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The expansion of the open source community and the rise of large language models have raised ethical and security concerns on the distribution of source code, such as misconduct on copyrighted code, distributions without proper licenses, or misuse of the code for malicious purposes. Hence it is important to track the ownership of source code, in wich watermarking is a major technique. Yet, drastically different from natural languages, source code watermarking requires far stricter and more complicated rules to ensure the readability as well as the functionality of the source code. Hence we introduce SrcMarker, a watermarking system to unobtrusively encode ID bitstrings into source code, without affecting the usage and semantics of the code. To this end, SrcMarker performs transformations on an AST-based intermediate representation that enables unified transformations across different programming languages. The core of the system utilizes learning-based embedding and extraction modules to select rule-based transformations for watermarking. In addition, a novel feature-approximation technique is designed to tackle the inherent non-differentiability of rule selection, thus seamlessly integrating the rule-based transformations and learning-based networks into an interconnected system to enable end-to-end training. Extensive experiments demonstrate the superiority of SrcMarker over existing methods in various watermarking requirements.

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Bayesian inference allows expressing the uncertainty of posterior belief under a probabilistic model given prior information and the likelihood of the evidence. Predominantly, the likelihood function is only implicitly established by a simulator posing the need for simulation-based inference (SBI). However, the existing algorithms can yield overconfident posteriors (Hermans *et al.*, 2022) defeating the whole purpose of credibility if the uncertainty quantification is inaccurate. We propose to include a calibration term directly into the training objective of the neural model in selected amortized SBI techniques. By introducing a relaxation of the classical formulation of calibration error we enable end-to-end backpropagation. The proposed method is not tied to any particular neural model and brings moderate computational overhead compared to the profits it introduces. It is directly applicable to existing computational pipelines allowing reliable black-box posterior inference. We empirically show on six benchmark problems that the proposed method achieves competitive or better results in terms of coverage and expected posterior density than the previously existing approaches.

The wide-ranging applications of large language models (LLMs), especially in safety-critical domains, necessitate the proper evaluation of the LLM's adversarial robustness. This paper proposes an efficient tool to audit the LLM's adversarial robustness via a prompt-based adversarial attack (PromptAttack). PromptAttack converts adversarial textual attacks into an attack prompt that can cause the victim LLM to output the adversarial sample to fool itself. The attack prompt is composed of three important components: (1) original input (OI) including the original sample and its ground-truth label, (2) attack objective (AO) illustrating a task description of generating a new sample that can fool itself without changing the semantic meaning, and (3) attack guidance (AG) containing the perturbation instructions to guide the LLM on how to complete the task by perturbing the original sample at character, word, and sentence levels, respectively. Besides, we use a fidelity filter to ensure that PromptAttack maintains the original semantic meanings of the adversarial examples. Further, we enhance the attack power of PromptAttack by ensembling adversarial examples at different perturbation levels. Comprehensive empirical results using Llama2 and GPT-3.5 validate that PromptAttack consistently yields a much higher attack success rate compared to AdvGLUE and AdvGLUE++. Interesting findings include that a simple emoji can easily mislead GPT-3.5 to make wrong predictions.

Fitting generative models to sequential data typically involves two recursive computations through time, one forward and one backward. The latter could be a computation of the loss gradient (as in backpropagation through time), or an inference algorithm (as in the RTS/Kalman smoother). The backward pass in particular is computationally expensive (since it is inherently serial and cannot exploit GPUs), and difficult to map onto biological processes. Work-arounds have been proposed; here we explore a very different one: requiring the generative model to learn the joint distribution over current and previous states, rather than merely the transition probabilities. We show on toy datasets that different architectures employing this principle can learn aspects of the data typically requiring the backward pass.

Coding schemes for several problems in network information theory are constructed starting from point-to-point channel codes that are designed for symmetric channels. Given that the point-to-point codes satisfy certain properties pertaining to the rate, the error probability, and the distribution of decoded sequences, bounds on the performance of the coding schemes are derived and shown to hold irrespective of other properties of the codes. In particular, we consider the problems of lossless and lossy source coding, Slepian-Wolf coding, Wyner-Ziv coding, Berger-Tung coding, multiple description coding, asymmetric channel coding, Gelfand-Pinsker coding, coding for multiple access channels, Marton coding for broadcast channels, and coding for cloud radio access networks (C-RAN's). We show that the coding schemes can achieve the best known inner bounds for these problems, provided that the constituent point-to-point channel codes are rate-optimal. This would allow one to leverage commercial off-the-shelf codes for point-to-point symmetric channels in the practical implementation of codes over networks. Simulation results demonstrate the gain of the proposed coding schemes compared to existing practical solutions to these problems.

In many real-world scenarios (e.g., academic networks, social platforms), different types of entities are not only associated with texts but also connected by various relationships, which can be abstracted as Text-Attributed Heterogeneous Graphs (TAHGs). Current pretraining tasks for Language Models (LMs) primarily focus on separately learning the textual information of each entity and overlook the crucial aspect of capturing topological connections among entities in TAHGs. In this paper, we present a new pretraining framework for LMs that explicitly considers the topological and heterogeneous information in TAHGs. Firstly, we define a context graph as neighborhoods of a target node within specific orders and propose a topology-aware pretraining task to predict nodes involved in the context graph by jointly optimizing an LM and an auxiliary heterogeneous graph neural network. Secondly, based on the observation that some nodes are text-rich while others have little text, we devise a text augmentation strategy to enrich textless nodes with their neighbors' texts for handling the imbalance issue. We conduct link prediction and node classification tasks on three datasets from various domains. Experimental results demonstrate the superiority of our approach over existing methods and the rationality of each design. Our code is available at //github.com/Hope-Rita/THLM.

Recent work has shown how to prompt large language models with explanations to obtain strong performance on textual reasoning tasks, i.e., the chain-of-thought paradigm. However, subtly different explanations can yield widely varying downstream task accuracy. Explanations that have not been "tuned" for a task, such as off-the-shelf explanations written by nonexperts, may lead to mediocre performance. This paper tackles the problem of how to optimize explanation-infused prompts in a blackbox fashion. We first generate sets of candidate explanations for each example in the prompt using a leave-one-out scheme, then find an effective combination of these explanations with a two-stage framework. We first evaluate explanations for each in-context example in isolation according to two proxy metrics, log likelihood and accuracy on new examples. Then, we search over combinations of explanations to find one that yields high performance against a silver-labeled development set. Across four textual reasoning tasks spanning question answering, mathematical reasoning, and natural language inference, results show that our proxy metrics correlate with ground truth accuracy and our overall method can effectively improve prompts over crowdworker annotations and naive search strategies

The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.

Advances in artificial intelligence often stem from the development of new environments that abstract real-world situations into a form where research can be done conveniently. This paper contributes such an environment based on ideas inspired by elementary Microeconomics. Agents learn to produce resources in a spatially complex world, trade them with one another, and consume those that they prefer. We show that the emergent production, consumption, and pricing behaviors respond to environmental conditions in the directions predicted by supply and demand shifts in Microeconomics. We also demonstrate settings where the agents' emergent prices for goods vary over space, reflecting the local abundance of goods. After the price disparities emerge, some agents then discover a niche of transporting goods between regions with different prevailing prices -- a profitable strategy because they can buy goods where they are cheap and sell them where they are expensive. Finally, in a series of ablation experiments, we investigate how choices in the environmental rewards, bartering actions, agent architecture, and ability to consume tradable goods can either aid or inhibit the emergence of this economic behavior. This work is part of the environment development branch of a research program that aims to build human-like artificial general intelligence through multi-agent interactions in simulated societies. By exploring which environment features are needed for the basic phenomena of elementary microeconomics to emerge automatically from learning, we arrive at an environment that differs from those studied in prior multi-agent reinforcement learning work along several dimensions. For example, the model incorporates heterogeneous tastes and physical abilities, and agents negotiate with one another as a grounded form of communication.

Leveraging datasets available to learn a model with high generalization ability to unseen domains is important for computer vision, especially when the unseen domain's annotated data are unavailable. We study a novel and practical problem of Open Domain Generalization (OpenDG), which learns from different source domains to achieve high performance on an unknown target domain, where the distributions and label sets of each individual source domain and the target domain can be different. The problem can be generally applied to diverse source domains and widely applicable to real-world applications. We propose a Domain-Augmented Meta-Learning framework to learn open-domain generalizable representations. We augment domains on both feature-level by a new Dirichlet mixup and label-level by distilled soft-labeling, which complements each domain with missing classes and other domain knowledge. We conduct meta-learning over domains by designing new meta-learning tasks and losses to preserve domain unique knowledge and generalize knowledge across domains simultaneously. Experiment results on various multi-domain datasets demonstrate that the proposed Domain-Augmented Meta-Learning (DAML) outperforms prior methods for unseen domain recognition.

Learning latent representations of nodes in graphs is an important and ubiquitous task with widespread applications such as link prediction, node classification, and graph visualization. Previous methods on graph representation learning mainly focus on static graphs, however, many real-world graphs are dynamic and evolve over time. In this paper, we present Dynamic Self-Attention Network (DySAT), a novel neural architecture that operates on dynamic graphs and learns node representations that capture both structural properties and temporal evolutionary patterns. Specifically, DySAT computes node representations by jointly employing self-attention layers along two dimensions: structural neighborhood and temporal dynamics. We conduct link prediction experiments on two classes of graphs: communication networks and bipartite rating networks. Our experimental results show that DySAT has a significant performance gain over several different state-of-the-art graph embedding baselines.

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