This paper considers the uplink of user-centric cell-free massive MIMO (multiple-input multiple-output) systems. We utilize the user-centric dynamic cooperation clustering (DCC) framework and derive the achievable spectral efficiency with two-layer decoding that is divided between the access points and the central processing unit (CPU). This decoding method is also known as large-scale fading decoding (LSFD). The fronthaul signaling load is analyzed and a nearly optimal second-layer decoding scheme at the CPU is proposed to reduce the fronthaul requirements compared to the optimal scheme. We also revisit the joint optimization of LSFD weights and uplink power control and show that the corresponding max-min fair optimization problem can be solved optimally via an efficient fixed-point algorithm. We provide simulations that bring new insights into the cell-free massive MIMO implementation.
We derive and analyze a generic, recursive algorithm for estimating all splits in a finite cluster tree as well as the corresponding clusters. We further investigate statistical properties of this generic clustering algorithm when it receives level set estimates from a kernel density estimator. In particular, we derive finite sample guarantees, consistency, rates of convergence, and an adaptive data-driven strategy for choosing the kernel bandwidth. For these results we do not need continuity assumptions on the density such as H\"{o}lder continuity, but only require intuitive geometric assumptions of non-parametric nature.
We propose a joint channel estimation and data detection (JED) algorithm for densely-populated cell-free massive multiuser (MU) multiple-input multiple-output (MIMO) systems, which reduces the channel training overhead caused by the presence of hundreds of simultaneously transmitting user equipments (UEs). Our algorithm iteratively solves a relaxed version of a maximum a-posteriori JED problem and simultaneously exploits the sparsity of cell-free massive MU-MIMO channels as well as the boundedness of QAM constellations. In order to improve the performance and convergence of the algorithm, we propose methods that permute the access point and UE indices to form so-called virtual cells, which leads to better initial solutions. We assess the performance of our algorithm in terms of root-mean-squared-symbol error, bit error rate, and mutual information, and we demonstrate that JED significantly reduces the pilot overhead compared to orthogonal training, which enables reliable communication with short packets to a large number of UEs.
We present an analytical framework for the channel estimation and the data detection in massive multiple-input multiple-output uplink systems with 1-bit analog-to-digital converters (ADCs) and i.i.d. Rayleigh fading. First, we provide closed-form expressions of the mean squared error (MSE) of the channel estimation considering the state-of-the-art linear minimum MSE estimator and the class of scaled least-squares estimators. For the data detection, we provide closed-form expressions of the expected value and the variance of the estimated symbols when maximum ratio combining is adopted, which can be exploited to efficiently implement minimum distance detection and, potentially, to design the set of transmit symbols. Our analytical findings explicitly depend on key system parameters such as the signal-to-noise ratio (SNR), the number of user equipments, and the pilot length, thus enabling a precise characterization of the performance of the channel estimation and the data detection with 1-bit ADCs. The proposed analysis highlights a fundamental SNR trade-off, according to which operating at the right noise level significantly enhances the system performance.
Discretization based approaches to solving online reinforcement learning problems have been studied extensively in practice on applications ranging from resource allocation to cache management. Two major questions in designing discretization-based algorithms are how to create the discretization and when to refine it. While there have been several experimental results investigating heuristic solutions to these questions, there has been little theoretical treatment. In this paper we provide a unified theoretical analysis of tree-based hierarchical partitioning methods for online reinforcement learning, providing model-free and model-based algorithms. We show how our algorithms are able to take advantage of inherent structure of the problem by providing guarantees that scale with respect to the 'zooming dimension' instead of the ambient dimension, an instance-dependent quantity measuring the benignness of the optimal $Q_h^\star$ function. Many applications in computing systems and operations research requires algorithms that compete on three facets: low sample complexity, mild storage requirements, and low computational burden. Our algorithms are easily adapted to operating constraints, and our theory provides explicit bounds across each of the three facets. This motivates its use in practical applications as our approach automatically adapts to underlying problem structure even when very little is known a priori about the system.
Drug Discovery is a fundamental and ever-evolving field of research. The design of new candidate molecules requires large amounts of time and money, and computational methods are being increasingly employed to cut these costs. Machine learning methods are ideal for the design of large amounts of potential new candidate molecules, which are naturally represented as graphs. Graph generation is being revolutionized by deep learning methods, and molecular generation is one of its most promising applications. In this paper, we introduce a sequential molecular graph generator based on a set of graph neural network modules, which we call MG^2N^2. At each step, a node or a group of nodes is added to the graph, along with its connections. The modular architecture simplifies the training procedure, also allowing an independent retraining of a single module. Sequentiality and modularity make the generation process interpretable. The use of graph neural networks maximizes the information in input at each generative step, which consists of the subgraph produced during the previous steps. Experiments of unconditional generation on the QM9 and Zinc datasets show that our model is capable of generalizing molecular patterns seen during the training phase, without overfitting. The results indicate that our method is competitive, and outperforms challenging baselines for unconditional generation.
Spectral clustering (SC) is a popular clustering technique to find strongly connected communities on a graph. SC can be used in Graph Neural Networks (GNNs) to implement pooling operations that aggregate nodes belonging to the same cluster. However, the eigendecomposition of the Laplacian is expensive and, since clustering results are graph-specific, pooling methods based on SC must perform a new optimization for each new sample. In this paper, we propose a graph clustering approach that addresses these limitations of SC. We formulate a continuous relaxation of the normalized minCUT problem and train a GNN to compute cluster assignments that minimize this objective. Our GNN-based implementation is differentiable, does not require to compute the spectral decomposition, and learns a clustering function that can be quickly evaluated on out-of-sample graphs. From the proposed clustering method, we design a graph pooling operator that overcomes some important limitations of state-of-the-art graph pooling techniques and achieves the best performance in several supervised and unsupervised tasks.
Combining clustering and representation learning is one of the most promising approaches for unsupervised learning of deep neural networks. However, doing so naively leads to ill posed learning problems with degenerate solutions. In this paper, we propose a novel and principled learning formulation that addresses these issues. The method is obtained by maximizing the information between labels and input data indices. We show that this criterion extends standard cross-entropy minimization to an optimal transport problem, which we solve efficiently for millions of input images and thousands of labels using a fast variant of the Sinkhorn-Knopp algorithm. The resulting method is able to self-label visual data so as to train highly competitive image representations without manual labels. Compared to the best previous method in this class, namely DeepCluster, our formulation minimizes a single objective function for both representation learning and clustering; it also significantly outperforms DeepCluster in standard benchmarks and reaches state of the art for learning a ResNet-50 self-supervisedly.
Attributed graph clustering is challenging as it requires joint modelling of graph structures and node attributes. Recent progress on graph convolutional networks has proved that graph convolution is effective in combining structural and content information, and several recent methods based on it have achieved promising clustering performance on some real attributed networks. However, there is limited understanding of how graph convolution affects clustering performance and how to properly use it to optimize performance for different graphs. Existing methods essentially use graph convolution of a fixed and low order that only takes into account neighbours within a few hops of each node, which underutilizes node relations and ignores the diversity of graphs. In this paper, we propose an adaptive graph convolution method for attributed graph clustering that exploits high-order graph convolution to capture global cluster structure and adaptively selects the appropriate order for different graphs. We establish the validity of our method by theoretical analysis and extensive experiments on benchmark datasets. Empirical results show that our method compares favourably with state-of-the-art methods.
Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.
An interactive image retrieval system learns which images in the database belong to a user's query concept, by analyzing the example images and feedback provided by the user. The challenge is to retrieve the relevant images with minimal user interaction. In this work, we propose to solve this problem by posing it as a binary classification task of classifying all images in the database as being relevant or irrelevant to the user's query concept. Our method combines active learning with graph-based semi-supervised learning (GSSL) to tackle this problem. Active learning reduces the number of user interactions by querying the labels of the most informative points and GSSL allows to use abundant unlabeled data along with the limited labeled data provided by the user. To efficiently find the most informative point, we use an uncertainty sampling based method that queries the label of the point nearest to the decision boundary of the classifier. We estimate this decision boundary using our heuristic of adaptive threshold. To utilize huge volumes of unlabeled data we use an efficient approximation based method that reduces the complexity of GSSL from $O(n^3)$ to $O(n)$, making GSSL scalable. We make the classifier robust to the diversity and noisy labels associated with images in large databases by incorporating information from multiple modalities such as visual information extracted from deep learning based models and semantic information extracted from the WordNet. High F1 scores within few relevance feedback rounds in our experiments with concepts defined on AnimalWithAttributes and Imagenet (1.2 million images) datasets indicate the effectiveness and scalability of our approach.