the minimum dominating set. We also show how this can be used to solve some property testing problems with respect to the vertex edit distance. In the second part of our paper, we show an MPC algorithm that computes an $r$-division of the input graph. We show how this can be used to solve various classical graph problems with space per machine of $O(n^{2/3+\epsilon})$ for some $\epsilon>0$, and while performing $O(1)$ rounds. This includes for example approximate shortest paths or the minimum spanning tree. Our results also imply an improved MPC algorithm for Euclidean minimum spanning tree.
Existing approaches in disfluency detection focus on solving a token-level classification task for identifying and removing disfluencies in text. Moreover, most works focus on leveraging only contextual information captured by the linear sequences in text, thus ignoring the structured information in text which is efficiently captured by dependency trees. In this paper, building on the span classification paradigm of entity recognition, we propose a novel architecture for detecting disfluencies in transcripts from spoken utterances, incorporating both contextual information through transformers and long-distance structured information captured by dependency trees, through graph convolutional networks (GCNs). Experimental results show that our proposed model achieves state-of-the-art results on the widely used English Switchboard for disfluency detection and outperforms prior-art by a significant margin. We make all our codes publicly available on GitHub (//github.com/Sreyan88/Disfluency-Detection-with-Span-Classification)
In this paper, the Lie symmetry analysis is proposed for a space-time convection-diffusion fractional differential equations with the Riemann-Liouville derivative by (2+1) independent variables and one dependent variable. We find a reduction form of our governed fractional differential equation using the similarity solution of our Lie symmetry. One-dimensional optimal system of Lie symmetry algebras is found. We present a computational method via the spectral method based on Bernstein's operational matrices to solve the two-dimensional fractional heat equation with some initial conditions.
We introduce a novel methodology for particle filtering in dynamical systems where the evolution of the signal of interest is described by a SDE and observations are collected instantaneously at prescribed time instants. The new approach includes the discretisation of the SDE and the design of efficient particle filters for the resulting discrete-time state-space model. The discretisation scheme converges with weak order 1 and it is devised to create a sequential dependence structure along the coordinates of the discrete-time state vector. We introduce a class of space-sequential particle filters that exploits this structure to improve performance when the system dimension is large. This is numerically illustrated by a set of computer simulations for a stochastic Lorenz 96 system with additive noise. The new space-sequential particle filters attain approximately constant estimation errors as the dimension of the Lorenz 96 system is increased, with a computational cost that increases polynomially, rather than exponentially, with the system dimension. Besides the new numerical scheme and particle filters, we provide in this paper a general framework for discrete-time filtering in continuous-time dynamical systems described by a SDE and instantaneous observations. Provided that the SDE is discretised using a weakly-convergent scheme, we prove that the marginal posterior laws of the resulting discrete-time state-space model converge to the posterior marginal posterior laws of the original continuous-time state-space model under a suitably defined metric. This result is general and not restricted to the numerical scheme or particle filters specifically studied in this manuscript.
Sparse decision tree optimization has been one of the most fundamental problems in AI since its inception and is a challenge at the core of interpretable machine learning. Sparse decision tree optimization is computationally hard, and despite steady effort since the 1960's, breakthroughs have only been made on the problem within the past few years, primarily on the problem of finding optimal sparse decision trees. However, current state-of-the-art algorithms often require impractical amounts of computation time and memory to find optimal or near-optimal trees for some real-world datasets, particularly those having several continuous-valued features. Given that the search spaces of these decision tree optimization problems are massive, can we practically hope to find a sparse decision tree that competes in accuracy with a black box machine learning model? We address this problem via smart guessing strategies that can be applied to any optimal branch-and-bound-based decision tree algorithm. We show that by using these guesses, we can reduce the run time by multiple orders of magnitude, while providing bounds on how far the resulting trees can deviate from the black box's accuracy and expressive power. Our approach enables guesses about how to bin continuous features, the size of the tree, and lower bounds on the error for the optimal decision tree. Our experiments show that in many cases we can rapidly construct sparse decision trees that match the accuracy of black box models. To summarize: when you are having trouble optimizing, just guess.
We recall some of the history of the information-theoretic approach to deriving core results in probability theory and indicate parts of the recent resurgence of interest in this area with current progress along several interesting directions. Then we give a new information-theoretic proof of a finite version of de Finetti's classical representation theorem for finite-valued random variables. We derive an upper bound on the relative entropy between the distribution of the first $k$ in a sequence of $n$ exchangeable random variables, and an appropriate mixture over product distributions. The mixing measure is characterised as the law of the empirical measure of the original sequence, and de Finetti's result is recovered as a corollary. The proof is nicely motivated by the Gibbs conditioning principle in connection with statistical mechanics, and it follows along an appealing sequence of steps. The technical estimates required for these steps are obtained via the use of a collection of combinatorial tools known within information theory as `the method of types.'
In 1954, Alston S. Householder published Principles of Numerical Analysis, one of the first modern treatments on matrix decomposition that favored a (block) LU decomposition-the factorization of a matrix into the product of lower and upper triangular matrices. And now, matrix decomposition has become a core technology in machine learning, largely due to the development of the back propagation algorithm in fitting a neural network. The sole aim of this survey is to give a self-contained introduction to concepts and mathematical tools in numerical linear algebra and matrix analysis in order to seamlessly introduce matrix decomposition techniques and their applications in subsequent sections. However, we clearly realize our inability to cover all the useful and interesting results concerning matrix decomposition and given the paucity of scope to present this discussion, e.g., the separated analysis of the Euclidean space, Hermitian space, Hilbert space, and things in the complex domain. We refer the reader to literature in the field of linear algebra for a more detailed introduction to the related fields.
This paper presents Pix2Seq, a simple and generic framework for object detection. Unlike existing approaches that explicitly integrate prior knowledge about the task, we simply cast object detection as a language modeling task conditioned on the observed pixel inputs. Object descriptions (e.g., bounding boxes and class labels) are expressed as sequences of discrete tokens, and we train a neural net to perceive the image and generate the desired sequence. Our approach is based mainly on the intuition that if a neural net knows about where and what the objects are, we just need to teach it how to read them out. Beyond the use of task-specific data augmentations, our approach makes minimal assumptions about the task, yet it achieves competitive results on the challenging COCO dataset, compared to highly specialized and well optimized detection algorithms.
Automatic KB completion for commonsense knowledge graphs (e.g., ATOMIC and ConceptNet) poses unique challenges compared to the much studied conventional knowledge bases (e.g., Freebase). Commonsense knowledge graphs use free-form text to represent nodes, resulting in orders of magnitude more nodes compared to conventional KBs (18x more nodes in ATOMIC compared to Freebase (FB15K-237)). Importantly, this implies significantly sparser graph structures - a major challenge for existing KB completion methods that assume densely connected graphs over a relatively smaller set of nodes. In this paper, we present novel KB completion models that can address these challenges by exploiting the structural and semantic context of nodes. Specifically, we investigate two key ideas: (1) learning from local graph structure, using graph convolutional networks and automatic graph densification and (2) transfer learning from pre-trained language models to knowledge graphs for enhanced contextual representation of knowledge. We describe our method to incorporate information from both these sources in a joint model and provide the first empirical results for KB completion on ATOMIC and evaluation with ranking metrics on ConceptNet. Our results demonstrate the effectiveness of language model representations in boosting link prediction performance and the advantages of learning from local graph structure (+1.5 points in MRR for ConceptNet) when training on subgraphs for computational efficiency. Further analysis on model predictions shines light on the types of commonsense knowledge that language models capture well.